daily update on 20230609 by nitload youmu, graphic arragement for better form init
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@@ -6,7 +6,7 @@ using System.Text;
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namespace StgSharp
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{
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public static unsafe partial class internalIO
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internal static unsafe partial class internalIO
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{
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[DllImport("StgSharpGraphics.dll", EntryPoint = "initTriangle")]
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internal static unsafe extern triangleVertexArray initTriangleVertex();
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@@ -17,13 +17,9 @@ namespace StgSharp
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[DllImport("StgSharpGraphics.dll", EntryPoint = "initPolygon5")]
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internal static unsafe extern Polygon5VertexArray initPolygon5Vertex();
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[DllImport("StgSharpGraphics.dll", EntryPoint = "inputTriangle")]
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internal static unsafe extern void internalLoadTriangle(triangleVertexArray triangle);
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public static unsafe void LoadTriangle(Triangle t)
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{
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internalLoadTriangle(t.vertexArray);
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}
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}
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}
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