daily update on 20240203 by nitloadd youmu. New glhandle setup.
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@@ -11,7 +11,7 @@ namespace StgSharp.Graphics
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/// </summary>
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public abstract class IBufferObject : IDisposable
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{
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protected uint[] _bufferID;
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protected glHandle _bufferHandle;
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protected IglFunc GL;
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/// <summary>
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@@ -21,7 +21,7 @@ namespace StgSharp.Graphics
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/// <returns></returns>
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public uint this[int index]
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{
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get { return _bufferID[index]; }
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get { return _bufferHandle[index]; }
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}
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/// <summary>
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