tile fma added

This commit is contained in:
Youmu Liu
2026-01-09 18:13:46 +08:00
parent 4ff1d856a7
commit 6827259891
12 changed files with 736 additions and 265 deletions
+6 -6
View File
@@ -56,14 +56,14 @@ namespace StgSharp
unchecked {
hlsf = new((nuint)(64 * (ulong)10000 * 10000));
}
Matrix<float> m = Matrix<float>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
Matrix<double> m = Matrix<double>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
MatrixCompute.Fill(m, 1.0f);
Matrix<float> n = Matrix<float>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
Matrix<double> n = Matrix<double>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
MatrixCompute.Fill(n, 1.0f);
Matrix<float> p = Matrix<float>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
Matrix<double> p = Matrix<double>.Create(4000, 4000, MatrixLayout.DenseRectangle,
hlsf);
MatrixCompute.Fill(p, 0.0f);
/**/