daily update on 20230911 by nitload youmu, uncertain bug of gl api loading
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@@ -87,8 +87,8 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>StgSharpGraphic</TargetName>
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<IncludePath>D:\Programmer\GLenv\include;$(IncludePath)</IncludePath>
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<LibraryPath>D:\Programmer\GLenv;$(LibraryPath)</LibraryPath>
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<IncludePath>$(IncludePath)</IncludePath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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<ExternalIncludePath>$(ExternalIncludePath)</ExternalIncludePath>
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<OutDir>$(SolutionDir)</OutDir>
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</PropertyGroup>
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@@ -135,7 +135,7 @@
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAs>Default</CompileAs>
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<Optimization>MaxSpeed</Optimization>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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</ClCompile>
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<Link>
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@@ -155,7 +155,7 @@
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<Optimization>MaxSpeed</Optimization>
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<AssemblerOutput>All</AssemblerOutput>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<CompileAs>CompileAsC</CompileAs>
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@@ -173,7 +173,7 @@
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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<AdditionalDependencies>glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>
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</EntryPointSymbol>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@@ -181,10 +181,13 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="framework.h" />
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<ClInclude Include="GLenv\include\glad\glad.h" />
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<ClInclude Include="GLenv\include\GLFW\glfw3.h" />
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<ClInclude Include="StgSharpGraphic.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\..\..\..\..\Programmer\GLenv\glad.c" />
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<ClCompile Include="debuger.c" />
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<ClCompile Include="dllmain.c" />
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<ClCompile Include="linear.c" />
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<ClCompile Include="mat2.c" />
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@@ -192,14 +195,14 @@
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<ClCompile Include="mat4.c" />
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<ClCompile Include="StgSharpGraphic.c" />
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</ItemGroup>
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<ItemGroup>
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<None Include="cpp.hint" />
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</ItemGroup>
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<ItemGroup>
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<Library Include="GLenv\glfw3.lib" />
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<Library Include="GLenv\glfw3dll.lib" />
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<Library Include="GLenv\glfw3_mt.lib" />
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</ItemGroup>
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<ItemGroup>
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<None Include="cpp.hint" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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