daily update on 20240413 by nitload youmu, camera complete
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@@ -71,12 +71,12 @@ namespace StgSharp
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#region transpose
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[DllImport(InternalIO.SSC_libname, EntryPoint = "transmpose2to4",
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[DllImport(InternalIO.SSC_libname, EntryPoint = "transpose2to4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe void Transpose2to4_internal(Mat2* source, Mat4* target);
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[DllImport(InternalIO.SSC_libname, EntryPoint = "transmpose2to3",
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[DllImport(InternalIO.SSC_libname, EntryPoint = "transpose2to3",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe void Transpose2to3_internal(Mat2* source, Mat3* target);
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@@ -97,7 +97,6 @@ namespace StgSharp.Math
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[FieldOffset(4 * sizeof(float))] internal Vector4 colum1;
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[FieldOffset(0 * sizeof(float))] internal float m00;
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[FieldOffset(4 * sizeof(float))] internal float m01;
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[FieldOffset(1 * sizeof(float))] internal float m10;
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[FieldOffset(5 * sizeof(float))] internal float m11;
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