daily update on 20240508 by nitload youmu, partical added
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@@ -30,8 +30,8 @@
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//-----------------------------------------------------------------------
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using StgSharp.Controlling;
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using StgSharp.Math;
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using System;
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using System.Numerics;
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namespace StgSharp.Geometries
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@@ -40,11 +40,11 @@ namespace StgSharp.Geometries
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{
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internal Point _refOrigin;
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internal GetLocationHandler movP01Operation = default;
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internal GetLocationHandler movP02Operation = default;
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internal GetLocationHandler movP03Operation = default;
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internal GetLocationHandler movP04Operation = default;
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internal GetLocationHandler movP05Operation = default;
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internal Func<int,vec3d> movP01Operation = default;
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internal Func<int,vec3d> movP02Operation = default;
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internal Func<int,vec3d> movP03Operation = default;
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internal Func<int,vec3d> movP04Operation = default;
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internal Func<int,vec3d> movP05Operation = default;
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internal mat5 vertexMat;
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public unsafe Polygon5()
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@@ -67,11 +67,11 @@ namespace StgSharp.Geometries
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}
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public GetLocationHandler MovP01Operation => movP01Operation;
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public GetLocationHandler MovP02Operation => movP02Operation;
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public GetLocationHandler MovP03Operation => movP03Operation;
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public GetLocationHandler MovP04Operation => movP04Operation;
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public GetLocationHandler MovP05Operation => movP05Operation;
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public Func<int,vec3d> MovP01Operation => movP01Operation;
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public Func<int,vec3d> MovP02Operation => movP02Operation;
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public Func<int,vec3d> MovP03Operation => movP03Operation;
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public Func<int,vec3d> MovP04Operation => movP04Operation;
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public Func<int,vec3d> MovP05Operation => movP05Operation;
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public Point Vertex0
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{
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