From 0e93787fa25f6ac54679b01b30d0397270d7c81b Mon Sep 17 00:00:00 2001
From: Youmu Liu <105042599+Nitload-NSI@users.noreply.github.com>
Date: Wed, 31 Dec 2025 18:15:43 +0800
Subject: [PATCH] Double add sub mul sc-mul ok
---
StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs | 23 +-
StgSharp.Common/Graphics/OpenGL/glFunction.cs | 170 ++---
.../Graphics/OpenGL/glFunction.v3_3.cs | 697 +++++++++---------
.../Graphics/OpenGL/glFunction.v4_0.cs | 98 +--
.../Graphics/OpenGL/glFunction.v4_1.cs | 212 +++---
.../Graphics/OpenGL/glFunction.v4_2.cs | 39 +-
.../Graphics/OpenGL/glFunction.v4_3.cs | 116 ++-
.../Graphics/OpenGL/glFunction.v4_4.cs | 28 +-
.../Graphics/OpenGL/glFunction.v4_5.cs | 287 ++++----
.../Graphics/OpenGL/glFunction.v4_6.cs | 20 +-
StgSharp.Common/Timing/TimeSequence.cs | 127 +++-
.../Timing/TimeSpanProvider.Awaiting.cs | 36 +-
.../Numeric/MatrixCompute.Float.cs | 2 +-
.../Numeric/MatrixParallelThread.cs | 91 ++-
StgSharp.Native/sn-head/sn_intrinsic.h | 5 +
StgSharp.Native/sn-src/k_fma.c | 178 ++++-
StgSharp.Native/sn-src/load_intrinsic.c | 6 +-
StgSharpDebug/Program.cs | 19 +-
18 files changed, 1210 insertions(+), 944 deletions(-)
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
index cbc9383e..dd295fe8 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
@@ -1,4 +1,4 @@
-//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="FBO"
// Project: StgSharp
@@ -52,10 +52,14 @@ namespace StgSharp.Graphics.OpenGL
public sealed class FrameBuffer : GlBufferObjectBase
{
- internal unsafe FrameBuffer(int count, glRender binding)
+ internal unsafe FrameBuffer(
+ int count,
+ glRender binding
+ )
: base(binding)
{
- _bufferHandle = GL.GenFrameBuffers(count);
+ _bufferHandle = new GlHandle[count];
+ GL.GenFrameBuffers(_bufferHandle);
}
///
@@ -67,7 +71,9 @@ namespace StgSharp.Graphics.OpenGL
/// Index of object to be binded in handle set
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public override unsafe void Bind(int index)
+ public override unsafe void Bind(
+ int index
+ )
{
GL.BindFrameBuffer(FrameBufferTarget.All, _bufferHandle[index]);
}
@@ -84,7 +90,10 @@ namespace StgSharp.Graphics.OpenGL
/// Index of object to be binded in handle set
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public unsafe void Bind(FrameBufferTarget target, int index)
+ public unsafe void Bind(
+ FrameBufferTarget target,
+ int index
+ )
{
GL.BindFrameBuffer(target, _bufferHandle[index]);
}
@@ -95,7 +104,9 @@ namespace StgSharp.Graphics.OpenGL
OpenGLFunction.CurrentGL.BindFrameBuffer(FrameBufferTarget.All, GlHandle.Zero);
}
- protected override void Dispose(bool disposing)
+ protected override void Dispose(
+ bool disposing
+ )
{
throw new NotImplementedException();
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.cs
index 4bc1a07a..1e712421 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.cs
@@ -82,10 +82,7 @@ namespace StgSharp.Graphics.OpenGL
get
{
#if DEBUG
- if ((IntPtr)_context == IntPtr.Zero)
- {
- throw new NullReferenceException();
- }
+ ArgumentNullException.ThrowIfNull(_context, nameof(_context));
#endif
return ref (*_context);
}
@@ -96,7 +93,7 @@ namespace StgSharp.Graphics.OpenGL
uint type
)
{
- Context.glActiveTexture(type);
+ _context->glActiveTexture(type);
}
[Conditional("DEBUG")]
@@ -104,7 +101,7 @@ namespace StgSharp.Graphics.OpenGL
bool shouldReportWhenNormal
)
{
- uint code = Context.glGetError();
+ uint code = _context->glGetError();
if (code != glConst.NO_ERROR) {
throw new GlExecutionException(code);
}
@@ -119,12 +116,12 @@ namespace StgSharp.Graphics.OpenGL
GlHandle handle
)
{
- Context.glBindBuffer((uint)bufferType, handle.Value);
+ _context->glBindBuffer((uint)bufferType, handle.Value);
}
///
/// Bind a frame BufferHandle to a frame BufferHandle target Same function as glBindFramebuffer .
+ /// href="https://docs._gl/gl3/glBindFramebuffer">glBindFramebuffer.
///
///
/// The frame BufferHandle target of the binding operation.
@@ -138,7 +135,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle handle
)
{
- Context.glBindFramebuffer((uint)target, handle.Value);
+ _context->glBindFramebuffer((uint)target, handle.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -146,7 +143,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle handle
)
{
- Context.glBindRenderbuffer(glConst.RENDERBUFFER, handle.Value);
+ _context->glBindRenderbuffer(glConst.RENDERBUFFER, handle.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -154,7 +151,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle handle
)
{
- Context.glBindVertexArray(handle.Value);
+ _context->glBindVertexArray(handle.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -162,7 +159,7 @@ namespace StgSharp.Graphics.OpenGL
FrameBufferTarget target
)
{
- return (FrameBufferStatus)Context.glCheckFramebufferStatus((uint)target);
+ return (FrameBufferStatus)_context->glCheckFramebufferStatus((uint)target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -170,7 +167,7 @@ namespace StgSharp.Graphics.OpenGL
MaskBufferBit mask
)
{
- Context.glClear((uint)mask);
+ _context->glClear((uint)mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -179,7 +176,7 @@ namespace StgSharp.Graphics.OpenGL
uint code = 0;
for (int i = 0; i < 1024; i++)
{
- code = Context.glGetError();
+ code = _context->glGetError();
if (code == 0) {
return;
}
@@ -195,7 +192,7 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void ClearGraphicError()
{
- while (Context.glGetError() != 0) { }
+ while (_context->glGetError() != 0) { }
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -204,14 +201,14 @@ namespace StgSharp.Graphics.OpenGL
GlHandle rboHandle
)
{
- Context.glFramebufferRenderbuffer(glConst.FRAMEBUFFER, (uint)attachment,
- glConst.RENDERBUFFER, rboHandle.Value);
+ _context->glFramebufferRenderbuffer(glConst.FRAMEBUFFER, (uint)attachment,
+ glConst.RENDERBUFFER, rboHandle.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe GlHandle CreateGraphicProgram()
{
- return GlHandle.Create(Context.glCreateProgram());
+ return GlHandle.Create(_context->glCreateProgram());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -221,7 +218,7 @@ namespace StgSharp.Graphics.OpenGL
{
GlHandle[] h = new GlHandle[count];
for (int i = 0; i < count; i++) {
- h.SetValue(i, Context.glCreateProgram());
+ h.SetValue(i, _context->glCreateProgram());
}
return h;
}
@@ -236,10 +233,10 @@ namespace StgSharp.Graphics.OpenGL
uint t = (uint)type;
for (int i = 0; i < count; i++)
{
- uint id = Context.glCreateShader(t);
+ uint id = _context->glCreateShader(t);
if (id == 0)
{
- uint error = Context.glGetError();
+ uint error = _context->glGetError();
throw new InvalidOperationException($"Failed in creating shader: {error}");
}
ret[i] = GlHandle.Create(id);
@@ -252,7 +249,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle handle
)
{
- Context.glDeleteBuffers(1, (uint*)&handle);
+ _context->glDeleteBuffers(1, (uint*)&handle);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -267,16 +264,15 @@ namespace StgSharp.Graphics.OpenGL
{
uint* iptr = (uint*)hptr;
for (int i = 0; i < handle.Length; i++) {
- Context.glDeleteBuffers(1, iptr + i);
+ _context->glDeleteBuffers(1, iptr + i);
}
}
}
///
/// Delete a render BufferHandle object Very simlilar function as glDeleteRenderbuffers . The
- /// only deifference is that this mehtod can only delete one renderbuffer at the same
- /// time.
+ /// href="https://docs.gl/gl3/glDeleteRenderbuffers">glDeleteRenderbuffers. The only
+ /// deifference is that this mehtod can only delete one renderbuffer at the same time.
///
///
/// Handle to BufferHandle to delete.
@@ -285,7 +281,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle bufferHandle
)
{
- Context.glDeleteRenderbuffers(1, &bufferHandle.Value);
+ _context->glDeleteRenderbuffers(1, &bufferHandle.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -297,7 +293,7 @@ namespace StgSharp.Graphics.OpenGL
{
uint* iptr = (uint*)hptr;
for (int i = 0; i < arrays.Length; i++) {
- Context.glDeleteVertexArrays(1, iptr + i);
+ _context->glDeleteVertexArrays(1, iptr + i);
}
}
}
@@ -306,7 +302,7 @@ namespace StgSharp.Graphics.OpenGL
bool isWrite
)
{
- Context.glDepthMask(isWrite ? (byte)1 : (byte)0);
+ _context->glDepthMask(isWrite ? (byte)1 : (byte)0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -314,7 +310,7 @@ namespace StgSharp.Graphics.OpenGL
glOperation operation
)
{
- Context.glDisable((uint)operation);
+ _context->glDisable((uint)operation);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -324,7 +320,7 @@ namespace StgSharp.Graphics.OpenGL
int count
)
{
- Context.glDrawArrays((uint)mode, first, count);
+ _context->glDrawArrays((uint)mode, first, count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -344,7 +340,7 @@ namespace StgSharp.Graphics.OpenGL
_ => throw new ArgumentException(
$"{$"{$"Parameter error in parameter {nameof(type)} method DrawElements. "}"}{$"{$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported."}"}")
};
- Context.glDrawElements((uint)mode, count, a, (nint*)ptr);
+ _context->glDrawElements((uint)mode, count, a, (nint*)ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -365,7 +361,7 @@ namespace StgSharp.Graphics.OpenGL
_ => throw new ArgumentException(
$"{$"{$"Parameter error in parameter {nameof(type)} method DrawElements. "}"}{$"{$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported."}"}")
};
- Context.glDrawElementsInstanced((uint)mode, count, a, (nint*)ptr, amount);
+ _context->glDrawElementsInstanced((uint)mode, count, a, (nint*)ptr, amount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -373,7 +369,7 @@ namespace StgSharp.Graphics.OpenGL
glOperation operation
)
{
- Context.glEnable((uint)operation);
+ _context->glEnable((uint)operation);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -385,8 +381,8 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glFramebufferTexture2D((uint)target, attachment, (uint)texTarget,
- textureHandle.Value, level);
+ _context->glFramebufferTexture2D((uint)target, attachment, (uint)texTarget,
+ textureHandle.Value, level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -398,31 +394,12 @@ namespace StgSharp.Graphics.OpenGL
fixed (GlHandle* hptr = h)
{
for (int i = 0; i < count; i++) {
- Context.glGenBuffers(count, ((uint*)hptr) + i);
+ _context->glGenBuffers(count, ((uint*)hptr) + i);
}
}
return h;
}
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void GenerateMipmap(
- Texture2DTarget target
- )
- {
- Context.glGenerateMipmap((uint)target);
- }
-
- public unsafe GlHandle[] GenFrameBuffers(
- int count
- )
- {
- GlHandle[] h = new GlHandle[count];
- fixed (GlHandle* hptr = h) {
- Context.glGenFramebuffers(1, (uint*)hptr);
- }
- return h;
- }
-
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe GlHandle[] GenRenderBuffer(
int count
@@ -430,7 +407,7 @@ namespace StgSharp.Graphics.OpenGL
{
GlHandle[] h = new GlHandle[count];
fixed (GlHandle* hptr = h) {
- Context.glGenRenderbuffers(count, (uint*)hptr);
+ _context->glGenRenderbuffers(count, (uint*)hptr);
}
return h;
}
@@ -442,7 +419,7 @@ namespace StgSharp.Graphics.OpenGL
{
GlHandle[] h = new GlHandle[count];
fixed (GlHandle* hptr = h) {
- Context.glGenTextures(count, (uint*)hptr);
+ _context->glGenTextures(count, (uint*)hptr);
}
return h;
}
@@ -453,7 +430,7 @@ namespace StgSharp.Graphics.OpenGL
{
GlHandle[] h = new GlHandle[count];
fixed (GlHandle* hptr = h) {
- Context.glGenVertexArrays(count, (uint*)hptr);
+ _context->glGenVertexArrays(count, (uint*)hptr);
}
return h;
}
@@ -463,7 +440,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
int ret = 0;
- Context.glGetIntegerv(statusCode, &ret);
+ _context->glGetIntegerv(statusCode, &ret);
return ret;
}
@@ -491,8 +468,8 @@ namespace StgSharp.Graphics.OpenGL
) where T : unmanaged,INumber
{
fixed (T* tptr = dataStream) {
- Context.glGetTexImage((uint)target, level, (uint)channel, (uint)channelLayout,
- (nint*)tptr);
+ _context->glGetTexImage((uint)target, level, (uint)channel, (uint)channelLayout,
+ (nint*)tptr);
}
}
@@ -505,7 +482,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* iptr = &propertyValue) {
- Context.glGetTexLevelParameteriv(textureTypeMask, level, propertyMask, iptr);
+ _context->glGetTexLevelParameteriv(textureTypeMask, level, propertyMask, iptr);
}
}
@@ -518,7 +495,7 @@ namespace StgSharp.Graphics.OpenGL
byte[] code = Encoding.UTF8.GetBytes(name);
fixed (byte* ptr = code)
{
- int ret = Context.glGetUniformLocation(program.Value, ptr);
+ int ret = _context->glGetUniformLocation(program.Value, ptr);
#if DEBUG
if ((ret == glConst.INVALID_OPERATION) || (ret == glConst.INVALID_VALUE))
{
@@ -539,7 +516,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* streamPtr = codeStream) {
- Context.glShaderSource(shaderHandle.Value, 1, &streamPtr, (int*)0);
+ _context->glShaderSource(shaderHandle.Value, 1, &streamPtr, (int*)0);
}
}
@@ -550,7 +527,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (char* streamPtr = codeStream) {
- Context.glShaderSource(shaderHandle.Value, 1, (byte**)&streamPtr, (int*)0);
+ _context->glShaderSource(shaderHandle.Value, 1, (byte**)&streamPtr, (int*)0);
}
}
@@ -562,7 +539,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (byte* streamPtr = codeStream)
{
byte* bptr = streamPtr;
- Context.glShaderSource(shaderHandle.Value, 1, &bptr, (int*)0);
+ _context->glShaderSource(shaderHandle.Value, 1, &bptr, (int*)0);
}
}
@@ -571,7 +548,7 @@ namespace StgSharp.Graphics.OpenGL
FaceMode mode
)
{
- Context.glPolygonMode(glConst.FRONT_AND_BACK, (uint)mode);
+ _context->glPolygonMode(glConst.FRONT_AND_BACK, (uint)mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -584,8 +561,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* bptr = stream) {
- Context.glReadPixels(beginPosition.X, beginPosition.Y, size.width, size.height,
- (uint)format, (uint)dataType, (nint*)bptr);
+ _context->glReadPixels(beginPosition.X, beginPosition.Y, size.width, size.height,
+ (uint)format, (uint)dataType, (nint*)bptr);
}
}
@@ -601,8 +578,8 @@ namespace StgSharp.Graphics.OpenGL
throw new GlArrayFormatException(dataType, "i.PixelArray");
}
fixed (byte* bptr = pixels) {
- Context.glReadPixels(beginPosition.X, beginPosition.Y, i.Width, i.Height,
- (uint)format, (uint)dataType, (nint*)bptr);
+ _context->glReadPixels(beginPosition.X, beginPosition.Y, i.Width, i.Height,
+ (uint)format, (uint)dataType, (nint*)bptr);
}
i.PixelUpdateCount++;
}
@@ -618,7 +595,7 @@ namespace StgSharp.Graphics.OpenGL
T* p = &bufferData;
- Context.glBufferData((uint)bufferType, (nuint)size, (nint*)p, (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (nint*)p, (uint)usage);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -634,7 +611,8 @@ namespace StgSharp.Graphics.OpenGL
}
fixed (void* bufferPtr = bufferArray) {
- Context.glBufferData((uint)bufferType, (nuint)size, (nint*)bufferPtr, (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (nint*)bufferPtr,
+ (uint)usage);
}
}
@@ -651,8 +629,8 @@ namespace StgSharp.Graphics.OpenGL
}
fixed (void* bufferPtr = bufferSpan) {
- Context.glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
- (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
+ (uint)usage);
}
}
@@ -670,8 +648,8 @@ namespace StgSharp.Graphics.OpenGL
fixed (void* bufferPtr = bufferArray) {
- Context.glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
- (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
+ (uint)usage);
}
}
@@ -685,8 +663,8 @@ namespace StgSharp.Graphics.OpenGL
int size = bufferSpan.Length * Marshal.SizeOf();
fixed (void* bufferPtr = bufferSpan) {
- Context.glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
- (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
+ (uint)usage);
}
}
@@ -702,8 +680,8 @@ namespace StgSharp.Graphics.OpenGL
return;
}
fixed (void* bufferPtr = bufferArray) {
- Context.glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
- (uint)usage);
+ _context->glBufferData((uint)bufferType, (nuint)size, (IntPtr*)bufferPtr,
+ (uint)usage);
}
}
@@ -713,8 +691,8 @@ namespace StgSharp.Graphics.OpenGL
(int width, int height) size
)
{
- Context.glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat, size.width,
- size.height);
+ _context->glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat, size.width,
+ size.height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -723,8 +701,8 @@ namespace StgSharp.Graphics.OpenGL
(uint width, uint height) size
)
{
- Context.glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat,
- (int)size.width, (int)size.height);
+ _context->glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat,
+ (int)size.width, (int)size.height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -738,9 +716,9 @@ namespace StgSharp.Graphics.OpenGL
)
{
uint type = GraphicFramework.GLtype[(int)t];
- Context.glVertexAttribPointer(index, size, type, (byte)(normalized ? 1 : 0), stride,
- (nint*)pointer);
- Context.glEnableVertexAttribArray(index);
+ _context->glVertexAttribPointer(index, size, type, (byte)(normalized ? 1 : 0), stride,
+ (nint*)pointer);
+ _context->glEnableVertexAttribArray(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -758,8 +736,8 @@ namespace StgSharp.Graphics.OpenGL
fixed (T* tptr = pixels)
{
T* ptr = ((pixels == null) || (pixels.Length == 0)) ? (T*)IntPtr.Zero : tptr;
- Context.glTexImage2D((uint)target, level, (int)sourceChannel, width, height, 0,
- (uint)targetChannel, (uint)type, (nint*)tptr);
+ _context->glTexImage2D((uint)target, level, (int)sourceChannel, width, height, 0,
+ (uint)targetChannel, (uint)type, (nint*)tptr);
}
}
@@ -776,8 +754,8 @@ namespace StgSharp.Graphics.OpenGL
) where T : unmanaged, INumber
{
fixed (T* tPtr = pixelSpan) {
- Context.glTexImage2D((uint)target, level, (int)sourceChannel, width, height, 0,
- (uint)targetChannel, (uint)type, (nint*)tPtr);
+ _context->glTexImage2D((uint)target, level, (int)sourceChannel, width, height, 0,
+ (uint)targetChannel, (uint)type, (nint*)tPtr);
}
}
@@ -788,7 +766,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glTexParameteri((uint)target, pname, param);
+ _context->glTexParameteri((uint)target, pname, param);
}
public static bool TryGetFunctionPackage(
@@ -805,13 +783,13 @@ namespace StgSharp.Graphics.OpenGL
uint divisor
)
{
- Context.glVertexAttribDivisor(layoutIndex, divisor);
+ _context->glVertexAttribDivisor(layoutIndex, divisor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WaitAccomplishment()
{
- Context.glFinish();
+ _context->glFinish();
}
internal static OpenGLFunction BuildGlFunctionPackage(
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v3_3.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v3_3.cs
index c00d8231..f20162dd 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v3_3.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v3_3.cs
@@ -41,7 +41,7 @@ namespace StgSharp.Graphics.OpenGL
uint texture
)
{
- Context.glActiveTexture(texture);
+ _context->glActiveTexture(texture);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -50,7 +50,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle shader
)
{
- Context.glAttachShader(program.Value, shader.Value);
+ _context->glAttachShader(program.Value, shader.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -59,7 +59,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glBeginConditionalRender(id, mode);
+ _context->glBeginConditionalRender(id, mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -68,7 +68,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- Context.glBeginQuery(target, id);
+ _context->glBeginQuery(target, id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -76,7 +76,7 @@ namespace StgSharp.Graphics.OpenGL
uint primitiveMode
)
{
- Context.glBeginTransformFeedback(primitiveMode);
+ _context->glBeginTransformFeedback(primitiveMode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -87,7 +87,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- Context.glBindAttribLocation(program.Value, index, namePtr);
+ _context->glBindAttribLocation(program.Value, index, namePtr);
}
}
@@ -97,7 +97,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glBindBuffer(target, buffer.Value);
+ _context->glBindBuffer(target, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -107,7 +107,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glBindBufferBase(target, index, buffer.Value);
+ _context->glBindBufferBase(target, index, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -119,7 +119,7 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glBindBufferRange(target, index, buffer.Value, offset, size);
+ _context->glBindBufferRange(target, index, buffer.Value, offset, size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -130,7 +130,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- Context.glBindFragDataLocation(program.Value, color, namePtr);
+ _context->glBindFragDataLocation(program.Value, color, namePtr);
}
}
@@ -143,7 +143,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- Context.glBindFragDataLocationIndexed(program.Value, colorNumber, index, namePtr);
+ _context->glBindFragDataLocationIndexed(program.Value, colorNumber, index, namePtr);
}
}
@@ -153,7 +153,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle framebuffer
)
{
- Context.glBindFramebuffer(target, framebuffer.Value);
+ _context->glBindFramebuffer(target, framebuffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -162,7 +162,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle renderbuffer
)
{
- Context.glBindRenderbuffer(target, renderbuffer.Value);
+ _context->glBindRenderbuffer(target, renderbuffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -171,7 +171,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle sampler
)
{
- Context.glBindSampler(unit, sampler.Value);
+ _context->glBindSampler(unit, sampler.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -180,7 +180,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle texture
)
{
- Context.glBindTexture(target, texture.Value);
+ _context->glBindTexture(target, texture.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -188,7 +188,7 @@ namespace StgSharp.Graphics.OpenGL
uint array
)
{
- Context.glBindVertexArray(array);
+ _context->glBindVertexArray(array);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -199,7 +199,7 @@ namespace StgSharp.Graphics.OpenGL
float alpha
)
{
- Context.glBlendColor(red, green, blue, alpha);
+ _context->glBlendColor(red, green, blue, alpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -207,7 +207,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glBlendEquation(mode);
+ _context->glBlendEquation(mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -216,7 +216,7 @@ namespace StgSharp.Graphics.OpenGL
uint modeAlpha
)
{
- Context.glBlendEquationSeparate(modeRGB, modeAlpha);
+ _context->glBlendEquationSeparate(modeRGB, modeAlpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -225,7 +225,7 @@ namespace StgSharp.Graphics.OpenGL
uint dfactor
)
{
- Context.glBlendFunc(sfactor, dfactor);
+ _context->glBlendFunc(sfactor, dfactor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -236,7 +236,7 @@ namespace StgSharp.Graphics.OpenGL
uint dfactorAlpha
)
{
- Context.glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+ _context->glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -253,7 +253,7 @@ namespace StgSharp.Graphics.OpenGL
uint filter
)
{
- Context.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
+ _context->glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
filter);
}
@@ -266,7 +266,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glBufferData(target, size, dataPtr, usage);
+ _context->glBufferData(target, size, dataPtr, usage);
}
}
@@ -279,7 +279,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glBufferSubData(target, offset, size, dataPtr);
+ _context->glBufferSubData(target, offset, size, dataPtr);
}
}
@@ -288,7 +288,7 @@ namespace StgSharp.Graphics.OpenGL
uint target
)
{
- return Context.glCheckFramebufferStatus(target);
+ return _context->glCheckFramebufferStatus(target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -297,7 +297,7 @@ namespace StgSharp.Graphics.OpenGL
uint clamp
)
{
- Context.glClampColor(target, clamp);
+ _context->glClampColor(target, clamp);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -305,7 +305,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glClear(mask);
+ _context->glClear(mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -316,7 +316,7 @@ namespace StgSharp.Graphics.OpenGL
int stencil
)
{
- Context.glClearBufferfi(buffer, drawbuffer, depth, stencil);
+ _context->glClearBufferfi(buffer, drawbuffer, depth, stencil);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -327,7 +327,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glClearBufferfv(buffer, drawbuffer, valuePtr);
+ _context->glClearBufferfv(buffer, drawbuffer, valuePtr);
}
}
@@ -339,7 +339,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glClearBufferiv(buffer, drawbuffer, valuePtr);
+ _context->glClearBufferiv(buffer, drawbuffer, valuePtr);
}
}
@@ -351,7 +351,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glClearBufferuiv(buffer, drawbuffer, valuePtr);
+ _context->glClearBufferuiv(buffer, drawbuffer, valuePtr);
}
}
@@ -363,7 +363,7 @@ namespace StgSharp.Graphics.OpenGL
float alpha
)
{
- Context.glClearColor(red, green, blue, alpha);
+ _context->glClearColor(red, green, blue, alpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -371,7 +371,7 @@ namespace StgSharp.Graphics.OpenGL
double depth
)
{
- Context.glClearDepth(depth);
+ _context->glClearDepth(depth);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -379,7 +379,7 @@ namespace StgSharp.Graphics.OpenGL
int s
)
{
- Context.glClearStencil(s);
+ _context->glClearStencil(s);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -389,7 +389,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr timeout
)
{
- return Context.glClientWaitSync(sync, flags, timeout);
+ return _context->glClientWaitSync(sync, flags, timeout);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -400,7 +400,7 @@ namespace StgSharp.Graphics.OpenGL
byte alpha
)
{
- Context.glColorMask(red, green, blue, alpha);
+ _context->glColorMask(red, green, blue, alpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -412,7 +412,7 @@ namespace StgSharp.Graphics.OpenGL
byte a
)
{
- Context.glColorMaski(index, r, g, b, a);
+ _context->glColorMaski(index, r, g, b, a);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -420,7 +420,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle shader
)
{
- Context.glCompileShader(shader.Value);
+ _context->glCompileShader(shader.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -435,7 +435,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexImage1D(target, level, internalformat, width, border,
+ _context->glCompressedTexImage1D(target, level, internalformat, width, border,
imageSize, dataPtr);
}
}
@@ -453,7 +453,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexImage2D(target, level, internalformat, width, height, border,
+ _context->glCompressedTexImage2D(target, level, internalformat, width, height, border,
imageSize, dataPtr);
}
}
@@ -472,7 +472,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexImage3D(target, level, internalformat, width, height, depth,
+ _context->glCompressedTexImage3D(target, level, internalformat, width, height, depth,
border, imageSize, dataPtr);
}
}
@@ -489,7 +489,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize,
+ _context->glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize,
dataPtr);
}
}
@@ -508,7 +508,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
+ _context->glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, imageSize, dataPtr);
}
}
@@ -529,7 +529,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width,
+ _context->glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width,
height, depth, format, imageSize, dataPtr);
}
}
@@ -543,7 +543,7 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
+ _context->glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -557,7 +557,7 @@ namespace StgSharp.Graphics.OpenGL
int border
)
{
- Context.glCopyTexImage1D(target, level, internalformat, x, y, width, border);
+ _context->glCopyTexImage1D(target, level, internalformat, x, y, width, border);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -572,7 +572,7 @@ namespace StgSharp.Graphics.OpenGL
int border
)
{
- Context.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
+ _context->glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -585,7 +585,7 @@ namespace StgSharp.Graphics.OpenGL
int width
)
{
- Context.glCopyTexSubImage1D(target, level, xoffset, x, y, width);
+ _context->glCopyTexSubImage1D(target, level, xoffset, x, y, width);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -600,7 +600,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+ _context->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -616,14 +616,14 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width,
+ _context->glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width,
height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GlHandle CreateProgram()
{
- return GlHandle.Create(Context.glCreateProgram());
+ return GlHandle.Create(_context->glCreateProgram());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -631,7 +631,7 @@ namespace StgSharp.Graphics.OpenGL
ShaderType type
)
{
- return Context.glCreateShader((uint)type);
+ return _context->glCreateShader((uint)type);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -639,7 +639,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glCullFace(mode);
+ _context->glCullFace(mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -649,7 +649,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* buffersPtr = buffers) {
- Context.glDeleteBuffers(n, buffersPtr);
+ _context->glDeleteBuffers(n, buffersPtr);
}
}
@@ -660,7 +660,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* framebuffersPtr = framebuffers) {
- Context.glDeleteFramebuffers(n, framebuffersPtr);
+ _context->glDeleteFramebuffers(n, framebuffersPtr);
}
}
@@ -669,7 +669,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glDeleteProgram(program.Value);
+ _context->glDeleteProgram(program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -679,7 +679,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* idsPtr = ids) {
- Context.glDeleteQueries(n, idsPtr);
+ _context->glDeleteQueries(n, idsPtr);
}
}
@@ -690,7 +690,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* renderbuffersPtr = renderbuffers) {
- Context.glDeleteRenderbuffers(n, renderbuffersPtr);
+ _context->glDeleteRenderbuffers(n, renderbuffersPtr);
}
}
@@ -701,7 +701,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* samplersPtr = samplers) {
- Context.glDeleteSamplers(count, samplersPtr);
+ _context->glDeleteSamplers(count, samplersPtr);
}
}
@@ -710,7 +710,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle shader
)
{
- Context.glDeleteShader(shader.Value);
+ _context->glDeleteShader(shader.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -718,7 +718,7 @@ namespace StgSharp.Graphics.OpenGL
glSync sync
)
{
- Context.glDeleteSync(sync);
+ _context->glDeleteSync(sync);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -728,7 +728,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* texturesPtr = textures) {
- Context.glDeleteTextures(n, texturesPtr);
+ _context->glDeleteTextures(n, texturesPtr);
}
}
@@ -739,7 +739,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* arraysPtr = arrays) {
- Context.glDeleteVertexArrays(n, arraysPtr);
+ _context->glDeleteVertexArrays(n, arraysPtr);
}
}
@@ -748,7 +748,7 @@ namespace StgSharp.Graphics.OpenGL
uint func
)
{
- Context.glDepthFunc(func);
+ _context->glDepthFunc(func);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -756,7 +756,7 @@ namespace StgSharp.Graphics.OpenGL
byte flag
)
{
- Context.glDepthMask(flag);
+ _context->glDepthMask(flag);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -765,7 +765,7 @@ namespace StgSharp.Graphics.OpenGL
double f
)
{
- Context.glDepthRange(n, f);
+ _context->glDepthRange(n, f);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -774,7 +774,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle shader
)
{
- Context.glDetachShader(program.Value, shader.Value);
+ _context->glDetachShader(program.Value, shader.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -782,7 +782,7 @@ namespace StgSharp.Graphics.OpenGL
uint cap
)
{
- Context.glDisable(cap);
+ _context->glDisable(cap);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -791,7 +791,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glDisablei(target, index);
+ _context->glDisablei(target, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -799,7 +799,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glDisableVertexAttribArray(index);
+ _context->glDisableVertexAttribArray(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -809,7 +809,7 @@ namespace StgSharp.Graphics.OpenGL
int count
)
{
- Context.glDrawArrays(mode, first, count);
+ _context->glDrawArrays(mode, first, count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -820,7 +820,7 @@ namespace StgSharp.Graphics.OpenGL
int instancecount
)
{
- Context.glDrawArraysInstanced(mode, first, count, instancecount);
+ _context->glDrawArraysInstanced(mode, first, count, instancecount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -828,7 +828,7 @@ namespace StgSharp.Graphics.OpenGL
uint buf
)
{
- Context.glDrawBuffer(buf);
+ _context->glDrawBuffer(buf);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -838,7 +838,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* bufsPtr = bufs) {
- Context.glDrawBuffers(n, bufsPtr);
+ _context->glDrawBuffers(n, bufsPtr);
}
}
@@ -851,7 +851,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElements(mode, count, (uint)type, indicesPtr);
+ _context->glDrawElements(mode, count, (uint)type, indicesPtr);
}
}
@@ -865,7 +865,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElementsBaseVertex(mode, count, (uint)type, indicesPtr, basevertex);
+ _context->glDrawElementsBaseVertex(mode, count, (uint)type, indicesPtr, basevertex);
}
}
@@ -879,7 +879,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElementsInstanced(mode, count, (uint)type, indicesPtr, instancecount);
+ _context->glDrawElementsInstanced(mode, count, (uint)type, indicesPtr, instancecount);
}
}
@@ -894,7 +894,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElementsInstancedBaseVertex(mode, count, (uint)type, indicesPtr,
+ _context->glDrawElementsInstancedBaseVertex(mode, count, (uint)type, indicesPtr,
instancecount, basevertex);
}
}
@@ -910,7 +910,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawRangeElements(mode, start, end, count, (uint)type, indicesPtr);
+ _context->glDrawRangeElements(mode, start, end, count, (uint)type, indicesPtr);
}
}
@@ -926,7 +926,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawRangeElementsBaseVertex(mode, start, end, count, (uint)type,
+ _context->glDrawRangeElementsBaseVertex(mode, start, end, count, (uint)type,
indicesPtr, basevertex);
}
}
@@ -936,7 +936,7 @@ namespace StgSharp.Graphics.OpenGL
uint cap
)
{
- Context.glEnable(cap);
+ _context->glEnable(cap);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -945,7 +945,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glEnablei(target, index);
+ _context->glEnablei(target, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -953,13 +953,13 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glEnableVertexAttribArray(index);
+ _context->glEnableVertexAttribArray(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void EndConditionalRender()
{
- Context.glEndConditionalRender();
+ _context->glEndConditionalRender();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -967,13 +967,13 @@ namespace StgSharp.Graphics.OpenGL
uint target
)
{
- Context.glEndQuery(target);
+ _context->glEndQuery(target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void EndTransformFeedback()
{
- Context.glEndTransformFeedback();
+ _context->glEndTransformFeedback();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -982,19 +982,19 @@ namespace StgSharp.Graphics.OpenGL
uint flags
)
{
- return Context.glFenceSync(condition, flags);
+ return _context->glFenceSync(condition, flags);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Finish()
{
- Context.glFinish();
+ _context->glFinish();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Flush()
{
- Context.glFlush();
+ _context->glFlush();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1004,7 +1004,7 @@ namespace StgSharp.Graphics.OpenGL
nuint length
)
{
- Context.glFlushMappedBufferRange(target, offset, length);
+ _context->glFlushMappedBufferRange(target, offset, length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1015,7 +1015,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle renderbuffer
)
{
- Context.glFramebufferRenderbuffer(target, attachment, renderbuffertarget,
+ _context->glFramebufferRenderbuffer(target, attachment, renderbuffertarget,
renderbuffer.Value);
}
@@ -1027,7 +1027,7 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glFramebufferTexture(target, attachment, texture.Value, level);
+ _context->glFramebufferTexture(target, attachment, texture.Value, level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1039,7 +1039,7 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glFramebufferTexture1D(target, attachment, textarget, texture.Value, level);
+ _context->glFramebufferTexture1D(target, attachment, textarget, texture.Value, level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1051,7 +1051,7 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glFramebufferTexture2D(target, attachment, textarget, texture.Value, level);
+ _context->glFramebufferTexture2D(target, attachment, textarget, texture.Value, level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1064,7 +1064,7 @@ namespace StgSharp.Graphics.OpenGL
int zoffset
)
{
- Context.glFramebufferTexture3D(target, attachment, textarget, texture.Value, level,
+ _context->glFramebufferTexture3D(target, attachment, textarget, texture.Value, level,
zoffset);
}
@@ -1077,7 +1077,7 @@ namespace StgSharp.Graphics.OpenGL
int layer
)
{
- Context.glFramebufferTextureLayer(target, attachment, texture.Value, level, layer);
+ _context->glFramebufferTextureLayer(target, attachment, texture.Value, level, layer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1085,7 +1085,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glFrontFace(mode);
+ _context->glFrontFace(mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1094,24 +1094,25 @@ namespace StgSharp.Graphics.OpenGL
uint* buffers
)
{
- Context.glGenBuffers(n, buffers);
+ _context->glGenBuffers(n, buffers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void GenerateMipmap(
- uint target
+ Texture2DTarget target
)
{
- Context.glGenerateMipmap(target);
+ _context->glGenerateMipmap((uint)target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void GenFramebuffers(
- int n,
- uint* framebuffers
+ public void GenFrameBuffers(
+ Span frameBuffers
)
{
- Context.glGenFramebuffers(n, framebuffers);
+ fixed (GlHandle* hPtr = frameBuffers) {
+ _context->glGenFramebuffers(frameBuffers.Length, (uint*)hPtr);
+ }
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1120,7 +1121,7 @@ namespace StgSharp.Graphics.OpenGL
uint* ids
)
{
- Context.glGenQueries(n, ids);
+ _context->glGenQueries(n, ids);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1129,7 +1130,7 @@ namespace StgSharp.Graphics.OpenGL
uint* renderbuffers
)
{
- Context.glGenRenderbuffers(n, renderbuffers);
+ _context->glGenRenderbuffers(n, renderbuffers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1138,7 +1139,7 @@ namespace StgSharp.Graphics.OpenGL
uint* samplers
)
{
- Context.glGenSamplers(count, samplers);
+ _context->glGenSamplers(count, samplers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1147,7 +1148,7 @@ namespace StgSharp.Graphics.OpenGL
uint* textures
)
{
- Context.glGenTextures(n, textures);
+ _context->glGenTextures(n, textures);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1156,7 +1157,7 @@ namespace StgSharp.Graphics.OpenGL
uint* arrays
)
{
- Context.glGenVertexArrays(n, arrays);
+ _context->glGenVertexArrays(n, arrays);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1170,7 +1171,7 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetActiveAttrib(program.Value, index, bufSize, length, size, type, name);
+ _context->glGetActiveAttrib(program.Value, index, bufSize, length, size, type, name);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1184,7 +1185,7 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetActiveUniform(program.Value, index, bufSize, length, size, type, name);
+ _context->glGetActiveUniform(program.Value, index, bufSize, length, size, type, name);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1195,7 +1196,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetActiveUniformBlockiv(program.Value, uniformBlockIndex, pname, @params);
+ _context->glGetActiveUniformBlockiv(program.Value, uniformBlockIndex, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1207,7 +1208,7 @@ namespace StgSharp.Graphics.OpenGL
byte* uniformBlockName
)
{
- Context.glGetActiveUniformBlockName(program.Value, uniformBlockIndex, bufSize, length,
+ _context->glGetActiveUniformBlockName(program.Value, uniformBlockIndex, bufSize, length,
uniformBlockName);
}
@@ -1220,7 +1221,7 @@ namespace StgSharp.Graphics.OpenGL
byte* uniformName
)
{
- Context.glGetActiveUniformName(program.Value, uniformIndex, bufSize, length,
+ _context->glGetActiveUniformName(program.Value, uniformIndex, bufSize, length,
uniformName);
}
@@ -1234,7 +1235,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* uniformIndicesPtr = uniformIndices) {
- Context.glGetActiveUniformsiv(program.Value, uniformCount, uniformIndicesPtr, pname,
+ _context->glGetActiveUniformsiv(program.Value, uniformCount, uniformIndicesPtr, pname,
@params);
}
}
@@ -1247,7 +1248,7 @@ namespace StgSharp.Graphics.OpenGL
uint* shaders
)
{
- Context.glGetAttachedShaders(program.Value, maxCount, count, shaders);
+ _context->glGetAttachedShaders(program.Value, maxCount, count, shaders);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1257,7 +1258,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetAttribLocation(program.Value, namePtr);
+ return _context->glGetAttribLocation(program.Value, namePtr);
}
}
@@ -1268,7 +1269,7 @@ namespace StgSharp.Graphics.OpenGL
byte* data
)
{
- Context.glGetBooleani_v(target, index, data);
+ _context->glGetBooleani_v(target, index, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1277,7 +1278,7 @@ namespace StgSharp.Graphics.OpenGL
byte* data
)
{
- Context.glGetBooleanv(pname, data);
+ _context->glGetBooleanv(pname, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1287,7 +1288,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetBufferParameteri64v(target, pname, @params);
+ _context->glGetBufferParameteri64v(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1297,7 +1298,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetBufferParameteriv(target, pname, @params);
+ _context->glGetBufferParameteriv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1307,7 +1308,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetBufferPointerv(target, pname, @params);
+ _context->glGetBufferPointerv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1318,7 +1319,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* data
)
{
- Context.glGetBufferSubData(target, offset, size, data);
+ _context->glGetBufferSubData(target, offset, size, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1328,7 +1329,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* img
)
{
- Context.glGetCompressedTexImage(target, level, img);
+ _context->glGetCompressedTexImage(target, level, img);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1337,13 +1338,13 @@ namespace StgSharp.Graphics.OpenGL
double* data
)
{
- Context.glGetDoublev(pname, data);
+ _context->glGetDoublev(pname, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint GetError()
{
- return Context.glGetError();
+ return _context->glGetError();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1352,7 +1353,7 @@ namespace StgSharp.Graphics.OpenGL
float* data
)
{
- Context.glGetFloatv(pname, data);
+ _context->glGetFloatv(pname, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1362,7 +1363,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetFragDataIndex(program.Value, namePtr);
+ return _context->glGetFragDataIndex(program.Value, namePtr);
}
}
@@ -1373,7 +1374,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetFragDataLocation(program.Value, namePtr);
+ return _context->glGetFragDataLocation(program.Value, namePtr);
}
}
@@ -1385,7 +1386,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetFramebufferAttachmentParameteriv(target, attachment, pname, @params);
+ _context->glGetFramebufferAttachmentParameteriv(target, attachment, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1395,7 +1396,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* data
)
{
- Context.glGetInteger64i_v(target, index, data);
+ _context->glGetInteger64i_v(target, index, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1404,7 +1405,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* data
)
{
- Context.glGetInteger64v(pname, data);
+ _context->glGetInteger64v(pname, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1414,7 +1415,7 @@ namespace StgSharp.Graphics.OpenGL
int* data
)
{
- Context.glGetIntegeri_v(target, index, data);
+ _context->glGetIntegeri_v(target, index, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1423,7 +1424,7 @@ namespace StgSharp.Graphics.OpenGL
int* data
)
{
- Context.glGetIntegerv(pname, data);
+ _context->glGetIntegerv(pname, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1433,7 +1434,7 @@ namespace StgSharp.Graphics.OpenGL
float* val
)
{
- Context.glGetMultisamplefv(pname, index, val);
+ _context->glGetMultisamplefv(pname, index, val);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1444,7 +1445,7 @@ namespace StgSharp.Graphics.OpenGL
byte* infoLog
)
{
- Context.glGetProgramInfoLog(program.Value, bufSize, length, infoLog);
+ _context->glGetProgramInfoLog(program.Value, bufSize, length, infoLog);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1454,7 +1455,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetProgramiv(program.Value, pname, @params);
+ _context->glGetProgramiv(program.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1464,7 +1465,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetQueryiv(target, pname, @params);
+ _context->glGetQueryiv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1474,7 +1475,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetQueryObjecti64v(id, pname, @params);
+ _context->glGetQueryObjecti64v(id, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1484,7 +1485,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetQueryObjectiv(id, pname, @params);
+ _context->glGetQueryObjectiv(id, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1494,7 +1495,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetQueryObjectui64v(id, pname, @params);
+ _context->glGetQueryObjectui64v(id, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1504,7 +1505,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetQueryObjectuiv(id, pname, @params);
+ _context->glGetQueryObjectuiv(id, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1514,7 +1515,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetRenderbufferParameteriv(target, pname, @params);
+ _context->glGetRenderbufferParameteriv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1524,7 +1525,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetSamplerParameterfv(sampler.Value, pname, @params);
+ _context->glGetSamplerParameterfv(sampler.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1534,7 +1535,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetSamplerParameterIiv(sampler.Value, pname, @params);
+ _context->glGetSamplerParameterIiv(sampler.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1544,7 +1545,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetSamplerParameterIuiv(sampler.Value, pname, @params);
+ _context->glGetSamplerParameterIuiv(sampler.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1554,7 +1555,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetSamplerParameteriv(sampler.Value, pname, @params);
+ _context->glGetSamplerParameteriv(sampler.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1565,7 +1566,7 @@ namespace StgSharp.Graphics.OpenGL
byte* infoLog
)
{
- Context.glGetShaderInfoLog(shader.Value, bufSize, length, infoLog);
+ _context->glGetShaderInfoLog(shader.Value, bufSize, length, infoLog);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1575,7 +1576,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetShaderiv(shader.Value, pname, @params);
+ _context->glGetShaderiv(shader.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1586,7 +1587,7 @@ namespace StgSharp.Graphics.OpenGL
byte* source
)
{
- Context.glGetShaderSource(shader.Value, bufSize, length, source);
+ _context->glGetShaderSource(shader.Value, bufSize, length, source);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1594,7 +1595,7 @@ namespace StgSharp.Graphics.OpenGL
uint name
)
{
- return Marshal.PtrToStringAuto((nint)Context.glGetString(name)) ?? string.Empty;
+ return Marshal.PtrToStringAuto((nint)_context->glGetString(name)) ?? string.Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1603,7 +1604,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- return Marshal.PtrToStringAuto((nint)Context.glGetStringi(name, index)) ?? string.Empty;
+ return Marshal.PtrToStringAuto((nint)_context->glGetStringi(name, index)) ?? string.Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1615,7 +1616,7 @@ namespace StgSharp.Graphics.OpenGL
int* values
)
{
- Context.glGetSynciv(sync, pname, count, length, values);
+ _context->glGetSynciv(sync, pname, count, length, values);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1627,7 +1628,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetTexImage(target, level, format, (uint)type, pixels);
+ _context->glGetTexImage(target, level, format, (uint)type, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1638,7 +1639,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetTexLevelParameterfv(target, level, pname, @params);
+ _context->glGetTexLevelParameterfv(target, level, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1649,7 +1650,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTexLevelParameteriv(target, level, pname, @params);
+ _context->glGetTexLevelParameteriv(target, level, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1659,7 +1660,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetTexParameterfv(target, pname, @params);
+ _context->glGetTexParameterfv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1669,7 +1670,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTexParameterIiv(target, pname, @params);
+ _context->glGetTexParameterIiv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1679,7 +1680,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetTexParameterIuiv(target, pname, @params);
+ _context->glGetTexParameterIuiv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1689,7 +1690,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTexParameteriv(target, pname, @params);
+ _context->glGetTexParameteriv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1703,7 +1704,7 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetTransformFeedbackVarying(program.Value, index, bufSize, length, size, type,
+ _context->glGetTransformFeedbackVarying(program.Value, index, bufSize, length, size, type,
name);
}
@@ -1714,7 +1715,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* uniformBlockNamePtr = uniformBlockName) {
- return Context.glGetUniformBlockIndex(program.Value, uniformBlockNamePtr);
+ return _context->glGetUniformBlockIndex(program.Value, uniformBlockNamePtr);
}
}
@@ -1725,7 +1726,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetUniformfv(program.Value, location, @params);
+ _context->glGetUniformfv(program.Value, location, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1737,7 +1738,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* uniformNamesPtr = uniformNames) {
- Context.glGetUniformIndices(program.Value, uniformCount, uniformNamesPtr,
+ _context->glGetUniformIndices(program.Value, uniformCount, uniformNamesPtr,
uniformIndices);
}
}
@@ -1749,7 +1750,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetUniformiv(program.Value, location, @params);
+ _context->glGetUniformiv(program.Value, location, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1759,7 +1760,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetUniformLocation(program.Value, namePtr);
+ return _context->glGetUniformLocation(program.Value, namePtr);
}
}
@@ -1770,7 +1771,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetUniformuiv(program.Value, location, @params);
+ _context->glGetUniformuiv(program.Value, location, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1780,7 +1781,7 @@ namespace StgSharp.Graphics.OpenGL
double* @params
)
{
- Context.glGetVertexAttribdv(index, pname, @params);
+ _context->glGetVertexAttribdv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1790,7 +1791,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetVertexAttribfv(index, pname, @params);
+ _context->glGetVertexAttribfv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1800,7 +1801,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetVertexAttribIiv(index, pname, @params);
+ _context->glGetVertexAttribIiv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1810,7 +1811,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetVertexAttribIuiv(index, pname, @params);
+ _context->glGetVertexAttribIuiv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1820,7 +1821,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetVertexAttribiv(index, pname, @params);
+ _context->glGetVertexAttribiv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1830,7 +1831,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pointer
)
{
- Context.glGetVertexAttribPointerv(index, pname, pointer);
+ _context->glGetVertexAttribPointerv(index, pname, pointer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1839,7 +1840,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glHint(target, mode);
+ _context->glHint(target, mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1847,7 +1848,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- return Context.glIsBuffer(buffer.Value);
+ return _context->glIsBuffer(buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1855,7 +1856,7 @@ namespace StgSharp.Graphics.OpenGL
uint cap
)
{
- return Context.glIsEnabled(cap);
+ return _context->glIsEnabled(cap);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1864,7 +1865,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- return Context.glIsEnabledi(target, index);
+ return _context->glIsEnabledi(target, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1872,7 +1873,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle framebuffer
)
{
- return Context.glIsFramebuffer(framebuffer.Value);
+ return _context->glIsFramebuffer(framebuffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1880,7 +1881,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- return Context.glIsProgram(program.Value);
+ return _context->glIsProgram(program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1888,7 +1889,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- return Context.glIsQuery(id);
+ return _context->glIsQuery(id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1896,7 +1897,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle renderbuffer
)
{
- return Context.glIsRenderbuffer(renderbuffer.Value);
+ return _context->glIsRenderbuffer(renderbuffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1904,7 +1905,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle sampler
)
{
- return Context.glIsSampler(sampler.Value);
+ return _context->glIsSampler(sampler.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1912,7 +1913,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle shader
)
{
- return Context.glIsShader(shader.Value);
+ return _context->glIsShader(shader.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1920,7 +1921,7 @@ namespace StgSharp.Graphics.OpenGL
glSync sync
)
{
- return Context.glIsSync(sync);
+ return _context->glIsSync(sync);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1928,7 +1929,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle texture
)
{
- return Context.glIsTexture(texture.Value);
+ return _context->glIsTexture(texture.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1936,7 +1937,7 @@ namespace StgSharp.Graphics.OpenGL
uint array
)
{
- return Context.glIsVertexArray(array);
+ return _context->glIsVertexArray(array);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1944,7 +1945,7 @@ namespace StgSharp.Graphics.OpenGL
float width
)
{
- Context.glLineWidth(width);
+ _context->glLineWidth(width);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1952,7 +1953,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glLinkProgram(program.Value);
+ _context->glLinkProgram(program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1960,7 +1961,7 @@ namespace StgSharp.Graphics.OpenGL
uint opcode
)
{
- Context.glLogicOp(opcode);
+ _context->glLogicOp(opcode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1969,7 +1970,7 @@ namespace StgSharp.Graphics.OpenGL
uint access
)
{
- Context.glMapBuffer(target, access);
+ _context->glMapBuffer(target, access);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1980,7 +1981,7 @@ namespace StgSharp.Graphics.OpenGL
uint access
)
{
- Context.glMapBufferRange(target, offset, length, access);
+ _context->glMapBufferRange(target, offset, length, access);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1994,7 +1995,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (int* firstPtr = first)
{
fixed (int* countPtr = count) {
- Context.glMultiDrawArrays(mode, firstPtr, countPtr, drawcount);
+ _context->glMultiDrawArrays(mode, firstPtr, countPtr, drawcount);
}
}
}
@@ -2011,7 +2012,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (int* countPtr = count)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glMultiDrawElements(mode, countPtr, (uint)type, indicesPtr, drawcount);
+ _context->glMultiDrawElements(mode, countPtr, (uint)type, indicesPtr, drawcount);
}
}
}
@@ -2031,7 +2032,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (IntPtr* indicesPtr = indices)
{
fixed (int* basevertexPtr = basevertex) {
- Context.glMultiDrawElementsBaseVertex(mode, countPtr, (uint)type,
+ _context->glMultiDrawElementsBaseVertex(mode, countPtr, (uint)type,
indicesPtr, drawcount, basevertexPtr);
}
}
@@ -2044,7 +2045,7 @@ namespace StgSharp.Graphics.OpenGL
float param
)
{
- Context.glPixelStoref(pname, param);
+ _context->glPixelStoref(pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2053,7 +2054,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glPixelStorei(pname, param);
+ _context->glPixelStorei(pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2062,7 +2063,7 @@ namespace StgSharp.Graphics.OpenGL
float param
)
{
- Context.glPointParameterf(pname, param);
+ _context->glPointParameterf(pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2072,7 +2073,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* @paramsPtr = @params) {
- Context.glPointParameterfv(pname, @paramsPtr);
+ _context->glPointParameterfv(pname, @paramsPtr);
}
}
@@ -2082,7 +2083,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glPointParameteri(pname, param);
+ _context->glPointParameteri(pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2092,7 +2093,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* @paramsPtr = @params) {
- Context.glPointParameteriv(pname, @paramsPtr);
+ _context->glPointParameteriv(pname, @paramsPtr);
}
}
@@ -2101,7 +2102,7 @@ namespace StgSharp.Graphics.OpenGL
float size
)
{
- Context.glPointSize(size);
+ _context->glPointSize(size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2110,7 +2111,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glPolygonMode(face, mode);
+ _context->glPolygonMode(face, mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2119,7 +2120,7 @@ namespace StgSharp.Graphics.OpenGL
float units
)
{
- Context.glPolygonOffset(factor, units);
+ _context->glPolygonOffset(factor, units);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2127,7 +2128,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glPrimitiveRestartIndex(index);
+ _context->glPrimitiveRestartIndex(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2135,7 +2136,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glProvokingVertex(mode);
+ _context->glProvokingVertex(mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2144,7 +2145,7 @@ namespace StgSharp.Graphics.OpenGL
uint target
)
{
- Context.glQueryCounter(id, target);
+ _context->glQueryCounter(id, target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2152,7 +2153,7 @@ namespace StgSharp.Graphics.OpenGL
uint src
)
{
- Context.glReadBuffer(src);
+ _context->glReadBuffer(src);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2166,7 +2167,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glReadPixels(x, y, width, height, format, (uint)type, pixels);
+ _context->glReadPixels(x, y, width, height, format, (uint)type, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2177,7 +2178,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glRenderbufferStorage(target, internalformat, width, height);
+ _context->glRenderbufferStorage(target, internalformat, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2189,7 +2190,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glRenderbufferStorageMultisample(target, samples, internalformat, width,
+ _context->glRenderbufferStorageMultisample(target, samples, internalformat, width,
height);
}
@@ -2199,7 +2200,7 @@ namespace StgSharp.Graphics.OpenGL
byte invert
)
{
- Context.glSampleCoverage(value, invert);
+ _context->glSampleCoverage(value, invert);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2208,7 +2209,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glSampleMaski(maskNumber, mask);
+ _context->glSampleMaski(maskNumber, mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2218,7 +2219,7 @@ namespace StgSharp.Graphics.OpenGL
float param
)
{
- Context.glSamplerParameterf(sampler.Value, pname, param);
+ _context->glSamplerParameterf(sampler.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2229,7 +2230,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* paramPtr = param) {
- Context.glSamplerParameterfv(sampler.Value, pname, paramPtr);
+ _context->glSamplerParameterfv(sampler.Value, pname, paramPtr);
}
}
@@ -2240,7 +2241,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glSamplerParameteri(sampler.Value, pname, param);
+ _context->glSamplerParameteri(sampler.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2251,7 +2252,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* paramPtr = param) {
- Context.glSamplerParameterIiv(sampler.Value, pname, paramPtr);
+ _context->glSamplerParameterIiv(sampler.Value, pname, paramPtr);
}
}
@@ -2263,7 +2264,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* paramPtr = param) {
- Context.glSamplerParameterIuiv(sampler.Value, pname, paramPtr);
+ _context->glSamplerParameterIuiv(sampler.Value, pname, paramPtr);
}
}
@@ -2275,7 +2276,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* paramPtr = param) {
- Context.glSamplerParameteriv(sampler.Value, pname, paramPtr);
+ _context->glSamplerParameteriv(sampler.Value, pname, paramPtr);
}
}
@@ -2287,7 +2288,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glScissor(x, y, width, height);
+ _context->glScissor(x, y, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2302,7 +2303,7 @@ namespace StgSharp.Graphics.OpenGL
{
byte* sPtr = stringPtr;
fixed (int* lengthPtr = length) {
- Context.glShaderSource(shader.Value, count, &sPtr, lengthPtr);
+ _context->glShaderSource(shader.Value, count, &sPtr, lengthPtr);
}
}
}
@@ -2314,7 +2315,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glStencilFunc(func, @ref, mask);
+ _context->glStencilFunc(func, @ref, mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2325,7 +2326,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glStencilFuncSeparate(face, func, @ref, mask);
+ _context->glStencilFuncSeparate(face, func, @ref, mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2333,7 +2334,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glStencilMask(mask);
+ _context->glStencilMask(mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2342,7 +2343,7 @@ namespace StgSharp.Graphics.OpenGL
uint mask
)
{
- Context.glStencilMaskSeparate(face, mask);
+ _context->glStencilMaskSeparate(face, mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2352,7 +2353,7 @@ namespace StgSharp.Graphics.OpenGL
uint zpass
)
{
- Context.glStencilOp(fail, zfail, zpass);
+ _context->glStencilOp(fail, zfail, zpass);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2363,7 +2364,7 @@ namespace StgSharp.Graphics.OpenGL
uint dppass
)
{
- Context.glStencilOpSeparate(face, sfail, dpfail, dppass);
+ _context->glStencilOpSeparate(face, sfail, dpfail, dppass);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2373,7 +2374,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glTexBuffer(target, internalformat, buffer.Value);
+ _context->glTexBuffer(target, internalformat, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2389,7 +2390,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexImage1D(target, level, internalformat, width, border, format,
+ _context->glTexImage1D(target, level, internalformat, width, border, format,
(uint)type, pixelsPtr);
}
}
@@ -2408,7 +2409,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexImage2D(target, level, internalformat, width, height, border, format,
+ _context->glTexImage2D(target, level, internalformat, width, height, border, format,
(uint)type, pixelsPtr);
}
}
@@ -2423,7 +2424,7 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTexImage2DMultisample(target, samples, internalformat, width, height,
+ _context->glTexImage2DMultisample(target, samples, internalformat, width, height,
fixedsamplelocations);
}
@@ -2442,7 +2443,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexImage3D(target, level, internalformat, width, height, depth, border,
+ _context->glTexImage3D(target, level, internalformat, width, height, depth, border,
format, (uint)type, pixelsPtr);
}
}
@@ -2458,7 +2459,7 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTexImage3DMultisample(target, samples, internalformat, width, height, depth,
+ _context->glTexImage3DMultisample(target, samples, internalformat, width, height, depth,
fixedsamplelocations);
}
@@ -2469,7 +2470,7 @@ namespace StgSharp.Graphics.OpenGL
float param
)
{
- Context.glTexParameterf(target, pname, param);
+ _context->glTexParameterf(target, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2480,7 +2481,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* @paramsPtr = @params) {
- Context.glTexParameterfv(target, pname, @paramsPtr);
+ _context->glTexParameterfv(target, pname, @paramsPtr);
}
}
@@ -2491,7 +2492,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glTexParameteri(target, pname, param);
+ _context->glTexParameteri(target, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2502,7 +2503,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* @paramsPtr = @params) {
- Context.glTexParameterIiv(target, pname, @paramsPtr);
+ _context->glTexParameterIiv(target, pname, @paramsPtr);
}
}
@@ -2514,7 +2515,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* @paramsPtr = @params) {
- Context.glTexParameterIuiv(target, pname, @paramsPtr);
+ _context->glTexParameterIuiv(target, pname, @paramsPtr);
}
}
@@ -2526,7 +2527,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* @paramsPtr = @params) {
- Context.glTexParameteriv(target, pname, @paramsPtr);
+ _context->glTexParameteriv(target, pname, @paramsPtr);
}
}
@@ -2542,7 +2543,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexSubImage1D(target, level, xoffset, width, format, (uint)type,
+ _context->glTexSubImage1D(target, level, xoffset, width, format, (uint)type,
pixelsPtr);
}
}
@@ -2561,7 +2562,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format,
+ _context->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format,
(uint)type, pixelsPtr);
}
}
@@ -2582,7 +2583,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
+ _context->glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
depth, format, (uint)type, pixelsPtr);
}
}
@@ -2596,7 +2597,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* varyingsPtr = varyings) {
- Context.glTransformFeedbackVaryings(program.Value, count, varyingsPtr, bufferMode);
+ _context->glTransformFeedbackVaryings(program.Value, count, varyingsPtr, bufferMode);
}
}
@@ -2606,7 +2607,7 @@ namespace StgSharp.Graphics.OpenGL
float v0
)
{
- Context.glUniform1f(location, v0);
+ _context->glUniform1f(location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2617,7 +2618,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniform1fv(location, count, valuePtr);
+ _context->glUniform1fv(location, count, valuePtr);
}
}
@@ -2627,7 +2628,7 @@ namespace StgSharp.Graphics.OpenGL
int v0
)
{
- Context.glUniform1i(location, v0);
+ _context->glUniform1i(location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2638,7 +2639,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glUniform1iv(location, count, valuePtr);
+ _context->glUniform1iv(location, count, valuePtr);
}
}
@@ -2648,7 +2649,7 @@ namespace StgSharp.Graphics.OpenGL
uint v0
)
{
- Context.glUniform1ui(location, v0);
+ _context->glUniform1ui(location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2659,7 +2660,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glUniform1uiv(location, count, valuePtr);
+ _context->glUniform1uiv(location, count, valuePtr);
}
}
@@ -2670,7 +2671,7 @@ namespace StgSharp.Graphics.OpenGL
float v1
)
{
- Context.glUniform2f(location, v0, v1);
+ _context->glUniform2f(location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2681,7 +2682,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniform2fv(location, count, valuePtr);
+ _context->glUniform2fv(location, count, valuePtr);
}
}
@@ -2692,7 +2693,7 @@ namespace StgSharp.Graphics.OpenGL
int v1
)
{
- Context.glUniform2i(location, v0, v1);
+ _context->glUniform2i(location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2703,7 +2704,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glUniform2iv(location, count, valuePtr);
+ _context->glUniform2iv(location, count, valuePtr);
}
}
@@ -2714,7 +2715,7 @@ namespace StgSharp.Graphics.OpenGL
uint v1
)
{
- Context.glUniform2ui(location, v0, v1);
+ _context->glUniform2ui(location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2725,7 +2726,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glUniform2uiv(location, count, valuePtr);
+ _context->glUniform2uiv(location, count, valuePtr);
}
}
@@ -2737,7 +2738,7 @@ namespace StgSharp.Graphics.OpenGL
float v2
)
{
- Context.glUniform3f(location, v0, v1, v2);
+ _context->glUniform3f(location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2748,7 +2749,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniform3fv(location, count, valuePtr);
+ _context->glUniform3fv(location, count, valuePtr);
}
}
@@ -2760,7 +2761,7 @@ namespace StgSharp.Graphics.OpenGL
int v2
)
{
- Context.glUniform3i(location, v0, v1, v2);
+ _context->glUniform3i(location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2771,7 +2772,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glUniform3iv(location, count, valuePtr);
+ _context->glUniform3iv(location, count, valuePtr);
}
}
@@ -2783,7 +2784,7 @@ namespace StgSharp.Graphics.OpenGL
uint v2
)
{
- Context.glUniform3ui(location, v0, v1, v2);
+ _context->glUniform3ui(location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2794,7 +2795,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glUniform3uiv(location, count, valuePtr);
+ _context->glUniform3uiv(location, count, valuePtr);
}
}
@@ -2807,7 +2808,7 @@ namespace StgSharp.Graphics.OpenGL
float v3
)
{
- Context.glUniform4f(location, v0, v1, v2, v3);
+ _context->glUniform4f(location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2818,7 +2819,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniform4fv(location, count, valuePtr);
+ _context->glUniform4fv(location, count, valuePtr);
}
}
@@ -2831,7 +2832,7 @@ namespace StgSharp.Graphics.OpenGL
int v3
)
{
- Context.glUniform4i(location, v0, v1, v2, v3);
+ _context->glUniform4i(location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2842,7 +2843,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glUniform4iv(location, count, valuePtr);
+ _context->glUniform4iv(location, count, valuePtr);
}
}
@@ -2855,7 +2856,7 @@ namespace StgSharp.Graphics.OpenGL
uint v3
)
{
- Context.glUniform4ui(location, v0, v1, v2, v3);
+ _context->glUniform4ui(location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2866,7 +2867,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glUniform4uiv(location, count, valuePtr);
+ _context->glUniform4uiv(location, count, valuePtr);
}
}
@@ -2877,7 +2878,7 @@ namespace StgSharp.Graphics.OpenGL
uint uniformBlockBinding
)
{
- Context.glUniformBlockBinding(program.Value, uniformBlockIndex, uniformBlockBinding);
+ _context->glUniformBlockBinding(program.Value, uniformBlockIndex, uniformBlockBinding);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -2889,7 +2890,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix2fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2fv(location, count, transpose, valuePtr);
}
}
@@ -2902,7 +2903,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix2x3fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2x3fv(location, count, transpose, valuePtr);
}
}
@@ -2915,7 +2916,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix2x4fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2x4fv(location, count, transpose, valuePtr);
}
}
@@ -2928,7 +2929,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix3fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3fv(location, count, transpose, valuePtr);
}
}
@@ -2941,7 +2942,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix3x2fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3x2fv(location, count, transpose, valuePtr);
}
}
@@ -2954,7 +2955,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix3x4fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3x4fv(location, count, transpose, valuePtr);
}
}
@@ -2967,7 +2968,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix4fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4fv(location, count, transpose, valuePtr);
}
}
@@ -2980,7 +2981,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix4x2fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4x2fv(location, count, transpose, valuePtr);
}
}
@@ -2993,7 +2994,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glUniformMatrix4x3fv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4x3fv(location, count, transpose, valuePtr);
}
}
@@ -3002,7 +3003,7 @@ namespace StgSharp.Graphics.OpenGL
uint target
)
{
- return Context.glUnmapBuffer(target);
+ return _context->glUnmapBuffer(target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3010,7 +3011,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glUseProgram(program.Value);
+ _context->glUseProgram(program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3018,7 +3019,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glValidateProgram(program.Value);
+ _context->glValidateProgram(program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3027,7 +3028,7 @@ namespace StgSharp.Graphics.OpenGL
double x
)
{
- Context.glVertexAttrib1d(index, x);
+ _context->glVertexAttrib1d(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3037,7 +3038,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttrib1dv(index, vPtr);
+ _context->glVertexAttrib1dv(index, vPtr);
}
}
@@ -3047,7 +3048,7 @@ namespace StgSharp.Graphics.OpenGL
float x
)
{
- Context.glVertexAttrib1f(index, x);
+ _context->glVertexAttrib1f(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3057,7 +3058,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glVertexAttrib1fv(index, vPtr);
+ _context->glVertexAttrib1fv(index, vPtr);
}
}
@@ -3067,7 +3068,7 @@ namespace StgSharp.Graphics.OpenGL
short x
)
{
- Context.glVertexAttrib1s(index, x);
+ _context->glVertexAttrib1s(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3077,7 +3078,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttrib1sv(index, vPtr);
+ _context->glVertexAttrib1sv(index, vPtr);
}
}
@@ -3088,7 +3089,7 @@ namespace StgSharp.Graphics.OpenGL
double y
)
{
- Context.glVertexAttrib2d(index, x, y);
+ _context->glVertexAttrib2d(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3098,7 +3099,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttrib2dv(index, vPtr);
+ _context->glVertexAttrib2dv(index, vPtr);
}
}
@@ -3109,7 +3110,7 @@ namespace StgSharp.Graphics.OpenGL
float y
)
{
- Context.glVertexAttrib2f(index, x, y);
+ _context->glVertexAttrib2f(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3119,7 +3120,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glVertexAttrib2fv(index, vPtr);
+ _context->glVertexAttrib2fv(index, vPtr);
}
}
@@ -3130,7 +3131,7 @@ namespace StgSharp.Graphics.OpenGL
short y
)
{
- Context.glVertexAttrib2s(index, x, y);
+ _context->glVertexAttrib2s(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3140,7 +3141,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttrib2sv(index, vPtr);
+ _context->glVertexAttrib2sv(index, vPtr);
}
}
@@ -3152,7 +3153,7 @@ namespace StgSharp.Graphics.OpenGL
double z
)
{
- Context.glVertexAttrib3d(index, x, y, z);
+ _context->glVertexAttrib3d(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3162,7 +3163,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttrib3dv(index, vPtr);
+ _context->glVertexAttrib3dv(index, vPtr);
}
}
@@ -3174,7 +3175,7 @@ namespace StgSharp.Graphics.OpenGL
float z
)
{
- Context.glVertexAttrib3f(index, x, y, z);
+ _context->glVertexAttrib3f(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3184,7 +3185,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glVertexAttrib3fv(index, vPtr);
+ _context->glVertexAttrib3fv(index, vPtr);
}
}
@@ -3196,7 +3197,7 @@ namespace StgSharp.Graphics.OpenGL
short z
)
{
- Context.glVertexAttrib3s(index, x, y, z);
+ _context->glVertexAttrib3s(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3206,7 +3207,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttrib3sv(index, vPtr);
+ _context->glVertexAttrib3sv(index, vPtr);
}
}
@@ -3217,7 +3218,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (sbyte* vPtr = v) {
- Context.glVertexAttrib4bv(index, vPtr);
+ _context->glVertexAttrib4bv(index, vPtr);
}
}
@@ -3230,7 +3231,7 @@ namespace StgSharp.Graphics.OpenGL
double w
)
{
- Context.glVertexAttrib4d(index, x, y, z, w);
+ _context->glVertexAttrib4d(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3240,7 +3241,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttrib4dv(index, vPtr);
+ _context->glVertexAttrib4dv(index, vPtr);
}
}
@@ -3253,7 +3254,7 @@ namespace StgSharp.Graphics.OpenGL
float w
)
{
- Context.glVertexAttrib4f(index, x, y, z, w);
+ _context->glVertexAttrib4f(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3263,7 +3264,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glVertexAttrib4fv(index, vPtr);
+ _context->glVertexAttrib4fv(index, vPtr);
}
}
@@ -3274,7 +3275,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttrib4iv(index, vPtr);
+ _context->glVertexAttrib4iv(index, vPtr);
}
}
@@ -3285,7 +3286,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (sbyte* vPtr = v) {
- Context.glVertexAttrib4Nbv(index, vPtr);
+ _context->glVertexAttrib4Nbv(index, vPtr);
}
}
@@ -3296,7 +3297,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttrib4Niv(index, vPtr);
+ _context->glVertexAttrib4Niv(index, vPtr);
}
}
@@ -3307,7 +3308,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttrib4Nsv(index, vPtr);
+ _context->glVertexAttrib4Nsv(index, vPtr);
}
}
@@ -3320,7 +3321,7 @@ namespace StgSharp.Graphics.OpenGL
byte w
)
{
- Context.glVertexAttrib4Nub(index, x, y, z, w);
+ _context->glVertexAttrib4Nub(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3330,7 +3331,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* vPtr = v) {
- Context.glVertexAttrib4Nubv(index, vPtr);
+ _context->glVertexAttrib4Nubv(index, vPtr);
}
}
@@ -3341,7 +3342,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttrib4Nuiv(index, vPtr);
+ _context->glVertexAttrib4Nuiv(index, vPtr);
}
}
@@ -3352,7 +3353,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (ushort* vPtr = v) {
- Context.glVertexAttrib4Nusv(index, vPtr);
+ _context->glVertexAttrib4Nusv(index, vPtr);
}
}
@@ -3365,7 +3366,7 @@ namespace StgSharp.Graphics.OpenGL
short w
)
{
- Context.glVertexAttrib4s(index, x, y, z, w);
+ _context->glVertexAttrib4s(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3375,7 +3376,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttrib4sv(index, vPtr);
+ _context->glVertexAttrib4sv(index, vPtr);
}
}
@@ -3386,7 +3387,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* vPtr = v) {
- Context.glVertexAttrib4ubv(index, vPtr);
+ _context->glVertexAttrib4ubv(index, vPtr);
}
}
@@ -3397,7 +3398,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttrib4uiv(index, vPtr);
+ _context->glVertexAttrib4uiv(index, vPtr);
}
}
@@ -3408,7 +3409,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (ushort* vPtr = v) {
- Context.glVertexAttrib4usv(index, vPtr);
+ _context->glVertexAttrib4usv(index, vPtr);
}
}
@@ -3418,7 +3419,7 @@ namespace StgSharp.Graphics.OpenGL
uint divisor
)
{
- Context.glVertexAttribDivisor(index, divisor);
+ _context->glVertexAttribDivisor(index, divisor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3427,7 +3428,7 @@ namespace StgSharp.Graphics.OpenGL
int x
)
{
- Context.glVertexAttribI1i(index, x);
+ _context->glVertexAttribI1i(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3437,7 +3438,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttribI1iv(index, vPtr);
+ _context->glVertexAttribI1iv(index, vPtr);
}
}
@@ -3447,7 +3448,7 @@ namespace StgSharp.Graphics.OpenGL
uint x
)
{
- Context.glVertexAttribI1ui(index, x);
+ _context->glVertexAttribI1ui(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3457,7 +3458,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttribI1uiv(index, vPtr);
+ _context->glVertexAttribI1uiv(index, vPtr);
}
}
@@ -3468,7 +3469,7 @@ namespace StgSharp.Graphics.OpenGL
int y
)
{
- Context.glVertexAttribI2i(index, x, y);
+ _context->glVertexAttribI2i(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3478,7 +3479,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttribI2iv(index, vPtr);
+ _context->glVertexAttribI2iv(index, vPtr);
}
}
@@ -3489,7 +3490,7 @@ namespace StgSharp.Graphics.OpenGL
uint y
)
{
- Context.glVertexAttribI2ui(index, x, y);
+ _context->glVertexAttribI2ui(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3499,7 +3500,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttribI2uiv(index, vPtr);
+ _context->glVertexAttribI2uiv(index, vPtr);
}
}
@@ -3511,7 +3512,7 @@ namespace StgSharp.Graphics.OpenGL
int z
)
{
- Context.glVertexAttribI3i(index, x, y, z);
+ _context->glVertexAttribI3i(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3521,7 +3522,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttribI3iv(index, vPtr);
+ _context->glVertexAttribI3iv(index, vPtr);
}
}
@@ -3533,7 +3534,7 @@ namespace StgSharp.Graphics.OpenGL
uint z
)
{
- Context.glVertexAttribI3ui(index, x, y, z);
+ _context->glVertexAttribI3ui(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3543,7 +3544,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttribI3uiv(index, vPtr);
+ _context->glVertexAttribI3uiv(index, vPtr);
}
}
@@ -3554,7 +3555,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (sbyte* vPtr = v) {
- Context.glVertexAttribI4bv(index, vPtr);
+ _context->glVertexAttribI4bv(index, vPtr);
}
}
@@ -3567,7 +3568,7 @@ namespace StgSharp.Graphics.OpenGL
int w
)
{
- Context.glVertexAttribI4i(index, x, y, z, w);
+ _context->glVertexAttribI4i(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3577,7 +3578,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glVertexAttribI4iv(index, vPtr);
+ _context->glVertexAttribI4iv(index, vPtr);
}
}
@@ -3588,7 +3589,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (short* vPtr = v) {
- Context.glVertexAttribI4sv(index, vPtr);
+ _context->glVertexAttribI4sv(index, vPtr);
}
}
@@ -3599,7 +3600,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* vPtr = v) {
- Context.glVertexAttribI4ubv(index, vPtr);
+ _context->glVertexAttribI4ubv(index, vPtr);
}
}
@@ -3612,7 +3613,7 @@ namespace StgSharp.Graphics.OpenGL
uint w
)
{
- Context.glVertexAttribI4ui(index, x, y, z, w);
+ _context->glVertexAttribI4ui(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3622,7 +3623,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* vPtr = v) {
- Context.glVertexAttribI4uiv(index, vPtr);
+ _context->glVertexAttribI4uiv(index, vPtr);
}
}
@@ -3633,7 +3634,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (ushort* vPtr = v) {
- Context.glVertexAttribI4usv(index, vPtr);
+ _context->glVertexAttribI4usv(index, vPtr);
}
}
@@ -3647,7 +3648,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pointerPtr = pointer) {
- Context.glVertexAttribIPointer(index, size, (uint)type, stride, pointerPtr);
+ _context->glVertexAttribIPointer(index, size, (uint)type, stride, pointerPtr);
}
}
@@ -3659,7 +3660,7 @@ namespace StgSharp.Graphics.OpenGL
uint value
)
{
- Context.glVertexAttribP1ui(index, (uint)type, normalized, value);
+ _context->glVertexAttribP1ui(index, (uint)type, normalized, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3671,7 +3672,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glVertexAttribP1uiv(index, (uint)type, normalized, valuePtr);
+ _context->glVertexAttribP1uiv(index, (uint)type, normalized, valuePtr);
}
}
@@ -3683,7 +3684,7 @@ namespace StgSharp.Graphics.OpenGL
uint value
)
{
- Context.glVertexAttribP2ui(index, (uint)type, normalized, value);
+ _context->glVertexAttribP2ui(index, (uint)type, normalized, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3695,7 +3696,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glVertexAttribP2uiv(index, (uint)type, normalized, valuePtr);
+ _context->glVertexAttribP2uiv(index, (uint)type, normalized, valuePtr);
}
}
@@ -3707,7 +3708,7 @@ namespace StgSharp.Graphics.OpenGL
uint value
)
{
- Context.glVertexAttribP3ui(index, (uint)type, normalized, value);
+ _context->glVertexAttribP3ui(index, (uint)type, normalized, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3719,7 +3720,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glVertexAttribP3uiv(index, (uint)type, normalized, valuePtr);
+ _context->glVertexAttribP3uiv(index, (uint)type, normalized, valuePtr);
}
}
@@ -3731,7 +3732,7 @@ namespace StgSharp.Graphics.OpenGL
uint value
)
{
- Context.glVertexAttribP4ui(index, (uint)type, normalized, value);
+ _context->glVertexAttribP4ui(index, (uint)type, normalized, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3743,7 +3744,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glVertexAttribP4uiv(index, (uint)type, normalized, valuePtr);
+ _context->glVertexAttribP4uiv(index, (uint)type, normalized, valuePtr);
}
}
@@ -3758,7 +3759,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pointerPtr = pointer) {
- Context.glVertexAttribPointer(index, size, (uint)type, normalized, stride,
+ _context->glVertexAttribPointer(index, size, (uint)type, normalized, stride,
pointerPtr);
}
}
@@ -3771,7 +3772,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glViewport(x, y, width, height);
+ _context->glViewport(x, y, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -3781,7 +3782,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr timeout
)
{
- Context.glWaitSync(sync, flags, timeout);
+ _context->glWaitSync(sync, flags, timeout);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_0.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_0.cs
index 85a48a74..236ea9dd 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_0.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_0.cs
@@ -42,7 +42,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- Context.glBeginQueryIndexed(target, index, id);
+ _context->glBeginQueryIndexed(target, index, id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -51,7 +51,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- Context.glBindTransformFeedback(target, id);
+ _context->glBindTransformFeedback(target, id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -60,7 +60,7 @@ namespace StgSharp.Graphics.OpenGL
uint mode
)
{
- Context.glBlendEquationi(buf, mode);
+ _context->glBlendEquationi(buf, mode);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -70,7 +70,7 @@ namespace StgSharp.Graphics.OpenGL
uint modeAlpha
)
{
- Context.glBlendEquationSeparatei(buf, modeRGB, modeAlpha);
+ _context->glBlendEquationSeparatei(buf, modeRGB, modeAlpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -80,7 +80,7 @@ namespace StgSharp.Graphics.OpenGL
uint dst
)
{
- Context.glBlendFunci(buf, src, dst);
+ _context->glBlendFunci(buf, src, dst);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -92,7 +92,7 @@ namespace StgSharp.Graphics.OpenGL
uint dstAlpha
)
{
- Context.glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ _context->glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -102,7 +102,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* idsPtr = ids) {
- Context.glDeleteTransformFeedbacks(n, idsPtr);
+ _context->glDeleteTransformFeedbacks(n, idsPtr);
}
}
@@ -113,7 +113,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glDrawArraysIndirect(mode, indirectPtr);
+ _context->glDrawArraysIndirect(mode, indirectPtr);
}
}
@@ -125,7 +125,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glDrawElementsIndirect(mode, (uint)type, indirectPtr);
+ _context->glDrawElementsIndirect(mode, (uint)type, indirectPtr);
}
}
@@ -135,7 +135,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- Context.glDrawTransformFeedback(mode, id);
+ _context->glDrawTransformFeedback(mode, id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -145,7 +145,7 @@ namespace StgSharp.Graphics.OpenGL
uint stream
)
{
- Context.glDrawTransformFeedbackStream(mode, id, stream);
+ _context->glDrawTransformFeedbackStream(mode, id, stream);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -154,7 +154,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glEndQueryIndexed(target, index);
+ _context->glEndQueryIndexed(target, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -163,7 +163,7 @@ namespace StgSharp.Graphics.OpenGL
uint* ids
)
{
- Context.glGenTransformFeedbacks(n, ids);
+ _context->glGenTransformFeedbacks(n, ids);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -176,8 +176,8 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetActiveSubroutineName(program.Value, (uint)shaderType, index, bufSize,
- length, name);
+ _context->glGetActiveSubroutineName(program.Value, (uint)shaderType, index, bufSize,
+ length, name);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -189,8 +189,8 @@ namespace StgSharp.Graphics.OpenGL
int* values
)
{
- Context.glGetActiveSubroutineUniformiv(program.Value, (uint)shaderType, index, pName,
- values);
+ _context->glGetActiveSubroutineUniformiv(program.Value, (uint)shaderType, index, pName,
+ values);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -203,8 +203,8 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetActiveSubroutineUniformName(program.Value, (uint)shaderType, index,
- bufSize, length, name);
+ _context->glGetActiveSubroutineUniformName(program.Value, (uint)shaderType, index,
+ bufSize, length, name);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -215,7 +215,7 @@ namespace StgSharp.Graphics.OpenGL
int* values
)
{
- Context.glGetProgramStageiv(program.Value, (uint)shaderType, pName, values);
+ _context->glGetProgramStageiv(program.Value, (uint)shaderType, pName, values);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -226,7 +226,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetQueryIndexediv(target, index, pName, @params);
+ _context->glGetQueryIndexediv(target, index, pName, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -237,7 +237,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetSubroutineIndex(program.Value, (uint)shaderType, namePtr);
+ return _context->glGetSubroutineIndex(program.Value, (uint)shaderType, namePtr);
}
}
@@ -249,7 +249,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetSubroutineUniformLocation(program.Value, (uint)shaderType, namePtr);
+ return _context->glGetSubroutineUniformLocation(program.Value, (uint)shaderType, namePtr);
}
}
@@ -260,7 +260,7 @@ namespace StgSharp.Graphics.OpenGL
double* @params
)
{
- Context.glGetUniformdv(program.Value, location, @params);
+ _context->glGetUniformdv(program.Value, location, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -270,7 +270,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetUniformSubroutineuiv((uint)shaderType, location, @params);
+ _context->glGetUniformSubroutineuiv((uint)shaderType, location, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -278,7 +278,7 @@ namespace StgSharp.Graphics.OpenGL
uint id
)
{
- return Context.glIsTransformFeedback(id);
+ return _context->glIsTransformFeedback(id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -286,7 +286,7 @@ namespace StgSharp.Graphics.OpenGL
float value
)
{
- Context.glMinSampleShading(value);
+ _context->glMinSampleShading(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -296,7 +296,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuesPtr = values) {
- Context.glPatchParameterfv(pName, valuesPtr);
+ _context->glPatchParameterfv(pName, valuesPtr);
}
}
@@ -306,19 +306,19 @@ namespace StgSharp.Graphics.OpenGL
int value
)
{
- Context.glPatchParameteri(pName, value);
+ _context->glPatchParameteri(pName, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PauseTransformFeedback()
{
- Context.glPauseTransformFeedback();
+ _context->glPauseTransformFeedback();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ResumeTransformFeedback()
{
- Context.glResumeTransformFeedback();
+ _context->glResumeTransformFeedback();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -327,7 +327,7 @@ namespace StgSharp.Graphics.OpenGL
double x
)
{
- Context.glUniform1d(location, x);
+ _context->glUniform1d(location, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -338,7 +338,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniform1dv(location, count, valuePtr);
+ _context->glUniform1dv(location, count, valuePtr);
}
}
@@ -349,7 +349,7 @@ namespace StgSharp.Graphics.OpenGL
double y
)
{
- Context.glUniform2d(location, x, y);
+ _context->glUniform2d(location, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -360,7 +360,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniform2dv(location, count, valuePtr);
+ _context->glUniform2dv(location, count, valuePtr);
}
}
@@ -372,7 +372,7 @@ namespace StgSharp.Graphics.OpenGL
double z
)
{
- Context.glUniform3d(location, x, y, z);
+ _context->glUniform3d(location, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -383,7 +383,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniform3dv(location, count, valuePtr);
+ _context->glUniform3dv(location, count, valuePtr);
}
}
@@ -396,7 +396,7 @@ namespace StgSharp.Graphics.OpenGL
double w
)
{
- Context.glUniform4d(location, x, y, z, w);
+ _context->glUniform4d(location, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -407,7 +407,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniform4dv(location, count, valuePtr);
+ _context->glUniform4dv(location, count, valuePtr);
}
}
@@ -420,7 +420,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix2dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2dv(location, count, transpose, valuePtr);
}
}
@@ -433,7 +433,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix2x3dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2x3dv(location, count, transpose, valuePtr);
}
}
@@ -446,7 +446,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix2x4dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix2x4dv(location, count, transpose, valuePtr);
}
}
@@ -459,7 +459,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix3dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3dv(location, count, transpose, valuePtr);
}
}
@@ -472,7 +472,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix3x2dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3x2dv(location, count, transpose, valuePtr);
}
}
@@ -485,7 +485,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix3x4dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix3x4dv(location, count, transpose, valuePtr);
}
}
@@ -498,7 +498,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix4dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4dv(location, count, transpose, valuePtr);
}
}
@@ -511,7 +511,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix4x2dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4x2dv(location, count, transpose, valuePtr);
}
}
@@ -524,7 +524,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glUniformMatrix4x3dv(location, count, transpose, valuePtr);
+ _context->glUniformMatrix4x3dv(location, count, transpose, valuePtr);
}
}
@@ -536,7 +536,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* indicesPtr = indices) {
- Context.glUniformSubroutinesuiv((uint)shaderType, count, indicesPtr);
+ _context->glUniformSubroutinesuiv((uint)shaderType, count, indicesPtr);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_1.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_1.cs
index cf45cea4..82810d51 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_1.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_1.cs
@@ -41,7 +41,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glActiveShaderProgram(pipeline, program.Value);
+ _context->glActiveShaderProgram(pipeline, program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -49,7 +49,7 @@ namespace StgSharp.Graphics.OpenGL
uint pipeline
)
{
- Context.glBindProgramPipeline(pipeline);
+ _context->glBindProgramPipeline(pipeline);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -57,7 +57,7 @@ namespace StgSharp.Graphics.OpenGL
float d
)
{
- Context.glClearDepthf(d);
+ _context->glClearDepthf(d);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -68,7 +68,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* stringsPtr = strings) {
- return Context.glCreateShaderProgramv((uint)type, count, stringsPtr);
+ return _context->glCreateShaderProgramv((uint)type, count, stringsPtr);
}
}
@@ -79,7 +79,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* pipelinesPtr = pipelines) {
- Context.glDeleteProgramPipelines(n, pipelinesPtr);
+ _context->glDeleteProgramPipelines(n, pipelinesPtr);
}
}
@@ -91,7 +91,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glDepthRangeArrayv(first, count, vPtr);
+ _context->glDepthRangeArrayv(first, count, vPtr);
}
}
@@ -101,7 +101,7 @@ namespace StgSharp.Graphics.OpenGL
float f
)
{
- Context.glDepthRangef(n, f);
+ _context->glDepthRangef(n, f);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -111,7 +111,7 @@ namespace StgSharp.Graphics.OpenGL
double f
)
{
- Context.glDepthRangeIndexed(index, n, f);
+ _context->glDepthRangeIndexed(index, n, f);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -120,7 +120,7 @@ namespace StgSharp.Graphics.OpenGL
uint* pipelines
)
{
- Context.glGenProgramPipelines(n, pipelines);
+ _context->glGenProgramPipelines(n, pipelines);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -130,7 +130,7 @@ namespace StgSharp.Graphics.OpenGL
double* data
)
{
- Context.glGetDoublei_v(target, index, data);
+ _context->glGetDoublei_v(target, index, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -140,7 +140,7 @@ namespace StgSharp.Graphics.OpenGL
float* data
)
{
- Context.glGetFloati_v(target, index, data);
+ _context->glGetFloati_v(target, index, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -152,7 +152,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* binary
)
{
- Context.glGetProgramBinary(program.Value, bufSize, length, binaryFormat, binary);
+ _context->glGetProgramBinary(program.Value, bufSize, length, binaryFormat, binary);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -163,7 +163,7 @@ namespace StgSharp.Graphics.OpenGL
byte* infoLog
)
{
- Context.glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
+ _context->glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -173,7 +173,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetProgramPipelineiv(pipeline, pname, @params);
+ _context->glGetProgramPipelineiv(pipeline, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -184,7 +184,7 @@ namespace StgSharp.Graphics.OpenGL
int* precision
)
{
- Context.glGetShaderPrecisionFormat((uint)shaderType, precisiontype, range, precision);
+ _context->glGetShaderPrecisionFormat((uint)shaderType, precisiontype, range, precision);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -194,7 +194,7 @@ namespace StgSharp.Graphics.OpenGL
double* @params
)
{
- Context.glGetVertexAttribLdv(index, pname, @params);
+ _context->glGetVertexAttribLdv(index, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -202,7 +202,7 @@ namespace StgSharp.Graphics.OpenGL
uint pipeline
)
{
- return Context.glIsProgramPipeline(pipeline);
+ return _context->glIsProgramPipeline(pipeline);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -214,7 +214,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* binaryPtr = binary) {
- Context.glProgramBinary(program.Value, binaryFormat, binaryPtr, length);
+ _context->glProgramBinary(program.Value, binaryFormat, binaryPtr, length);
}
}
@@ -225,7 +225,7 @@ namespace StgSharp.Graphics.OpenGL
int value
)
{
- Context.glProgramParameteri(program.Value, pname, value);
+ _context->glProgramParameteri(program.Value, pname, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -235,7 +235,7 @@ namespace StgSharp.Graphics.OpenGL
double v0
)
{
- Context.glProgramUniform1d(program.Value, location, v0);
+ _context->glProgramUniform1d(program.Value, location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -247,7 +247,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniform1dv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform1dv(program.Value, location, count, valuePtr);
}
}
@@ -258,7 +258,7 @@ namespace StgSharp.Graphics.OpenGL
float v0
)
{
- Context.glProgramUniform1f(program.Value, location, v0);
+ _context->glProgramUniform1f(program.Value, location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -270,7 +270,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniform1fv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform1fv(program.Value, location, count, valuePtr);
}
}
@@ -281,7 +281,7 @@ namespace StgSharp.Graphics.OpenGL
int v0
)
{
- Context.glProgramUniform1i(program.Value, location, v0);
+ _context->glProgramUniform1i(program.Value, location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -293,7 +293,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glProgramUniform1iv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform1iv(program.Value, location, count, valuePtr);
}
}
@@ -304,7 +304,7 @@ namespace StgSharp.Graphics.OpenGL
uint v0
)
{
- Context.glProgramUniform1ui(program.Value, location, v0);
+ _context->glProgramUniform1ui(program.Value, location, v0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -316,7 +316,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glProgramUniform1uiv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform1uiv(program.Value, location, count, valuePtr);
}
}
@@ -328,7 +328,7 @@ namespace StgSharp.Graphics.OpenGL
double v1
)
{
- Context.glProgramUniform2d(program.Value, location, v0, v1);
+ _context->glProgramUniform2d(program.Value, location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -340,7 +340,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniform2dv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform2dv(program.Value, location, count, valuePtr);
}
}
@@ -352,7 +352,7 @@ namespace StgSharp.Graphics.OpenGL
float v1
)
{
- Context.glProgramUniform2f(program.Value, location, v0, v1);
+ _context->glProgramUniform2f(program.Value, location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -364,7 +364,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniform2fv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform2fv(program.Value, location, count, valuePtr);
}
}
@@ -376,7 +376,7 @@ namespace StgSharp.Graphics.OpenGL
int v1
)
{
- Context.glProgramUniform2i(program.Value, location, v0, v1);
+ _context->glProgramUniform2i(program.Value, location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -388,7 +388,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glProgramUniform2iv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform2iv(program.Value, location, count, valuePtr);
}
}
@@ -400,7 +400,7 @@ namespace StgSharp.Graphics.OpenGL
uint v1
)
{
- Context.glProgramUniform2ui(program.Value, location, v0, v1);
+ _context->glProgramUniform2ui(program.Value, location, v0, v1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -412,7 +412,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glProgramUniform2uiv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform2uiv(program.Value, location, count, valuePtr);
}
}
@@ -425,7 +425,7 @@ namespace StgSharp.Graphics.OpenGL
double v2
)
{
- Context.glProgramUniform3d(program.Value, location, v0, v1, v2);
+ _context->glProgramUniform3d(program.Value, location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -437,7 +437,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniform3dv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform3dv(program.Value, location, count, valuePtr);
}
}
@@ -450,7 +450,7 @@ namespace StgSharp.Graphics.OpenGL
float v2
)
{
- Context.glProgramUniform3f(program.Value, location, v0, v1, v2);
+ _context->glProgramUniform3f(program.Value, location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -462,7 +462,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniform3fv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform3fv(program.Value, location, count, valuePtr);
}
}
@@ -475,7 +475,7 @@ namespace StgSharp.Graphics.OpenGL
int v2
)
{
- Context.glProgramUniform3i(program.Value, location, v0, v1, v2);
+ _context->glProgramUniform3i(program.Value, location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -487,7 +487,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glProgramUniform3iv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform3iv(program.Value, location, count, valuePtr);
}
}
@@ -500,7 +500,7 @@ namespace StgSharp.Graphics.OpenGL
uint v2
)
{
- Context.glProgramUniform3ui(program.Value, location, v0, v1, v2);
+ _context->glProgramUniform3ui(program.Value, location, v0, v1, v2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -512,7 +512,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glProgramUniform3uiv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform3uiv(program.Value, location, count, valuePtr);
}
}
@@ -526,7 +526,7 @@ namespace StgSharp.Graphics.OpenGL
double v3
)
{
- Context.glProgramUniform4d(program.Value, location, v0, v1, v2, v3);
+ _context->glProgramUniform4d(program.Value, location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -538,7 +538,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniform4dv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform4dv(program.Value, location, count, valuePtr);
}
}
@@ -552,7 +552,7 @@ namespace StgSharp.Graphics.OpenGL
float v3
)
{
- Context.glProgramUniform4f(program.Value, location, v0, v1, v2, v3);
+ _context->glProgramUniform4f(program.Value, location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -564,7 +564,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniform4fv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform4fv(program.Value, location, count, valuePtr);
}
}
@@ -578,7 +578,7 @@ namespace StgSharp.Graphics.OpenGL
int v3
)
{
- Context.glProgramUniform4i(program.Value, location, v0, v1, v2, v3);
+ _context->glProgramUniform4i(program.Value, location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -590,7 +590,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glProgramUniform4iv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform4iv(program.Value, location, count, valuePtr);
}
}
@@ -604,7 +604,7 @@ namespace StgSharp.Graphics.OpenGL
uint v3
)
{
- Context.glProgramUniform4ui(program.Value, location, v0, v1, v2, v3);
+ _context->glProgramUniform4ui(program.Value, location, v0, v1, v2, v3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -616,7 +616,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glProgramUniform4uiv(program.Value, location, count, valuePtr);
+ _context->glProgramUniform4uiv(program.Value, location, count, valuePtr);
}
}
@@ -630,8 +630,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix2dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -645,8 +645,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix2fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -660,8 +660,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix2x3dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2x3dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -675,8 +675,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix2x3fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2x3fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -690,8 +690,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix2x4dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2x4dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -705,8 +705,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix2x4fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix2x4fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -720,8 +720,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix3dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -735,8 +735,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix3fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -750,8 +750,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix3x2dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3x2dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -765,8 +765,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix3x2fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3x2fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -780,8 +780,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix3x4dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3x4dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -795,8 +795,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix3x4fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix3x4fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -810,8 +810,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix4dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -825,8 +825,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix4fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -840,8 +840,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix4x2dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4x2dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -855,8 +855,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix4x2fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4x2fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -870,8 +870,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* valuePtr = value) {
- Context.glProgramUniformMatrix4x3dv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4x3dv(program.Value, location, count, transpose,
+ valuePtr);
}
}
@@ -885,15 +885,15 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glProgramUniformMatrix4x3fv(program.Value, location, count, transpose,
- valuePtr);
+ _context->glProgramUniformMatrix4x3fv(program.Value, location, count, transpose,
+ valuePtr);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ReleaseShaderCompiler()
{
- Context.glReleaseShaderCompiler();
+ _context->glReleaseShaderCompiler();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -904,7 +904,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glScissorArrayv(first, count, vPtr);
+ _context->glScissorArrayv(first, count, vPtr);
}
}
@@ -917,7 +917,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glScissorIndexed(index, left, bottom, width, height);
+ _context->glScissorIndexed(index, left, bottom, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -927,7 +927,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* vPtr = v) {
- Context.glScissorIndexedv(index, vPtr);
+ _context->glScissorIndexedv(index, vPtr);
}
}
@@ -943,7 +943,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (uint* shadersPtr = shaders)
{
fixed (IntPtr* binaryPtr = binary) {
- Context.glShaderBinary(count, shadersPtr, binaryFormat, binaryPtr, length);
+ _context->glShaderBinary(count, shadersPtr, binaryFormat, binaryPtr, length);
}
}
}
@@ -955,7 +955,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle program
)
{
- Context.glUseProgramStages(pipeline, stages, program.Value);
+ _context->glUseProgramStages(pipeline, stages, program.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -963,7 +963,7 @@ namespace StgSharp.Graphics.OpenGL
uint pipeline
)
{
- Context.glValidateProgramPipeline(pipeline);
+ _context->glValidateProgramPipeline(pipeline);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -972,7 +972,7 @@ namespace StgSharp.Graphics.OpenGL
double x
)
{
- Context.glVertexAttribL1d(index, x);
+ _context->glVertexAttribL1d(index, x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -982,7 +982,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttribL1dv(index, vPtr);
+ _context->glVertexAttribL1dv(index, vPtr);
}
}
@@ -993,7 +993,7 @@ namespace StgSharp.Graphics.OpenGL
double y
)
{
- Context.glVertexAttribL2d(index, x, y);
+ _context->glVertexAttribL2d(index, x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1003,7 +1003,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttribL2dv(index, vPtr);
+ _context->glVertexAttribL2dv(index, vPtr);
}
}
@@ -1015,7 +1015,7 @@ namespace StgSharp.Graphics.OpenGL
double z
)
{
- Context.glVertexAttribL3d(index, x, y, z);
+ _context->glVertexAttribL3d(index, x, y, z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1025,7 +1025,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttribL3dv(index, vPtr);
+ _context->glVertexAttribL3dv(index, vPtr);
}
}
@@ -1038,7 +1038,7 @@ namespace StgSharp.Graphics.OpenGL
double w
)
{
- Context.glVertexAttribL4d(index, x, y, z, w);
+ _context->glVertexAttribL4d(index, x, y, z, w);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1048,7 +1048,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (double* vPtr = v) {
- Context.glVertexAttribL4dv(index, vPtr);
+ _context->glVertexAttribL4dv(index, vPtr);
}
}
@@ -1062,7 +1062,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pointerPtr = pointer) {
- Context.glVertexAttribLPointer(index, size, (uint)type, stride, pointerPtr);
+ _context->glVertexAttribLPointer(index, size, (uint)type, stride, pointerPtr);
}
}
@@ -1074,7 +1074,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glViewportArrayv(first, count, vPtr);
+ _context->glViewportArrayv(first, count, vPtr);
}
}
@@ -1087,7 +1087,7 @@ namespace StgSharp.Graphics.OpenGL
float h
)
{
- Context.glViewportIndexedf(index, x, y, w, h);
+ _context->glViewportIndexedf(index, x, y, w, h);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1097,7 +1097,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* vPtr = v) {
- Context.glViewportIndexedfv(index, vPtr);
+ _context->glViewportIndexedfv(index, vPtr);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_2.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_2.cs
index 39379f71..666c5168 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_2.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_2.cs
@@ -25,10 +25,6 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
-//
-// Generated by StgSharp.GenerateGL on 2025-12-30 02:54:41Z
-// Version: 4.2
-//
using StgSharp.Graphics.OpenGL;
using System;
using System.Runtime.CompilerServices;
@@ -50,7 +46,8 @@ namespace StgSharp.Graphics.OpenGL
uint format
)
{
- Context.glBindImageTexture(unit, texture.Value, level, layered, layer, access, format);
+ _context->glBindImageTexture(unit, texture.Value, level, layered, layer, access,
+ format);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -62,8 +59,8 @@ namespace StgSharp.Graphics.OpenGL
uint baseinstance
)
{
- Context.glDrawArraysInstancedBaseInstance(mode, first, count, instancecount,
- baseinstance);
+ _context->glDrawArraysInstancedBaseInstance(mode, first, count, instancecount,
+ baseinstance);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -77,8 +74,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElementsInstancedBaseInstance(mode, count, (uint)type, indicesPtr,
- instancecount, baseinstance);
+ _context->glDrawElementsInstancedBaseInstance(mode, count, (uint)type, indicesPtr,
+ instancecount, baseinstance);
}
}
@@ -94,9 +91,9 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indicesPtr = indices) {
- Context.glDrawElementsInstancedBaseVertexBaseInstance(mode, count, (uint)type,
- indicesPtr, instancecount,
- basevertex, baseinstance);
+ _context->glDrawElementsInstancedBaseVertexBaseInstance(mode, count, (uint)type,
+ indicesPtr, instancecount,
+ basevertex, baseinstance);
}
}
@@ -107,7 +104,7 @@ namespace StgSharp.Graphics.OpenGL
int instancecount
)
{
- Context.glDrawTransformFeedbackInstanced(mode, id, instancecount);
+ _context->glDrawTransformFeedbackInstanced(mode, id, instancecount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -118,7 +115,7 @@ namespace StgSharp.Graphics.OpenGL
int instancecount
)
{
- Context.glDrawTransformFeedbackStreamInstanced(mode, id, stream, instancecount);
+ _context->glDrawTransformFeedbackStreamInstanced(mode, id, stream, instancecount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -129,8 +126,8 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetActiveAtomicCounterBufferiv(program.Value, bufferIndex.Value, pname,
- @params);
+ _context->glGetActiveAtomicCounterBufferiv(program.Value, bufferIndex.Value, pname,
+ @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -142,7 +139,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetInternalformativ(target, internalformat, pname, count, @params);
+ _context->glGetInternalformativ(target, internalformat, pname, count, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -150,7 +147,7 @@ namespace StgSharp.Graphics.OpenGL
uint barriers
)
{
- Context.glMemoryBarrier(barriers);
+ _context->glMemoryBarrier(barriers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -161,7 +158,7 @@ namespace StgSharp.Graphics.OpenGL
int width
)
{
- Context.glTexStorage1D(target, levels, internalformat, width);
+ _context->glTexStorage1D(target, levels, internalformat, width);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -173,7 +170,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glTexStorage2D(target, levels, internalformat, width, height);
+ _context->glTexStorage2D(target, levels, internalformat, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -186,7 +183,7 @@ namespace StgSharp.Graphics.OpenGL
int depth
)
{
- Context.glTexStorage3D(target, levels, internalformat, width, height, depth);
+ _context->glTexStorage3D(target, levels, internalformat, width, height, depth);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_3.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_3.cs
index dbf03cb8..73c3de2a 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_3.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_3.cs
@@ -25,10 +25,6 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
-//
-// Generated by StgSharp.GenerateGL on 2025-12-30 02:54:41Z
-// Version: 4.3
-//
using StgSharp.Graphics.OpenGL;
using System;
using System.Runtime.CompilerServices;
@@ -47,7 +43,7 @@ namespace StgSharp.Graphics.OpenGL
int stride
)
{
- Context.glBindVertexBuffer(bindingindex, buffer.Value, offset, stride);
+ _context->glBindVertexBuffer(bindingindex, buffer.Value, offset, stride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -60,7 +56,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearBufferData(target, internalformat, format, (uint)type, dataPtr);
+ _context->glClearBufferData(target, internalformat, format, (uint)type, dataPtr);
}
}
@@ -76,8 +72,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearBufferSubData(target, internalformat, offset, size, format,
- (uint)type, dataPtr);
+ _context->glClearBufferSubData(target, internalformat, offset, size, format,
+ (uint)type, dataPtr);
}
}
@@ -100,9 +96,9 @@ namespace StgSharp.Graphics.OpenGL
int srcDepth
)
{
- Context.glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName,
- dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight,
- srcDepth);
+ _context->glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName,
+ dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight,
+ srcDepth);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -112,7 +108,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* userParamPtr = userParam) {
- Context.glDebugMessageCallback(callback, userParamPtr);
+ _context->glDebugMessageCallback(callback, userParamPtr);
}
}
@@ -127,7 +123,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* idsPtr = ids) {
- Context.glDebugMessageControl(source, (uint)type, severity, count, idsPtr, enabled);
+ _context->glDebugMessageControl(source, (uint)type, severity, count, idsPtr,
+ enabled);
}
}
@@ -142,7 +139,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* bufPtr = buf) {
- Context.glDebugMessageInsert(source, (uint)type, id, severity, length, bufPtr);
+ _context->glDebugMessageInsert(source, (uint)type, id, severity, length, bufPtr);
}
}
@@ -153,7 +150,7 @@ namespace StgSharp.Graphics.OpenGL
uint num_groups_z
)
{
- Context.glDispatchCompute(num_groups_x, num_groups_y, num_groups_z);
+ _context->glDispatchCompute(num_groups_x, num_groups_y, num_groups_z);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -161,7 +158,7 @@ namespace StgSharp.Graphics.OpenGL
nint indirect
)
{
- Context.glDispatchComputeIndirect(indirect);
+ _context->glDispatchComputeIndirect(indirect);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -171,7 +168,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glFramebufferParameteri(target, pname, param);
+ _context->glFramebufferParameteri(target, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -186,8 +183,8 @@ namespace StgSharp.Graphics.OpenGL
byte* messageLog
)
{
- return Context.glGetDebugMessageLog(count, bufSize, sources, types, ids, severities,
- lengths, messageLog);
+ return _context->glGetDebugMessageLog(count, bufSize, sources, types, ids, severities,
+ lengths, messageLog);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -197,7 +194,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetFramebufferParameteriv(target, pname, @params);
+ _context->glGetFramebufferParameteriv(target, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -209,7 +206,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetInternalformati64v(target, internalformat, pname, count, @params);
+ _context->glGetInternalformati64v(target, internalformat, pname, count, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -221,7 +218,7 @@ namespace StgSharp.Graphics.OpenGL
byte* label
)
{
- Context.glGetObjectLabel(identifier, name, bufSize, length, label);
+ _context->glGetObjectLabel(identifier, name, bufSize, length, label);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -233,7 +230,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* ptrPtr = ptr) {
- Context.glGetObjectPtrLabel(ptrPtr, bufSize, length, label);
+ _context->glGetObjectPtrLabel(ptrPtr, bufSize, length, label);
}
}
@@ -245,7 +242,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetProgramInterfaceiv(program.Value, programInterface, pname, @params);
+ _context->glGetProgramInterfaceiv(program.Value, programInterface, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -256,7 +253,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetProgramResourceIndex(program.Value, programInterface, namePtr);
+ return _context->glGetProgramResourceIndex(program.Value, programInterface, namePtr);
}
}
@@ -273,8 +270,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* propsPtr = props) {
- Context.glGetProgramResourceiv(program.Value, programInterface, index, propCount,
- propsPtr, count, length, @params);
+ _context->glGetProgramResourceiv(program.Value, programInterface, index, propCount,
+ propsPtr, count, length, @params);
}
}
@@ -286,7 +283,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetProgramResourceLocation(program.Value, programInterface, namePtr);
+ return _context->glGetProgramResourceLocation(program.Value, programInterface, namePtr);
}
}
@@ -298,7 +295,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* namePtr = name) {
- return Context.glGetProgramResourceLocationIndex(program.Value, programInterface, namePtr);
+ return _context->glGetProgramResourceLocationIndex(program.Value, programInterface, namePtr);
}
}
@@ -312,8 +309,8 @@ namespace StgSharp.Graphics.OpenGL
byte* name
)
{
- Context.glGetProgramResourceName(program.Value, programInterface, index, bufSize,
- length, name);
+ _context->glGetProgramResourceName(program.Value, programInterface, index, bufSize,
+ length, name);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -321,7 +318,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glInvalidateBufferData(buffer.Value);
+ _context->glInvalidateBufferData(buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -331,7 +328,7 @@ namespace StgSharp.Graphics.OpenGL
nuint length
)
{
- Context.glInvalidateBufferSubData(buffer.Value, offset, length);
+ _context->glInvalidateBufferSubData(buffer.Value, offset, length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -342,7 +339,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* attachmentsPtr = attachments) {
- Context.glInvalidateFramebuffer(target, numAttachments, attachmentsPtr);
+ _context->glInvalidateFramebuffer(target, numAttachments, attachmentsPtr);
}
}
@@ -358,8 +355,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* attachmentsPtr = attachments) {
- Context.glInvalidateSubFramebuffer(target, numAttachments, attachmentsPtr, x, y,
- width, height);
+ _context->glInvalidateSubFramebuffer(target, numAttachments, attachmentsPtr, x, y,
+ width, height);
}
}
@@ -369,7 +366,7 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glInvalidateTexImage(texture.Value, level);
+ _context->glInvalidateTexImage(texture.Value, level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -384,8 +381,8 @@ namespace StgSharp.Graphics.OpenGL
int depth
)
{
- Context.glInvalidateTexSubImage(texture.Value, level, xoffset, yoffset, zoffset, width,
- height, depth);
+ _context->glInvalidateTexSubImage(texture.Value, level, xoffset, yoffset, zoffset,
+ width, height, depth);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -397,7 +394,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glMultiDrawArraysIndirect(mode, indirectPtr, drawcount, stride);
+ _context->glMultiDrawArraysIndirect(mode, indirectPtr, drawcount, stride);
}
}
@@ -411,8 +408,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glMultiDrawElementsIndirect(mode, (uint)type, indirectPtr, drawcount,
- stride);
+ _context->glMultiDrawElementsIndirect(mode, (uint)type, indirectPtr, drawcount,
+ stride);
}
}
@@ -425,7 +422,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* labelPtr = label) {
- Context.glObjectLabel(identifier, name, length, labelPtr);
+ _context->glObjectLabel(identifier, name, length, labelPtr);
}
}
@@ -439,7 +436,7 @@ namespace StgSharp.Graphics.OpenGL
fixed (IntPtr* ptrPtr = ptr)
{
fixed (byte* labelPtr = label) {
- Context.glObjectPtrLabel(ptrPtr, length, labelPtr);
+ _context->glObjectPtrLabel(ptrPtr, length, labelPtr);
}
}
}
@@ -447,7 +444,7 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PopDebugGroup()
{
- Context.glPopDebugGroup();
+ _context->glPopDebugGroup();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -459,7 +456,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (byte* messagePtr = message) {
- Context.glPushDebugGroup(source, id, length, messagePtr);
+ _context->glPushDebugGroup(source, id, length, messagePtr);
}
}
@@ -470,7 +467,7 @@ namespace StgSharp.Graphics.OpenGL
uint storageBlockBinding
)
{
- Context.glShaderStorageBlockBinding(program.Value, storageBlockIndex, storageBlockBinding);
+ _context->glShaderStorageBlockBinding(program.Value, storageBlockIndex, storageBlockBinding);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -482,7 +479,7 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glTexBufferRange(target, internalformat, buffer.Value, offset, size);
+ _context->glTexBufferRange(target, internalformat, buffer.Value, offset, size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -495,8 +492,8 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTexStorage2DMultisample(target, samples, internalformat, width, height,
- fixedsamplelocations);
+ _context->glTexStorage2DMultisample(target, samples, internalformat, width, height,
+ fixedsamplelocations);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -510,8 +507,8 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTexStorage3DMultisample(target, samples, internalformat, width, height, depth,
- fixedsamplelocations);
+ _context->glTexStorage3DMultisample(target, samples, internalformat, width, height,
+ depth, fixedsamplelocations);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -526,8 +523,8 @@ namespace StgSharp.Graphics.OpenGL
uint numlayers
)
{
- Context.glTextureView(texture.Value, target, origtexture.Value, internalformat,
- minlevel, numlevels, minlayer, numlayers);
+ _context->glTextureView(texture.Value, target, origtexture.Value, internalformat,
+ minlevel, numlevels, minlayer, numlayers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -536,7 +533,7 @@ namespace StgSharp.Graphics.OpenGL
uint bindingindex
)
{
- Context.glVertexAttribBinding(attribindex, bindingindex);
+ _context->glVertexAttribBinding(attribindex, bindingindex);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -548,7 +545,8 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexAttribFormat(attribindex, size, (uint)type, normalized, relativeoffset);
+ _context->glVertexAttribFormat(attribindex, size, (uint)type, normalized,
+ relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -559,7 +557,7 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexAttribIFormat(attribindex, size, (uint)type, relativeoffset);
+ _context->glVertexAttribIFormat(attribindex, size, (uint)type, relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -570,7 +568,7 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexAttribLFormat(attribindex, size, (uint)type, relativeoffset);
+ _context->glVertexAttribLFormat(attribindex, size, (uint)type, relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -579,7 +577,7 @@ namespace StgSharp.Graphics.OpenGL
uint divisor
)
{
- Context.glVertexBindingDivisor(bindingindex, divisor);
+ _context->glVertexBindingDivisor(bindingindex, divisor);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_4.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_4.cs
index a965e83e..2ebcc672 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_4.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_4.cs
@@ -25,10 +25,6 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
-//
-// Generated by StgSharp.GenerateGL on 2025-12-30 02:54:41Z
-// Version: 4.4
-//
using StgSharp.Graphics.OpenGL;
using System;
using System.Runtime.CompilerServices;
@@ -48,7 +44,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* buffersPtr = buffers) {
- Context.glBindBuffersBase(target, first, count, buffersPtr);
+ _context->glBindBuffersBase(target, first, count, buffersPtr);
}
}
@@ -67,8 +63,8 @@ namespace StgSharp.Graphics.OpenGL
fixed (nint* offsetsPtr = offsets)
{
fixed (nuint* sizesPtr = sizes) {
- Context.glBindBuffersRange(target, first, count, buffersPtr, offsetsPtr,
- sizesPtr);
+ _context->glBindBuffersRange(target, first, count, buffersPtr, offsetsPtr,
+ sizesPtr);
}
}
}
@@ -82,7 +78,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* texturesPtr = textures) {
- Context.glBindImageTextures(first, count, texturesPtr);
+ _context->glBindImageTextures(first, count, texturesPtr);
}
}
@@ -94,7 +90,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* samplersPtr = samplers) {
- Context.glBindSamplers(first, count, samplersPtr);
+ _context->glBindSamplers(first, count, samplersPtr);
}
}
@@ -106,7 +102,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* texturesPtr = textures) {
- Context.glBindTextures(first, count, texturesPtr);
+ _context->glBindTextures(first, count, texturesPtr);
}
}
@@ -124,8 +120,8 @@ namespace StgSharp.Graphics.OpenGL
fixed (nint* offsetsPtr = offsets)
{
fixed (int* stridesPtr = strides) {
- Context.glBindVertexBuffers(first, count, buffersPtr, offsetsPtr,
- stridesPtr);
+ _context->glBindVertexBuffers(first, count, buffersPtr, offsetsPtr,
+ stridesPtr);
}
}
}
@@ -140,7 +136,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glBufferStorage(target, size, dataPtr, flags);
+ _context->glBufferStorage(target, size, dataPtr, flags);
}
}
@@ -154,7 +150,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearTexImage(texture.Value, level, format, (uint)type, dataPtr);
+ _context->glClearTexImage(texture.Value, level, format, (uint)type, dataPtr);
}
}
@@ -174,8 +170,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearTexSubImage(texture.Value, level, xoffset, yoffset, zoffset, width,
- height, depth, format, (uint)type, dataPtr);
+ _context->glClearTexSubImage(texture.Value, level, xoffset, yoffset, zoffset, width,
+ height, depth, format, (uint)type, dataPtr);
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_5.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_5.cs
index 550d42a2..9e72156d 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_5.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_5.cs
@@ -25,10 +25,6 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
-//
-// Generated by StgSharp.GenerateGL on 2025-12-30 02:54:41Z
-// Version: 4.5
-//
using StgSharp.Graphics.OpenGL;
using System;
using System.Runtime.CompilerServices;
@@ -45,7 +41,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle texture
)
{
- Context.glBindTextureUnit(unit, texture.Value);
+ _context->glBindTextureUnit(unit, texture.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -64,9 +60,9 @@ namespace StgSharp.Graphics.OpenGL
uint filter
)
{
- Context.glBlitNamedFramebuffer(readFramebuffer.Value, drawFramebuffer.Value, srcX0,
- srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
- filter);
+ _context->glBlitNamedFramebuffer(readFramebuffer.Value, drawFramebuffer.Value, srcX0,
+ srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
+ filter);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -75,7 +71,7 @@ namespace StgSharp.Graphics.OpenGL
uint target
)
{
- return Context.glCheckNamedFramebufferStatus(framebuffer.Value, target);
+ return _context->glCheckNamedFramebufferStatus(framebuffer.Value, target);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -88,8 +84,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearNamedBufferData(buffer.Value, internalformat, format, (uint)type,
- dataPtr);
+ _context->glClearNamedBufferData(buffer.Value, internalformat, format, (uint)type,
+ dataPtr);
}
}
@@ -105,8 +101,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glClearNamedBufferSubData(buffer.Value, internalformat, offset, size,
- format, (uint)type, dataPtr);
+ _context->glClearNamedBufferSubData(buffer.Value, internalformat, offset, size,
+ format, (uint)type, dataPtr);
}
}
@@ -119,8 +115,8 @@ namespace StgSharp.Graphics.OpenGL
int stencil
)
{
- Context.glClearNamedFramebufferfi(framebuffer.Value, buffer, drawbuffer, depth,
- stencil);
+ _context->glClearNamedFramebufferfi(framebuffer.Value, buffer, drawbuffer, depth,
+ stencil);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -132,7 +128,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* valuePtr = value) {
- Context.glClearNamedFramebufferfv(framebuffer.Value, buffer, drawbuffer, valuePtr);
+ _context->glClearNamedFramebufferfv(framebuffer.Value, buffer, drawbuffer,
+ valuePtr);
}
}
@@ -145,7 +142,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* valuePtr = value) {
- Context.glClearNamedFramebufferiv(framebuffer.Value, buffer, drawbuffer, valuePtr);
+ _context->glClearNamedFramebufferiv(framebuffer.Value, buffer, drawbuffer,
+ valuePtr);
}
}
@@ -158,7 +156,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* valuePtr = value) {
- Context.glClearNamedFramebufferuiv(framebuffer.Value, buffer, drawbuffer, valuePtr);
+ _context->glClearNamedFramebufferuiv(framebuffer.Value, buffer, drawbuffer,
+ valuePtr);
}
}
@@ -168,7 +167,7 @@ namespace StgSharp.Graphics.OpenGL
uint depth
)
{
- Context.glClipControl(origin, depth);
+ _context->glClipControl(origin, depth);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -183,8 +182,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTextureSubImage1D(texture.Value, level, xoffset, width, format,
- imageSize, dataPtr);
+ _context->glCompressedTextureSubImage1D(texture.Value, level, xoffset, width,
+ format, imageSize, dataPtr);
}
}
@@ -202,8 +201,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTextureSubImage2D(texture.Value, level, xoffset, yoffset, width,
- height, format, imageSize, dataPtr);
+ _context->glCompressedTextureSubImage2D(texture.Value, level, xoffset, yoffset,
+ width, height, format, imageSize, dataPtr);
}
}
@@ -223,9 +222,9 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glCompressedTextureSubImage3D(texture.Value, level, xoffset, yoffset,
- zoffset, width, height, depth, format,
- imageSize, dataPtr);
+ _context->glCompressedTextureSubImage3D(texture.Value, level, xoffset, yoffset,
+ zoffset, width, height, depth, format,
+ imageSize, dataPtr);
}
}
@@ -238,8 +237,8 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glCopyNamedBufferSubData(readBuffer.Value, writeBuffer.Value, readOffset,
- writeOffset, size);
+ _context->glCopyNamedBufferSubData(readBuffer.Value, writeBuffer.Value, readOffset,
+ writeOffset, size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -252,7 +251,7 @@ namespace StgSharp.Graphics.OpenGL
int width
)
{
- Context.glCopyTextureSubImage1D(texture.Value, level, xoffset, x, y, width);
+ _context->glCopyTextureSubImage1D(texture.Value, level, xoffset, x, y, width);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -267,8 +266,8 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glCopyTextureSubImage2D(texture.Value, level, xoffset, yoffset, x, y, width,
- height);
+ _context->glCopyTextureSubImage2D(texture.Value, level, xoffset, yoffset, x, y, width,
+ height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -284,8 +283,8 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glCopyTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, x, y,
- width, height);
+ _context->glCopyTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, x, y,
+ width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -294,7 +293,7 @@ namespace StgSharp.Graphics.OpenGL
uint* buffers
)
{
- Context.glCreateBuffers(n, buffers);
+ _context->glCreateBuffers(n, buffers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -303,7 +302,7 @@ namespace StgSharp.Graphics.OpenGL
uint* framebuffers
)
{
- Context.glCreateFramebuffers(n, framebuffers);
+ _context->glCreateFramebuffers(n, framebuffers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -312,7 +311,7 @@ namespace StgSharp.Graphics.OpenGL
uint* pipelines
)
{
- Context.glCreateProgramPipelines(n, pipelines);
+ _context->glCreateProgramPipelines(n, pipelines);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -322,7 +321,7 @@ namespace StgSharp.Graphics.OpenGL
uint* ids
)
{
- Context.glCreateQueries(target, n, ids);
+ _context->glCreateQueries(target, n, ids);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -331,7 +330,7 @@ namespace StgSharp.Graphics.OpenGL
uint* renderbuffers
)
{
- Context.glCreateRenderbuffers(n, renderbuffers);
+ _context->glCreateRenderbuffers(n, renderbuffers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -340,7 +339,7 @@ namespace StgSharp.Graphics.OpenGL
uint* samplers
)
{
- Context.glCreateSamplers(n, samplers);
+ _context->glCreateSamplers(n, samplers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -350,7 +349,7 @@ namespace StgSharp.Graphics.OpenGL
uint* textures
)
{
- Context.glCreateTextures(target, n, textures);
+ _context->glCreateTextures(target, n, textures);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -359,7 +358,7 @@ namespace StgSharp.Graphics.OpenGL
uint* ids
)
{
- Context.glCreateTransformFeedbacks(n, ids);
+ _context->glCreateTransformFeedbacks(n, ids);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -368,7 +367,7 @@ namespace StgSharp.Graphics.OpenGL
uint* arrays
)
{
- Context.glCreateVertexArrays(n, arrays);
+ _context->glCreateVertexArrays(n, arrays);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -377,7 +376,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glDisableVertexArrayAttrib(vaobj, index);
+ _context->glDisableVertexArrayAttrib(vaobj, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -386,7 +385,7 @@ namespace StgSharp.Graphics.OpenGL
uint index
)
{
- Context.glEnableVertexArrayAttrib(vaobj, index);
+ _context->glEnableVertexArrayAttrib(vaobj, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -396,7 +395,7 @@ namespace StgSharp.Graphics.OpenGL
nuint length
)
{
- Context.glFlushMappedNamedBufferRange(buffer.Value, offset, length);
+ _context->glFlushMappedNamedBufferRange(buffer.Value, offset, length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -404,7 +403,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle texture
)
{
- Context.glGenerateTextureMipmap(texture.Value);
+ _context->glGenerateTextureMipmap(texture.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -415,7 +414,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetCompressedTextureImage(texture.Value, level, bufSize, pixels);
+ _context->glGetCompressedTextureImage(texture.Value, level, bufSize, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -432,14 +431,15 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetCompressedTextureSubImage(texture.Value, level, xoffset, yoffset, zoffset,
- width, height, depth, bufSize, pixels);
+ _context->glGetCompressedTextureSubImage(texture.Value, level, xoffset, yoffset,
+ zoffset, width, height, depth, bufSize,
+ pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint GetGraphicsResetStatus()
{
- return Context.glGetGraphicsResetStatus();
+ return _context->glGetGraphicsResetStatus();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -449,7 +449,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetNamedBufferParameteri64v(buffer.Value, pname, @params);
+ _context->glGetNamedBufferParameteri64v(buffer.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -459,7 +459,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetNamedBufferParameteriv(buffer.Value, pname, @params);
+ _context->glGetNamedBufferParameteriv(buffer.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -469,7 +469,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* @params
)
{
- Context.glGetNamedBufferPointerv(buffer.Value, pname, @params);
+ _context->glGetNamedBufferPointerv(buffer.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -480,7 +480,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* data
)
{
- Context.glGetNamedBufferSubData(buffer.Value, offset, size, data);
+ _context->glGetNamedBufferSubData(buffer.Value, offset, size, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -491,8 +491,8 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetNamedFramebufferAttachmentParameteriv(framebuffer.Value, attachment, pname,
- @params);
+ _context->glGetNamedFramebufferAttachmentParameteriv(framebuffer.Value, attachment,
+ pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -502,7 +502,7 @@ namespace StgSharp.Graphics.OpenGL
int* param
)
{
- Context.glGetNamedFramebufferParameteriv(framebuffer.Value, pname, param);
+ _context->glGetNamedFramebufferParameteriv(framebuffer.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -512,7 +512,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetNamedRenderbufferParameteriv(renderbuffer.Value, pname, @params);
+ _context->glGetNamedRenderbufferParameteriv(renderbuffer.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -523,7 +523,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetnCompressedTexImage(target, lod, bufSize, pixels);
+ _context->glGetnCompressedTexImage(target, lod, bufSize, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -536,7 +536,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetnTexImage(target, level, format, (uint)type, bufSize, pixels);
+ _context->glGetnTexImage(target, level, format, (uint)type, bufSize, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -547,7 +547,7 @@ namespace StgSharp.Graphics.OpenGL
double* @params
)
{
- Context.glGetnUniformdv(program.Value, location, bufSize, @params);
+ _context->glGetnUniformdv(program.Value, location, bufSize, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -558,7 +558,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetnUniformfv(program.Value, location, bufSize, @params);
+ _context->glGetnUniformfv(program.Value, location, bufSize, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -569,7 +569,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetnUniformiv(program.Value, location, bufSize, @params);
+ _context->glGetnUniformiv(program.Value, location, bufSize, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -580,7 +580,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetnUniformuiv(program.Value, location, bufSize, @params);
+ _context->glGetnUniformuiv(program.Value, location, bufSize, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -591,7 +591,7 @@ namespace StgSharp.Graphics.OpenGL
nint offset
)
{
- Context.glGetQueryBufferObjecti64v(id, buffer.Value, pname, offset);
+ _context->glGetQueryBufferObjecti64v(id, buffer.Value, pname, offset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -602,7 +602,7 @@ namespace StgSharp.Graphics.OpenGL
nint offset
)
{
- Context.glGetQueryBufferObjectiv(id, buffer.Value, pname, offset);
+ _context->glGetQueryBufferObjectiv(id, buffer.Value, pname, offset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -613,7 +613,7 @@ namespace StgSharp.Graphics.OpenGL
nint offset
)
{
- Context.glGetQueryBufferObjectui64v(id, buffer.Value, pname, offset);
+ _context->glGetQueryBufferObjectui64v(id, buffer.Value, pname, offset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -624,7 +624,7 @@ namespace StgSharp.Graphics.OpenGL
nint offset
)
{
- Context.glGetQueryBufferObjectuiv(id, buffer.Value, pname, offset);
+ _context->glGetQueryBufferObjectuiv(id, buffer.Value, pname, offset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -637,7 +637,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetTextureImage(texture.Value, level, format, (uint)type, bufSize, pixels);
+ _context->glGetTextureImage(texture.Value, level, format, (uint)type, bufSize, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -648,7 +648,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetTextureLevelParameterfv(texture.Value, level, pname, @params);
+ _context->glGetTextureLevelParameterfv(texture.Value, level, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -659,7 +659,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTextureLevelParameteriv(texture.Value, level, pname, @params);
+ _context->glGetTextureLevelParameteriv(texture.Value, level, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -669,7 +669,7 @@ namespace StgSharp.Graphics.OpenGL
float* @params
)
{
- Context.glGetTextureParameterfv(texture.Value, pname, @params);
+ _context->glGetTextureParameterfv(texture.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -679,7 +679,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTextureParameterIiv(texture.Value, pname, @params);
+ _context->glGetTextureParameterIiv(texture.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -689,7 +689,7 @@ namespace StgSharp.Graphics.OpenGL
uint* @params
)
{
- Context.glGetTextureParameterIuiv(texture.Value, pname, @params);
+ _context->glGetTextureParameterIuiv(texture.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -699,7 +699,7 @@ namespace StgSharp.Graphics.OpenGL
int* @params
)
{
- Context.glGetTextureParameteriv(texture.Value, pname, @params);
+ _context->glGetTextureParameteriv(texture.Value, pname, @params);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -718,8 +718,8 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* pixels
)
{
- Context.glGetTextureSubImage(texture.Value, level, xoffset, yoffset, zoffset, width,
- height, depth, format, (uint)type, bufSize, pixels);
+ _context->glGetTextureSubImage(texture.Value, level, xoffset, yoffset, zoffset, width,
+ height, depth, format, (uint)type, bufSize, pixels);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -730,7 +730,7 @@ namespace StgSharp.Graphics.OpenGL
int* param
)
{
- Context.glGetTransformFeedbacki_v(xfb, pname, index, param);
+ _context->glGetTransformFeedbacki_v(xfb, pname, index, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -741,7 +741,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* param
)
{
- Context.glGetTransformFeedbacki64_v(xfb, pname, index, param);
+ _context->glGetTransformFeedbacki64_v(xfb, pname, index, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -751,7 +751,7 @@ namespace StgSharp.Graphics.OpenGL
int* param
)
{
- Context.glGetTransformFeedbackiv(xfb, pname, param);
+ _context->glGetTransformFeedbackiv(xfb, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -762,7 +762,7 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* param
)
{
- Context.glGetVertexArrayIndexed64iv(vaobj, index, pname, param);
+ _context->glGetVertexArrayIndexed64iv(vaobj, index, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -773,7 +773,7 @@ namespace StgSharp.Graphics.OpenGL
int* param
)
{
- Context.glGetVertexArrayIndexediv(vaobj, index, pname, param);
+ _context->glGetVertexArrayIndexediv(vaobj, index, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -783,7 +783,7 @@ namespace StgSharp.Graphics.OpenGL
int* param
)
{
- Context.glGetVertexArrayiv(vaobj, pname, param);
+ _context->glGetVertexArrayiv(vaobj, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -794,7 +794,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* attachmentsPtr = attachments) {
- Context.glInvalidateNamedFramebufferData(framebuffer.Value, numAttachments, attachmentsPtr);
+ _context->glInvalidateNamedFramebufferData(framebuffer.Value, numAttachments, attachmentsPtr);
}
}
@@ -810,8 +810,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* attachmentsPtr = attachments) {
- Context.glInvalidateNamedFramebufferSubData(framebuffer.Value, numAttachments,
- attachmentsPtr, x, y, width, height);
+ _context->glInvalidateNamedFramebufferSubData(framebuffer.Value, numAttachments,
+ attachmentsPtr, x, y, width, height);
}
}
@@ -821,7 +821,7 @@ namespace StgSharp.Graphics.OpenGL
uint access
)
{
- Context.glMapNamedBuffer(buffer.Value, access);
+ _context->glMapNamedBuffer(buffer.Value, access);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -832,7 +832,7 @@ namespace StgSharp.Graphics.OpenGL
uint access
)
{
- Context.glMapNamedBufferRange(buffer.Value, offset, length, access);
+ _context->glMapNamedBufferRange(buffer.Value, offset, length, access);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -840,7 +840,7 @@ namespace StgSharp.Graphics.OpenGL
uint barriers
)
{
- Context.glMemoryBarrierByRegion(barriers);
+ _context->glMemoryBarrierByRegion(barriers);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -852,7 +852,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glNamedBufferData(buffer.Value, size, dataPtr, usage);
+ _context->glNamedBufferData(buffer.Value, size, dataPtr, usage);
}
}
@@ -865,7 +865,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glNamedBufferStorage(buffer.Value, size, dataPtr, flags);
+ _context->glNamedBufferStorage(buffer.Value, size, dataPtr, flags);
}
}
@@ -878,7 +878,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* dataPtr = data) {
- Context.glNamedBufferSubData(buffer.Value, offset, size, dataPtr);
+ _context->glNamedBufferSubData(buffer.Value, offset, size, dataPtr);
}
}
@@ -888,7 +888,7 @@ namespace StgSharp.Graphics.OpenGL
uint buf
)
{
- Context.glNamedFramebufferDrawBuffer(framebuffer.Value, buf);
+ _context->glNamedFramebufferDrawBuffer(framebuffer.Value, buf);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -899,7 +899,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* bufsPtr = bufs) {
- Context.glNamedFramebufferDrawBuffers(framebuffer.Value, n, bufsPtr);
+ _context->glNamedFramebufferDrawBuffers(framebuffer.Value, n, bufsPtr);
}
}
@@ -910,7 +910,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glNamedFramebufferParameteri(framebuffer.Value, pname, param);
+ _context->glNamedFramebufferParameteri(framebuffer.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -919,7 +919,7 @@ namespace StgSharp.Graphics.OpenGL
uint src
)
{
- Context.glNamedFramebufferReadBuffer(framebuffer.Value, src);
+ _context->glNamedFramebufferReadBuffer(framebuffer.Value, src);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -930,8 +930,8 @@ namespace StgSharp.Graphics.OpenGL
GlHandle renderbuffer
)
{
- Context.glNamedFramebufferRenderbuffer(framebuffer.Value, attachment,
- renderbuffertarget, renderbuffer.Value);
+ _context->glNamedFramebufferRenderbuffer(framebuffer.Value, attachment,
+ renderbuffertarget, renderbuffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -942,7 +942,8 @@ namespace StgSharp.Graphics.OpenGL
int level
)
{
- Context.glNamedFramebufferTexture(framebuffer.Value, attachment, texture.Value, level);
+ _context->glNamedFramebufferTexture(framebuffer.Value, attachment, texture.Value,
+ level);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -954,8 +955,8 @@ namespace StgSharp.Graphics.OpenGL
int layer
)
{
- Context.glNamedFramebufferTextureLayer(framebuffer.Value, attachment, texture.Value,
- level, layer);
+ _context->glNamedFramebufferTextureLayer(framebuffer.Value, attachment, texture.Value,
+ level, layer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -966,7 +967,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glNamedRenderbufferStorage(renderbuffer.Value, internalformat, width, height);
+ _context->glNamedRenderbufferStorage(renderbuffer.Value, internalformat, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -978,8 +979,8 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glNamedRenderbufferStorageMultisample(renderbuffer.Value, samples,
- internalformat, width, height);
+ _context->glNamedRenderbufferStorageMultisample(renderbuffer.Value, samples,
+ internalformat, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -994,13 +995,13 @@ namespace StgSharp.Graphics.OpenGL
IntPtr* data
)
{
- Context.glReadnPixels(x, y, width, height, format, (uint)type, bufSize, data);
+ _context->glReadnPixels(x, y, width, height, format, (uint)type, bufSize, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void TextureBarrier()
{
- Context.glTextureBarrier();
+ _context->glTextureBarrier();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1010,7 +1011,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glTextureBuffer(texture.Value, internalformat, buffer.Value);
+ _context->glTextureBuffer(texture.Value, internalformat, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1022,7 +1023,8 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glTextureBufferRange(texture.Value, internalformat, buffer.Value, offset, size);
+ _context->glTextureBufferRange(texture.Value, internalformat, buffer.Value, offset,
+ size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1032,7 +1034,7 @@ namespace StgSharp.Graphics.OpenGL
float param
)
{
- Context.glTextureParameterf(texture.Value, pname, param);
+ _context->glTextureParameterf(texture.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1043,7 +1045,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (float* paramPtr = param) {
- Context.glTextureParameterfv(texture.Value, pname, paramPtr);
+ _context->glTextureParameterfv(texture.Value, pname, paramPtr);
}
}
@@ -1054,7 +1056,7 @@ namespace StgSharp.Graphics.OpenGL
int param
)
{
- Context.glTextureParameteri(texture.Value, pname, param);
+ _context->glTextureParameteri(texture.Value, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1065,7 +1067,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* @paramsPtr = @params) {
- Context.glTextureParameterIiv(texture.Value, pname, @paramsPtr);
+ _context->glTextureParameterIiv(texture.Value, pname, @paramsPtr);
}
}
@@ -1077,7 +1079,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (uint* @paramsPtr = @params) {
- Context.glTextureParameterIuiv(texture.Value, pname, @paramsPtr);
+ _context->glTextureParameterIuiv(texture.Value, pname, @paramsPtr);
}
}
@@ -1089,7 +1091,7 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (int* paramPtr = param) {
- Context.glTextureParameteriv(texture.Value, pname, paramPtr);
+ _context->glTextureParameteriv(texture.Value, pname, paramPtr);
}
}
@@ -1101,7 +1103,7 @@ namespace StgSharp.Graphics.OpenGL
int width
)
{
- Context.glTextureStorage1D(texture.Value, levels, internalformat, width);
+ _context->glTextureStorage1D(texture.Value, levels, internalformat, width);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1113,7 +1115,7 @@ namespace StgSharp.Graphics.OpenGL
int height
)
{
- Context.glTextureStorage2D(texture.Value, levels, internalformat, width, height);
+ _context->glTextureStorage2D(texture.Value, levels, internalformat, width, height);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1126,8 +1128,8 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTextureStorage2DMultisample(texture.Value, samples, internalformat, width,
- height, fixedsamplelocations);
+ _context->glTextureStorage2DMultisample(texture.Value, samples, internalformat, width,
+ height, fixedsamplelocations);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1140,7 +1142,8 @@ namespace StgSharp.Graphics.OpenGL
int depth
)
{
- Context.glTextureStorage3D(texture.Value, levels, internalformat, width, height, depth);
+ _context->glTextureStorage3D(texture.Value, levels, internalformat, width, height,
+ depth);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1154,8 +1157,8 @@ namespace StgSharp.Graphics.OpenGL
byte fixedsamplelocations
)
{
- Context.glTextureStorage3DMultisample(texture.Value, samples, internalformat, width,
- height, depth, fixedsamplelocations);
+ _context->glTextureStorage3DMultisample(texture.Value, samples, internalformat, width,
+ height, depth, fixedsamplelocations);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1170,8 +1173,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTextureSubImage1D(texture.Value, level, xoffset, width, format,
- (uint)type, pixelsPtr);
+ _context->glTextureSubImage1D(texture.Value, level, xoffset, width, format,
+ (uint)type, pixelsPtr);
}
}
@@ -1189,8 +1192,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTextureSubImage2D(texture.Value, level, xoffset, yoffset, width, height,
- format, (uint)type, pixelsPtr);
+ _context->glTextureSubImage2D(texture.Value, level, xoffset, yoffset, width, height,
+ format, (uint)type, pixelsPtr);
}
}
@@ -1210,8 +1213,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* pixelsPtr = pixels) {
- Context.glTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, width,
- height, depth, format, (uint)type, pixelsPtr);
+ _context->glTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, (uint)type, pixelsPtr);
}
}
@@ -1222,7 +1225,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glTransformFeedbackBufferBase(xfb, index, buffer.Value);
+ _context->glTransformFeedbackBufferBase(xfb, index, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1234,7 +1237,7 @@ namespace StgSharp.Graphics.OpenGL
nuint size
)
{
- Context.glTransformFeedbackBufferRange(xfb, index, buffer.Value, offset, size);
+ _context->glTransformFeedbackBufferRange(xfb, index, buffer.Value, offset, size);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1242,7 +1245,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- return Context.glUnmapNamedBuffer(buffer.Value);
+ return _context->glUnmapNamedBuffer(buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1252,7 +1255,7 @@ namespace StgSharp.Graphics.OpenGL
uint bindingindex
)
{
- Context.glVertexArrayAttribBinding(vaobj, attribindex, bindingindex);
+ _context->glVertexArrayAttribBinding(vaobj, attribindex, bindingindex);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1265,8 +1268,8 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexArrayAttribFormat(vaobj, attribindex, size, (uint)type, normalized,
- relativeoffset);
+ _context->glVertexArrayAttribFormat(vaobj, attribindex, size, (uint)type, normalized,
+ relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1278,8 +1281,8 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexArrayAttribIFormat(vaobj, attribindex, size, (uint)type,
- relativeoffset);
+ _context->glVertexArrayAttribIFormat(vaobj, attribindex, size, (uint)type,
+ relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1291,8 +1294,8 @@ namespace StgSharp.Graphics.OpenGL
uint relativeoffset
)
{
- Context.glVertexArrayAttribLFormat(vaobj, attribindex, size, (uint)type,
- relativeoffset);
+ _context->glVertexArrayAttribLFormat(vaobj, attribindex, size, (uint)type,
+ relativeoffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1302,7 +1305,7 @@ namespace StgSharp.Graphics.OpenGL
uint divisor
)
{
- Context.glVertexArrayBindingDivisor(vaobj, bindingindex, divisor);
+ _context->glVertexArrayBindingDivisor(vaobj, bindingindex, divisor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1311,7 +1314,7 @@ namespace StgSharp.Graphics.OpenGL
GlHandle buffer
)
{
- Context.glVertexArrayElementBuffer(vaobj, buffer.Value);
+ _context->glVertexArrayElementBuffer(vaobj, buffer.Value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1323,7 +1326,7 @@ namespace StgSharp.Graphics.OpenGL
int stride
)
{
- Context.glVertexArrayVertexBuffer(vaobj, bindingindex, buffer.Value, offset, stride);
+ _context->glVertexArrayVertexBuffer(vaobj, bindingindex, buffer.Value, offset, stride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1341,8 +1344,8 @@ namespace StgSharp.Graphics.OpenGL
fixed (nint* offsetsPtr = offsets)
{
fixed (int* stridesPtr = strides) {
- Context.glVertexArrayVertexBuffers(vaobj, first, count, buffersPtr,
- offsetsPtr, stridesPtr);
+ _context->glVertexArrayVertexBuffers(vaobj, first, count, buffersPtr,
+ offsetsPtr, stridesPtr);
}
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_6.cs b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_6.cs
index e30e324a..f7bcec58 100644
--- a/StgSharp.Common/Graphics/OpenGL/glFunction.v4_6.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glFunction.v4_6.cs
@@ -25,10 +25,6 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
-//
-// Generated by StgSharp.GenerateGL on 2025-12-30 02:54:41Z
-// Version: 4.6
-//
using StgSharp.Graphics.OpenGL;
using System;
using System.Runtime.CompilerServices;
@@ -49,8 +45,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glMultiDrawArraysIndirectCount(mode, indirectPtr, drawcount, maxdrawcount,
- stride);
+ _context->glMultiDrawArraysIndirectCount(mode, indirectPtr, drawcount, maxdrawcount,
+ stride);
}
}
@@ -65,8 +61,8 @@ namespace StgSharp.Graphics.OpenGL
)
{
fixed (IntPtr* indirectPtr = indirect) {
- Context.glMultiDrawElementsIndirectCount(mode, (uint)type, indirectPtr, drawcount,
- maxdrawcount, stride);
+ _context->glMultiDrawElementsIndirectCount(mode, (uint)type, indirectPtr, drawcount,
+ maxdrawcount, stride);
}
}
@@ -77,7 +73,7 @@ namespace StgSharp.Graphics.OpenGL
float clamp
)
{
- Context.glPolygonOffsetClamp(factor, units, clamp);
+ _context->glPolygonOffsetClamp(factor, units, clamp);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -94,9 +90,9 @@ namespace StgSharp.Graphics.OpenGL
fixed (uint* pConstantIndexPtr = pConstantIndex)
{
fixed (uint* pConstantValuePtr = pConstantValue) {
- Context.glSpecializeShader(shader.Value, pEntryPointPtr,
- numSpecializationConstants, pConstantIndexPtr,
- pConstantValuePtr);
+ _context->glSpecializeShader(shader.Value, pEntryPointPtr,
+ numSpecializationConstants, pConstantIndexPtr,
+ pConstantValuePtr);
}
}
}
diff --git a/StgSharp.Common/Timing/TimeSequence.cs b/StgSharp.Common/Timing/TimeSequence.cs
index fdc20b5e..95b06554 100644
--- a/StgSharp.Common/Timing/TimeSequence.cs
+++ b/StgSharp.Common/Timing/TimeSequence.cs
@@ -1,4 +1,4 @@
-//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TimeSequence"
// Project: StgSharp
@@ -40,22 +40,43 @@ namespace StgSharp.Common.Timing
public long PreviousFrameTick { get; protected set; }
- public static TimeSequence CreateLinear(double totalSeconds, double frameSeconds) => new LinearTimeSequence(totalSeconds, frameSeconds);
+ public static TimeSequence CreateLinear(
+ double totalSeconds,
+ double frameSeconds
+ )
+ {
+ if (double.IsPositiveInfinity(totalSeconds)) {
+ return new InfiniteLinearTimeSequence(frameSeconds);
+ }
+ return new LinearTimeSequence(totalSeconds, frameSeconds);
+ }
+
+ public static TimeSequence CreateLinearInfinite(
+ double frameSeconds
+ )
+ {
+ return new InfiniteLinearTimeSequence(frameSeconds);
+ }
public static TimeSequence CreateLogarithmic(
double initialSliceSeconds,
double totalSeconds,
double growthMultiplier,
- double minSliceSeconds) => new LogTimeSequence(initialSliceSeconds,
- totalSeconds,
- growthMultiplier,
- minSliceSeconds);
+ double minSliceSeconds
+ ) => new LogTimeSequence(initialSliceSeconds, totalSeconds, growthMultiplier,
+ minSliceSeconds);
- public abstract bool EndsAt(long currentTick);
+ public abstract bool EndsAt(
+ long currentTick
+ );
- public abstract bool IsNextFrameReady(long currentTick);
+ public abstract bool IsNextFrameReady(
+ long currentTick
+ );
- public abstract void StartFrom(TimeSourceProviderBase source);
+ public abstract void StartFrom(
+ TimeSourceProviderBase source
+ );
}
@@ -66,7 +87,10 @@ namespace StgSharp.Common.Timing
private readonly double _totalSeconds;
private long _frameLengthTicks;
- public LinearTimeSequence(double totalSeconds, double frameSeconds)
+ public LinearTimeSequence(
+ double totalSeconds,
+ double frameSeconds
+ )
{
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(totalSeconds);
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(frameSeconds);
@@ -78,10 +102,14 @@ namespace StgSharp.Common.Timing
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public override bool EndsAt(long currentTick) => currentTick >= EndingTick;
+ public override bool EndsAt(
+ long currentTick
+ ) => currentTick >= EndingTick;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public override bool IsNextFrameReady(long currentTick)
+ public override bool IsNextFrameReady(
+ long currentTick
+ )
{
long span = currentTick - PreviousFrameTick;
if (span >= _frameLengthTicks && currentTick < EndingTick)
@@ -92,7 +120,9 @@ namespace StgSharp.Common.Timing
return false;
}
- public override void StartFrom(TimeSourceProviderBase source)
+ public override void StartFrom(
+ TimeSourceProviderBase source
+ )
{
long f = source?.Frequency ?? throw new ArgumentNullException(nameof(source));
_frameLengthTicks = (long)Math.Max(1, _frameSeconds * f);
@@ -127,7 +157,8 @@ namespace StgSharp.Common.Timing
double initialSliceSeconds,
double totalSeconds,
double growthMultiplier,
- double minSliceSeconds)
+ double minSliceSeconds
+ )
{
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(initialSliceSeconds);
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(totalSeconds);
@@ -146,10 +177,17 @@ namespace StgSharp.Common.Timing
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public override bool EndsAt(long currentTick) => currentTick >= EndingTick;
+ public override bool EndsAt(
+ long currentTick
+ )
+ {
+ return currentTick >= EndingTick;
+ }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public override bool IsNextFrameReady(long currentTick)
+ public override bool IsNextFrameReady(
+ long currentTick
+ )
{
// Emit final once when reaching or passing end.
if (currentTick >= EndingTick)
@@ -197,7 +235,9 @@ namespace StgSharp.Common.Timing
return true;
}
- public override void StartFrom(TimeSourceProviderBase source)
+ public override void StartFrom(
+ TimeSourceProviderBase source
+ )
{
_freq = source?.Frequency ?? throw new ArgumentNullException(nameof(source));
BeginningTick = source.GetCurrentTimeSpanTick();
@@ -212,7 +252,58 @@ namespace StgSharp.Common.Timing
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- private long SecondsToTicks(double seconds) => (long)Math.Max(1L, Math.Round(seconds * _freq, MidpointRounding.AwayFromZero));
+ private long SecondsToTicks(
+ double seconds
+ ) => (long)Math.Max(1L, Math.Round(seconds * _freq, MidpointRounding.AwayFromZero));
+
+ }
+
+ ///
+ /// Infinite linear time sequence: emits frames at fixed interval and never ends.
+ ///
+ internal sealed class InfiniteLinearTimeSequence : TimeSequence
+ {
+
+ private readonly double _frameSeconds;
+ private long _frameLengthTicks;
+
+ public InfiniteLinearTimeSequence(
+ double frameSeconds
+ )
+ {
+ ArgumentOutOfRangeException.ThrowIfNegativeOrZero(frameSeconds);
+ _frameSeconds = frameSeconds;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public override bool EndsAt(
+ long currentTick
+ ) => false; // never ends
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public override bool IsNextFrameReady(
+ long currentTick
+ )
+ {
+ long span = currentTick - PreviousFrameTick;
+ if (span >= _frameLengthTicks)
+ {
+ PreviousFrameTick += _frameLengthTicks;
+ return true;
+ }
+ return false;
+ }
+
+ public override void StartFrom(
+ TimeSourceProviderBase source
+ )
+ {
+ long f = source?.Frequency ?? throw new ArgumentNullException(nameof(source));
+ _frameLengthTicks = (long)Math.Max(1, _frameSeconds * f);
+ BeginningTick = source.GetCurrentTimeSpanTick();
+ EndingTick = long.MaxValue; // sentinel
+ PreviousFrameTick = BeginningTick;
+ }
}
}
diff --git a/StgSharp.Common/Timing/TimeSpanProvider.Awaiting.cs b/StgSharp.Common/Timing/TimeSpanProvider.Awaiting.cs
index bdbb6864..4c0a96b3 100644
--- a/StgSharp.Common/Timing/TimeSpanProvider.Awaiting.cs
+++ b/StgSharp.Common/Timing/TimeSpanProvider.Awaiting.cs
@@ -1,4 +1,4 @@
-//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TimeSpanProvider.Awaiting"
// Project: StgSharp
@@ -43,8 +43,8 @@ namespace StgSharp.Timing
private static int s_maxID;
private EventHandler? _refreshHandler, _missHandler;
- private int _pendingSpans; // Number of unconsumed span ticks since last Wait.
private int _size, _id;
+ private long _pendingSpans; // Number of unconsumed span ticks since last Wait.
private readonly ManualResetEventSlim _event = new();
private readonly object _participantObject = new();
@@ -75,7 +75,7 @@ namespace StgSharp.Timing
///
/// Number of span ticks not yet consumed by Wait ( > 0 means last tick not waited).
///
- public int PendingSpanCount => Volatile.Read(ref _pendingSpans);
+ public long PendingSpanCount => Volatile.Read(ref _pendingSpans);
internal ManualResetEventSlim AwaitingEvent
{
@@ -110,10 +110,8 @@ namespace StgSharp.Timing
// Consume one span slot (clamp at 0 so multiple subscribers won't make it negative).
while (true)
{
- int cur = Volatile.Read(ref _pendingSpans);
- if (cur == 0)
- {
- _event.Dispose();
+ long cur = Volatile.Read(ref _pendingSpans);
+ if (cur == 0) {
return;
}
@@ -134,7 +132,7 @@ namespace StgSharp.Timing
await Task.Run(() => _event.Wait()).ConfigureAwait(false);
while (true)
{
- int cur = Volatile.Read(ref _pendingSpans);
+ long cur = Volatile.Read(ref _pendingSpans);
if (cur == 0)
{
break;
@@ -156,23 +154,17 @@ namespace StgSharp.Timing
/// OperationCanceledException when token is cancelled. If the provider is disposed during
/// wait an OperationCanceledException is thrown to indicate end.
///
- public Task WaitNextSpanAsync(CancellationToken ct)
+ public Task WaitNextSpanAsync(
+ CancellationToken ct
+ )
{
- try
- {
- // Block the current thread until the event is signaled or cancellation requested.
- _event.Wait(ct);
- }
- catch (ObjectDisposedException)
- {
- // provider disposed while waiting - treat as cancellation/ended
- throw new OperationCanceledException(ct);
- }
+ // Block the current thread until the event is signaled or cancellation requested.
+ _event.Wait(ct);
// consume one pending span (same logic as non-cancellable variant)
while (true)
{
- int cur = Volatile.Read(ref _pendingSpans);
+ long cur = Volatile.Read(ref _pendingSpans);
if (cur == 0)
{
break;
@@ -203,7 +195,9 @@ namespace StgSharp.Timing
/// True if the span provider is working. False if time is over (the sequence ended).
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal bool OnSpanTick(long currentTick)
+ internal bool OnSpanTick(
+ long currentTick
+ )
{
if (_sequence.EndsAt(currentTick))
{
diff --git a/StgSharp.Mathematics/Numeric/MatrixCompute.Float.cs b/StgSharp.Mathematics/Numeric/MatrixCompute.Float.cs
index aa8b106c..71a330ea 100644
--- a/StgSharp.Mathematics/Numeric/MatrixCompute.Float.cs
+++ b/StgSharp.Mathematics/Numeric/MatrixCompute.Float.cs
@@ -223,7 +223,7 @@ namespace StgSharp.Mathematics.Numeric
package->LeftPrimOffset = left.KernelColumnLength;
package->PrimCount = ans.KernelColumnLength / size;
package->SecCount = ans.KernelRowLength / size;
- package->ElementSize = size;
+ package->ElementSize = (int)MatrixElementType.F32;
package->ComputeMode = new MatrixOpMode(MatrixIndexStyle.BUFFER_INDEX, MatrixOperationSpecial.SEQ_FMA);
MatrixParallelHandle taskGroup = MatrixParallel.ScheduleTask(package);
diff --git a/StgSharp.Mathematics/Numeric/MatrixParallelThread.cs b/StgSharp.Mathematics/Numeric/MatrixParallelThread.cs
index 64e01834..2dc21186 100644
--- a/StgSharp.Mathematics/Numeric/MatrixParallelThread.cs
+++ b/StgSharp.Mathematics/Numeric/MatrixParallelThread.cs
@@ -80,40 +80,45 @@ namespace StgSharp.Mathematics.Numeric
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static unsafe void ExecuteTaskPackage(Queue taskQueue)
+ public static unsafe void ExecuteTaskPackage(
+ Queue taskQueue
+ )
{
while (taskQueue.TryDequeue(out nint handle))
{
MatrixParallelTaskPackage* p = (MatrixParallelTaskPackage*)handle;
- if ((short)p->ComputeMode.ParameterStyle < 0) {
- MatrixComputeModel.SpecialBufferCompute(p);
- }
- switch (p->ComputeMode.OperationStyle)
+ if ((short)p->ComputeMode.ParameterStyle < 0)
{
- case MatrixIndexStyle.BUFFER_INDEX:
- switch (p->ComputeMode.ParameterStyle)
- {
- case MatrixOperationParam.RIGHT_ANS_PARAM:
- MatrixComputeModel.BufferComputeUnary(p);
- break;
- case MatrixOperationParam.LEFT_RIGHT_ANS_PARAM:
- MatrixComputeModel.BufferComputeBinary(p);
- break;
- case MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM:
- MatrixComputeModel.BufferComputeUnaryScalar(p);
- break;
- case MatrixOperationParam.LEFT_RIGHT_ANS_SCALAR_PARAM:
- MatrixComputeModel.BufferComputeBinaryScalar(p);
- break;
- case MatrixOperationParam.ANS_SCALAR_PARAM:
- MatrixComputeModel.BufferComputeNoOperatorScalar(p);
- break;
- default:
- break;
- }
- break;
- default:
- break;
+ MatrixComputeModel.SpecialBufferCompute(p);
+ } else
+ {
+ switch (p->ComputeMode.OperationStyle)
+ {
+ case MatrixIndexStyle.BUFFER_INDEX:
+ switch (p->ComputeMode.ParameterStyle)
+ {
+ case MatrixOperationParam.RIGHT_ANS_PARAM:
+ MatrixComputeModel.BufferComputeUnary(p);
+ break;
+ case MatrixOperationParam.LEFT_RIGHT_ANS_PARAM:
+ MatrixComputeModel.BufferComputeBinary(p);
+ break;
+ case MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM:
+ MatrixComputeModel.BufferComputeUnaryScalar(p);
+ break;
+ case MatrixOperationParam.LEFT_RIGHT_ANS_SCALAR_PARAM:
+ MatrixComputeModel.BufferComputeBinaryScalar(p);
+ break;
+ case MatrixOperationParam.ANS_SCALAR_PARAM:
+ MatrixComputeModel.BufferComputeNoOperatorScalar(p);
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
}
}
}
@@ -167,7 +172,9 @@ namespace StgSharp.Mathematics.Numeric
current.Priority = ThreadPriority.Normal;
}
- protected virtual void Dispose(bool disposing)
+ protected virtual void Dispose(
+ bool disposing
+ )
{
if (!disposedValue)
{
@@ -229,18 +236,18 @@ namespace StgSharp.Mathematics.Numeric
{
case RoleType.Worker://worker
// _ = Interlocked.Decrement(ref RemainThreadCount);
- // Console.WriteLine("worker start");
+ // Console.WriteLine($"worker {Environment.CurrentManagedThreadId} start");
ExecuteTaskPackage(Tasks);
BindedWrap.ReportThreadAccomplished();
- // Console.WriteLine("worker end");
+ // Console.WriteLine($"worker {Environment.CurrentManagedThreadId} end");
break;
case RoleType.Scheduler://scheduler
- // Console.WriteLine("scheduler start");
+ // Console.WriteLine($"scheduler {Environment.CurrentManagedThreadId} start");
BindedWrap.PublishTaskToWorkers();
BindedWrap.SetAllWorker();
- // Console.WriteLine("scheduler done");
+ // Console.WriteLine($"scheduler {Environment.CurrentManagedThreadId} done");
ExecuteTaskPackage(Tasks);
BindedWrap.ReportThreadAccomplished();
BindedWrap.WaitAllWorker();
@@ -270,7 +277,10 @@ namespace StgSharp.Mathematics.Numeric
public readonly int LogicalProcessor;
public readonly nuint Mask;
- public AffinityBinding(int logicalProcessor, nuint mask)
+ public AffinityBinding(
+ int logicalProcessor,
+ nuint mask
+ )
{
LogicalProcessor = logicalProcessor;
Mask = mask;
@@ -328,7 +338,9 @@ namespace StgSharp.Mathematics.Numeric
}
}
- public static void Release(int logicalProcessor)
+ public static void Release(
+ int logicalProcessor
+ )
{
if ((uint)logicalProcessor >= 64u) {
return;
@@ -385,11 +397,14 @@ namespace StgSharp.Mathematics.Numeric
[DllImport("kernel32.dll")]
private static extern nuint SetThreadAffinityMask(
IntPtr hThread,
- nuint dwThreadAffinityMask);
+ nuint dwThreadAffinityMask
+ );
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
- private static partial bool GetNumaHighestNodeNumber(out uint HighestNodeNumber);
+ private static partial bool GetNumaHighestNodeNumber(
+ out uint HighestNodeNumber
+ );
#elif LINUX
diff --git a/StgSharp.Native/sn-head/sn_intrinsic.h b/StgSharp.Native/sn-head/sn_intrinsic.h
index a66ec7df..ea05fabf 100644
--- a/StgSharp.Native/sn-head/sn_intrinsic.h
+++ b/StgSharp.Native/sn-head/sn_intrinsic.h
@@ -264,6 +264,11 @@ DECLARE_PNL_PROC_LEFT_RIGHT_ANS(float, avx, fma);
DECLARE_PNL_PROC_LEFT_RIGHT_ANS(float, avx_fma, fma);
DECLARE_PNL_PROC_LEFT_RIGHT_ANS(float, 512, fma);
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, sse, fma);
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, avx, fma);
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, avx_fma, fma);
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, 512, fma);
+
#pragma endregion
#pragma region scaler_simd
diff --git a/StgSharp.Native/sn-src/k_fma.c b/StgSharp.Native/sn-src/k_fma.c
index 11ad5d05..9da92a74 100644
--- a/StgSharp.Native/sn-src/k_fma.c
+++ b/StgSharp.Native/sn-src/k_fma.c
@@ -142,7 +142,7 @@ DECLARE_PNL_PROC_LEFT_RIGHT_ANS(float, 512, fma)
{
const __m512i ones = _mm512_set1_epi32(1);
- for (int col = 0; col < 8; ++col) {
+ for (int col = 0; col < 16; ++col) {
register __m512 bcol = _mm512_load_ps((float *)&right->vec[col][0]);
register __m512 ccol = _mm512_load_ps((float *)&ans->vec[col][0]);
register __m512i idx = _mm512_setzero_si512();
@@ -203,3 +203,179 @@ DECLARE_PNL_PROC_LEFT_RIGHT_ANS(float, 512, fma)
_mm512_store_ps((float *)&ans->vec[col][0], ccol);
}
}
+
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, sse, fma)
+{
+ for (int col = 0; col < 4; ++col) {
+ /* current answer column (two chunks: rows 0-1 and 2-3) */
+ register __m128d c_lo = _mm_castps_pd(PANEL_COL_VEC((*ans), col, 0));
+ register __m128d c_hi = _mm_castps_pd(PANEL_COL_VEC((*ans), col, 1));
+
+ /* right matrix column split into two chunks */
+ register __m128d b_lo = _mm_castps_pd(PANEL_COL_VEC((*right), col, 0));
+ register __m128d b_hi = _mm_castps_pd(PANEL_COL_VEC((*right), col, 1));
+
+ /* k = 0 */
+ {
+ register __m128d a_lo = _mm_castps_pd(PANEL_COL_VEC((*left), 0, 0));
+ register __m128d a_hi = _mm_castps_pd(PANEL_COL_VEC((*left), 0, 1));
+ register __m128d b = _mm_shuffle_pd(b_lo, b_lo, 0x0);
+ c_lo = _mm_add_pd(c_lo, _mm_mul_pd(a_lo, b));
+ c_hi = _mm_add_pd(c_hi, _mm_mul_pd(a_hi, b));
+ }
+
+ /* k = 1 */
+ {
+ register __m128d a_lo = _mm_castps_pd(PANEL_COL_VEC((*left), 1, 0));
+ register __m128d a_hi = _mm_castps_pd(PANEL_COL_VEC((*left), 1, 1));
+ register __m128d b = _mm_shuffle_pd(b_lo, b_lo, 0x3);
+ c_lo = _mm_add_pd(c_lo, _mm_mul_pd(a_lo, b));
+ c_hi = _mm_add_pd(c_hi, _mm_mul_pd(a_hi, b));
+ }
+
+ /* k = 2 */
+ {
+ register __m128d a_lo = _mm_castps_pd(PANEL_COL_VEC((*left), 2, 0));
+ register __m128d a_hi = _mm_castps_pd(PANEL_COL_VEC((*left), 2, 1));
+ register __m128d b = _mm_shuffle_pd(b_hi, b_hi, 0x0);
+ c_lo = _mm_add_pd(c_lo, _mm_mul_pd(a_lo, b));
+ c_hi = _mm_add_pd(c_hi, _mm_mul_pd(a_hi, b));
+ }
+
+ /* k = 3 */
+ {
+ register __m128d a_lo = _mm_castps_pd(PANEL_COL_VEC((*left), 3, 0));
+ register __m128d a_hi = _mm_castps_pd(PANEL_COL_VEC((*left), 3, 1));
+ register __m128d b = _mm_shuffle_pd(b_hi, b_hi, 0x3);
+ c_lo = _mm_add_pd(c_lo, _mm_mul_pd(a_lo, b));
+ c_hi = _mm_add_pd(c_hi, _mm_mul_pd(a_hi, b));
+ }
+
+ PANEL_COL_VEC((*ans), col, 0) = _mm_castpd_ps(c_lo);
+ PANEL_COL_VEC((*ans), col, 1) = _mm_castpd_ps(c_hi);
+ }
+}
+
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, avx, fma)
+{
+ register __m256d a0 = _mm256_load_pd((double *)&left->vec[0][0]);
+ register __m256d a1 = _mm256_load_pd((double *)&left->vec[1][0]);
+ register __m256d a2 = _mm256_load_pd((double *)&left->vec[2][0]);
+ register __m256d a3 = _mm256_load_pd((double *)&left->vec[3][0]);
+
+ register __m256d c0 = _mm256_load_pd((double *)&ans->vec[0][0]);
+ register __m256d c1 = _mm256_load_pd((double *)&ans->vec[1][0]);
+ register __m256d c2 = _mm256_load_pd((double *)&ans->vec[2][0]);
+ register __m256d c3 = _mm256_load_pd((double *)&ans->vec[3][0]);
+
+ register __m256d bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c0 = _mm256_add_pd(c0, _mm256_mul_pd(a0, _mm256_permute_pd(bcol, 0x0)));
+ c0 = _mm256_add_pd(c0, _mm256_mul_pd(a1, _mm256_permute_pd(bcol, 0x3)));
+ c0 = _mm256_add_pd(c0, _mm256_mul_pd(a2, _mm256_permute_pd(bcol, 0x0)));
+ c0 = _mm256_add_pd(c0, _mm256_mul_pd(a3, _mm256_permute_pd(bcol, 0x3)));
+ _mm256_store_pd((double *)&ans->vec[0][0], c0);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c1 = _mm256_add_pd(c1, _mm256_mul_pd(a0, _mm256_permute_pd(bcol, 0x0)));
+ c1 = _mm256_add_pd(c1, _mm256_mul_pd(a1, _mm256_permute_pd(bcol, 0x3)));
+ c1 = _mm256_add_pd(c1, _mm256_mul_pd(a2, _mm256_permute_pd(bcol, 0x0)));
+ c1 = _mm256_add_pd(c1, _mm256_mul_pd(a3, _mm256_permute_pd(bcol, 0x3)));
+ _mm256_store_pd((double *)&ans->vec[1][0], c1);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c2 = _mm256_add_pd(c2, _mm256_mul_pd(a0, _mm256_permute_pd(bcol, 0x0)));
+ c2 = _mm256_add_pd(c2, _mm256_mul_pd(a1, _mm256_permute_pd(bcol, 0x3)));
+ c2 = _mm256_add_pd(c2, _mm256_mul_pd(a2, _mm256_permute_pd(bcol, 0x0)));
+ c2 = _mm256_add_pd(c2, _mm256_mul_pd(a3, _mm256_permute_pd(bcol, 0x3)));
+ _mm256_store_pd((double *)&ans->vec[2][0], c2);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c3 = _mm256_add_pd(c3, _mm256_mul_pd(a0, _mm256_permute_pd(bcol, 0x0)));
+ c3 = _mm256_add_pd(c3, _mm256_mul_pd(a1, _mm256_permute_pd(bcol, 0x3)));
+ c3 = _mm256_add_pd(c3, _mm256_mul_pd(a2, _mm256_permute_pd(bcol, 0x0)));
+ c3 = _mm256_add_pd(c3, _mm256_mul_pd(a3, _mm256_permute_pd(bcol, 0x3)));
+ _mm256_store_pd((double *)&ans->vec[3][0], c3);
+}
+
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, avx_fma, fma)
+{
+ register __m256d a0 = _mm256_load_pd((double *)&left->vec[0][0]);
+ register __m256d a1 = _mm256_load_pd((double *)&left->vec[1][0]);
+ register __m256d a2 = _mm256_load_pd((double *)&left->vec[2][0]);
+ register __m256d a3 = _mm256_load_pd((double *)&left->vec[3][0]);
+
+ register __m256d c0 = _mm256_load_pd((double *)&ans->vec[0][0]);
+ register __m256d c1 = _mm256_load_pd((double *)&ans->vec[1][0]);
+ register __m256d c2 = _mm256_load_pd((double *)&ans->vec[2][0]);
+ register __m256d c3 = _mm256_load_pd((double *)&ans->vec[3][0]);
+
+ register __m256d bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c0 = _mm256_fmadd_pd(a0, _mm256_permute_pd(bcol, 0x0), c0);
+ c0 = _mm256_fmadd_pd(a1, _mm256_permute_pd(bcol, 0x3), c0);
+ c0 = _mm256_fmadd_pd(a2, _mm256_permute_pd(bcol, 0x0), c0);
+ c0 = _mm256_fmadd_pd(a3, _mm256_permute_pd(bcol, 0x3), c0);
+ _mm256_store_pd((double *)&ans->vec[0][0], c0);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c1 = _mm256_fmadd_pd(a0, _mm256_permute_pd(bcol, 0x0), c1);
+ c1 = _mm256_fmadd_pd(a1, _mm256_permute_pd(bcol, 0x3), c1);
+ c1 = _mm256_fmadd_pd(a2, _mm256_permute_pd(bcol, 0x0), c1);
+ c1 = _mm256_fmadd_pd(a3, _mm256_permute_pd(bcol, 0x3), c1);
+ _mm256_store_pd((double *)&ans->vec[1][0], c1);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c2 = _mm256_fmadd_pd(a0, _mm256_permute_pd(bcol, 0x0), c2);
+ c2 = _mm256_fmadd_pd(a1, _mm256_permute_pd(bcol, 0x3), c2);
+ c2 = _mm256_fmadd_pd(a2, _mm256_permute_pd(bcol, 0x0), c2);
+ c2 = _mm256_fmadd_pd(a3, _mm256_permute_pd(bcol, 0x3), c2);
+ _mm256_store_pd((double *)&ans->vec[2][0], c2);
+
+ bcol = _mm256_load_pd((double *)&right->vec[0][0]);
+ c3 = _mm256_fmadd_pd(a0, _mm256_permute_pd(bcol, 0x0), c3);
+ c3 = _mm256_fmadd_pd(a1, _mm256_permute_pd(bcol, 0x3), c3);
+ c3 = _mm256_fmadd_pd(a2, _mm256_permute_pd(bcol, 0x0), c3);
+ c3 = _mm256_fmadd_pd(a3, _mm256_permute_pd(bcol, 0x3), c3);
+ _mm256_store_pd((double *)&ans->vec[3][0], c3);
+}
+
+// ans = left * right + ans
+// right is not transposed
+DECLARE_PNL_PROC_LEFT_RIGHT_ANS(double, 512, fma)
+{
+ const __m512i ones = _mm512_set1_epi32(1);
+
+ register __m512d a0 = _mm512_load_pd((double *)&left->vec[0][0]);
+ register __m512d a1 = _mm512_load_pd((double *)&left->vec[1][0]);
+ register __m512d a2 = _mm512_load_pd((double *)&left->vec[2][0]);
+ register __m512d a3 = _mm512_load_pd((double *)&left->vec[3][0]);
+ register __m512d a4 = _mm512_load_pd((double *)&left->vec[4][0]);
+ register __m512d a5 = _mm512_load_pd((double *)&left->vec[5][0]);
+ register __m512d a6 = _mm512_load_pd((double *)&left->vec[6][0]);
+ register __m512d a7 = _mm512_load_pd((double *)&left->vec[7][0]);
+
+ for (int col = 0; col < 8; ++col) {
+ register __m512d bcol = _mm512_load_pd((double *)&right->vec[col][0]);
+ register __m512d ccol = _mm512_load_pd((double *)&ans->vec[col][0]);
+ register __m512i idx = _mm512_setzero_si512();
+ register __m512i increament = _mm512_load_si512(&ones);
+
+ ccol = _mm512_fmadd_pd(a0, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a1, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a2, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a3, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a4, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a5, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a6, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+ ccol = _mm512_fmadd_pd(a7, _mm512_permutexvar_pd(idx, bcol), ccol);
+ idx = _mm512_add_epi64(idx, increament);
+
+ _mm512_store_pd((double *)&ans->vec[col][0], ccol);
+ }
+}
diff --git a/StgSharp.Native/sn-src/load_intrinsic.c b/StgSharp.Native/sn-src/load_intrinsic.c
index 668a8c6f..a95a0941 100644
--- a/StgSharp.Native/sn-src/load_intrinsic.c
+++ b/StgSharp.Native/sn-src/load_intrinsic.c
@@ -84,7 +84,7 @@ void load_intrinsic_sse(sn_intrinsic *context)
context->mat[F64].buffer_transpose = NULL;
context->mat[F64].build_panel = NULL;
context->mat[F64].clear_panel = PNL_PROC(double, sse, clear);
- context->mat[F64].panel_fma = NULL;
+ context->mat[F64].panel_fma = PNL_PROC(double, sse, fma);
context->mat[F64].pivot = NULL;
context->mat[F64].store_panel = NULL;
@@ -115,7 +115,7 @@ void load_intrinsic_avx(sn_intrinsic *context)
context->mat[F64].buffer_transpose = NULL;
context->mat[F64].build_panel = NULL;
context->mat[F64].clear_panel = PNL_PROC(double, avx, clear);
- context->mat[F64].panel_fma = NULL;
+ context->mat[F64].panel_fma = PNL_PROC(double, avx, fma);
context->mat[F64].pivot = NULL;
context->mat[F64].store_panel = NULL;
@@ -146,7 +146,7 @@ void load_intrinsic_512(sn_intrinsic *context)
context->mat[F64].buffer_transpose = NULL;
context->mat[F64].build_panel = BUILD_PANEL(512, double);
context->mat[F64].clear_panel = PNL_PROC(double, 512, clear);
- context->mat[F64].panel_fma = NULL;
+ context->mat[F64].panel_fma = PNL_PROC(double, 512, fma);
context->mat[F64].pivot = NULL;
context->mat[F64].store_panel = STORE_PANEL(512, double);
diff --git a/StgSharpDebug/Program.cs b/StgSharpDebug/Program.cs
index 9778822f..6273151f 100644
--- a/StgSharpDebug/Program.cs
+++ b/StgSharpDebug/Program.cs
@@ -50,19 +50,22 @@ namespace StgSharp
.UseModule()
.InitializeModule();
- TestRender();
- /*
+ // TestRender();
+ /**/
HybridLayerSegregatedFitAllocator hlsf;
unchecked {
hlsf = new((nuint)(64 * (ulong)10000 * 10000));
}
- Matrix m = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle, hlsf);
+ Matrix m = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle,
+ hlsf);
MatrixCompute.Fill(m, 1.0f);
- Matrix n = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle, hlsf);
+ Matrix n = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle,
+ hlsf);
MatrixCompute.Fill(n, 1.0f);
- Matrix p = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle, hlsf);
+ Matrix p = Matrix.Create(4000, 4000, MatrixLayout.DenseRectangle,
+ hlsf);
+ MatrixCompute.Fill(p, 0.0f);
- // MatrixCompute.Fill(p, 0.0f);
/*
for (int i = 0; i < 10; i++)
{
@@ -77,7 +80,9 @@ namespace StgSharp
Console.WriteLine($"{i}");
GC.Collect();
}
- /*
+
+ /**/
+ Console.WriteLine("===================================================");
MatrixCompute.Mul(n, m, p);
for (int i = 0; i < 20; i++)
{