daily update on 20230927 by nitload youmu, all polygon4 display available, optimizing on C/C# interoperation
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@@ -13,11 +13,11 @@ namespace StgSharp.Geometries
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internal GetLocationHandler movEndOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
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public override Point RefPoint01 => center;
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public override Point RefPoint0 => center;
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public override Point RefPoint02 => pointOnCircle;
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public override Point RefPoint1 => pointOnCircle;
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public override Point RefPoint03 => pointOnPlain;
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public override Point RefPoint2 => pointOnPlain;
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public virtual Vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick);
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