daily update on 20230309 by nitload youmu
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@@ -77,17 +77,7 @@ namespace StgSharp.Math
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public static Vec2D operator -(Vec2D vec1, Vec2D vec2)
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{
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return new Vec2D(vec1.X + vec2.X, vec1.Y + vec2.Y);
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}
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public static float operator *(Vec2D vec1, Vec2D vec2)
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{
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return vec1.X * vec2.X + vec1.Y*vec2.Y;
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}
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public static float operator *(Vec2D vec, Colum2D colum)
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{
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return vec.X * colum.Y + vec.Y * colum.X;
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return new Vec2D(vec1.X - vec2.X, vec1.Y - vec2.Y);
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}
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public static Vec2D operator *(Vec2D vec, float x)
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