daily update on 20240207 by nitload youmu
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@@ -13,13 +13,13 @@ namespace StgSharp.Graphics
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public unsafe class Texture
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{
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internal static bool[] unitActivated = new bool[16];
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internal glHandle _textureHandle;
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internal glHandleSet _textureHandle;
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internal Image[] sourceList;
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private IglFunc GL;
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internal Texture(uint n, IglFunc gl)
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{
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_textureHandle = new glHandle((int)n);
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_textureHandle = new glHandleSet((int)n);
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sourceList = new Image[n];
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GL = gl;
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GL.GenTextures(n, _textureHandle);
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