daily update on 20240613 by nitload youmu[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[C[4
This commit is contained in:
@@ -0,0 +1,46 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Graphics
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{
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public static class ImageProcessor
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{
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public static void Resize(Image i, int width, int height, ImageMovement move)
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{
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if (i == null)
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{
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throw new ArgumentNullException(nameof(i));
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}
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Array.Resize(ref i.data, width * height * i.ChannelCount);
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i.Height = height;
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i.Width = width;
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switch (move)
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{
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case ImageMovement.Discard:
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break;
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case ImageMovement.Top:
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break;
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default:
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throw new NotSupportedException("Invalid or not supported data remanence");
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}
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}
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}
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[Flags]
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public enum ImageMovement
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{
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#pragma warning disable CA1008
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Discard = 0,
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#pragma warning restore CA1008
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Top = 1,
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Bottom = 2,
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Left = 4,
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Right = 8,
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TopLeft = Top | Left,
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BottomLeft = Bottom | Left,
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TopRight = Top | Right,
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BottomRight = Bottom | Right,
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}
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}
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@@ -278,7 +278,7 @@ namespace StgSharp.Graphics
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double virtualCursorPosX, virtualCursorPosY;
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bool rawMouseMotion;
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// _GLFWcontext context; // 根据_GLFWcontext的定义转换
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// _GLFWcontext viewPortDisplay; // 根据_GLFWcontext的定义转换
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// Callbacks are represented as IntPtr since we don't need the actual function pointers in C#
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internal struct Callbacks
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@@ -71,6 +71,7 @@ namespace StgSharp.Graphics.GL
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}
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/// <summary>
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/// Load an <see cref="Image"/> to certain texture.
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/// </summary>
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/// <param name="index"> </param>
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/// <param name="i"> </param>
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@@ -224,7 +224,7 @@ namespace StgSharp.Graphics.GL
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}
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/// <summary>
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/// Link the shader to current context.
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/// Link the shader to current viewPortDisplay.
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/// </summary>
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public unsafe void Link()
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{
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@@ -247,7 +247,7 @@ namespace StgSharp.Graphics.GL
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}
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/// <summary>
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/// Let the current context use this shader.
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/// Let the current viewPortDisplay use this shader.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void Use()
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@@ -56,9 +56,9 @@ namespace StgSharp.Graphics.GL
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private static string glExtensionList;
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/// <summary>
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/// Load all supported OpenGL APIs and bind them to given <see cref="ViewPort"/> context.
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/// Load all supported OpenGL APIs and bind them to given <see cref="ViewPort"/> viewPortDisplay.
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/// </summary>
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/// <param name="vp">The <see cref="ViewPort"/> used as current OpenGL context</param>
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/// <param name="vp">The <see cref="ViewPort"/> used as current OpenGL viewPortDisplay</param>
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public static unsafe void LoadGLapi(this ViewPort vp)
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{
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GLcontext* context = (GLcontext*)vp.GraphicHandle;
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@@ -56,11 +56,11 @@ namespace StgSharp.Graphics.GL
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}
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/// <summary>
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/// Init an OpenGl context if current form has not been binded to any context. and set the context binded to
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/// current form as current OpenGL context.
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/// Init an OpenGl viewPortDisplay if current form has not been binded to any viewPortDisplay. and set the viewPortDisplay binded to
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/// current form as current OpenGL viewPortDisplay.
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/// </summary>
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/// <exception cref="Exception">
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/// Something goes wrong and StgSharp fails in creating a new OpenGL context.
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/// Something goes wrong and StgSharp fails in creating a new OpenGL viewPortDisplay.
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/// </exception>
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public unsafe void MakeAsCurrentContext()
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{
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@@ -73,7 +73,6 @@ namespace StgSharp.Graphics.GL
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if (glFunc.CurrentContextHandle != ContextHandle)
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{
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glFunc.CurrentContextHandle = ContextHandle;
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//Console.WriteLine($"context set as {(ulong)glFunc.CurrentContextHandle}");
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InternalIO.glfwMakeContextCurrent(CanvasHandle);
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}
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}
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@@ -89,7 +88,6 @@ namespace StgSharp.Graphics.GL
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in Dictionary<string, BlueprintPipeline> output)
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{
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MakeAsCurrentContext();
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ProcessInput();
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Main(in input, in output);
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}
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@@ -45,6 +45,7 @@ namespace StgSharp.Graphics
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{
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public class Image : ISSDSerializable, IImageProvider
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{
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internal byte[] data;
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internal ImageInfo info;
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@@ -55,27 +56,40 @@ namespace StgSharp.Graphics
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//int length = info.width * info.height * info.channel;
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}
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public ref byte[] DataStream
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{
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get => ref data;
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}
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public unsafe Image()
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{
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info = new ImageInfo();
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}
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public ImageChannel Channel => info.Channel;
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public int ChannelCount => info.ChannelCount;
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public int Height => info.Height;
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public ref byte[] DataStream
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{
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get => ref data;
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}
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public (int width, int height) Size
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{
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get => (info.Width, info.Height);
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}
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public ImageChannel Channel => info.Channel;
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public int ChannelCount => info.ChannelCount;
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public int Height
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{
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get => info.Height;
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internal set => info.Height = value;
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}
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public int Width
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{
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get => info.Width;
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internal set => info.Width = value;
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}
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public SerializableTypeCode SSDTypeCode => SerializableTypeCode.PixelImage;
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public int Width => info.Width;
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public void FromBytes(byte[] stream)
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{
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}
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public static unsafe Image FromFile(string route, ImageLoader loader)
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{
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@@ -139,11 +153,6 @@ namespace StgSharp.Graphics
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return data;
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}
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public void FromBytes(byte[] stream)
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{
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}
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public Image ProvideImage()
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{
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throw new NotImplementedException();
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@@ -219,12 +228,6 @@ namespace StgSharp.Graphics
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set => height = value;
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}
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public IntPtr StreamPtr
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{
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get => pixelPtr;
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internal set => pixelPtr = value;
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}
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public int StreamSize
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{
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get => width * height * channelCount;
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@@ -236,6 +239,12 @@ namespace StgSharp.Graphics
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set => width = value;
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}
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public IntPtr StreamPtr
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{
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get => pixelPtr;
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internal set => pixelPtr = value;
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}
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public override string ToString()
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{
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return $"{channel}\t{width}\t{height}\t{(ulong)StreamPtr}";
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@@ -45,51 +45,17 @@ namespace StgSharp.Graphics
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{
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public abstract class RenderStream : IConvertableToBlueprintNode
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{
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private ViewPort primeArgs;
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private protected (int x, int y, int z) _coordStretch;
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private Camera nativeCamera;
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public ViewPort Port => primeArgs;
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internal IntPtr CanvasHandle { get => primeArgs.ViewPortID; }
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internal IntPtr ContextHandle
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{
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get => primeArgs.GraphicHandle;
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private protected set => primeArgs.GraphicHandle = value;
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}
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private IntPtr monitor;
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private IntPtr sharedCanvas;
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private ViewPort primeArgs;
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internal TimeSpanProvider timeProvider;
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/*
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protected RenderStream(View v, bool isSharing)
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{
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if (v == null)
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{
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throw new ArgumentNullException(nameof(v));
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}
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if (isSharing)
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{
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primeArgs = v;
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}
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else
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{
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View? newArgs = args.Clone() as View;
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primeArgs = newArgs;
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}
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monitor = args.Monitor;
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_coordStretch = args.UnitCubeSize;
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NativeCamera = new Camera();
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}
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/**/
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public RenderStream(ViewPort v, (int,int,int) unitCubeSize)
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public RenderStream(ViewPort v, (int, int, int) unitCubeSize)
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{
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if (v == null)
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{
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@@ -97,48 +63,8 @@ namespace StgSharp.Graphics
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}
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primeArgs = v;
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monitor = v!.Monitor;
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_coordStretch = unitCubeSize;
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NativeCamera = new Camera();
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}
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public FrameBufferSizeHandler FrameSizeCallback
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{
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set
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{
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IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(value);
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InternalIO.glfwSetFramebufferSizeCallback(CanvasHandle, handlerPtr);
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}
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}
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public vec2d GlobalCoordSize => ((Width * 1.0f) / _coordStretch.x, (Height * 1.0f) / _coordStretch.y);
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public int Height
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{
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get => primeArgs.Height;
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internal set
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{
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primeArgs.Height = value;
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InternalIO.glfwSetWindowSize(this.CanvasHandle, Width, Height);
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}
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}
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public IntPtr Monitor
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{
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get => monitor;
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internal set => monitor = value;
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}
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public string Name
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{
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get => primeArgs.Name;
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}
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public IntPtr SharedCanvas
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{
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get => sharedCanvas;
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internal set => sharedCanvas = value;
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nativeCamera = new Camera();
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}
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public (int width, int height) Size
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@@ -152,14 +78,55 @@ namespace StgSharp.Graphics
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}
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}
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public string[] InputInterfacesName => InputPortsName;
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public string[] OutputInterfacesName => OutputPortsName;
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public FrameBufferSizeHandler FrameSizeCallback
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{
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set
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{
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IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(value);
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InternalIO.glfwSetFramebufferSizeCallback(CanvasHandle, handlerPtr);
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}
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}
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public int Height
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{
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get => primeArgs.Height;
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internal set { primeArgs.Height = value; }
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}
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public int Width
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{
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get => primeArgs.Width;
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internal set
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{
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primeArgs.Width = value;
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InternalIO.glfwSetWindowSize(this.CanvasHandle, Width, Height);
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}
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internal set { primeArgs.Width = value; }
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}
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public IntPtr Monitor
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{
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get => primeArgs.Monitor;
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internal set => primeArgs.Monitor = value;
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}
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public string Name
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{
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get => primeArgs.Name;
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}
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public vec2d GlobalCoordSize => ((Width * 1.0f) / _coordStretch.x, (Height * 1.0f) / _coordStretch.y);
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public ViewPort Port => primeArgs;
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internal IntPtr CanvasHandle { get => primeArgs.ViewPortID; }
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internal IntPtr ContextHandle
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{
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get => primeArgs.GraphicHandle;
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private protected set => primeArgs.GraphicHandle = value;
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}
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protected internal Camera NativeCamera
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@@ -200,7 +167,9 @@ namespace StgSharp.Graphics
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where TSource : RenderStream
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where TTarget : RenderStream
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{
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TTarget target = Activator.CreateInstance(typeof(TTarget), source.primeArgs, source._coordStretch) as TTarget;
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#nullable enable
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TTarget? target = Activator.CreateInstance(typeof(TTarget), source.primeArgs, source._coordStretch) as TTarget;
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#nullable restore
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if (target == null)
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{
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throw new InvalidOperationException(
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@@ -208,17 +177,12 @@ namespace StgSharp.Graphics
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);
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}
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target.timeProvider = source.timeProvider;
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target.Init();
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target.InternalInit();
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return target;
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}
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|
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string[] IConvertableToBlueprintNode.InputInterfacesName => InputPortsName;
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BlueprintNodeAction IConvertableToBlueprintNode.MainExecution => InternalDraw;
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string[] IConvertableToBlueprintNode.OutputInterfacesName => OutputPortsName;
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#region native camera operation
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protected abstract void NativeCameraViewRange(Radius fieldOfRange, vec2d offset, (float frontDepth, float backDepth) viewDepth);
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protected abstract void NativeCameraViewTarget(vec3d position, vec3d direction, vec3d up);
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@@ -251,7 +215,6 @@ namespace StgSharp.Graphics
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protected abstract void Main(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output);
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protected abstract void ProcessInput();
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#endregion
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@@ -12,15 +12,15 @@ namespace StgSharp.Graphics
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{
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public TexturePipeline(Image i)
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{
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value = i;
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_value = i;
|
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}
|
||||
|
||||
private Image value;
|
||||
private Image _value;
|
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|
||||
public Image Value
|
||||
public new Image Value
|
||||
{
|
||||
get => value;
|
||||
set => value = value ?? throw new ArgumentNullException(nameof(value));
|
||||
get => _value;
|
||||
set => _value = value ?? throw new ArgumentNullException(nameof(value));
|
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}
|
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}
|
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}
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@@ -49,22 +49,15 @@ namespace StgSharp.Graphics
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public unsafe partial class View
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{
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private (int w, int h) sizeCache;
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private (int x, int y, int z) unitCubeSize;
|
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|
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private ViewPort context;
|
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|
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private ViewPortDesigner design;
|
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|
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public ViewPort Port
|
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{
|
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get => context;
|
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}
|
||||
|
||||
public View(ViewPort vp, ViewPortDesigner design)
|
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{
|
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context = vp;
|
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sizeCache = (0, 0);
|
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unitCubeSize = (1, 1, 1);
|
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localLogic = new Logic.Blueprint();
|
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this.design = design;
|
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@@ -74,30 +67,27 @@ namespace StgSharp.Graphics
|
||||
public View(ViewPort vp, ViewPortDesigner design, (int, int, int) cubeSize)
|
||||
{
|
||||
context = vp;
|
||||
sizeCache = (0, 0);
|
||||
unitCubeSize = cubeSize;
|
||||
localLogic = new Logic.Blueprint();
|
||||
}
|
||||
|
||||
public (int x, int y, int z) UnitCubeSize
|
||||
{
|
||||
get => unitCubeSize;
|
||||
}
|
||||
|
||||
public bool Activated { get; internal set; }
|
||||
|
||||
public int Height
|
||||
{
|
||||
get
|
||||
{
|
||||
if (context.Height != sizeCache.h)
|
||||
{
|
||||
sizeCache.h = context.Height;
|
||||
InternalIO.glfwSetWindowSize(ViewHandle, context.Height, context.Width);
|
||||
}
|
||||
return sizeCache.h;
|
||||
}
|
||||
internal set
|
||||
{
|
||||
sizeCache.h = value;
|
||||
context.Height = value;
|
||||
InternalIO.glfwSetWindowSize(ViewHandle, context.Height, context.Width);
|
||||
}
|
||||
get => context.Height;
|
||||
internal set { context.Height = value; }
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => context.Width;
|
||||
internal set { context.Width = value; }
|
||||
}
|
||||
|
||||
public IntPtr Monitor => context.Monitor;
|
||||
@@ -108,28 +98,9 @@ namespace StgSharp.Graphics
|
||||
|
||||
public string SelfName { get; set; }
|
||||
|
||||
public (int x, int y, int z) UnitCubeSize
|
||||
public ViewPort Port
|
||||
{
|
||||
get => unitCubeSize;
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get
|
||||
{
|
||||
if (context.Width != sizeCache.w)
|
||||
{
|
||||
sizeCache.w = context.Width;
|
||||
InternalIO.glfwSetWindowSize(ViewHandle, context.Height, context.Width);
|
||||
}
|
||||
return sizeCache.h;
|
||||
}
|
||||
internal set
|
||||
{
|
||||
sizeCache.w = value;
|
||||
context.Width = value;
|
||||
InternalIO.glfwSetWindowSize(ViewHandle, context.Height, context.Width);
|
||||
}
|
||||
get => context;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,38 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewPort.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
@@ -10,37 +41,82 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public class ViewPort
|
||||
{
|
||||
public int Width { get; set; }
|
||||
public int Height { get; set; }
|
||||
private int _width, _height;
|
||||
|
||||
public string Name { get; set; }
|
||||
internal ViewPort()
|
||||
{
|
||||
_height = 800;
|
||||
_width = 600;
|
||||
Name = new StackFrame(1, false).
|
||||
GetMethod()!.DeclaringType!.Name;
|
||||
Monitor = IntPtr.Zero;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(_width, _height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
if (ViewPortID == IntPtr.Zero)
|
||||
{
|
||||
throw new InvalidOperationException("Unable to create viewport handle.");
|
||||
}
|
||||
}
|
||||
|
||||
public ViewPort(vec2d size, string name, IntPtr monitor)
|
||||
{
|
||||
_width = (int)size.X;
|
||||
_height = (int)size.Y;
|
||||
Name = name;
|
||||
Monitor = monitor;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(_width, _height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
if (ViewPortID == IntPtr.Zero)
|
||||
{
|
||||
throw new InvalidOperationException("Unable to create viewport handle.");
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe int Height
|
||||
{
|
||||
get
|
||||
{
|
||||
return _height;
|
||||
}
|
||||
set
|
||||
{
|
||||
InternalIO.glfwSetWindowSize(this.ViewPortID, _width, value);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe int Width
|
||||
{
|
||||
get
|
||||
{
|
||||
return _width;
|
||||
}
|
||||
set
|
||||
{
|
||||
InternalIO.glfwSetWindowSize(this.ViewPortID, value, _height);
|
||||
}
|
||||
}
|
||||
|
||||
public IntPtr GraphicHandle { get; internal set; }
|
||||
|
||||
public IntPtr Monitor { get; internal set; }
|
||||
|
||||
public IntPtr ViewPortID { get; private set; }
|
||||
public IntPtr GraphicHandle { get; internal set; }
|
||||
|
||||
internal ViewPort()
|
||||
public string Name { get; set; }
|
||||
|
||||
public void Close()
|
||||
{
|
||||
Height = 800;
|
||||
Width = 600;
|
||||
Name = new StackFrame(1, false).
|
||||
GetMethod()!.DeclaringType!.Name;
|
||||
Monitor = IntPtr.Zero;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(Width,Height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
InternalIO.glfwSetWindowShouldClose(this.ViewPortID,1);
|
||||
}
|
||||
|
||||
public ViewPort(vec2d size,string name, IntPtr monitor)
|
||||
internal unsafe void FlushSize()
|
||||
{
|
||||
Height = (int) size.Y;
|
||||
Width = (int) size.X;
|
||||
Name = name;
|
||||
Monitor = monitor;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(Width, Height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
fixed (int* wptr = &_width, hptr = &_height)
|
||||
{
|
||||
InternalIO.glfwGetWindowSize(ViewPortID, wptr, hptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user