switch root namespace name to NITLOAD
This commit is contained in:
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// -----------------------------------------------------------------------------
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// file="GeometryOperation"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using System.Runtime.CompilerServices;
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namespace Nitload.Geometries
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{
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public static unsafe class GeometryOperation
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vec3 DefaultMotion(
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int tick
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)
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{
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return default(Vec3);
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}
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}
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}
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@@ -0,0 +1,55 @@
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// -----------------------------------------------------------------------------
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// file="IPlainEntity"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Nitload.Geometries
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{
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public interface IPlainEntity
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{
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public Vec2 CenterPosition { get; set; }
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public bool CollideWith(
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IPlainEntity entity
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);
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}
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public class PlainEntity : IPlainEntity
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{
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private PlainGeometry _shape;
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public PlainEntity(
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PlainGeometry shape
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)
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{
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_shape = shape;
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}
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bool IPlainEntity.CollideWith(
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IPlainEntity entity
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)
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{
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throw new NotImplementedException();
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}
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Vec2 IPlainEntity.CenterPosition
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{
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get => _shape.Coordination.LocalOrigin.Coord.XY;
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set => throw new InvalidOperationException();
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}
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}
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}
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@@ -0,0 +1,58 @@
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// -----------------------------------------------------------------------------
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// file="ParticleOnPlain"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using Nitload.Mathematics.Numeric.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Security.Cryptography.X509Certificates;
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using System.Text;
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using System.Threading.Tasks;
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namespace Nitload.Geometries
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{
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public class ParticleOnPlain : IInstancing, IPlainEntity
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{
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public ParticleOnPlain(
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PlainInstancingBuffer<ParticleOnPlain> buffer
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)
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{
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if (buffer == null) {
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throw new ArgumentNullException(paramName:nameof(buffer));
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}
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GlobalBuffer = buffer;
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BufferId = buffer.CreateInstanceID();
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((IInstancingBuffer)buffer).InstanceList.Add(this);
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}
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public GeometryMotion Motion { get; set; }
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public IInstancingBuffer GlobalBuffer { get; set; }
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public int BufferId { get; set; }
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Vec3 IInstancing.CenterPositionGlobal { get; set; }
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bool IPlainEntity.CollideWith(
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IPlainEntity entity
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)
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{
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throw new NotImplementedException();
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}
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Vec2 IPlainEntity.CenterPosition
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{
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get => GlobalBuffer.CoordAndRotationList[BufferId].XY;
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set => throw new NotImplementedException();
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}
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}
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}
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@@ -0,0 +1,51 @@
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// -----------------------------------------------------------------------------
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// file="PlainGeometry"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload;
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using System;
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using System.ComponentModel;
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namespace Nitload.Geometries
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{
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/// <summary>
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/// Plain geometry only contains straight sides.
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/// </summary>
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public abstract class PlainGeometry : IGeometry
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{
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protected Vec4[] vertexMat;
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internal CoordinationBase coordinate;
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internal PlainGeometry(
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CoordinationBase coordination
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)
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{
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coordinate = coordination;
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}
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public Point this[
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int index
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]
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{
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get => new Point(vertexMat[index]);
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set => vertexMat[index].vec = value.coordVec;
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}
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public int VertexCount => this.vertexMat.Length;
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public abstract ReadOnlySpan<int> VertexIndices { get; }
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#pragma warning disable CA1819
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public Vec4[] VertexStream => vertexMat;
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public CoordinationBase Coordination => this.coordinate;
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#pragma warning restore CA1819
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}
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}
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@@ -0,0 +1,151 @@
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// -----------------------------------------------------------------------------
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// file="PlainInstancingBuffer"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using Nitload.Mathematics;
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using Nitload.Mathematics.Numeric.Graphics;
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using Nitload.Mathematics.Numeric.Graphics;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.Contracts;
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using System.Linq;
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using System.Numerics;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Nitload.Geometries
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{
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public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer
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where T : IInstancing
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{
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private bool disposedValue;
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private CoordinatePlain globalCoordinate;
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private List<Vec4> coordList;
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private List<IInstancing> instanceList;
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private List<float> scalingList;
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private Mutex mutex;
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public PlainInstancingBuffer()
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{
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coordList = new List<Vec4>(capacity:100);
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instanceList = new List<IInstancing>(capacity:100);
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scalingList = new List<float>(capacity:100);
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coordArray = Array.Empty<Vec4>();
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scaleArray = Array.Empty<float>();
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mutex = new Mutex();
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}
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public List<IInstancing> InstanceList => instanceList;
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public List<Vec4> CoordAndRotationList => coordList;
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public List<float> ScalingList => scalingList;
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public Span<Vec4> CoordAndRotationSpan => CollectionsMarshal.AsSpan(coordList);
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public Span<float> ScalingSpan => CollectionsMarshal.AsSpan(scalingList);
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public int CreateInstanceID()
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{
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mutex.WaitOne();
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int ret = instanceList.Count;
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coordList.Add(new Vec4());
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scalingList.Add(0);
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mutex.ReleaseMutex();
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return ret;
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}
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// ~PlainInstancingBuffer()
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// {
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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Dispose(disposing:true);
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GC.SuppressFinalize(this);
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}
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public IEnumerator<T> GetEnumerator()
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{
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foreach (IInstancing item in instanceList) {
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yield return (T)item;
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}
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}
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public void Remove(
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T instance
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)
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{
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mutex.WaitOne();
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if (instance.GlobalBuffer != this) {
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throw new ArgumentException(
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message:"instance does not belong to current Particle Buffer",
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paramName:nameof(instance));
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}
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int index = instance.BufferId;
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IInstancing temp = instanceList[^1];
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instanceList[instance.BufferId] = temp;
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temp.BufferId = instance.BufferId;
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coordList[instance.BufferId] = coordList[^1];
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scalingList[instance.BufferId] = scalingList[^1];
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instanceList.RemoveAt(instanceList.Count - 1);
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coordList.RemoveAt(coordList.Count - 1);
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scalingList.RemoveAt(scalingList.Count - 1);
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mutex.ReleaseMutex();
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}
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public void UpdateAllParticles()
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{
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foreach (IInstancing particle in instanceList) {
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particle.Move();
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}
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}
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protected virtual void Dispose(
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bool disposing
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)
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{
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if (!disposedValue)
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{
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if (disposing) {
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mutex.Dispose();
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}
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coordList.Clear();
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instanceList.Clear();
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scalingList.Clear();
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disposedValue = true;
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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foreach (IInstancing item in instanceList) {
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yield return (T)item;
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}
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}
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IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
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#region field of mem opt
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private Vec4[] coordArray;
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private float[] scaleArray;
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#endregion
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}
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}
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