daily update on 20230609 by nitload youmu, graphic arragement for better form init
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
using StgSharp.Entities;
|
||||
using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Text;
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace StgSharp.Control
|
||||
[AllowNull]
|
||||
internal static Pool _currentPool = default;
|
||||
internal static LinkedList<Pool> allPool;
|
||||
internal static LinkedList<Form> allForm;
|
||||
|
||||
/// <summary>
|
||||
/// Tick counter count the frames passed since the program start.
|
||||
@@ -23,10 +24,12 @@ namespace StgSharp.Control
|
||||
|
||||
static ProgramTimeLine()
|
||||
{
|
||||
allForm = new LinkedList<Form>();
|
||||
allPool = new LinkedList<Pool>();
|
||||
#if DEBUG
|
||||
Console.WriteLine("Timeline init OK!") ;
|
||||
#endif
|
||||
internalIO.InternalInitGL();
|
||||
}
|
||||
|
||||
internal static void OnRender()
|
||||
@@ -47,6 +50,10 @@ namespace StgSharp.Control
|
||||
}
|
||||
|
||||
|
||||
public static void InitProgram()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user