daily update on 20230927 by nitload youmu, all polygon4 display available, optimizing on C/C# interoperation
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@@ -12,11 +12,11 @@ namespace StgSharp.Geometries
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internal GetLocationHandler movBeginOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal GetLocationHandler movEndOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
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public override Point RefPoint01 => center;
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public override Point RefPoint0 => center;
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public override Point RefPoint02 => beginPoint;
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public override Point RefPoint1 => beginPoint;
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public override Point RefPoint03 => endPoint;
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public override Point RefPoint2 => endPoint;
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public virtual Vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick);
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