switch root namespace name to NITLOAD
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// -----------------------------------------------------------------------------
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// file="MatrixParallel"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload.Common.Collections;
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using Nitload.Common.HighPerformance.ProcessorAbstraction;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Nitload.Mathematics.Numeric
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{
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public static unsafe partial class MatrixParallel
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{
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private const int RESERVED_THREAD_COUNT = 4;
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private static bool _meaningful;
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private static CapacityFixedStack<MatrixParallelThread> _retiredThreads;
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public static bool IsParallelSupported { get; } = Environment.ProcessorCount > 6;
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public static bool IsParallelMeaningful => IsParallelSupported &&
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IsInitialized &&
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_meaningful;
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public static int ContextCount { get; private set; }
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private static bool IsInitialized { get; set; }
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internal static void Deinit()
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{
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foreach (MatrixParallelThread t in _threads)
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{
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t.Pause();
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t.Dispose();
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}
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foreach (MatrixParallelThread t in _retiredThreads) {
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t.Dispose();
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}
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ContextCount = 0;
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IsInitialized = false;
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}
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internal static void Init()
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{
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Dictionary<ulong, int> contextMap = [];
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if (IsInitialized) {
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return;
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}
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if (!IsParallelSupported)
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{
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IsInitialized = true;
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return;
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}
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contextMap = [];
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int count = Environment.ProcessorCount;
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SIMDID globalSimd = new(0);
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_retiredThreads = new(RESERVED_THREAD_COUNT);
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// init thread on all logical cores
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_numaWaveFront = Numa.CreateForeachThread<MatrixParallelThread>(
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core => {
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MatrixParallelThread thread = new(core);
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SpinWait.SpinUntil(() => thread.State == MatrixThreadState.Ready);
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SIMDID simd = thread.Simd;
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ulong mask = simd.Mask;
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contextMap[mask] = contextMap.TryGetValue(mask, out int contextCount) ?
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(contextCount + 1) :
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1;
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globalSimd = (globalSimd.Mask != 0) ? UniteSIMDID(globalSimd, simd) : simd;
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return thread;
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});
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// make global simd context
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IntrinsicContext globalContext = new();
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LoadIntrinsicFunction(&globalContext, globalSimd.Mask);
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NumericalModule.GlobalContext = globalContext;
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NumericalModule.GlobalIntrinsicMask = globalSimd;
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ContextCount = contextMap.Count;
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// retire threads
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if (ContextCount == 1)
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{
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MatrixParallelThread[] threadArr = _numaWaveFront[0];
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int retireCount = Math.Min(RESERVED_THREAD_COUNT, Math.Max(0, threadArr.Length));
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for (int i = 1; i <= retireCount; i++) {
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RetireThread(threadArr[^i]);
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}
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_numaWaveFront[0] = threadArr[0..^retireCount];
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} else
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{
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RetireWhenMultipleSIMDID(_numaWaveFront);
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}
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_meaningful = _threads.Length > 1;
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// _awaitingLeaderHandle = new AwaitingQueue();
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IsInitialized = true;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void RetireThread(
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MatrixParallelThread thread
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)
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{
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thread.Pause();
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thread.Dispose();
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_retiredThreads.Push(thread);
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}
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private static void RetireWhenMultipleSIMDID(
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MatrixParallelThread[][] threads
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)
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{
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MatrixParallelThread[] allThreads = new MatrixParallelThread[Environment.ProcessorCount];
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int offset = 0;
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foreach (MatrixParallelThread[] threadArr in threads)
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{
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Array.Copy(threadArr, 0, allThreads, offset, threadArr.Length);
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offset += threadArr.Length;
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}
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Array.Sort(allThreads, static(
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left,
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right
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) => CompareSIMDID(left.Simd, right.Simd));
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int retireCount = Math.Min(RESERVED_THREAD_COUNT, Math.Max(0, allThreads.Length));
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MatrixParallelThread[] retireArr = new MatrixParallelThread[retireCount];
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for (int i = 0; i < retireCount; i++)
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{
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MatrixParallelThread thread = allThreads[i];
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retireArr[i] = thread;
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RetireThread(thread);
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}
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// rebuild numa active arrays
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for (int numa = 0; numa < _numaWaveFront.Length; numa++)
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{
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MatrixParallelThread[] source = threads[numa];
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int keepCount = 0;
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for (int i = 0; i < source.Length; i++)
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{
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if (!retireArr.Contains(source[i])) {
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keepCount++;
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}
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}
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MatrixParallelThread[] active = new MatrixParallelThread[keepCount];
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int index = 0;
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for (int i = 0; i < source.Length; i++)
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{
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MatrixParallelThread thread = source[i];
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if (!retireArr.Contains(thread)) {
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active[index++] = thread;
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}
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}
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_numaWaveFront[numa] = active;
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}
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_threads = allThreads[retireCount..];
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}
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#region C invoke
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[LibraryImport(Native.LibName, EntryPoint = "sn_compare_simd")]
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[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
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[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
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private static partial int CompareSIMDID(
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SIMDID left,
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SIMDID right
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);
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[LibraryImport(Native.LibName, EntryPoint = "load_intrinsic_function")]
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[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
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[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
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private static partial void LoadIntrinsicFunction(
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IntrinsicContext* context,
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ulong id
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);
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[LibraryImport(Native.LibName, EntryPoint = "sn_get_unite_simd")]
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[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
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[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
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private static partial SIMDID UniteSIMDID(
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SIMDID left,
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SIMDID right
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);
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#endregion
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}
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}
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