make new opengl source generator
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// -----------------------------------------------------------------------------
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// file="glRenderStream.ThreadSecurity"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Graphics.OpenGL
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{
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public partial class glRender
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{
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private static ConcurrentDictionary<Thread, glRender> threadLocalIndex
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= new();
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private readonly SynchronizationContext mainThreadContext = SynchronizationContext.Current;
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}
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}
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