daily update on 20241226 by nitload youmu
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@@ -88,15 +88,6 @@ namespace StgSharp
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GLtype.Add( TypeCode.SByte, GLconst.BYTE );
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GLtype.Add( TypeCode.Byte, GLconst.UNSIGNED_BYTE );
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int statCode;
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fixed( IntrinsicContext* cptr = &_intrinsicContext ) {
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statCode = LoadIntrinsicFunction( cptr );
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}
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if (statCode == -1)
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{
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throw new NotSupportedException();
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}
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}
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internal static void InternalAppendLog( string log )
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