daily update on 20241002 by nitload youmu, intrinsic function rebuild, syntax style arrange

This commit is contained in:
Nitload
2024-10-03 04:03:06 +08:00
parent 0979123ac0
commit 6e2f93b053
265 changed files with 26732 additions and 19058 deletions
@@ -36,7 +36,7 @@ using System.Threading.Tasks;
namespace StgSharp
{
[AttributeUsage(AttributeTargets.Method)]
[AttributeUsage( AttributeTargets.Method )]
public class KeyEventAttribute : Attribute
{
@@ -44,27 +44,26 @@ namespace StgSharp
internal int _keyStat;
internal int _keyTarget;
public KeyEventAttribute(KeyboardKey key, KeyStatus status)
public KeyEventAttribute( KeyboardKey key, KeyStatus status )
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)key;
_keyStat = (int)status;
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )key;
_keyStat = ( int )status;
}
public KeyEventAttribute(Joystick joystick, KeyStatus status)
public KeyEventAttribute( Joystick joystick, KeyStatus status )
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)joystick;
_keyStat = (int)status;
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )joystick;
_keyStat = ( int )status;
}
public KeyEventAttribute(Mouse mouse, KeyStatus status)
public KeyEventAttribute( Mouse mouse, KeyStatus status )
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)mouse;
_keyStat = (int)status;
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )mouse;
_keyStat = ( int )status;
}
}
}