daily update on 20250220 by nitload youmu, building AST generator, correct type naming
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@@ -2,9 +2,10 @@
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#include "gl.h"
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#include "glfw3.h"
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#include <stdio.h>
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#include <string.h>
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GladGLContext *currentContext;
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extern char infolog[512] = { 0 };
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extern char infolog[512];
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SSCAPI int SSCDECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
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char **logRef)
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@@ -30,12 +31,12 @@ SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char *procName)
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{
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void *ret = glfwGetProcAddress(procName);
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// printf("%llu\n", (uint64_t)ret);
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if (ret = NULL) {
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*infolog = "Failed to load OpenGL api:";
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if (ret == NULL) {
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strcpy_s(infolog,30, "Failed to load OpenGL api:");
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for (size_t i = 0; i < sizeof(procName); i++) {
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infolog[30 + i] = procName[i];
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}
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printf("%s\n", infolog);
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//printf("%s\n", infolog);
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}
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return (GLFWglproc)ret;
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}
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@@ -67,8 +68,8 @@ SSCAPI void SSCDECL unloadImageData(Image *out)
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free(out->pixelPtr);
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}
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char *_cdecl readLog()
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char *SSCDECL readLog()
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{
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infolog[511] = '\0';
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return &infolog;
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return infolog;
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}
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@@ -1,6 +1,6 @@
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#include "StgSharpC.h"
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#include "ssc_intrinsic.h"
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#include <stdio.h>
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#ifdef _MSC_VER
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#include <intrin.h>
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@@ -1,20 +1,19 @@
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#include "StgSharpC.h"
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#include "ssc_intrinsic.h"
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int index_pair_sse(short const *str, uint32_t target, int length)
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{
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int index = 0, result = 0, size = length, end = size - 8;
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__m128i s_even = { .m128i_u32 = {
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__m128i s = {
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target,
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target,
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target,
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target,
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} };
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};
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__m128i vec, com;
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while (index < end) {
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vec = _mm_loadu_epi32(str + index);
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com = _mm_cmpeq_epi16(vec, s_even);
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com = _mm_cmpeq_epi16(vec, s);
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result = _mm_movemask_epi8(com);
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if (result) {
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for (size_t i = 0; i < 7; i++) {
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@@ -29,7 +28,7 @@ int index_pair_sse(short const *str, uint32_t target, int length)
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}
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index += 1;
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vec = _mm_loadu_epi32(str + index);
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com = _mm_cmpeq_epi16(vec, s_even);
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com = _mm_cmpeq_epi16(vec, s);
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result = _mm_movemask_epi8(com);
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if (result) {
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for (size_t i = 0; i < 7; i++) {
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