switch root namespace name to NITLOAD
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@@ -5,13 +5,13 @@
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Graphics.OpenGL;
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using StgSharp.Mathematics;
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using StgSharp.Mathematics.Numeric.Graphics;
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using StgSharp.Mathematics.Numeric.Graphics;
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using StgSharp.Timing;
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using Nitload.Geometries;
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using Nitload.Graphics;
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using Nitload.Graphics.OpenGL;
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using Nitload.Mathematics.Numeric.Graphics;
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using Nitload.Common.Timing;
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using System;
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using System.Collections.Generic;
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@@ -20,7 +20,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp
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namespace Nitload
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{
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public class ParticleRenderStream : glRender
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{
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