daily update on 20241002 by nitload youmu, intrinsic function rebuild, syntax style arrange
This commit is contained in:
@@ -34,6 +34,7 @@ using StgSharp.Graphics.OpenGL;
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using StgSharp.Math;
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using StgSharp.MVVM.View;
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using StgSharp.MVVM.ViewModel;
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using StgSharp.Threading;
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using StgSharp.Timing;
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using System;
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@@ -51,6 +52,7 @@ namespace StgSharp.MVVM.ViewModel
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public abstract partial class ViewModelBase
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{
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private FrameBufferSizeHandler _resizeCallback;
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private int _frameCount;
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private int _frameSpeed;
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private ViewPort viewPortDisplay;
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@@ -61,135 +63,72 @@ namespace StgSharp.MVVM.ViewModel
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internal TimeSpanProvider frameTimeProvider;
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internal Vector4 backgroundColor;
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protected ViewModelBase(int frameSpeed)
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protected ViewModelBase( int frameSpeed )
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{
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viewPortDisplay = new ViewPort();
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allView = new();
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fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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fpsCountProvider.SpanRefreshCallback = CountFps;
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long frameLength = (FrameSpeed > 0) ? ((1000L * 1000L) / FrameSpeed) : 0;
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long frameLength = ( FrameSpeed > 0 ) ?
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( ( 1000L * 1000L ) / FrameSpeed ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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frameLength, TimeSpanProvider.DefaultProvider
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);
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frameTimeProvider.SpanRefreshCallback =
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() =>
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{
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};
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viewPortDisplay.FrameSizeCallback = (handle, width, height)
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=>
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{
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InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
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OpenGLFunction.CurrentGL.Viewport(0, 0, width, height);
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PrivateShow();
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};
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viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
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=>
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{
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PrivateShow();
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};
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frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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protected ViewModelBase(float frameLength)
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protected ViewModelBase( float frameLength )
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{
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viewPortDisplay = new ViewPort();
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allView = new();
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fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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fpsCountProvider.SpanRefreshCallback = CountFps;
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long _frameLength = (FrameSpeed > 0) ? ((long)(1000 * frameLength)) : 0;
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long _frameLength = ( FrameSpeed > 0 ) ?
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( ( long )( 1000 * frameLength ) ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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_frameLength, TimeSpanProvider.DefaultProvider
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);
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frameTimeProvider.SpanRefreshCallback =
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() =>
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{
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};
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viewPortDisplay.FrameSizeCallback = (handle, width, height)
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=>
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{
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InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
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OpenGLFunction.CurrentGL.Viewport(0, 0, width, height);
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PrivateShow();
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};
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viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
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=>
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{
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PrivateShow();
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};
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_frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public ViewModelBase(ViewPort vBinding, int frameSpeed)
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public ViewModelBase( ViewPort vBinding, int frameSpeed )
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{
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viewPortDisplay = vBinding;
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allView = new();
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fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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fpsCountProvider.SpanRefreshCallback = CountFps;
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long frameLength = (frameSpeed > 0) ? ((1000L * 1000L) / frameSpeed) : 0;
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long frameLength = ( frameSpeed > 0 ) ?
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( ( 1000L * 1000L ) / frameSpeed ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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frameLength, TimeSpanProvider.DefaultProvider
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);
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frameTimeProvider.SpanRefreshCallback =
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() =>
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{
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};
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viewPortDisplay.FrameSizeCallback = (handle, width, height)
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=>
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{
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InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
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OpenGLFunction.CurrentGL.Viewport(0, 0, width, height);
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PrivateShow();
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};
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viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
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=>
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{
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PrivateShow();
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};
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frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public ViewModelBase(ViewPort vBinding, float frameLength)
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public ViewModelBase( ViewPort vBinding, float frameLength )
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{
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viewPortDisplay = vBinding;
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allView = new();
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fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
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fpsCountProvider = new TimeSpanProvider(
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1.0, TimeSpanProvider.DefaultProvider );
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_frameSpeed = 0;
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_frameCount = 0;
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fpsCountProvider.SpanRefreshCallback = CountFps;
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long _frameLength = (frameLength > 0) ? ((long)(1000 * frameLength)) : 0;
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long _frameLength = ( frameLength > 0 ) ?
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( ( long )( 1000 * frameLength ) ) : 0;
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frameTimeProvider = new TimeSpanProvider(
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_frameLength, TimeSpanProvider.DefaultProvider
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);
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frameTimeProvider.SpanRefreshCallback =
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() =>
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{
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};
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viewPortDisplay.FrameSizeCallback = (handle, width, height)
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=>
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{
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InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
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OpenGLFunction.CurrentGL.Viewport(0, 0, width, height);
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PrivateShow();
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};
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viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
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=>
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{
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PrivateShow();
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};
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_frameLength, TimeSpanProvider.DefaultProvider );
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FrameSizeCallback = DefaultFrameRewsizeCallback;
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}
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public DataBindingEntry this[string name]
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public DataBindingEntry this[ string name ]
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{
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get
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{
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if (this.TryGetObjectReference(name, out DataBindingEntry entry))
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{
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if( this.TryGetObjectReference(
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name, out DataBindingEntry entry ) ) {
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return entry;
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}
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throw new KeyNotFoundException();
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@@ -198,8 +137,10 @@ namespace StgSharp.MVVM.ViewModel
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public bool ShouldClose
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{
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get => InternalIO.glfwWindowShouldClose(viewPortDisplay.ViewPortID) != 0;
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set => InternalIO.glfwSetWindowShouldClose(viewPortDisplay.ViewPortID, value ? 1 : 0);
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get => InternalIO.glfwWindowShouldClose(
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viewPortDisplay.ViewPortID ) != 0;
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set => InternalIO.glfwSetWindowShouldClose(
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viewPortDisplay.ViewPortID, value ? 1 : 0 );
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}
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public int CurrentFrameCount => frameTimeProvider.CurrentSpan;
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@@ -207,28 +148,19 @@ namespace StgSharp.MVVM.ViewModel
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public int FrameSpeed => _frameSpeed;
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/// <summary>
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/// Height of this form, represent in <see cref="int"/>
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/// Height of this form, represent in <see cref="int" />
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/// </summary>
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public int Height
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{
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get => viewPortDisplay.Height;
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set { viewPortDisplay.Height = value; }
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}
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/// <summary>
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/// Width of this form, represent in <see cref="int"/>
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/// Width of this form, represent in <see cref="int" />
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/// </summary>
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public int Width
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{
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get => viewPortDisplay.Width;
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set
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{
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viewPortDisplay.Width = value;
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if (WindowID != IntPtr.Zero)
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{
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InternalIO.glfwSetWindowSize(viewPortDisplay.ViewPortID, Width, Height);
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}
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}
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}
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public unsafe IntPtr WindowID
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@@ -242,20 +174,11 @@ namespace StgSharp.MVVM.ViewModel
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}
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/// <summary>
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/// Width of this form, represent in <see cref="int"/>
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/// Width of this form, represent in <see cref="int" />
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/// </summary>
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public vec2d Size
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public Vec2 Size
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{
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get => new vec2d(Width, Height);
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set
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{
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Width = (int)value.X;
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Height = (int)value.Y;
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if (WindowID != IntPtr.Zero)
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{
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InternalIO.glfwSetWindowSize(viewPortDisplay.ViewPortID, Width, Height);
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}
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}
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get => new Vec2( Width, Height );
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}
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public ViewPort ViewPortBinding
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@@ -263,79 +186,74 @@ namespace StgSharp.MVVM.ViewModel
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get => viewPortDisplay;
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}
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#pragma warning disable CA1044
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#pragma warning disable CA1044
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protected FrameBufferSizeHandler FrameSizeCallback
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{
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set
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{
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IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(value);
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InternalIO.glfwSetFramebufferSizeCallback(viewPortDisplay.ViewPortID, handlerPtr);
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_resizeCallback = value;
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IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(
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value );
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InternalIO.glfwSetFramebufferSizeCallback(
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viewPortDisplay.ViewPortID, handlerPtr );
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}
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}
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#pragma warning restore CA1044
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#pragma warning restore CA1044
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public abstract void CustomizeInitialize();
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/// <summary>
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/// Resize the current form
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/// </summary>
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/// <param name="size">
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/// A <see cref="vec2d"/> (width,height) representing the new size of current form
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetSize(vec2d size)
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{
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this.Size = size;
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InternalIO.glfwSetWindowSize(this.viewPortDisplay.ViewPortID, (int)size.X, (int)size.Y);
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}
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/// <summary>
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/// Set the size limit of current form
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/// </summary>
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/// <param name="minSize">
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/// Minimum size of current form. In form of a <see cref="vec2d"/> of (width,height)
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/// Minimum size of current form. In form of a <see cref="Vec2" /> of (width,height)
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/// </param>
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/// <param name="maxSize">
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/// Maximum size of current form. In form of a <see cref="vec2d"/> of (width,height)
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/// Maximum size of current form. In form of a <see cref="Vec2" /> of (width,height)
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetSizeLimit(vec2d minSize, vec2d maxSize)
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public void SetSizeLimit( Vec2 minSize, Vec2 maxSize )
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{
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ThreadHelper.MainThreadAssert();
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InternalIO.glfwSetWindowSizeLimits(
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this.viewPortDisplay.ViewPortID,
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(int)minSize.X,
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(int)minSize.Y,
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(int)maxSize.X,
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(int)maxSize.Y);
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this.viewPortDisplay.ViewPortID, ( int )minSize.X,
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( int )minSize.Y, ( int )maxSize.X, ( int )maxSize.Y );
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}
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/// <summary>
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/// Set the size limit of current form
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/// </summary>
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/// <param name="minWidth">Minimum width of current form</param>
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/// <param name="minHeight">Minimum height of current form</param>
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/// <param name="maxWidth">Maximum width of current form</param>
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/// <param name="maxHeight">Maximum height of current form</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
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/// <param name="minWidth"> Minimum width of current form </param>
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/// <param name="minHeight"> Minimum height of current form </param>
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/// <param name="maxWidth"> Maximum width of current form </param>
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/// <param name="maxHeight"> Maximum height of current form </param>
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public void SetSizeLimit(
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int minWidth,
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int minHeight,
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int maxWidth,
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int maxHeight )
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{
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//TODO 重做form的尺寸极限控制
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InternalIO.glfwSetWindowSizeLimits(this.viewPortDisplay.ViewPortID, minWidth, minHeight, maxWidth, maxHeight);
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ThreadHelper.MainThreadAssert();
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InternalIO.glfwSetWindowSizeLimits(
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this.viewPortDisplay.ViewPortID, minWidth, minHeight, maxWidth,
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maxHeight );
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}
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public abstract bool TryGetObjectReference(string name, out DataBindingEntry entry);
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public abstract bool TryGetObjectReference(
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string name,
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out DataBindingEntry entry );
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private void CountFps()
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private void DefaultFrameRewsizeCallback(
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IntPtr windowHandle,
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int width,
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int height )
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{
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/**/
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Console.Clear();
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Console.WriteLine(FrameSpeed);
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/**/
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Interlocked.Exchange(ref _frameSpeed, _frameCount);
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Interlocked.Exchange(ref _frameCount, 0);
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ViewPort.GetExistedViewPort( windowHandle, out ViewPort vp );
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vp.RequestFlushSizeInNextFrame( width, height );
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//Console.WriteLine($"{width} {height}");
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}
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}
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}
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Reference in New Issue
Block a user