clear merging conflict
This commit is contained in:
@@ -28,17 +28,7 @@
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
@@ -47,12 +37,62 @@ namespace StgSharp.HighPerformance.Memory
|
||||
|
||||
public abstract nuint Allocate();
|
||||
|
||||
public static SlabAllocator<T> Create(nuint count, BufferLayout layout)
|
||||
/// <summary>
|
||||
/// Creates a new SLAB allocator instance with the specified configuration.
|
||||
/// </summary>
|
||||
/// <param name="count">
|
||||
/// Initial number of objects that can be allocated.
|
||||
/// </param>
|
||||
/// <param name="layout">
|
||||
/// Memory layout strategy for the SLAB allocator.
|
||||
/// </param>
|
||||
/// <param name="concurrentSupport">
|
||||
/// Whether to enable concurrent access support.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// A new SLAB allocator instance.
|
||||
/// </returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// Thrown when an invalid layout is specified.
|
||||
/// </exception>
|
||||
/// <exception cref="NotSupportedException">
|
||||
/// Thrown when requesting unsupported configurations.
|
||||
/// </exception>
|
||||
/// <remarks>
|
||||
/// <para><strong> Important Threading Considerations: </strong></para> <para> While SLAB
|
||||
/// allocators themselves may be designed for single-threaded use, allocated objects are
|
||||
/// frequently shared across multiple threads in real-world applications. Due to the
|
||||
/// special implementation of expandable concurrent sequential SLAB allocators, they rely
|
||||
/// on internal expansion locks to ensure that memory buffer expansions (which involve
|
||||
/// copying the entire buffer to a new location) do not occur while other threads are
|
||||
/// reading from allocated regions.</para> <para><strong> Sequential Layout Limitations:
|
||||
/// </strong><br /> Sequential layout SLAB allocators cannot provide a single-threaded
|
||||
/// version because:<list type="bullet"><item><description> They use contiguous memory
|
||||
/// layout that requires buffer expansion when capacity is exceeded
|
||||
/// </description></item><item><description> Buffer expansion involves copying all
|
||||
/// existing data to a new memory location </description></item><item><description>
|
||||
/// Without proper synchronization, concurrent access to allocated objects during
|
||||
/// expansion would cause memory corruption </description></item><item><description> The
|
||||
/// expansion lock mechanism is essential even if allocation itself is single-threaded
|
||||
/// </description></item></list></para> <para><strong> Chunked Layout: </strong><br />
|
||||
/// Chunked layout allocators can optionally provide single-threaded versions since they
|
||||
/// don't require buffer expansion and copying. Each chunk is allocated independently,
|
||||
/// avoiding the memory relocation issues present in sequential layouts.</para>
|
||||
/// </remarks>
|
||||
public static SlabAllocator<T> Create(nuint count, SlabBufferLayout layout, bool concurrentSupport = true)
|
||||
{
|
||||
if (concurrentSupport) {
|
||||
return layout switch
|
||||
{
|
||||
SlabBufferLayout.Sequential => new ConcurrentSequentialSlabAllocator<T>(count),
|
||||
SlabBufferLayout.Chunked => new ConcurrentChunkedSlabAllocator<T>(count),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(layout), layout, null)
|
||||
};
|
||||
}
|
||||
return layout switch
|
||||
{
|
||||
BufferLayout.Sequential => new SequentialSlabAllocator<T>(count),
|
||||
BufferLayout.Chunked => new ChunkedSlabAllocator<T>(count),
|
||||
SlabBufferLayout.Sequential => throw new NotSupportedException("Non-concurrent version of sequential layout SLAB is not supported due to expansion lock requirements for memory safety during buffer expansion."),
|
||||
SlabBufferLayout.Chunked => new ChunkedSlabAllocator<T>(count),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(layout), layout, null)
|
||||
};
|
||||
}
|
||||
@@ -69,12 +109,11 @@ namespace StgSharp.HighPerformance.Memory
|
||||
|
||||
}
|
||||
|
||||
public enum BufferLayout
|
||||
public enum SlabBufferLayout
|
||||
{
|
||||
|
||||
Sequential,
|
||||
Chunked,
|
||||
HybridLayerSegregatedFit
|
||||
Chunked
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user