Daily update on 20251020-041041 by Nitload Youmu. Additional Message : Code cleanup and new design of parallel (maybe THE THENTH VERSION? Tough work!).

Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
Nitload
2025-10-20 04:10:41 +08:00
parent 1927f4fdf3
commit 547ba80a01
141 changed files with 5475 additions and 6175 deletions
+91 -98
View File
@@ -1,33 +1,30 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CompileStack.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
// -----------------------------------------------------------------------
// file="CompileStack"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Collections;
using System;
@@ -55,14 +52,14 @@ namespace StgSharp.Script
);
private RandomAccessibleStack<OperandIndex> _isNode = new RandomAccessibleStack<OperandIndex>(
8 );
8);
private Stack<Stack<TNode>> _statementCache = new Stack<Stack<TNode>>();
private TNode _lastNode;
public CompileStack()
{
_depthStack.Push( new CompileDepthMark( 0, 0, 0, null! ) );
_statementCache.Push( new Stack<TNode>() );
_depthStack.Push(new CompileDepthMark(0, 0, 0, null!));
_statementCache.Push(new Stack<TNode>());
}
public bool IsLastAddedOperator { get; private set; }
@@ -99,86 +96,82 @@ namespace StgSharp.Script
Stack<TNode> statementsInDepth = _statementCache.Pop();
}
public bool GetOperandAt( Index i, out TNode operandNode, out Token operandToken )
public bool GetOperandAt(Index i, out TNode operandNode, out Token operandToken)
{
OperandIndex index = _isNode[ i ];
if( index.IsNode )
OperandIndex index = _isNode[i];
if (index.IsNode)
{
operandNode = _nodeArray[ index.Index ];
operandNode = _nodeArray[index.Index];
operandToken = Token.Empty;
return true;
} else
{
operandToken = _tokenArray[ index.Index ];
operandToken = _tokenArray[index.Index];
operandNode = default!;
return false;
}
}
public bool GetOperandAt(
CompileDepthMark depth,
Index i,
out Token operandToken,
out TNode operandNode )
public bool GetOperandAt(CompileDepthMark depth, Index i, out Token operandToken, out TNode operandNode)
{
OperandIndex index = _isNode[ i ];
OperandIndex index = _isNode[i];
_depthStack.Contains( depth );
if( index.IsNode )
_depthStack.Contains(depth);
if (index.IsNode)
{
operandNode = _nodeArray[ index.Index ];
operandNode = _nodeArray[index.Index];
operandToken = Token.Empty;
return true;
} else
{
operandToken = _tokenArray[ index.Index ];
operandToken = _tokenArray[index.Index];
operandNode = default!;
return false;
}
}
public CompileDepthMark IncreaseDepth( int usage )
public CompileDepthMark IncreaseDepth(int usage)
{
CompileDepthMark mark =
new CompileDepthMark( OperatorCount, OperandCount, usage );
new CompileDepthMark(OperatorCount, OperandCount, usage);
_depthStack.Push( mark );
_statementCache.Push( new Stack<TNode>() );
_depthStack.Push(mark);
_statementCache.Push(new Stack<TNode>());
return mark;
}
public TNode PackAllStatements()
{
if( StatementsInDepth.Count == 0 ) {
if (StatementsInDepth.Count == 0) {
return TNode.Empty;
}
TNode end = StatementsInDepth.Peek();
TNode first = end;
while( StatementsInDepth.Count > 0 )
while (StatementsInDepth.Count > 0)
{
first = StatementsInDepth.Pop();
end.PrependNode( first );
end.PrependNode(first);
end = first;
}
return first;
}
public bool PeekOperand( out Token t, out TNode n )
public bool PeekOperand(out Token t, out TNode n)
{
if( OperandAheadOfDepth <= 0 )
if (OperandAheadOfDepth <= 0)
{
t = Token.Empty;
n = TNode.Empty;
return false;
}
if( _isNode.Pop().IsNode )
if (_isNode.Pop().IsNode)
{
t = Token.Empty;
n = _nodeArray[ _nodeCount - 1 ];
n = _nodeArray[_nodeCount - 1];
return true;
} else
{
t = _tokenArray[ _tokenCount - 1 ];
t = _tokenArray[_tokenCount - 1];
n = TNode.Empty;
return false;
}
@@ -186,28 +179,28 @@ namespace StgSharp.Script
public Token PeekOperator()
{
if( OperatorAheadOfDepth > 0 ) {
return _operatorArray[ _operatorCount - 1 ];
if (OperatorAheadOfDepth > 0) {
return _operatorArray[_operatorCount - 1];
}
return Token.Empty;
}
public bool PopOperand( out Token t, out TNode n )
public bool PopOperand(out Token t, out TNode n)
{
if( OperandAheadOfDepth <= 0 )
if (OperandAheadOfDepth <= 0)
{
t = Token.Empty;
n = TNode.Empty;
return false;
}
if( _isNode.Pop().IsNode )
if (_isNode.Pop().IsNode)
{
t = Token.Empty;
n = _nodeArray[ --_nodeCount ];
n = _nodeArray[--_nodeCount];
return true;
} else
{
t = _tokenArray[ --_tokenCount ];
t = _tokenArray[--_tokenCount];
n = TNode.Empty;
return false;
}
@@ -215,122 +208,122 @@ namespace StgSharp.Script
public Token PopOperator()
{
if( OperatorAheadOfDepth > 0 )
if (OperatorAheadOfDepth > 0)
{
_operatorCount--;
return _operatorArray[ _operatorCount ];
return _operatorArray[_operatorCount];
}
return Token.Empty;
}
public void PushOperand( TNode node )
public void PushOperand(TNode node)
{
if( _nodeArray.Length == _nodeCount ) {
Array.Resize( ref _nodeArray, _nodeArray.Length * 2 );
if (_nodeArray.Length == _nodeCount) {
Array.Resize(ref _nodeArray, _nodeArray.Length * 2);
}
_nodeArray[ _nodeCount ] = node;
_isNode.Push( new( true, _nodeCount ) );
_nodeArray[_nodeCount] = node;
_isNode.Push(new(true, _nodeCount));
_nodeCount++;
IsLastAddedOperator = false;
}
public void PushOperand( Token token )
public void PushOperand(Token token)
{
if( _tokenArray.Length == _tokenCount ) {
Array.Resize( ref _tokenArray, _tokenArray.Length * 2 );
if (_tokenArray.Length == _tokenCount) {
Array.Resize(ref _tokenArray, _tokenArray.Length * 2);
}
_tokenArray[ _tokenCount ] = token;
_isNode.Push( new( false, _tokenCount ) );
_tokenArray[_tokenCount] = token;
_isNode.Push(new(false, _tokenCount));
_tokenCount++;
IsLastAddedOperator = false;
}
public void PushOperator( Token token )
public void PushOperator(Token token)
{
if( _operatorArray.Length == _operatorCount ) {
Array.Resize( ref _operatorArray, _operatorArray.Length * 2 );
if (_operatorArray.Length == _operatorCount) {
Array.Resize(ref _operatorArray, _operatorArray.Length * 2);
}
_operatorArray[ _operatorCount ] = token;
_operatorArray[_operatorCount] = token;
_operatorCount++;
IsLastAddedOperator = true;
}
public T StateOfCurrentDepth<T>() where T: class, ICompileDepthState
{
return ( CurrentDepthMark.StateCache as T )!;
return (CurrentDepthMark.StateCache as T)!;
}
public bool TryPeekOperand( out bool isNode, out Token t, out TNode n )
public bool TryPeekOperand(out bool isNode, out Token t, out TNode n)
{
if( OperandAheadOfDepth <= 0 )
if (OperandAheadOfDepth <= 0)
{
t = Token.Empty;
n = TNode.Empty;
isNode = false;
return false;
}
if( _isNode.Pop().IsNode )
if (_isNode.Pop().IsNode)
{
t = Token.Empty;
n = _nodeArray[ _nodeCount - 1 ];
n = _nodeArray[_nodeCount - 1];
isNode = true;
return true;
} else
{
t = _tokenArray[ _tokenCount - 1 ];
t = _tokenArray[_tokenCount - 1];
n = TNode.Empty;
isNode = false;
return false;
}
}
public bool TryPeekOperator( out Token op )
public bool TryPeekOperator(out Token op)
{
if( OperatorAheadOfDepth > 0 )
if (OperatorAheadOfDepth > 0)
{
op = _operatorArray[ _operatorCount - 1 ];
op = _operatorArray[_operatorCount - 1];
return true;
}
op = Token.Empty;
return false;
}
public bool TryPopOperand( out bool isNode, out Token t, out TNode n )
public bool TryPopOperand(out bool isNode, out Token t, out TNode n)
{
if( OperandAheadOfDepth <= 0 )
if (OperandAheadOfDepth <= 0)
{
t = Token.Empty;
n = TNode.Empty;
isNode = false;
return false;
}
if( _isNode.Pop().IsNode )
if (_isNode.Pop().IsNode)
{
t = Token.Empty;
n = _nodeArray[ --_nodeCount ];
n = _nodeArray[--_nodeCount];
isNode = true;
return true;
} else
{
t = _tokenArray[ --_tokenCount ];
t = _tokenArray[--_tokenCount];
n = TNode.Empty;
isNode = false;
return true;
}
}
public bool TryPopOperator( out Token op )
public bool TryPopOperator(out Token op)
{
if( OperatorAheadOfDepth > 0 )
if (OperatorAheadOfDepth > 0)
{
op = _operatorArray[ --_operatorCount ];
op = _operatorArray[--_operatorCount];
return true;
}
op = Token.Empty;
return false;
}
private record struct OperandIndex( bool IsNode, int Index );
private record struct OperandIndex(bool IsNode, int Index);
}
}