daily update on 20241002 by nitload youmu, intrinsic function rebuild, syntax style arrange

This commit is contained in:
Nitload
2024-10-03 04:03:06 +08:00
parent 0979123ac0
commit 6e2f93b053
265 changed files with 26732 additions and 19058 deletions
@@ -29,7 +29,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Entities;
using System;
@@ -44,17 +43,16 @@ using System.Threading.Tasks;
namespace StgSharp.BluePrint
{
/// <summary>
///
///
/// </summary>
/// <risk>
/// Reset pipeline has risk, this operation is a direct operation to port
/// in current node, the port on the other node cannot get the change.
/// Reset pipeline has risk, this operation is a direct operation to port in current node, the
/// port on the other node cannot get the change.
/// </risk>
#pragma warning disable CA1036
public class BlueprintNode : IComparable<BlueprintNode>
#pragma warning restore CA1036
#pragma warning restore CA1036
{
private protected bool levelAvailable, nativeRequested;
@@ -64,8 +62,10 @@ namespace StgSharp.BluePrint
private IConvertableToBlueprintNode mainOperation;
private string name;
internal BlueprintNode(string name,
IConvertableToBlueprintNode node, bool isNative)
internal BlueprintNode(
string name,
IConvertableToBlueprintNode node,
bool isNative )
{
this.levelAvailable = false;
this.name = name;
@@ -73,45 +73,39 @@ namespace StgSharp.BluePrint
mainOperation = node;
_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
foreach (string portName in node.InputInterfacesName)
{
_inputInterfaces.Add(portName, null!);
foreach( string portName in node.InputInterfacesName ) {
_inputInterfaces.Add( portName, null! );
}
foreach (string portName in node.OutputInterfacesName)
{
_outputInterfaces.Add(portName, null!);
foreach( string portName in node.OutputInterfacesName ) {
_outputInterfaces.Add( portName, null! );
}
}
#pragma warning disable CS8618
internal BlueprintNode(string name, bool isNative,
#pragma warning disable CS8618
internal BlueprintNode(
string name,
bool isNative,
string[] inputPorts,
string[] outputPorts
)
#pragma warning restore CS8618
string[] outputPorts )
#pragma warning restore CS8618
{
if ((inputPorts == null) || (inputPorts.Length == 0))
{
throw new ArgumentNullException(nameof(inputPorts));
if( ( inputPorts == null ) || ( inputPorts.Length == 0 ) ) {
throw new ArgumentNullException( nameof( inputPorts ) );
}
if ((outputPorts == null) || (outputPorts.Length == 0))
{
throw new ArgumentNullException(nameof(outputPorts));
if( ( outputPorts == null ) || ( outputPorts.Length == 0 ) ) {
throw new ArgumentNullException( nameof( outputPorts ) );
}
levelAvailable = false;
this.name = name;
IsNative = isNative;
_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
foreach (string portName in inputPorts)
{
_inputInterfaces.Add(portName, null!);
foreach( string portName in inputPorts ) {
_inputInterfaces.Add( portName, null! );
}
foreach (string portName in outputPorts)
{
_outputInterfaces.Add(portName, null!);
foreach( string portName in outputPorts ) {
_outputInterfaces.Add( portName, null! );
}
}
@@ -125,19 +119,15 @@ namespace StgSharp.BluePrint
{
get
{
if (levelAvailable)
{
if( levelAvailable ) {
return _level;
}
_level = 0;
foreach (KeyValuePair<string, BlueprintPipeline> item in _inputInterfaces)
{
if (item.Value == null)
{
foreach( KeyValuePair<string, BlueprintPipeline> item in _inputInterfaces ) {
if( item.Value == null ) {
continue;
}
if (_level <= item.Value.Level)
{
if( _level <= item.Value.Level ) {
_level = item.Value.Level;
}
}
@@ -149,6 +139,7 @@ namespace StgSharp.BluePrint
public string Name => name;
internal Dictionary<string, BlueprintPipeline> InputInterfaces => _inputInterfaces;
internal Dictionary<string, BlueprintPipeline> OutputInterfaces => _outputInterfaces;
internal IConvertableToBlueprintNode Value
@@ -156,140 +147,124 @@ namespace StgSharp.BluePrint
get => mainOperation;
}
public void AddAfter(
BlueprintNode former,
string formerOutputPortName,
string thisInputPortName)
string thisInputPortName )
{
this.levelAvailable = false;
BlueprintPipeline pipeline = new BlueprintPipeline(former, this);
if (former is BeginningNode bnode)
{
bnode.SetCertainOutputPort(formerOutputPortName, pipeline);
BlueprintPipeline pipeline = new BlueprintPipeline( former, this );
if( former is BeginningNode bnode ) {
bnode.SetCertainOutputPort( formerOutputPortName, pipeline );
} else {
former.SetCertainOutputPort( formerOutputPortName, pipeline );
}
else
{
former.SetCertainOutputPort(formerOutputPortName, pipeline);
}
SetCertainInputPort(thisInputPortName, pipeline);
SetCertainInputPort( thisInputPortName, pipeline );
}
public void AddBefore(
BlueprintNode after,
string thisOutputPortName,
string afterInputPortName)
string afterInputPortName )
{
this.levelAvailable = false;
BlueprintPipeline pipeline = new BlueprintPipeline(this, after);
if (after is EndingNode enode)
{
enode.SetCertainInputPort(afterInputPortName, pipeline);
BlueprintPipeline pipeline = new BlueprintPipeline( this, after );
if( after is EndingNode enode ) {
enode.SetCertainInputPort( afterInputPortName, pipeline );
} else {
after.SetCertainInputPort( afterInputPortName, pipeline );
}
else
{
after.SetCertainInputPort(afterInputPortName, pipeline);
}
SetCertainOutputPort(thisOutputPortName, pipeline);
SetCertainOutputPort( thisOutputPortName, pipeline );
}
public int CompareTo(BlueprintNode other)
public int CompareTo( BlueprintNode other )
{
#pragma warning disable CA1062
return this.Level.CompareTo(other.Level);
#pragma warning restore CA1062
#pragma warning disable CA1062
return this.Level.CompareTo( other.Level );
#pragma warning restore CA1062
}
public virtual void Run()
{
try
{
try {
//Console.WriteLine(name);
BlueprintPipeline.WaitAll(_inputInterfaces);
if (mainOperation != null)
{
mainOperation.ExecuteMain(in _inputInterfaces, in _outputInterfaces);
BlueprintPipeline.WaitAll( _inputInterfaces );
if( mainOperation != null ) {
mainOperation.ExecuteMain(
in _inputInterfaces, in _outputInterfaces );
}
}
catch (Exception)
{
catch( Exception ) {
throw;
}
}
#region port operation
public BlueprintPipeline GetCertainInputPort(string name)
public BlueprintPipeline GetCertainInputPort( string name )
{
BlueprintPipeline ret;
if (!_inputInterfaces.TryGetValue(name, out ret))
{
throw new Exception($"Cannot find the interface named {name} in node {Name}.");
if( !_inputInterfaces.TryGetValue( name, out ret ) ) {
throw new Exception(
$"Cannot find the interface named {name} in node {Name}." );
}
return ret;
}
public BlueprintPipeline GetCertainOutputPort(string name)
public BlueprintPipeline GetCertainOutputPort( string name )
{
BlueprintPipeline ret;
if (!_outputInterfaces.TryGetValue(name, out ret))
{
throw new Exception($"Cannot find the interface named {name} in node {Name}.");
if( !_outputInterfaces.TryGetValue( name, out ret ) ) {
throw new Exception(
$"Cannot find the interface named {name} in node {Name}." );
}
return ret;
}
public void SetCertainInputPort(string name, BlueprintPipeline pipeline)
public void SetCertainInputPort(
string name,
BlueprintPipeline pipeline )
{
if (!_inputInterfaces.ContainsKey(name))
{
throw new Exception($"Cannot find the interface named {name} in node {Name}.");
if( !_inputInterfaces.ContainsKey( name ) ) {
throw new Exception(
$"Cannot find the interface named {name} in node {Name}." );
}
_inputInterfaces[name] = pipeline;
_inputInterfaces[ name ] = pipeline;
}
public void SetCertainOutputPort(string name, BlueprintPipeline pipeline)
public void SetCertainOutputPort(
string name,
BlueprintPipeline pipeline )
{
if (!_outputInterfaces.ContainsKey(name))
{
throw new Exception($"Cannot find the interface named {name} in node {Name}.");
if( !_outputInterfaces.ContainsKey( name ) ) {
throw new Exception(
$"Cannot find the interface named {name} in node {Name}." );
}
_outputInterfaces[name] = pipeline;
_outputInterfaces[ name ] = pipeline;
}
#endregion
}//--------------------------------- end of class -----------------------------------
public class BlueprintNodeRunException : Exception
{
protected BlueprintNodeRunException(SerializationInfo info, StreamingContext context) : base(info, context)
{
}
protected BlueprintNodeRunException(
SerializationInfo info,
StreamingContext context )
: base( info, context ) { }
public BlueprintNodeRunException()
{
}
public BlueprintNodeRunException() { }
public BlueprintNodeRunException(Exception ex) : base(string.Empty, ex)
{
}
public BlueprintNodeRunException( Exception ex )
: base( string.Empty, ex ) { }
public BlueprintNodeRunException(string message) : base(message)
{
}
public BlueprintNodeRunException( string message ) : base( message ) { }
public BlueprintNodeRunException(string message, Exception innerException) : base(message, innerException)
{
}
public BlueprintNodeRunException(
string message,
Exception innerException )
: base( message, innerException ) { }
}
}