daily update on 20230609 by nitload youmu, graphic arragement for better form init

This commit is contained in:
Nitload
2023-06-09 08:12:06 +08:00
parent 1874b32fb0
commit 50b4965e54
147 changed files with 8886 additions and 478 deletions
@@ -1,6 +1,6 @@
using StgSharp.Entities;
using StgSharp.Graphics;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text;
@@ -11,6 +11,7 @@ namespace StgSharp.Control
[AllowNull]
internal static Pool _currentPool = default;
internal static LinkedList<Pool> allPool;
internal static LinkedList<Form> allForm;
/// <summary>
/// Tick counter count the frames passed since the program start.
@@ -23,10 +24,12 @@ namespace StgSharp.Control
static ProgramTimeLine()
{
allForm = new LinkedList<Form>();
allPool = new LinkedList<Pool>();
#if DEBUG
Console.WriteLine("Timeline init OK!") ;
#endif
internalIO.InternalInitGL();
}
internal static void OnRender()
@@ -47,6 +50,10 @@ namespace StgSharp.Control
}
public static void InitProgram()
{
}
}