Daily update on 20250304-070522 by Nitload Youmu. Additional Message : None

Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
Nitload
2025-03-04 07:05:23 +08:00
parent 825e68853c
commit 5d4f516a28
40 changed files with 299 additions and 233 deletions
+14 -27
View File
@@ -1,6 +1,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BlueprintSchedueler.cs"
// file="Blueprint.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
@@ -28,27 +28,19 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace StgSharp.Blueprint
{
/// <summary>
/// A sets of complex logic designed for running in multi threads environment. Warning: do not
/// run a <see cref="BlueprintSchedueler" /> instance in multi threads more than once.
/// run a <see cref="BlueprintScheduler" /> instance in multi threads more than once.
/// </summary>
public partial class BlueprintSchedueler : IConvertableToBlueprintNode
public partial class BlueprintScheduler : IConvertableToBlueprintNode
{
private BeginningNode beginNode;
@@ -64,7 +56,7 @@ namespace StgSharp.Blueprint
internal int currentGlobalNodeIndex;
internal int currentNativeNodeIndex;
public BlueprintSchedueler()
public BlueprintScheduler()
{
allNode = new Dictionary<string, BlueprintNode>();
globalNodeList = new List<BlueprintNode>();
@@ -78,23 +70,24 @@ namespace StgSharp.Blueprint
public BlueprintNode EndLayer => endNode;
public BlueprintNodeOperation Operation
{
get => ExecuteMain;
}
public bool IsRunning
{
get => runningStat.CurrentCount == 0;
}
public ReadOnlySpan<string> InputInterfacesName
public IEnumerable<string> InputInterfacesName
{
get { return beginNode.OutputInterfaces
.Select( p => p.Key )
.ToArray(); }
get { return beginNode.OutputInterfaces.Keys; }
}
public ReadOnlySpan<string> OutputInterfacesName
public IEnumerable<string> OutputInterfacesName
{
get { return beginNode.OutputInterfaces
.Select( p => p.Key )
.ToArray(); }
get { return beginNode.OutputInterfaces.Keys; }
}
/**/
@@ -112,7 +105,6 @@ namespace StgSharp.Blueprint
allNode.Add( node.Name, node );
}
public void ExecuteMain(
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output )
@@ -120,11 +112,6 @@ namespace StgSharp.Blueprint
BlueprintRunner.Run( this );
}
public BlueprintNodeOperation Operation
{
get => ExecuteMain;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public (string name, BlueprintPipelineArgs arg)[] GetOutput()
{
@@ -179,7 +166,7 @@ namespace StgSharp.Blueprint
return false;
}
~BlueprintSchedueler()
~BlueprintScheduler()
{
runningStat.Dispose();
}
@@ -34,7 +34,7 @@ using System.Text;
namespace StgSharp.Blueprint
{
public partial class BlueprintSchedueler
public partial class BlueprintScheduler
{
public BlueprintNode CreateBlueprintNode(
@@ -47,32 +47,28 @@ namespace StgSharp.Blueprint
public static class BlueprintRunner
{
private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
private static CancellationTokenSource cts = new CancellationTokenSource();
private static ConcurrentStack<BlueprintSchedueler> blueprintInWaiting
= new ConcurrentStack<BlueprintSchedueler>();
private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray(
);
private static CancellationTokenSource cts = new CancellationTokenSource(
);
private static ConcurrentStack<BlueprintScheduler> blueprintInWaiting
= new ConcurrentStack<BlueprintScheduler>();
private static int _callingThread;
private static SemaphoreSlim bpLock = new SemaphoreSlim( 0, 1 );
private static NodeRunner[] CreateBlueprintRunnerArray()
{
int count = Environment.ProcessorCount;
return new NodeRunner[ count < 2 ? count : count - 2];
}
/// <summary>
/// Only the fallowing occasions of calling are valid:
/// 1. no bp is running or the only bp is quitting.
/// 2. calling from the main thread and the current running bp.
/// Only the fallowing occasions of calling are valid: 1. no bp is running or the only bp is
/// quitting. 2. calling from the main thread and the current running bp.
/// </summary>
internal static bool IsValidCalling
{
get
{
if( ( NodeRunner.CurrentBlueprint == null ) || //no bp running at all
( ( blueprintInWaiting.IsEmpty ) && ( NodeRunner.CurrentBlueprint.IsRunning == false ) ) )
// a bp is quiting
{
( ( blueprintInWaiting.IsEmpty ) && ( NodeRunner.CurrentBlueprint.IsRunning ==
false ) ) )
// a bp is quiting
{
//in case no bp is running
return true;
}
@@ -91,7 +87,7 @@ namespace StgSharp.Blueprint
}
}
public static void Run(BlueprintSchedueler blueprint)
public static void Run( BlueprintScheduler blueprint )
{
//Console.WriteLine();
if( blueprint == null ) {
@@ -104,14 +100,13 @@ namespace StgSharp.Blueprint
if( IsValidCalling ) {
//Console.WriteLine("valid and run");
if( InterruptAndRunNewBp( blueprint ) ) {
while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint )){ };
while( InterruptAndRunNewBp( NodeRunner.CurrentBlueprint ) ) { }
;
}
} else {
bpLock.Wait();
if( InterruptAndRunNewBp( blueprint ) ) {
while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint)) { }
while( InterruptAndRunNewBp( NodeRunner.CurrentBlueprint ) ) { }
}
bpLock.Release();
@@ -141,16 +136,17 @@ namespace StgSharp.Blueprint
foreach( NodeRunner task in allAvailableTask ) {
task.Cts.Cancel();
}
foreach( BlueprintSchedueler bp in blueprintInWaiting ) {
foreach( BlueprintScheduler bp in blueprintInWaiting ) {
bp.Terminate();
}
blueprintInWaiting.Clear();
}
internal static bool InterruptAndRunNewBp( BlueprintSchedueler newBp )
internal static bool InterruptAndRunNewBp( BlueprintScheduler newBp )
{
Debug.Assert( newBp != null );
if( ( newBp != NodeRunner.CurrentBlueprint ) && ( NodeRunner.CurrentBlueprint != null ) ) {
if( ( newBp != NodeRunner.CurrentBlueprint ) && ( NodeRunner.CurrentBlueprint !=
null ) ) {
//if a running bp exists
blueprintInWaiting.Push( NodeRunner.CurrentBlueprint );
}
@@ -162,7 +158,8 @@ namespace StgSharp.Blueprint
//run beginning node to init it first.
if( !NodeRunner.CurrentBlueprint.IsRunning ) {
( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run();
( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run(
);
}
//refresh all tasks
@@ -174,7 +171,7 @@ namespace StgSharp.Blueprint
}
BlueprintNode node;
while( !cts.Token.IsCancellationRequested && NodeRunner.CurrentBlueprint
.RequestNextNativeNode( out node ) ) {
.RequestNextNativeNode( out node ) ) {
node.Run();
if( !NodeRunner.CurrentBlueprint.IsRunning ) {
break;
@@ -184,12 +181,18 @@ namespace StgSharp.Blueprint
return blueprintInWaiting.TryPeek( out NodeRunner.CurrentBlueprint );
}
private static NodeRunner[] CreateBlueprintRunnerArray()
{
int count = Environment.ProcessorCount;
return new NodeRunner[ count < 2 ? count : count - 2];
}
}
internal class NodeRunner : CancellableTask
{
private static BlueprintSchedueler _current;
private static BlueprintScheduler _current;
internal NodeRunner()
: base()
@@ -197,7 +200,7 @@ namespace StgSharp.Blueprint
_startup = InternalRun;
}
internal static ref BlueprintSchedueler CurrentBlueprint
internal static ref BlueprintScheduler CurrentBlueprint
{
get => ref _current;
}
@@ -40,16 +40,19 @@ namespace StgSharp.Blueprint
{
public class CrossFrameOperation : IConvertableToBlueprintNode
{
private static string[] _inputName = ["TaskIn"];
private static string[] _outputName = ["TaskOut"];
private Action _mainExecution;
private int currentCount;
private readonly int cycleCount;
private Action _mainExecution;
public CrossFrameOperation( Action startup, int cycleCount )
{
MainExecution = startup;
this.cycleCount = ( cycleCount > 1 ) ?
cycleCount : throw new ArgumentException(
$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}" );
cycleCount : throw new ArgumentException(
$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}" );
this.cycleCount = cycleCount;
currentCount = cycleCount;
}
@@ -60,17 +63,18 @@ namespace StgSharp.Blueprint
private protected set => _mainExecution = value;
}
private static string[] _inputName = ["TaskIn"];
private static string[] _outputName = ["TaskOut"];
public BlueprintNodeOperation Operation
{
get => ExecuteMain;
}
public IEnumerable<string> InputInterfacesName => _inputName;
public IEnumerable<string> OutputInterfacesName => _outputName;
public void ExecuteMain(
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output )
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output )
{
if( currentCount < cycleCount ) {
Interlocked.Increment( ref currentCount );
@@ -83,9 +87,5 @@ namespace StgSharp.Blueprint
BlueprintPipeline.SkipAll( output );
}
public ReadOnlySpan<string> InputInterfacesName => _inputName;
public ReadOnlySpan<string> OutputInterfacesName => _outputName;
}
}
@@ -36,22 +36,26 @@ using System.Text;
namespace StgSharp.Blueprint
{
public delegate void BlueprintNodeOperation(
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output );
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output );
public interface IConvertableToBlueprintNode
{
public ReadOnlySpan<string> InputInterfacesName
BlueprintNodeOperation Operation
{
get;
}
public ReadOnlySpan<string> OutputInterfacesName
public IEnumerable<string> InputInterfacesName
{
get;
}
BlueprintNodeOperation Operation { get; }
public IEnumerable<string> OutputInterfacesName
{
get;
}
}
@@ -63,9 +67,9 @@ namespace StgSharp.Blueprint
private BlueprintNodeOperation _execution;
public DefaultConvertableToBlueprintNode(
BlueprintNodeOperation execution,
string[] input,
string[] output )
BlueprintNodeOperation execution,
string[] input,
string[] output )
{
_input = input;
_output = output;
@@ -74,9 +78,9 @@ namespace StgSharp.Blueprint
public BlueprintNodeOperation Operation => _execution;
public ReadOnlySpan<string> InputInterfacesName => _input;
public IEnumerable<string> InputInterfacesName => _input;
public ReadOnlySpan<string> OutputInterfacesName => _output;
public IEnumerable<string> OutputInterfacesName => _output;
}
}
+15 -11
View File
@@ -42,10 +42,12 @@ namespace StgSharp.Blueprint
internal sealed class BeginningNode : BlueprintNode
{
private BlueprintSchedueler _bp;
private BlueprintScheduler _bp;
public BeginningNode( BlueprintSchedueler bp )
: base(DefaultOperation, name: "BeginningNode", true, ["default"], ["default"] )
public BeginningNode( BlueprintScheduler bp )
: base(
DefaultOperation, name: "BeginningNode", true, ["default"],
["default"] )
{
_bp = bp;
}
@@ -70,8 +72,8 @@ namespace StgSharp.Blueprint
}
public new void SetCertainOutputPort(
string name,
BlueprintPipeline pipeline )
string name,
BlueprintPipeline pipeline )
{
if( _outputInterfaces.ContainsKey( name ) ) {
_outputInterfaces[ name ] = pipeline;
@@ -84,10 +86,12 @@ namespace StgSharp.Blueprint
internal sealed class EndingNode : BlueprintNode
{
private BlueprintSchedueler _bp;
private BlueprintScheduler _bp;
public EndingNode( BlueprintSchedueler bp )
: base(DefaultOperation, name: "EndingNode", true, ["default"], ["default"] )
public EndingNode( BlueprintScheduler bp )
: base(
DefaultOperation, name: "EndingNode", true, ["default"],
["default"] )
{
_bp = bp;
}
@@ -96,7 +100,7 @@ namespace StgSharp.Blueprint
{
get { return InputInterfaces.Select(
key => (key.Key, key.Value.Args) )
.ToArray(); }
.ToArray(); }
}
public override void Run()
@@ -108,8 +112,8 @@ namespace StgSharp.Blueprint
}
public new void SetCertainInputPort(
string name,
BlueprintPipeline pipeline )
string name,
BlueprintPipeline pipeline )
{
if( _inputInterfaces.ContainsKey( name ) ) {
_inputInterfaces[ name ] = pipeline;
@@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp.Common")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+83bde12d2227bf32a3b939e94849bbd7273bad21")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+825e68853cd1738287eecc8a4390ee9c78550308")]
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp.Common")]
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp.Common")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
@@ -1 +1 @@
{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/83bde12d2227bf32a3b939e94849bbd7273bad21/*"}}
{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\内核源代码\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/825e68853cd1738287eecc8a4390ee9c78550308/*"}}