switch root namespace name to NITLOAD
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// -----------------------------------------------------------------------------
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// file="Vec4"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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namespace Nitload.Mathematics.Numeric.Graphics
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{
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public static class Vec4
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Vector128<T> AsVector128Unsafe<T>(this Vec4<T> source) where T: unmanaged, INumber<T>
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{
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Unsafe.SkipInit(out Vector128<T> result);
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Unsafe.WriteUnaligned(ref Unsafe.As<Vector128<T>, byte>(ref result), source);
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return result;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Vector256<T> AsVector256Unsafe<T>(this Vec4<T> source) where T: unmanaged, INumber<T>
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{
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Unsafe.SkipInit(out Vector256<T> result);
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Unsafe.WriteUnaligned(ref Unsafe.As<Vector256<T>, byte>(ref result), source);
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return result;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Vec4<T> FromVector128Unsafe<T>(Vector128<T> source) where T: unmanaged, INumber<T>
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{
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return Unsafe.As<Vector128<T>, Vec4<T>>(ref source);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Vec4<T> FromVector256Unsafe<T>(Vector256<T> source) where T: unmanaged, INumber<T>
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{
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return Unsafe.As<Vector256<T>, Vec4<T>>(ref source);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vec4<float> ConvertToSingle(Vec4<int> source)
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{
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return FromVector128Unsafe(Vector128.ConvertToSingle(source.AsVector128Unsafe()));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vec4<float> ConvertToSingle(Vec4<uint> source)
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{
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return FromVector128Unsafe(Vector128.ConvertToSingle(source.AsVector128Unsafe()));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vec4<double> ConvertToDouble(Vec4<long> source)
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{
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return FromVector256Unsafe(Vector256.ConvertToDouble(source.AsVector256Unsafe()));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vec4<double> ConvertToDouble(Vec4<ulong> source)
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{
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return FromVector256Unsafe(Vector256.ConvertToDouble(source.AsVector256Unsafe()));
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}
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}
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}
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