daily update on 20241226 by nitload youmu
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@@ -90,9 +90,9 @@ namespace StgSharp
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{
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//Console.WriteLine("Render Button Itself");
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GL.BindFrameBuffer( FrameBufferTarget.All, GlHandle.Zero ); //GL.Assert(true);
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GL.ClearColor( 0.4f, TimePassed % 1.0f, 0f, 1.0f ); //GL.Assert(true);
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GL.Clear( MaskBufferBit.COLOR /**/ | MaskBufferBit.DEPTH/**/ ); //GL.Assert(true);
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GL.BindFrameBuffer( FrameBufferTarget.All, GlHandle.Zero ); /*GL.Assert(true);/**/
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GL.ClearColor( 0.4f, TimePassed % 1.0f, 0f, 1.0f ); /*GL.Assert(true);/**/
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GL.Clear( MaskBufferBit.COLOR /**/ | MaskBufferBit.DEPTH/**/ ); /*GL.Assert(true);/**/
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f_vao.Bind( 0 ); //GL.Assert(true);
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