daily update on 20240202 by nitload youmu, keep on writing xpreeess compiler

This commit is contained in:
Nitload
2025-02-02 23:59:05 +08:00
parent e687473132
commit 4ee675669f
483 changed files with 86314 additions and 2712 deletions
@@ -0,0 +1,109 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="gl.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Graphics.OpenGL;
using StgSharp.Internal.OpenGL;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Internal
{
internal partial class InternalIO
{
[DllImport(
SSC_libName,
EntryPoint = "glCheckShaderStat",
CallingConvention = CallingConvention.Cdecl )]
#pragma warning disable CA5392
internal static extern int glCheckShaderStatus(
ref OpenglContext context,
uint shaderHandle,
int key,
ref IntPtr logPtr );
#pragma warning restore CA5392
#region ssgc api define
[DllImport(
SSC_libName,
EntryPoint = "initGL",
CallingConvention = CallingConvention.Cdecl )]
internal static extern void InternalInitGL(
int majorVersion,
int minorVersion );
[DllImport(
SSC_libName,
EntryPoint = "loadGlfuncDefault",
CallingConvention = CallingConvention.Cdecl,
CharSet = CharSet.Ansi)]
internal static extern IntPtr InternalLoadGlfuncDefault( string name );
[DllImport(
SSC_libName,
EntryPoint = "linkShaderProgram",
CallingConvention = CallingConvention.Cdecl )]
internal static extern unsafe uint InternalLinkShaderProgram(
OpenglContext* context,
uint shaderProgram );
[DllImport(
SSC_libName,
EntryPoint = "readLog",
CallingConvention = CallingConvention.Cdecl )]
internal static extern unsafe IntPtr InternalReadSSCLog();
[DllImport(
SSC_libName,
EntryPoint = "loadImageData",
CallingConvention = CallingConvention.Cdecl,
CharSet = CharSet.Ansi )]
internal static extern unsafe void InternalLoadImage(
string fileName,
ImageInfo* output,
ImageLoader loader );
[DllImport(
SSC_libName,
EntryPoint = "unloadImageData",
CallingConvention = CallingConvention.Cdecl,
CharSet = CharSet.Ansi )]
internal static extern unsafe void InternalUnloadImage(
ImageInfo* output );
#endregion ssgc api define
}
}