daily update on 20241129 by nitload youmu, frameworkDialogue added
This commit is contained in:
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
|
||||
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDebug")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+6e2f93b053825680d03e27c9acae8ded6bd00dc4")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDebug")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDebug")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// 由 MSBuild WriteCodeFragment 类生成。
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
c8b3485b699aac606d43cea2cc25fcef1583c138ea2e987df4527a3960c4d9ec
|
||||
+15
@@ -0,0 +1,15 @@
|
||||
is_global = true
|
||||
build_property.CsWin32InputMetadataPaths = C:\Users\Youmu\.nuget\packages\microsoft.windows.sdk.win32metadata\55.0.45-preview\Windows.Win32.winmd|C:\Users\Youmu\.nuget\packages\microsoft.windows.wdk.win32metadata\0.9.9-experimental\Windows.Wdk.winmd
|
||||
build_property.CsWin32InputDocPaths = C:\Users\Youmu\.nuget\packages\microsoft.windows.sdk.win32docs\0.1.42-alpha\apidocs.msgpack
|
||||
build_property.TargetFramework = net6.0
|
||||
build_property.TargetPlatformMinVersion =
|
||||
build_property.UsingMicrosoftNETSdkWeb =
|
||||
build_property.ProjectTypeGuids =
|
||||
build_property.InvariantGlobalization =
|
||||
build_property.PlatformNeutralAssembly =
|
||||
build_property.EnforceExtendedAnalyzerRules =
|
||||
build_property._SupportedPlatformList = Linux,macOS,Windows
|
||||
build_property.RootNamespace = StgSharpDebug
|
||||
build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\
|
||||
build_property.EnableComHosting =
|
||||
build_property.EnableGeneratedComInterfaceComImportInterop =
|
||||
@@ -0,0 +1,8 @@
|
||||
// <auto-generated/>
|
||||
global using global::System;
|
||||
global using global::System.Collections.Generic;
|
||||
global using global::System.IO;
|
||||
global using global::System.Linq;
|
||||
global using global::System.Net.Http;
|
||||
global using global::System.Threading;
|
||||
global using global::System.Threading.Tasks;
|
||||
Binary file not shown.
+1
@@ -0,0 +1 @@
|
||||
e0a9145fd6cc97e37b92aaa516140fe9a1c261488f4f9879264e991e1f4c33ef
|
||||
@@ -0,0 +1,37 @@
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.exe
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\awesomeface.png
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\fbo.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\fbo.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\Image1.png
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\main.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\main.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\particle.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\Shader\particle.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.deps.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.runtimeconfig.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\Output\x64\Release\net6.0\StgSharpDebug.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.GeneratedMSBuildEditorConfig.editorconfig
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.AssemblyInfoInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.AssemblyInfo.cs
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.csproj.CoreCompileInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.sourcelink.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharpDebug\obj\x64\Release\net6.0\StgSharpDebug.genruntimeconfig.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.exe
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\awesomeface.png
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\fbo.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\fbo.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\Image1.png
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\main.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\main.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\particle.frag
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\Shader\particle.vert
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.deps.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.runtimeconfig.json
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\游戏源代码\Output\x64\Release\net6.0\StgSharpDebug.xml
|
||||
Binary file not shown.
@@ -0,0 +1 @@
|
||||
57e889a4ac40794ebcdea7d46da98129bb52da656536ae2a94bab1325b588c0c
|
||||
Binary file not shown.
@@ -0,0 +1 @@
|
||||
{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/6e2f93b053825680d03e27c9acae8ded6bd00dc4/*"}}
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
Reference in New Issue
Block a user