HLSF functionally available
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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@@ -62,7 +62,7 @@ namespace StgSharp.HighPerformance.Memory
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InitializeBucketSystem();
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_spareMemory = (Entry*)_entries.Allocate();
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SetEntryState(_spareMemory, EntryState.ThreadOccupied);
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_spareMemory->State = EntryState.Empty;
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_spareMemory->PreviousNear = EmptyHandle;
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_spareMemory->NextNear = EmptyHandle;
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_spareMemory->Position = (nuint)m_Buffer;
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@@ -83,7 +83,7 @@ namespace StgSharp.HighPerformance.Memory
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InitializeBucketSystem();
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_spareMemory = (Entry*)_entries.Allocate();
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SetEntryState(_spareMemory, EntryState.ThreadOccupied);
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_spareMemory->State = EntryState.Empty;
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_spareMemory->PreviousNear = EmptyHandle;
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_spareMemory->NextNear = EmptyHandle;
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_spareMemory->Position = (nuint)m_Buffer;
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