daily update on 20240528 by nitload youmu
This commit is contained in:
@@ -43,14 +43,19 @@ namespace StgSharp
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{
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internal static unsafe partial class InternalIO
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{
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[DllImport(SSC_libName, EntryPoint = "glCheckShaderStat",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern int glCheckShaderStatus(ref GLcontext context, uint shaderHandle,int key, ref IntPtr logPtr);
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#pragma warning disable CA5392
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internal static extern int glCheckShaderStatus(ref GLcontext context, uint shaderHandle, int key, ref IntPtr logPtr);
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#pragma warning restore CA5392
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}
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}
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namespace StgSharp.Graphics
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namespace StgSharp.Graphics.GL
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{
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internal static unsafe partial class GL
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internal static unsafe partial class glFunc
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{
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private static GLcontext* context;
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@@ -58,15 +63,12 @@ namespace StgSharp.Graphics
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public static IntPtr CurrentContextHandle
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{
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get { return (IntPtr)context; }
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set
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{
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context = (GLcontext*)value;
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}
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set { context = (GLcontext*)value; }
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}
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private static ref GLcontext Context
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{
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get
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get
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{
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#if DEBUG
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if ((IntPtr)context==IntPtr.Zero)
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@@ -74,7 +76,7 @@ namespace StgSharp.Graphics
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throw new NullReferenceException();
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}
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#endif
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return ref *context;
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return ref (*context);
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}
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}
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@@ -96,14 +98,21 @@ namespace StgSharp.Graphics
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Context.glBindBuffer((uint)bufferType, handle.Value);
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}
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public static string GetShaderStatus(Shader s, int index, int key)
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void GetTextureImage<T>(Texture2DTarget target, int level, ImageChannel channel, ImageChannelLayout channelLayout, ref T[] dataStream)where T: struct,
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#if NET8_0_OR_GREATER
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INumber
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#else
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IConvertible
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#endif
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{
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IntPtr sptr = IntPtr.Zero;
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if (InternalIO.glCheckShaderStatus(ref Context, s.handle[index].Value, key,ref sptr) == 0)
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#pragma warning disable CS8500
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fixed (T* tptr = dataStream)
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{
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return Marshal.PtrToStringAnsi(sptr);
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Context.glGetTexImage((uint)target, level, (uint)channel, (uint)channelLayout, tptr);
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}
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return "";
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#pragma warning restore CS8500
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}
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/// <summary>
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@@ -118,12 +127,30 @@ namespace StgSharp.Graphics
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Context.glBindFramebuffer((uint)target, handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void BindRenderBuffer(glHandle handle)
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{
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Context.glBindRenderbuffer(GLconst.RENDERBUFFER, handle.Value);
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}
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public static void WaitAccomplishment()
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{
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Context.glFinish();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void BindTexture(uint type, glHandle texture)
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{
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Context.glBindTexture(type, texture.Value);
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}
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public static unsafe int GetMaskInteger(uint statusCode)
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{
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int ret = 0;
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Context.glGetIntegerv(statusCode,&ret);
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return ret;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void BindVertexArray(glHandle handle)
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@@ -131,10 +158,35 @@ namespace StgSharp.Graphics
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Context.glBindVertexArray(handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void VertexAttributeDivisor(uint layoutIndex, uint divisor)
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public static void RereadImage(
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this Image i, (int X, int Y) beginPosition, FrameBufferChannel format, ImageChannelLayout dataType)
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{
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Context.glVertexAttribDivisor(layoutIndex, divisor);
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glArrayHandle handle = i.GetArrayHandle();
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Context.glReadPixels(
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beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format, (uint)dataType, (byte*)handle.AddressOfArray()
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);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void FrameBufferTexture2d(FrameBufferTarget target, uint attachment, Texture2DTarget texTarget,glHandle textureHandle ,int level)
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{
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Context.glFramebufferTexture2D(
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(uint)target, attachment, (uint)texTarget,textureHandle.Value, level
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);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void ReadPixels(
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(int X, int Y) beginPosition, (int width, int height) size, FrameBufferChannel format, ImageChannelLayout dataType, ref byte[] stream
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)
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{
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fixed (byte* bptr = stream)
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{
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Context.glReadPixels(
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beginPosition.X, beginPosition.Y,
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size.width, size.height, (uint)format, (uint)dataType, bptr);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -143,6 +195,11 @@ namespace StgSharp.Graphics
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Context.glClear((uint)mask);
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}
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public static void CombineFrameBufferRenderBuffer(glHandle fboHandle, glHandle rboHandle)
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{
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Context.glFramebufferRenderbuffer(GLconst.FRAMEBUFFER,fboHandle.Value,GLconst.RENDERBUFFER, rboHandle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void ClearColor(float R, float G, float B, float A)
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{
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@@ -203,31 +260,8 @@ namespace StgSharp.Graphics
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return ret;
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}
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public static unsafe IntPtr CreateWindowHandle(
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int width, int height, string tittle, IntPtr monitor, Form share)
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{
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byte[] tittleBytes = Encoding.UTF8.GetBytes(tittle);
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IntPtr windowPtr;
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if (share == null)
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{
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windowPtr = InternalIO.glfwCreateWindow(
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width, height, tittleBytes, monitor, IntPtr.Zero);
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}
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else
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{
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windowPtr = InternalIO.glfwCreateWindow(
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width, height, tittleBytes, monitor, share.id);
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}
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if (((long)windowPtr == -1) || ((long)windowPtr == -2))
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{
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throw new Exception("Cannot create window instance!");
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}
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else
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{
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return windowPtr;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void DeleteBuffer(glHandle handle)
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@@ -278,7 +312,7 @@ namespace StgSharp.Graphics
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void DrawElementsInstanced(
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GeometryType mode , uint count, TypeCode type, IntPtr ptr, uint amount
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GeometryType mode, uint count, TypeCode type, IntPtr ptr, uint amount
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)
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{
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uint a;
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@@ -302,7 +336,7 @@ namespace StgSharp.Graphics
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LogType.Error);
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return;
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}
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Context.glDrawElementsInstanced((uint)mode, count, a, (void*)ptr,amount);
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Context.glDrawElementsInstanced((uint)mode, count, a, (void*)ptr, amount);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -319,6 +353,15 @@ namespace StgSharp.Graphics
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return h;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe glHandleSet GenRenderBuffer(int count)
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{
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glHandleSet h = new glHandleSet(count);
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Context.glGenRenderbuffers(count, (uint*)h.Handle);
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return h;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe glHandleSet GenTextures(int count)
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{
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@@ -328,6 +371,14 @@ namespace StgSharp.Graphics
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SetRenderBufferStorage(RenderBufferInternalFormat internalFormat ,(int width, int height) size)
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{
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Context.glRenderbufferStorage(
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GLconst.RENDERBUFFER, (uint)internalFormat,size.width,size.height
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);
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}
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public static unsafe glHandleSet GenVertexArrays(int count)
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{
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glHandleSet h = new glHandleSet(count);
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@@ -335,6 +386,16 @@ namespace StgSharp.Graphics
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return h;
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}
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public static string GetShaderStatus(Shader s, int index, int key)
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{
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IntPtr sptr = IntPtr.Zero;
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if (InternalIO.glCheckShaderStatus(ref Context, s.handle[index].Value, key, ref sptr) == 0)
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{
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return Marshal.PtrToStringAnsi(sptr);
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}
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return string.Empty;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe glSHandle GetUniformLocation(glHandle program, string name)
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@@ -359,17 +420,16 @@ namespace StgSharp.Graphics
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void LoadShaderSource(glHandle shaderHandle, string codeStream)
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public static unsafe void LoadShaderSource(glHandle shaderHandle, byte[] codeStream)
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{
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byte[] stream = Encoding.UTF8.GetBytes(codeStream);
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fixed (byte* streamPtr = stream)
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fixed (byte* streamPtr = codeStream)
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{
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Context.glShaderSource(shaderHandle.Value, 1, &streamPtr, (void*)0);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void MakeContextCurrent(Form form)
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public static unsafe void MakeContextCurrent(ViewModel form)
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{
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if (form.WindowID == IntPtr.Zero)
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{
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@@ -420,6 +480,34 @@ namespace StgSharp.Graphics
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SetBufferData<T>(BufferType bufferType, ReadOnlySpan<T> bufferArray, BufferUsage usage)
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where T : struct,
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#if NET8_0_OR_GREATER
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INumber
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#else
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IConvertible
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#endif
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{
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int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
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if (bufferArray == null)
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{
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return;
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}
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#pragma warning disable CS8500
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fixed (void* bufferPtr = bufferArray)
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#pragma warning restore CS8500
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{
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Context.glBufferData(
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(uint)bufferType,
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(IntPtr)size,
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(IntPtr)bufferPtr,
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(uint)usage);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SetBufferData<T>(BufferType bufferType, Span<T> bufferArray, BufferUsage usage)
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where T : struct,
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@@ -449,7 +537,7 @@ namespace StgSharp.Graphics
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SetBufferVectorData<T>(BufferType bufferType, Span<T> bufferArray, BufferUsage usage)
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public static unsafe void SetBufferVectorData<T>(BufferType bufferType, ReadOnlySpan<T> bufferArray, BufferUsage usage)
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where T : struct, IVector
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{
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int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
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@@ -499,10 +587,20 @@ namespace StgSharp.Graphics
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void TextureImage2d<T>(int target, int level, uint internalformat, uint width, uint height, uint format, uint type, glHandle pixels)
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public static void TextureImage2d(Texture2DTarget target, int level, uint internalformat, uint width, uint height,
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uint format, ImageChannelLayout type, glHandle pixels)
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{
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Context.glTexImage2D(
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(uint)target, level, internalformat, width, height, 0, format, type, pixels.valuePtr
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(uint)target, level, internalformat, width, height, 0, format, (uint)type, pixels.valuePtr
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);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void TextureImage2d(Texture2DTarget target, int level, uint internalformat, uint width, uint height,
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uint format, ImageChannelLayout type, glArrayHandle pixelArrayHandle)
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{
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Context.glTexImage2D(
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(uint)target, level, internalformat, width, height, 0, format, (uint)type, (void*)pixelArrayHandle.handle.AddrOfPinnedObject()
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);
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}
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@@ -518,6 +616,12 @@ namespace StgSharp.Graphics
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Context.glUseProgram(program.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void VertexAttributeDivisor(uint layoutIndex, uint divisor)
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{
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Context.glVertexAttribDivisor(layoutIndex, divisor);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Viewport(int x, int y, uint width, uint height)
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{
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