daily update on 20240202 by nitload youmu, keep on writing xpree[D[D[D[D[De[C[C[Css compiler
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="gl.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.Graphics.OpenGL;
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using StgSharp.Internal.OpenGL;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.Internal
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{
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internal partial class InternalIO
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{
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[DllImport(
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SSC_libName,
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EntryPoint = "glCheckShaderStat",
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CallingConvention = CallingConvention.Cdecl )]
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#pragma warning disable CA5392
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internal static extern int glCheckShaderStatus(
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ref OpenglContext context,
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uint shaderHandle,
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int key,
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ref IntPtr logPtr );
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#pragma warning restore CA5392
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#region ssgc api define
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[DllImport(
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SSC_libName,
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EntryPoint = "initGL",
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CallingConvention = CallingConvention.Cdecl )]
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internal static extern void InternalInitGL(
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int majorVersion,
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int minorVersion );
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[DllImport(
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SSC_libName,
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EntryPoint = "loadGlfuncDefault",
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CallingConvention = CallingConvention.Cdecl,
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CharSet = CharSet.Ansi)]
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internal static extern IntPtr InternalLoadGlfuncDefault( string name );
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[DllImport(
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SSC_libName,
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EntryPoint = "linkShaderProgram",
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CallingConvention = CallingConvention.Cdecl )]
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internal static extern unsafe uint InternalLinkShaderProgram(
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OpenglContext* context,
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uint shaderProgram );
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[DllImport(
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SSC_libName,
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EntryPoint = "readLog",
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CallingConvention = CallingConvention.Cdecl )]
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internal static extern unsafe IntPtr InternalReadSSCLog();
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[DllImport(
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SSC_libName,
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EntryPoint = "loadImageData",
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CallingConvention = CallingConvention.Cdecl,
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CharSet = CharSet.Ansi )]
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internal static extern unsafe void InternalLoadImage(
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string fileName,
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ImageInfo* output,
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ImageLoader loader );
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[DllImport(
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SSC_libName,
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EntryPoint = "unloadImageData",
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CallingConvention = CallingConvention.Cdecl,
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CharSet = CharSet.Ansi )]
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internal static extern unsafe void InternalUnloadImage(
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ImageInfo* output );
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#endregion ssgc api define
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}
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}
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