daily update on 20240508 by nitload youmu, partical added
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PlainGeometry.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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namespace StgSharp.Geometries
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{
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/// <summary>
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/// 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。
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/// </summary>
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public abstract class PlainGeometry: IGeometry
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{
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protected TimeSpanProvider time;
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internal ICoord coordinate;
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public static int VertexCount { get; }
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public PlainGeometry()
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{
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}
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vec4d IGeometry.this[int index]
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{
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get => throw new NotImplementedException();
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set => throw new NotImplementedException();
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}
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/// <summary>
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/// Tick time this geometry eas crested
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/// </summary>
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public int BornTime => time;
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public ICoord ReferenceCoordinate => this.coordinate;
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internal abstract int[] Indices { get; }
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int IGeometry.VertexCount => throw new NotImplementedException();
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vec4d[] IGeometry.VertexStream => throw new NotImplementedException();
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/// <summary>
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/// Get all sides of this <see cref="PlainGeometry"/>.
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/// </summary>
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/// <returns>A array contains all straight <see cref="Line"/>s of current geometry item.</returns>
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public abstract Line[] GetAllSides();
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/// <summary>
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/// Get a flat <see cref="Plain"/> coincide with current geometry.
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/// </summary>
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/// <returns></returns>
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public abstract Plain GetPlain();
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internal abstract void UpdateCoordinate(int tick);
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void IGeometry.GetVertexHandle(ICoord coordinate, int count)
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{
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throw new NotImplementedException();
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}
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void IGeometry.Transform(Matrix44 transFormMatrix)
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{
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throw new NotImplementedException();
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}
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//public abstract Rectangle GetRenderFrame();
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}
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}
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