daily update on 20240209 by nitload youmu
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@@ -1,5 +1,6 @@
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using StgSharp.Controlling;
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using StgSharp.Math;
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using System;
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using System.Data.Common;
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using System.Numerics;
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using System.Runtime.InteropServices;
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@@ -39,10 +40,10 @@ namespace StgSharp.Math
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[FieldOffset(8)] public float Z;
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[FieldOffset(12)] public float W;
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public Vec4d(
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float x, float y, float z, float w)
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public Vec4d(float x, float y, float z, float w)
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{
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X = x; Y = y; Z = z; W = w;
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vec = new Vector4(x, y, z, w);
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}
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public static implicit operator M128(Vec4d vec)
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