daily update on 20240508 by nitload youmu, partical added
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@@ -59,6 +59,10 @@ namespace StgSharp.Math
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{
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v = vec;
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}
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internal vec2d(Vector4 vec)
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{
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this.vec = vec;
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}
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public vec2d(float x, float y)
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{
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@@ -36,7 +36,6 @@ using System.Collections.Generic;
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using System.Data;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics.Arm;
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using System.Security.Cryptography;
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using System.Text;
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