HLSf use nuint rather than long, L4 now uses hlsf rather than array to alloc cache line.

This commit is contained in:
Youmu Liu
2026-04-21 20:32:28 +08:00
parent 2e2d64a2ce
commit 4f3e206dcb
11 changed files with 151 additions and 133 deletions
@@ -44,7 +44,7 @@ namespace StgSharp.HighPerformance.Memory
}
IL4Predict predict = CurrentPredict;
int predictIndex = CurrentPredictIndex;
Span<CacheLinePrediction> span = new(_prediction, PredictionCount);
Span<CacheLineDescription> span = new(_prediction, PredictionCount);
PredictResult result = predict.Predict(span, out int actualCount);
if ((result & PredictResult.Exhausted) != 0) {
_exhausted = !TryGetNextPredict();
@@ -58,7 +58,7 @@ namespace StgSharp.HighPerformance.Memory
AgeAll();
for (int i = 0; i < actualCount; i++)
{
ref CacheLinePrediction handle = ref span[i];
ref CacheLineDescription handle = ref span[i];
nuint address = handle.Address;
if (!_map.TryGet(address, out _))
{
@@ -75,34 +75,34 @@ namespace StgSharp.HighPerformance.Memory
for (int i = 0; i < missIndex; i++)
{
CacheLineHead* head;
ref CacheLinePrediction pHandle = ref span[i];
ref CacheLineDescription pHandle = ref span[i];
nuint address = pHandle.Address;
int index;
if (_map.TryGet(address, out nuint handle))
{
head = (CacheLineHead*)handle;
index = head->_id;
index = head->Id;
(*_eviction)[index] = 0; // reset eviction counter
#region update predictor belonging
int predictId = head->_predictor;
int predictId = head->Predictor;
IL4Predict belong = predictorSpan[predictId];
// TODO 由于L4的缓存行改为“可变长度”缓存行,需要调整缓存行复用策略
// This branch performs resident-line adoption rather than a simple policy
// equality check. Returning true means the current predictor can keep using
// the existing cache bytes without a write-back plus re-prefetch cycle.
if (predict.IsSamePolicy(head->_profile, belong))
if (predict.IsSamePolicy(head->Profile, belong))
{
head->_predictor = (short)predictIndex;
head->Predictor = (short)predictIndex;
} else
{
// Compatibility failed, so the old owner must first flush its view of
// the line before the new predictor rematerializes the cache bytes.
belong.WriteBack(head->_origin, head->_profile, new ReadOnlySpan<byte>((byte*)head->_address, head->_size));
head->_profile = pHandle.MapPolicy;
predict.Prefetch(head->_origin, head->_profile, new Span<byte>((byte*)head->_address, head->_size));
belong.WriteBack(head->Origin, head->Profile, new ReadOnlySpan<byte>((byte*)head->Address, (int)head->Size));
head->Profile = pHandle.MapPolicy;
predict.Prefetch(head->Origin, head->Profile, new Span<byte>((byte*)head->Address, (int)head->Size));
}
#endregion
@@ -112,8 +112,7 @@ namespace StgSharp.HighPerformance.Memory
int retryCount = 0, remain = missIndex - i;
const int maxRetry = 1024;
HlsfHandle hlsfHandle;
while (!TryGetEmptyLine(pHandle.Size, out index, out hlsfHandle))
while (!TryGetEmptyLine(pHandle.Size, out index))
{
remain = Evict(remain);
retryCount++;
@@ -126,15 +125,13 @@ namespace StgSharp.HighPerformance.Memory
}
head = &_head[index];
head->_id = index;
head->_origin = address;
head->_profile = pHandle.MapPolicy;
head->_refCount = 0;
head->_predictor = (short)predictIndex;
head->_address = (nuint)hlsfHandle.Pointer;
head->_size = pHandle.Size;
head->Origin = address;
head->Profile = pHandle.MapPolicy;
head->RefCount = 0;
head->Predictor = (short)predictIndex;
// pre fetch them here
predict.Prefetch(head->_origin, head->_profile, new Span<byte>((byte*)head->_address, (int)head->_size));
predict.Prefetch(head->Origin, head->Profile, new Span<byte>((byte*)head->Address, (int)head->Size));
_ = _map.TryAddOrSet(address, (nuint)head, out _);
}
_ = Interlocked.Add(ref _aheadCount, actualCount);