daily update on 20240202 by nitload youmu, keep on writing xpree[D[D[D[D[De[C[C[Css compiler
This commit is contained in:
@@ -0,0 +1,75 @@
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#include "StgSharpC.h"
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#include "gl.h"
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#include "glfw3.h"
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#include "ssc_framework.h"
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#include <stdio.h>
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GladGLContext *currentContext;
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extern char infolog[512] = { 0 };
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SSCAPI int SSCDECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
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char **logRef)
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{
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int stat = 0;
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context->GetShaderiv(shaderHandle, key, &stat);
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if (!stat) {
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context->GetShaderInfoLog(shaderHandle, 512, NULL, infolog);
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}
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*logRef = infolog;
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return stat;
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}
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SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion)
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{
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, majorVersion);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minorVersion);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
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}
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SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char *procName)
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{
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void *ret = glfwGetProcAddress(procName);
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// printf("%llu\n", (uint64_t)ret);
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if (ret = NULL) {
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*infolog = "Failed to load OpenGL api:";
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for (size_t i = 0; i < sizeof(procName); i++) {
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infolog[30 + i] = procName[i];
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}
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printf("%s\n", infolog);
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}
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return (GLFWglproc)ret;
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}
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SSCAPI unsigned int linkShaderProgram(GladGLContext *context, GLuint shaderProgram)
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{
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context->LinkProgram(shaderProgram);
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int success;
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context->GetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
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if (!success) {
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context->GetProgramInfoLog(shaderProgram, 512, NULL, infolog);
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return 0;
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} else {
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return shaderProgram;
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}
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}
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SSCAPI void SSCDECL loadImageData(char *location, Image *out, imageLoader loader)
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{
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if (loader == NULL) {
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loader = stbi_load;
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}
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out->pixelPtr = loader(location, &(out->width), &(out->height), &(out->channel), 0);
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}
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SSCAPI void SSCDECL unloadImageData(Image *out)
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{
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free(out->pixelPtr);
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}
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char *_cdecl readLog()
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{
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infolog[511] = '\0';
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return &infolog;
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}
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@@ -0,0 +1,73 @@
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#ifdef _MSC_VER
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#pragma once
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#endif
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#ifndef SSC
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#define SSC
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#include "ssc_framework.h"
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#include "ssc_internal.h"
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#define STBIDEF SSCAPI
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#include "stb_image.h"
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#include "gl.h"
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#include "wgl.h"
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#include "glfw3.h"
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#include <immintrin.h>
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#include <assert.h>
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#ifndef SSCAPI_DEFINE
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#ifdef _WIN32
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#define SSCAPI __declspec(dllexport)
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#elif defined _LINUX_
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#define SSCAPI __attribute__((dllexport))
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#elif defined _APPLE_
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#define SSCAPI __attribute__((visibility("default")))
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#else
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#define SSCAPI
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#endif
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#endif // ! SSCAPI_DEFINE
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#if __cplusplus
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extern "C" {
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#endif
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#define byte char
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#define ssc_null_assert(ptr) assert(ptr != NULL)
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#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
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#define ALIGN256(simdVec) _mm256_loadu_ps(&simdVec)
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#define ALIGN512(simdVec) _mm512_loadu_ps(&simdVec)
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typedef struct Image {
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int width;
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int height;
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int channel;
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char *pixelPtr;
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} Image;
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typedef char *(*imageLoader)(char const *filename, int *x, int *y, int *channels_in_file,
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int desired_channels);
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SSCAPI char infolog[512];
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||||
SSCAPI int SSCDECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
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char **logRef);
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||||
SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
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||||
SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext *context, GLuint shadertype);
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SSCAPI void SSCDECL loadImageData(char *location, Image *out, imageLoader loader);
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||||
SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char *procName);
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SSCAPI void SSCDECL unloadImageData(Image *out);
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||||
SSCAPI char *SSCDECL readLog(void);
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||||
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#pragma endregion
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||||
SSCAPI int SSCDECL load_intrinsic_function(void *intrinsic_context);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -0,0 +1,192 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
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||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
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||||
<Configuration>Release</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
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||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
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||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
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||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
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||||
</ProjectConfiguration>
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||||
</ItemGroup>
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||||
<PropertyGroup Label="Globals">
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||||
<VCProjectVersion>17.0</VCProjectVersion>
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||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{20cbff26-6746-402e-992c-7b643e9423eb}</ProjectGuid>
|
||||
<RootNamespace>StgSharpC</RootNamespace>
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||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
<ProjectName>StgSharp.C</ProjectName>
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||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<VCToolsVersion>14.41.34120</VCToolsVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(SolutionDir)build</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(SolutionDir)build</OutDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
<LanguageStandard_C>stdc17</LanguageStandard_C>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<ExpandAttributedSource>true</ExpandAttributedSource>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>opengl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<PreserveSbr>true</PreserveSbr>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
<LanguageStandard_C>stdc17</LanguageStandard_C>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<AdditionalDependencies>opengl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>LinkVerbose</ShowProgress>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="glfw3.lib" />
|
||||
<Library Include="glfw3dll.lib" />
|
||||
<Library Include="glfw3_mt.lib" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.c" />
|
||||
<ClCompile Include="intrinsic.c" />
|
||||
<ClCompile Include="mat2.c" />
|
||||
<ClCompile Include="mat3.c" />
|
||||
<ClCompile Include="mat4.c" />
|
||||
<ClCompile Include="stb_image.c" />
|
||||
<ClCompile Include="StgSharpC.c" />
|
||||
<ClCompile Include="hash.c" />
|
||||
<ClCompile Include="vector.c" />
|
||||
<ClCompile Include="vector_dot.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="gl.h" />
|
||||
<ClInclude Include="glfw3.h" />
|
||||
<ClInclude Include="glfw3native.h" />
|
||||
<ClInclude Include="ssc_intrinsic.h" />
|
||||
<ClInclude Include="khrplatform.h" />
|
||||
<ClInclude Include="ssc_framework.h" />
|
||||
<ClInclude Include="ssc_internal.h" />
|
||||
<ClInclude Include="stb_image.h" />
|
||||
<ClInclude Include="StgSharpC.h" />
|
||||
<ClInclude Include="wgl.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,39 @@
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "ssc_framework.h"
|
||||
#endif // __
|
||||
|
||||
#include "StgSharpC.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// clang-format off
|
||||
|
||||
BOOL APIENTRY DllMain(
|
||||
HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
return 1;
|
||||
case DLL_THREAD_ATTACH:
|
||||
return 1;
|
||||
case DLL_THREAD_DETACH:
|
||||
return 1;
|
||||
case DLL_PROCESS_DETACH:
|
||||
return 1;
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
#else
|
||||
attribute((constructor)) void DllMain()
|
||||
{
|
||||
}
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
// clang-format on
|
||||
+12656
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,632 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.4 - www.glfw->org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw->org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would
|
||||
* be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not
|
||||
* be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef _glfw3_native_h_
|
||||
#define _glfw3_native_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*************************************************************************
|
||||
* Doxygen documentation
|
||||
*************************************************************************/
|
||||
|
||||
/*! @file glfw3native.h
|
||||
* @brief The header of the native access functions.
|
||||
*
|
||||
* This is the header file of the native access functions. See @ref native for
|
||||
* more information.
|
||||
*/
|
||||
/*! @defgroup native Native access
|
||||
* @brief Functions related to accessing native handles.
|
||||
*
|
||||
* **By using the native access functions you assert that you know what you're
|
||||
* doing and how to fix problems caused by using them. If you don't, you
|
||||
* shouldn't be using them.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you may define zero or more
|
||||
* window system API macro and zero or more context creation API macros.
|
||||
*
|
||||
* The chosen backends must match those the library was compiled for. Failure
|
||||
* to do this will cause a link-time error.
|
||||
*
|
||||
* The available window API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_OSMESA`
|
||||
*
|
||||
* These macros select which of the native access functions that are declared
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
* definition platform-specific) code to handle which of these should be
|
||||
* defined.
|
||||
*
|
||||
* If you do not want the platform-specific headers to be included, define
|
||||
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
|
||||
*
|
||||
* @code
|
||||
* #define GLFW_EXPOSE_NATIVE_WIN32
|
||||
* #define GLFW_EXPOSE_NATIVE_WGL
|
||||
* #define GLFW_NATIVE_INCLUDE_NONE
|
||||
* #include <GLFW/glfw3native.h>
|
||||
* @endcode
|
||||
*/
|
||||
|
||||
/*************************************************************************
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if !defined(GLFW_NATIVE_INCLUDE_NONE)
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
* example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
* but windows.h assumes no one will define APIENTRY before it does
|
||||
*/
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <objc/objc.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, glx.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
||||
|
||||
/*************************************************************************
|
||||
* Functions
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
/*! @brief Returns the adapter device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char *glfwGetWin32Adapter(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the display device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded display device name (for example
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char *glfwGetWin32Monitor(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
*
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI HWND glfwGetWin32Window(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI HGLRC glfwGetWGLContext(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI id glfwGetCocoaWindow(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI id glfwGetNSGLContext(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI Display *glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI RRCrtc glfwGetX11Adapter(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI RROutput glfwGetX11Monitor(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI Window glfwGetX11Window(GLFWwindow *window);
|
||||
|
||||
/*! @brief Sets the current primary selection to the specified string.
|
||||
*
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwGetX11SelectionString
|
||||
* @sa glfwSetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI void glfwSetX11SelectionString(const char *string);
|
||||
|
||||
/*! @brief Returns the contents of the current primary selection as a string.
|
||||
*
|
||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||
*
|
||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
||||
* library is terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwSetX11SelectionString
|
||||
* @sa glfwGetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char *glfwGetX11SelectionString(void);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI GLXContext glfwGetGLXContext(GLFWwindow *window);
|
||||
|
||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||
*
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI GLXWindow glfwGetGLXWindow(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||
*
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_display *glfwGetWaylandDisplay(void);
|
||||
|
||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||
*
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_output *glfwGetWaylandMonitor(GLFWmonitor *monitor);
|
||||
|
||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||
*
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_surface *glfwGetWaylandWindow(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark Because EGL is initialized on demand, this function will return
|
||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLContext glfwGetEGLContext(GLFWwindow *window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLSurface glfwGetEGLSurface(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose color buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
||||
* buffer, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the color buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI int glfwGetOSMesaColorBuffer(GLFWwindow *window, int *width, int *height, int *format,
|
||||
void **buffer);
|
||||
|
||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose depth buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
||||
* buffer element, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI int glfwGetOSMesaDepthBuffer(GLFWwindow *window, int *width, int *height, int *bytesPerValue,
|
||||
void **buffer);
|
||||
|
||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
||||
*
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow *window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
@@ -0,0 +1,51 @@
|
||||
#include "ssc_intrinsic.h"
|
||||
#include "StgSharpC.h"
|
||||
|
||||
static inline uint32_t fmix32(uint32_t h);
|
||||
|
||||
INTERNAL int SSCDECL city_hash_simplify(byte const *str, int const length)
|
||||
{
|
||||
uint32_t hash = length, size = length << 1;
|
||||
byte *end = str + size, *ptr = str;
|
||||
|
||||
if (size < 4) {
|
||||
for (; ptr < end; ptr += 2) {
|
||||
hash = _mm_crc32_u16(hash, *ptr);
|
||||
}
|
||||
} else if (size < 16) {
|
||||
byte *last = end - 4;
|
||||
for (; ptr < end; ptr += 4) {
|
||||
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
|
||||
}
|
||||
for (; ptr < end; ptr++) {
|
||||
hash = _mm_crc32_u16(hash, *ptr);
|
||||
}
|
||||
} else {
|
||||
byte *last_128 = end - 16, *last_32 = end - 4;
|
||||
uint64_t hash64 = size;
|
||||
for (; ptr < last_128; ptr += 16) {
|
||||
__m128i vec = _mm_loadu_si32((int *)ptr);
|
||||
hash64 = _mm_crc32_u64(hash64, _mm_extract_epi64(vec, 0));
|
||||
hash64 = _mm_crc32_u64(hash64, _mm_extract_epi64(vec, 1));
|
||||
}
|
||||
hash = _mm_crc32_u8(hash, hash64);
|
||||
hash = _mm_crc32_u8(hash, hash64 >> 32);
|
||||
for (; ptr < last_32; ptr += 4) {
|
||||
hash = _mm_crc32_u32(hash,*(uint32_t *)ptr);
|
||||
}
|
||||
for (; ptr < end; ptr += 2) {
|
||||
hash = _mm_crc32_u8(hash,*ptr);
|
||||
}
|
||||
}
|
||||
return fmix32(hash);
|
||||
}
|
||||
|
||||
INTERNAL inline uint32_t fmix32(uint32_t h)
|
||||
{
|
||||
h ^= h >> 16;
|
||||
h *= 0x85ebca6b;
|
||||
h ^= h >> 13;
|
||||
h *= 0xc2b2ae35;
|
||||
h ^= h >> 16;
|
||||
return h;
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
#include "StgSharpC.h"
|
||||
#include "ssc_intrinsic.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#include <isa_availability.h>
|
||||
#else
|
||||
#include <cpuid.h>
|
||||
#endif // _MSC_VER
|
||||
|
||||
PRIVATE void load_intrinsic_sse(ssc_intrinsic *context);
|
||||
PRIVATE void load_intrinsic_avx(ssc_intrinsic *context);
|
||||
PRIVATE void load_intrinsic_512(ssc_intrinsic *context);
|
||||
|
||||
PRIVATE int check_isa(most_advanced_instruction instruction_family)
|
||||
{
|
||||
if (instruction_family != NEON) {
|
||||
#if _MSC_VER
|
||||
return __check_isa_support(instruction_family, 0);
|
||||
#else
|
||||
switch (instruction_family) {
|
||||
case SSE:
|
||||
return __builtin_cpu_supports("sse4.2");
|
||||
case AVX256:
|
||||
return __builtin_cpu_supports("avx2");
|
||||
case AVX512:
|
||||
return __builtin_cpu_supports("avx512f");
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
#endif // _MSC_VER
|
||||
}
|
||||
|
||||
#if defined(__ARM_NEON) || defined(__ARM_NEON__)
|
||||
return 1;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
SSCAPI int load_intrinsic_function(void *intrinsic_context)
|
||||
{
|
||||
ssc_null_assert(intrinsic_context);
|
||||
|
||||
ssc_intrinsic *context = (ssc_intrinsic *)intrinsic_context;
|
||||
|
||||
if (check_isa(AVX512)) {
|
||||
load_intrinsic_512(context);
|
||||
return 3;
|
||||
} else if (check_isa(AVX256)) {
|
||||
load_intrinsic_avx(context);
|
||||
return 2;
|
||||
} else if (check_isa(SSE)) {
|
||||
load_intrinsic_sse(context);
|
||||
return 1;
|
||||
} else if (check_isa(NEON)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void load_intrinsic_sse(ssc_intrinsic *context)
|
||||
{
|
||||
context->add_m2 = addmatrix2_sse;
|
||||
context->add_m3 = addmatrix3_sse;
|
||||
context->add_m4 = addmatrix4_sse;
|
||||
context->transpose_23 = transpose23;
|
||||
context->transpose_24 = transpose24;
|
||||
context->transpose_32 = transpose32;
|
||||
context->transpose_33 = transpose33;
|
||||
context->transpose_34 = transpose34;
|
||||
context->transpose_42 = transpose42;
|
||||
context->transpose_43 = transpose43;
|
||||
context->transpose_44 = transpose44;
|
||||
context->normalize_3 = normalize;
|
||||
context->det_matrix33 = det_mat3;
|
||||
context->det_matrix44 = det_mat4;
|
||||
context->dot_31 = dot_31_sse;
|
||||
context->dot_32 = dot_32_sse;
|
||||
context->dot_41 = dot_41_sse;
|
||||
context->dot_42 = dot_42_sse;
|
||||
context->dot_43 = dot_43_sse;
|
||||
context->city_hash_simplify = city_hash_simplify;
|
||||
}
|
||||
|
||||
void load_intrinsic_avx(ssc_intrinsic *context)
|
||||
{
|
||||
context->add_m2 = addmatrix2_avx;
|
||||
context->add_m3 = addmatrix3_avx;
|
||||
context->add_m4 = addmatrix4_avx;
|
||||
context->transpose_23 = transpose23;
|
||||
context->transpose_24 = transpose24;
|
||||
context->transpose_32 = transpose32;
|
||||
context->transpose_33 = transpose33;
|
||||
context->transpose_34 = transpose34;
|
||||
context->transpose_42 = transpose42;
|
||||
context->transpose_43 = transpose43;
|
||||
context->transpose_44 = transpose44;
|
||||
context->normalize_3 = normalize;
|
||||
context->det_matrix33 = det_mat3;
|
||||
context->det_matrix44 = det_mat4;
|
||||
context->dot_31 = dot_31_avx;
|
||||
context->dot_32 = dot_32_avx;
|
||||
context->dot_41 = dot_41_avx;
|
||||
context->dot_42 = dot_42_avx;
|
||||
context->dot_43 = dot_43_avx;
|
||||
context->city_hash_simplify = city_hash_simplify;
|
||||
}
|
||||
|
||||
void load_intrinsic_512(ssc_intrinsic *context)
|
||||
{
|
||||
context->add_m2 = addmatrix2_avx;
|
||||
context->add_m3 = addmatrix3_512;
|
||||
context->add_m4 = addmatrix4_512;
|
||||
context->transpose_23 = transpose23;
|
||||
context->transpose_24 = transpose24;
|
||||
context->transpose_32 = transpose32;
|
||||
context->transpose_33 = transpose33;
|
||||
context->transpose_34 = transpose34;
|
||||
context->transpose_42 = transpose42;
|
||||
context->transpose_43 = transpose43;
|
||||
context->transpose_44 = transpose44;
|
||||
context->normalize_3 = normalize;
|
||||
context->det_matrix33 = det_mat3;
|
||||
context->det_matrix44 = det_mat4;
|
||||
context->dot_31 = dot_31_avx;
|
||||
context->dot_32 = dot_32_avx;
|
||||
context->dot_41 = dot_41_avx;
|
||||
context->dot_42 = dot_42_avx;
|
||||
context->dot_43 = dot_43_avx;
|
||||
context->city_hash_simplify = city_hash_simplify;
|
||||
}
|
||||
@@ -0,0 +1,310 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
#define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
#define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
#define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined(__SYMBIAN32__)
|
||||
#define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
#define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
#define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
#define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
#define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined(__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || \
|
||||
defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -0,0 +1,42 @@
|
||||
#include "StgSharpC.h"
|
||||
#include "ssc_intrinsic.h"
|
||||
|
||||
INTERNAL void __cdecl transpose23(__2_columnset *source, __3_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, zero_vec, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, zero_vec, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, zero_vec, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl transpose24(__2_columnset *source, __4_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, zero_vec, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, zero_vec, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, zero_vec, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[3] = _mm_shuffle_ps(t1, zero_vec, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl addmatrix2_sse(__2_columnset *left, __2_columnset *right, __2_columnset *ans)
|
||||
{
|
||||
__m128 temp0 = _mm_add_ps(ALIGN(left->column[0]), ALIGN(right->column[0]));
|
||||
__m128 temp1 = _mm_add_ps(ALIGN(left->column[1]), ALIGN(right->column[1]));
|
||||
|
||||
_mm_storeu_ps(&ans->m[0][0], temp0);
|
||||
_mm_storeu_ps(&ans->m[0][1], temp1);
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl addmatrix2_avx(__2_columnset *left, __2_columnset *right, __2_columnset *ans)
|
||||
{
|
||||
__m256 temp = _mm256_add_ps(ALIGN256(left->column[0]), ALIGN256(right->column[0]));
|
||||
_mm256_storeu_ps(&ans->m[0][0], temp);
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
#include "StgSharpC.h"
|
||||
#include "ssc_intrinsic.h"
|
||||
#include <stdio.h>
|
||||
|
||||
INTERNAL void _cdecl transpose32(__3_columnset *source, __2_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), zero_vec, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
INTERNAL void _cdecl transpose33(__3_columnset *source, __3_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), zero_vec, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->column[2]), zero_vec, _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
}
|
||||
|
||||
INTERNAL void _cdecl transpose34(__3_columnset *source, __4_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), zero_vec, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->column[2]), zero_vec, _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
INTERNAL float _cdecl det_mat3_internal(__m128 const c0, __m128 const c1, __m128 const c2)
|
||||
{
|
||||
//let adding row aligned
|
||||
__m128 addc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 addc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
//let sub row aligned
|
||||
__m128 subc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 subc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
|
||||
//multple all add row
|
||||
__m128 cache = _mm_mul_ps(c0, addc1);
|
||||
cache = _mm_mul_ps(cache, addc2);
|
||||
|
||||
//multiple all sub row
|
||||
__m128 sub = _mm_mul_ps(c0, subc1);
|
||||
sub = _mm_mul_ps(sub, subc2);
|
||||
|
||||
//main-corner sub sub-corner
|
||||
cache = _mm_sub_ps(cache, sub);
|
||||
|
||||
__m128 ret = _mm_hadd_ps(cache, cache); //element 1 add element 2
|
||||
ret = _mm_add_ps(ret, cache); //(e1 add e2) add element 3
|
||||
|
||||
return ret.m128_f32[2];
|
||||
}
|
||||
|
||||
INTERNAL float _cdecl det_mat3(__3_columnset *source, __3_columnset *transpose)
|
||||
{
|
||||
return det_mat3_internal(source->column[0], source->column[1], source->column[2]);
|
||||
}
|
||||
|
||||
#pragma region add
|
||||
|
||||
INTERNAL void __cdecl addmatrix3_sse(__3_columnset *left, __3_columnset *right, __3_columnset *ans)
|
||||
{
|
||||
__m128 temp0 = _mm_add_ps(ALIGN(left->column[0]), ALIGN(right->column[0]));
|
||||
__m128 temp1 = _mm_add_ps(ALIGN(left->column[1]), ALIGN(right->column[1]));
|
||||
__m128 temp2 = _mm_add_ps(ALIGN(left->column[2]), ALIGN(right->column[2]));
|
||||
|
||||
_mm_storeu_ps(&ans->m[0][0], temp0);
|
||||
_mm_storeu_ps(&ans->m[0][1], temp1);
|
||||
_mm_storeu_ps(&ans->m[0][2], temp2);
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl addmatrix3_avx(__3_columnset *left, __3_columnset *right, __3_columnset *ans)
|
||||
{
|
||||
__m256 temp0 = _mm256_add_ps(ALIGN256(left->part), ALIGN256(right->part));
|
||||
__m128 temp1 = _mm_add_ps(ALIGN(left->column[2]), ALIGN(right->column[2]));
|
||||
|
||||
_mm256_storeu_ps(&ans->m[0][0], temp0);
|
||||
_mm_storeu_ps(&ans->m[0][2], temp1);
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl addmatrix3_512(__3_columnset *left, __3_columnset *right, __3_columnset *ans)
|
||||
{
|
||||
__m512 temp = _mm512_add_ps(_mm512_loadu_ps(left), _mm512_loadu_ps(right));
|
||||
_mm512_mask_store_ps(ans, 0x0fff, temp);
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
@@ -0,0 +1,84 @@
|
||||
|
||||
#include "StgSharpC.h"
|
||||
#include "ssc_intrinsic.h"
|
||||
#include <stdio.h>
|
||||
#include <pmmintrin.h>
|
||||
|
||||
INTERNAL void __cdecl transpose42(__4_columnset const *source, __2_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), ALIGN(source->column[3]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl transpose43(__4_columnset const *source, __3_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), ALIGN(source->column[3]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->column[2]), ALIGN(source->column[3]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
}
|
||||
|
||||
INTERNAL void __cdecl transpose44(__4_columnset const *source, __4_columnset *target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->column[0]), ALIGN(source->column[1]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->column[2]), ALIGN(source->column[3]),
|
||||
_MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->column[2]), ALIGN(source->column[3]),
|
||||
_MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->column[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->column[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->column[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
INTERNAL float __cdecl det_mat4(__4_columnset const *mat_ptr, __4_columnset const *transpose)
|
||||
{
|
||||
__m128 mc0 = ALIGN(mat_ptr->column[0]);
|
||||
__m128 mc1 = ALIGN(mat_ptr->column[1]);
|
||||
__m128 mc2 = ALIGN(mat_ptr->column[2]);
|
||||
__m128 mc3 = ALIGN(mat_ptr->column[3]);
|
||||
|
||||
__m128 cogeneration =
|
||||
_mm_set_ps(det_mat3_internal(mc0, mc1, mc2), det_mat3_internal(mc0, mc1, mc3),
|
||||
det_mat3_internal(mc0, mc2, mc3), det_mat3_internal(mc1, mc2, mc3));
|
||||
__m128 retvec = _mm_mul_ps(ALIGN(transpose->column[3]), cogeneration);
|
||||
retvec = _mm_hsub_ps(retvec, retvec);
|
||||
retvec = _mm_hadd_ps(retvec, retvec);
|
||||
return -retvec.m128_f32[0];
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL addmatrix4_sse(__4_columnset *left, __4_columnset *right, __4_columnset *ans)
|
||||
{
|
||||
ans->column[0] = _mm_add_ps(ALIGN(left->column[0]), ALIGN(right->column[0]));
|
||||
ans->column[1] = _mm_add_ps(ALIGN(left->column[1]), ALIGN(right->column[1]));
|
||||
ans->column[2] = _mm_add_ps(ALIGN(left->column[2]), ALIGN(right->column[2]));
|
||||
ans->column[3] = _mm_add_ps(ALIGN(left->column[3]), ALIGN(right->column[3]));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL addmatrix4_avx(__4_columnset *left, __4_columnset *right, __4_columnset *ans)
|
||||
{
|
||||
ans->half[0] = _mm256_add_ps(ALIGN256(left->half[0]), ALIGN256(right->half[0]));
|
||||
ans->half[1] = _mm256_add_ps(ALIGN256(left->half[1]), ALIGN256(right->half[1]));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL addmatrix4_512(__4_columnset *left, __4_columnset *right, __4_columnset *ans)
|
||||
{
|
||||
ans->stream = _mm512_add_ps(ALIGN512(left->stream), ALIGN512(right->stream));
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#if _WIN32
|
||||
|
||||
#endif // __WIN32
|
||||
@@ -0,0 +1,37 @@
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "xmmintrin.h"
|
||||
/*
|
||||
#include "GLAD/gl.h"
|
||||
#include "glfw3.h"
|
||||
#include "StgSharpC.h"
|
||||
*/
|
||||
|
||||
#ifndef SSC_INTERNAL
|
||||
#define SSC_INTERNAL
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define _CRT_SECURE_NO_WARNINGS 1
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define SSCDECL __cdecl
|
||||
#define SSCAPI __declspec(dllexport)
|
||||
#define FORCEINLINE __forceinline
|
||||
#include <windows.h>
|
||||
#elif defined(__clang__) || defined(__GNUC__)
|
||||
#define SSCDECL __attribute__((cdecl))
|
||||
#define SSCAPI __attribute__((dllexport))
|
||||
#define FORCEINLINE __attribute__((always_inline))
|
||||
#else
|
||||
#define SSCAPI
|
||||
#define SSCDECL
|
||||
#define FORCEINLINE
|
||||
#endif
|
||||
|
||||
#define SSCAPI_DEFINE
|
||||
|
||||
#define PRIVATE static
|
||||
#define INTERNAL extern
|
||||
|
||||
#endif //
|
||||
@@ -0,0 +1,149 @@
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#ifndef SSC_INTRIN
|
||||
#define SSC_INTRIN
|
||||
|
||||
#include "StgSharpC.h"
|
||||
#include <immintrin.h>
|
||||
#include <smmintrin.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#include <isa_availability.h>
|
||||
#endif
|
||||
|
||||
#define LASTTWO(x) (x & 3)
|
||||
#define LAST(x) (x & 3)
|
||||
#define get_align_begin(x) ((x + 15) & (~15))
|
||||
|
||||
#define SSE_INSERT(source, target, reset3, reset2, reset1, reset0) \
|
||||
(LASTTWO(source - 1) << 6) | (LASTTWO(target - 1) << 4) | (LAST(reset3) << 3) | \
|
||||
(LAST(reset2) << 2) | (LAST(reset1) << 1) | LAST(reset0)
|
||||
#define SSE_INSERT_SIMPLE(source, target) SSE_INSERT(source, target, 0, 0, 0, 0)
|
||||
#define M256_PERMUTE(s3, s2, s1, s0) (LASTTWO(s3) << 6) | (LASTTWO(s2) << 4) | (LASTTWO(s1) << 2) | (LASTTWO(s0)
|
||||
|
||||
#define zero_vec _mm_setzero_ps()
|
||||
#define zero_vec_256 _mm256_setzero_ps()
|
||||
|
||||
typedef union uint64_u {
|
||||
uint64_t u64;
|
||||
uint32_t u32[2];
|
||||
}uint64_u;
|
||||
|
||||
typedef union column_2 {
|
||||
__m256 stream;
|
||||
__m128 column[2];
|
||||
float m[4][2];
|
||||
} __2_columnset;
|
||||
|
||||
typedef union column_3 {
|
||||
__m256 part;
|
||||
__m128 column[3];
|
||||
float m[4][3];
|
||||
} __3_columnset;
|
||||
|
||||
typedef union column_4 {
|
||||
__m512 stream;
|
||||
__m256 half[2];
|
||||
__m128 column[4];
|
||||
float m[4][4];
|
||||
} __4_columnset;
|
||||
|
||||
typedef void(SSCDECL *VECTORNORMALIZEPROC)(__m128 *source, __m128 *target);
|
||||
typedef void(SSCDECL *DOTPROC)(void *transpose, __m128 *vector, __m128 *ans);
|
||||
typedef void(SSCDECL *MATRIXTRANSPOSEPROC)(void *source, void *target);
|
||||
typedef void(SSCDECL *MATRIXDETPROC)(void *mat, void *transpose);
|
||||
typedef void(SSCDECL *MATARITHMETIC)(void *left, void *right, void *ans);
|
||||
typedef void(SSCDECL *SCALERMATARITHMETIC)(void *left, void *right, void *ans);
|
||||
|
||||
#pragma region matix function
|
||||
|
||||
INTERNAL void normalize(__m128 *source, __m128 *target);
|
||||
|
||||
INTERNAL void SSCDECL addmatrix2_sse(__2_columnset *left, __2_columnset *right, __2_columnset *ans);
|
||||
INTERNAL void SSCDECL addmatrix2_avx(__2_columnset *left, __2_columnset *right, __2_columnset *ans);
|
||||
INTERNAL void SSCDECL transpose23(__2_columnset const *source, __3_columnset *target);
|
||||
INTERNAL void SSCDECL transpose24(__2_columnset const *source, __4_columnset *target);
|
||||
|
||||
INTERNAL void SSCDECL addmatrix3_sse(__3_columnset *left, __3_columnset *right, __3_columnset *ans);
|
||||
INTERNAL void SSCDECL addmatrix3_avx(__3_columnset *left, __3_columnset *right, __3_columnset *ans);
|
||||
INTERNAL void SSCDECL addmatrix3_512(__3_columnset *left, __3_columnset *right, __3_columnset *ans);
|
||||
INTERNAL void SSCDECL transpose32(__3_columnset const *source, __2_columnset *target);
|
||||
INTERNAL void SSCDECL transpose33(__3_columnset const *source, __3_columnset *target);
|
||||
INTERNAL void SSCDECL transpose34(__3_columnset const *source, __4_columnset *target);
|
||||
INTERNAL float SSCDECL det_mat3(__3_columnset *matrix, __3_columnset *tranpose);
|
||||
|
||||
INTERNAL void SSCDECL addmatrix4_sse(__4_columnset *left, __4_columnset *right, __4_columnset *ans);
|
||||
INTERNAL void SSCDECL addmatrix4_avx(__4_columnset *left, __4_columnset *right, __4_columnset *ans);
|
||||
INTERNAL void SSCDECL addmatrix4_512(__4_columnset *left, __4_columnset *right, __4_columnset *ans);
|
||||
INTERNAL void SSCDECL transpose42(__4_columnset const *source, __2_columnset *target);
|
||||
INTERNAL void SSCDECL transpose43(__4_columnset const *source, __3_columnset *target);
|
||||
INTERNAL void SSCDECL transpose44(__4_columnset const *source, __4_columnset *target);
|
||||
INTERNAL float SSCDECL det_mat4(__4_columnset *matrix, __4_columnset *transpose);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region dot
|
||||
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_41_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_31_sse(__3_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_41_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_31_avx(__3_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
|
||||
INTERNAL void SSCDECL dot_32_sse(__3_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void SSCDECL dot_32_avx(__3_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void SSCDECL dot_42_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void SSCDECL dot_42_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
|
||||
INTERNAL void SSCDECL dot_43_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void SSCDECL dot_43_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
INTERNAL void SSCDECL dot_43_512(__4_columnset *transpose, __m128 *vector, __m128 *ans);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region quick_hash
|
||||
|
||||
INTERNAL int city_hash_simplify(byte const *str, int length);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
typedef struct ssc_intrinsic {
|
||||
MATARITHMETIC add_m2;
|
||||
MATARITHMETIC add_m3;
|
||||
MATARITHMETIC add_m4;
|
||||
int (*city_hash_simplify)(byte *str, int length);
|
||||
MATRIXDETPROC det_matrix33;
|
||||
MATRIXDETPROC det_matrix44;
|
||||
DOTPROC dot_31;
|
||||
DOTPROC dot_32;
|
||||
DOTPROC dot_41;
|
||||
DOTPROC dot_42;
|
||||
DOTPROC dot_43;
|
||||
VECTORNORMALIZEPROC normalize_3;
|
||||
MATRIXTRANSPOSEPROC transpose_23;
|
||||
MATRIXTRANSPOSEPROC transpose_24;
|
||||
MATRIXTRANSPOSEPROC transpose_32;
|
||||
MATRIXTRANSPOSEPROC transpose_33;
|
||||
MATRIXTRANSPOSEPROC transpose_34;
|
||||
MATRIXTRANSPOSEPROC transpose_42;
|
||||
MATRIXTRANSPOSEPROC transpose_43;
|
||||
MATRIXTRANSPOSEPROC transpose_44;
|
||||
} ssc_intrinsic;
|
||||
|
||||
typedef enum most_advanced_instruction {
|
||||
#ifdef _MSC_VER
|
||||
SSE = __IA_SUPPORT_SSE42,
|
||||
AVX256 = __IA_SUPPORT_VECTOR256,
|
||||
AVX512 = __IA_SUPPORT_VECTOR512,
|
||||
NEON
|
||||
#else
|
||||
SSE,
|
||||
AVX256,
|
||||
AVX512,
|
||||
NEON
|
||||
#endif
|
||||
} most_advanced_instruction;
|
||||
|
||||
#endif // !SSC_INTRIN
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,787 @@
|
||||
/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
Do this:
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
before you include this file in *one* C or C++ file to create the implementation.
|
||||
|
||||
// i.e. it should look like this:
|
||||
#include ...
|
||||
#include ...
|
||||
#include ...
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
|
||||
You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
|
||||
And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
|
||||
|
||||
|
||||
QUICK NOTES:
|
||||
Primarily of interest to game developers and other people who can
|
||||
avoid problematic images and only need the trivial interface
|
||||
|
||||
JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
|
||||
PNG 1/2/4/8/16-bit-per-channel
|
||||
|
||||
TGA (not sure what subset, if a subset)
|
||||
BMP non-1bpp, non-RLE
|
||||
PSD (composited view only, no extra channels, 8/16 bit-per-channel)
|
||||
|
||||
GIF (*comp always reports as 4-channel)
|
||||
HDR (radiance rgbE format)
|
||||
PIC (Softimage PIC)
|
||||
PNM (PPM and PGM binary only)
|
||||
|
||||
Animated GIF still needs a proper API, but here's one way to do it:
|
||||
http://gist.github.com/urraka/685d9a6340b26b830d49
|
||||
|
||||
- decode from memory or through FILE (define STBI_NO_STDIO to remove code)
|
||||
- decode from arbitrary I/O callbacks
|
||||
- SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
|
||||
|
||||
Full documentation under "DOCUMENTATION" below.
|
||||
|
||||
|
||||
LICENSE
|
||||
|
||||
See end of file for license information.
|
||||
|
||||
RECENT REVISION HISTORY:
|
||||
|
||||
2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
|
||||
2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
|
||||
2.26 (2020-07-13) many minor fixes
|
||||
2.25 (2020-02-02) fix warnings
|
||||
2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
|
||||
2.23 (2019-08-11) fix clang static analysis warning
|
||||
2.22 (2019-03-04) gif fixes, fix warnings
|
||||
2.21 (2019-02-25) fix typo in comment
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
|
||||
2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
|
||||
RGB-format JPEG; remove white matting in PSD;
|
||||
allocate large structures on the stack;
|
||||
correct channel count for PNG & BMP
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09
|
||||
2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
|
||||
|
||||
See end of file for full revision history.
|
||||
|
||||
|
||||
============================ Contributors =========================
|
||||
|
||||
Image formats Extensions, features
|
||||
Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
|
||||
Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
|
||||
Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
|
||||
Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
|
||||
Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
|
||||
Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
|
||||
Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
|
||||
github:urraka (animated gif) Junggon Kim (PNM comments)
|
||||
Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA)
|
||||
socks-the-fox (16-bit PNG)
|
||||
Jeremy Sawicki (handle all ImageNet JPGs)
|
||||
Optimizations & bugfixes Mikhail Morozov (1-bit BMP)
|
||||
Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
|
||||
Arseny Kapoulkine Simon Breuss (16-bit PNM)
|
||||
John-Mark Allen
|
||||
Carmelo J Fdez-Aguera
|
||||
|
||||
Bug & warning fixes
|
||||
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
|
||||
Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
|
||||
Phil Jordan Dave Moore Roy Eltham
|
||||
Hayaki Saito Nathan Reed Won Chun
|
||||
Luke Graham Johan Duparc Nick Verigakis the Horde3D community
|
||||
Thomas Ruf Ronny Chevalier github:rlyeh
|
||||
Janez Zemva John Bartholomew Michal Cichon github:romigrou
|
||||
Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
|
||||
Eugene Golushkov Laurent Gomila Cort Stratton github:snagar
|
||||
Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
|
||||
Cass Everitt Ryamond Barbiero github:grim210
|
||||
Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
|
||||
Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
|
||||
Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo
|
||||
Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
|
||||
Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
|
||||
Brad Weinberger Matvey Cherevko github:mosra
|
||||
Luca Sas Alexander Veselov Zack Middleton [reserved]
|
||||
Ryan C. Gordon [reserved] [reserved]
|
||||
DO NOT ADD YOUR NAME HERE
|
||||
|
||||
Jacko Dirks
|
||||
|
||||
To add your name to the credits, pick a random blank space in the middle and fill it.
|
||||
80% of merge conflicts on stb PRs are due to people adding their name at the end
|
||||
of the credits.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef STBI_INCLUDE_STB_IMAGE_H
|
||||
#define STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
// DOCUMENTATION
|
||||
//
|
||||
// Limitations:
|
||||
// - no 12-bit-per-channel JPEG
|
||||
// - no JPEGs with arithmetic coding
|
||||
// - GIF always returns *comp=4
|
||||
//
|
||||
// Basic usage (see HDR discussion below for HDR usage):
|
||||
// int x,y,n;
|
||||
// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
|
||||
// // ... process data if not NULL ...
|
||||
// // ... x = width, y = height, n = # 8-bit components per pixel ...
|
||||
// // ... replace '0' with '1'..'4' to force that many components per pixel
|
||||
// // ... but 'n' will always be the number that it would have been if you said 0
|
||||
// stbi_image_free(data);
|
||||
//
|
||||
// Standard parameters:
|
||||
// int *x -- outputs image width in pixels
|
||||
// int *y -- outputs image height in pixels
|
||||
// int *channels_in_file -- outputs # of image components in image file
|
||||
// int desired_channels -- if non-zero, # of image components requested in result
|
||||
//
|
||||
// The return value from an image loader is an 'unsigned char *' which points
|
||||
// to the pixel data, or NULL on an allocation failure or if the image is
|
||||
// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
|
||||
// with each pixel consisting of N interleaved 8-bit components; the first
|
||||
// pixel pointed to is top-left-most in the image. There is no padding between
|
||||
// image scanlines or between pixels, regardless of format. The number of
|
||||
// components N is 'desired_channels' if desired_channels is non-zero, or
|
||||
// *channels_in_file otherwise. If desired_channels is non-zero,
|
||||
// *channels_in_file has the number of components that _would_ have been
|
||||
// output otherwise. E.g. if you set desired_channels to 4, you will always
|
||||
// get RGBA output, but you can check *channels_in_file to see if it's trivially
|
||||
// opaque because e.g. there were only 3 channels in the source image.
|
||||
//
|
||||
// An output image with N components has the following components interleaved
|
||||
// in this order in each pixel:
|
||||
//
|
||||
// N=#comp components
|
||||
// 1 grey
|
||||
// 2 grey, alpha
|
||||
// 3 red, green, blue
|
||||
// 4 red, green, blue, alpha
|
||||
//
|
||||
// If image loading fails for any reason, the return value will be NULL,
|
||||
// and *x, *y, *channels_in_file will be unchanged. The function
|
||||
// stbi_failure_reason() can be queried for an extremely brief, end-user
|
||||
// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
|
||||
// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
|
||||
// more user-friendly ones.
|
||||
//
|
||||
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
|
||||
//
|
||||
// To query the width, height and component count of an image without having to
|
||||
// decode the full file, you can use the stbi_info family of functions:
|
||||
//
|
||||
// int x,y,n,ok;
|
||||
// ok = stbi_info(filename, &x, &y, &n);
|
||||
// // returns ok=1 and sets x, y, n if image is a supported format,
|
||||
// // 0 otherwise.
|
||||
//
|
||||
// Note that stb_image pervasively uses ints in its public API for sizes,
|
||||
// including sizes of memory buffers. This is now part of the API and thus
|
||||
// hard to change without causing breakage. As a result, the various image
|
||||
// loaders all have certain limits on image size; these differ somewhat
|
||||
// by format but generally boil down to either just under 2GB or just under
|
||||
// 1GB. When the decoded image would be larger than this, stb_image decoding
|
||||
// will fail.
|
||||
//
|
||||
// Additionally, stb_image will reject image files that have any of their
|
||||
// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
|
||||
// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
|
||||
// the only way to have an image with such dimensions load correctly
|
||||
// is for it to have a rather extreme aspect ratio. Either way, the
|
||||
// assumption here is that such larger images are likely to be malformed
|
||||
// or malicious. If you do need to load an image with individual dimensions
|
||||
// larger than that, and it still fits in the overall size limit, you can
|
||||
// #define STBI_MAX_DIMENSIONS on your own to be something larger.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// UNICODE:
|
||||
//
|
||||
// If compiling for Windows and you wish to use Unicode filenames, compile
|
||||
// with
|
||||
// #define STBI_WINDOWS_UTF8
|
||||
// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
|
||||
// Windows wchar_t filenames to utf8.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// Philosophy
|
||||
//
|
||||
// stb libraries are designed with the following priorities:
|
||||
//
|
||||
// 1. easy to use
|
||||
// 2. easy to maintain
|
||||
// 3. good performance
|
||||
//
|
||||
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
|
||||
// and for best performance I may provide less-easy-to-use APIs that give higher
|
||||
// performance, in addition to the easy-to-use ones. Nevertheless, it's important
|
||||
// to keep in mind that from the standpoint of you, a client of this library,
|
||||
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
|
||||
//
|
||||
// Some secondary priorities arise directly from the first two, some of which
|
||||
// provide more explicit reasons why performance can't be emphasized.
|
||||
//
|
||||
// - Portable ("ease of use")
|
||||
// - Small source code footprint ("easy to maintain")
|
||||
// - No dependencies ("ease of use")
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// I/O callbacks
|
||||
//
|
||||
// I/O callbacks allow you to read from arbitrary sources, like packaged
|
||||
// files or some other source. Data read from callbacks are processed
|
||||
// through a small internal buffer (currently 128 bytes) to try to reduce
|
||||
// overhead.
|
||||
//
|
||||
// The three functions you must define are "read" (reads some bytes of data),
|
||||
// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// SIMD support
|
||||
//
|
||||
// The JPEG decoder will try to automatically use SIMD kernels on x86 when
|
||||
// supported by the compiler. For ARM Neon support, you must explicitly
|
||||
// request it.
|
||||
//
|
||||
// (The old do-it-yourself SIMD API is no longer supported in the current
|
||||
// code.)
|
||||
//
|
||||
// On x86, SSE2 will automatically be used when available based on a run-time
|
||||
// test; if not, the generic C versions are used as a fall-back. On ARM targets,
|
||||
// the typical path is to have separate builds for NEON and non-NEON devices
|
||||
// (at least this is true for iOS and Android). Therefore, the NEON support is
|
||||
// toggled by a build flag: define STBI_NEON to get NEON loops.
|
||||
//
|
||||
// If for some reason you do not want to use any of SIMD code, or if
|
||||
// you have issues compiling it, you can disable it entirely by
|
||||
// defining STBI_NO_SIMD.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// HDR image support (disable by defining STBI_NO_HDR)
|
||||
//
|
||||
// stb_image supports loading HDR images in general, and currently the Radiance
|
||||
// .HDR file format specifically. You can still load any file through the existing
|
||||
// interface; if you attempt to load an HDR file, it will be automatically remapped
|
||||
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
|
||||
// both of these constants can be reconfigured through this interface:
|
||||
//
|
||||
// stbi_hdr_to_ldr_gamma(2.2f);
|
||||
// stbi_hdr_to_ldr_scale(1.0f);
|
||||
//
|
||||
// (note, do not use _inverse_ constants; stbi_image will invert them
|
||||
// appropriately).
|
||||
//
|
||||
// Additionally, there is a new, parallel interface for loading files as
|
||||
// (linear) floats to preserve the full dynamic range:
|
||||
//
|
||||
// float *data = stbi_loadf(filename, &x, &y, &n, 0);
|
||||
//
|
||||
// If you load LDR images through this interface, those images will
|
||||
// be promoted to floating point values, run through the inverse of
|
||||
// constants corresponding to the above:
|
||||
//
|
||||
// stbi_ldr_to_hdr_scale(1.0f);
|
||||
// stbi_ldr_to_hdr_gamma(2.2f);
|
||||
//
|
||||
// Finally, given a filename (or an open file or memory block--see header
|
||||
// file for details) containing image data, you can query for the "most
|
||||
// appropriate" interface to use (that is, whether the image is HDR or
|
||||
// not), using:
|
||||
//
|
||||
// stbi_is_hdr(char *filename);
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// iPhone PNG support:
|
||||
//
|
||||
// We optionally support converting iPhone-formatted PNGs (which store
|
||||
// premultiplied BGRA) back to RGB, even though they're internally encoded
|
||||
// differently. To enable this conversion, call
|
||||
// stbi_convert_iphone_png_to_rgb(1).
|
||||
//
|
||||
// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
|
||||
// pixel to remove any premultiplied alpha *only* if the image file explicitly
|
||||
// says there's premultiplied data (currently only happens in iPhone images,
|
||||
// and only if iPhone convert-to-rgb processing is on).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// ADDITIONAL CONFIGURATION
|
||||
//
|
||||
// - You can suppress implementation of any of the decoders to reduce
|
||||
// your code footprint by #defining one or more of the following
|
||||
// symbols before creating the implementation.
|
||||
//
|
||||
// STBI_NO_JPEG
|
||||
// STBI_NO_PNG
|
||||
// STBI_NO_BMP
|
||||
// STBI_NO_PSD
|
||||
// STBI_NO_TGA
|
||||
// STBI_NO_GIF
|
||||
// STBI_NO_HDR
|
||||
// STBI_NO_PIC
|
||||
// STBI_NO_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - You can request *only* certain decoders and suppress all other ones
|
||||
// (this will be more forward-compatible, as addition of new decoders
|
||||
// doesn't require you to disable them explicitly):
|
||||
//
|
||||
// STBI_ONLY_JPEG
|
||||
// STBI_ONLY_PNG
|
||||
// STBI_ONLY_BMP
|
||||
// STBI_ONLY_PSD
|
||||
// STBI_ONLY_TGA
|
||||
// STBI_ONLY_GIF
|
||||
// STBI_ONLY_HDR
|
||||
// STBI_ONLY_PIC
|
||||
// STBI_ONLY_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
|
||||
// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
|
||||
//
|
||||
// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
|
||||
// than that size (in either width or height) without further processing.
|
||||
// This is to let programs in the wild set an upper bound to prevent
|
||||
// denial-of-service attacks on untrusted data, as one could generate a
|
||||
// valid image of gigantic dimensions and force stb_image to allocate a
|
||||
// huge block of memory and spend disproportionate time decoding it. By
|
||||
// default this is set to (1 << 24), which is 16777216, but that's still
|
||||
// very big.
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
#define STBI_VERSION 1
|
||||
|
||||
enum {
|
||||
STBI_default = 0, // only used for desired_channels
|
||||
|
||||
STBI_grey = 1,
|
||||
STBI_grey_alpha = 2,
|
||||
STBI_rgb = 3,
|
||||
STBI_rgb_alpha = 4
|
||||
};
|
||||
|
||||
#include <stdlib.h>
|
||||
typedef unsigned char stbi_uc;
|
||||
typedef unsigned short stbi_us;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef STBIDEF
|
||||
#ifdef STB_IMAGE_STATIC
|
||||
#define STBIDEF static
|
||||
#else
|
||||
#define STBIDEF extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PRIMARY API - works on images of any type
|
||||
//
|
||||
|
||||
//
|
||||
// load image by filename, open file, or memory buffer
|
||||
//
|
||||
|
||||
typedef struct {
|
||||
int (*read)(
|
||||
void *user, char *data,
|
||||
int size); // fill 'data' with 'size' bytes. return number of bytes actually read
|
||||
void (*skip)(void *user,
|
||||
int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
|
||||
int (*eof)(void *user); // returns nonzero if we are at end of file/data
|
||||
} stbi_io_callbacks;
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 8-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y,
|
||||
int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y,
|
||||
int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
STBIDEF void stbi_load_to_target(char const *filename, int *x, int *y, stbi_uc *target,
|
||||
int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
// for stbi_load_from_file, file pointer is left pointing immediately after image
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_GIF
|
||||
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x,
|
||||
int *y, int *z, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
#ifdef STBI_WINDOWS_UTF8
|
||||
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t *input);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 16-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y,
|
||||
int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x,
|
||||
int *y, int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// float-per-channel interface
|
||||
//
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y,
|
||||
int *channels_in_file, int desired_channels);
|
||||
STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y,
|
||||
int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *channels_in_file,
|
||||
int desired_channels);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_HDR
|
||||
STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
|
||||
STBIDEF void stbi_hdr_to_ldr_scale(float scale);
|
||||
#endif // STBI_NO_HDR
|
||||
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
|
||||
STBIDEF void stbi_ldr_to_hdr_scale(float scale);
|
||||
#endif // STBI_NO_LINEAR
|
||||
|
||||
// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
|
||||
STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
|
||||
STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_is_hdr(char const *filename);
|
||||
STBIDEF int stbi_is_hdr_from_file(FILE *f);
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
// get a VERY brief reason for failure
|
||||
// on most compilers (and ALL modern mainstream compilers) this is threadsafe
|
||||
STBIDEF const char *stbi_failure_reason(void);
|
||||
|
||||
// free the loaded image -- this is just free()
|
||||
STBIDEF void stbi_image_free(void *retval_from_stbi_load);
|
||||
|
||||
// get image dimensions & components without fully decoding
|
||||
STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y,
|
||||
int *comp);
|
||||
STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
|
||||
STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_is_16_bit(char const *filename);
|
||||
STBIDEF int stbi_is_16_bit_from_file(FILE *f);
|
||||
#endif
|
||||
|
||||
// for image formats that explicitly notate that they have premultiplied alpha,
|
||||
// we just return the colors as stored in the file. set this flag to force
|
||||
// unpremultiplication. results are undefined if the unpremultiply overflow.
|
||||
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
|
||||
|
||||
// indicate whether we should process iphone images back to canonical format,
|
||||
// or just pass them through "as-is"
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
|
||||
|
||||
// flip the image vertically, so the first pixel in the output array is the bottom left
|
||||
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
|
||||
|
||||
// as above, but only applies to images loaded on the thread that calls the function
|
||||
// this function is only available if your compiler supports thread-local variables;
|
||||
// calling it will fail to link if your compiler doesn't
|
||||
STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
|
||||
STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
|
||||
|
||||
// ZLIB client - used by PNG, available for other purposes
|
||||
|
||||
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size,
|
||||
int *outlen);
|
||||
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len,
|
||||
int initial_size, int *outlen,
|
||||
int parse_header);
|
||||
STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
|
||||
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
|
||||
|
||||
STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
|
||||
STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer,
|
||||
int ilen);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
/*
|
||||
revision history:
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
|
||||
1-bit BMP
|
||||
*_is_16_bit api
|
||||
avoid warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants;
|
||||
STBI_NO_STDIO works again;
|
||||
compilation fixes;
|
||||
fix rounding in unpremultiply;
|
||||
optimize vertical flip;
|
||||
disable raw_len validation;
|
||||
documentation fixes
|
||||
2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
|
||||
warning fixes; disable run-time SSE detection on gcc;
|
||||
uniform handling of optional "return" values;
|
||||
thread-safe initialization of zlib tables
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-11-29) add 16-bit API, only supported for PNG right now
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) allocate large structures on the stack
|
||||
remove white matting for transparent PSD
|
||||
fix reported channel count for PNG & BMP
|
||||
re-enable SSE2 in non-gcc 64-bit
|
||||
support RGB-formatted JPEG
|
||||
read 16-bit PNGs (only as 8-bit)
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
|
||||
2.09 (2016-01-16) allow comments in PNM files
|
||||
16-bit-per-pixel TGA (not bit-per-component)
|
||||
info() for TGA could break due to .hdr handling
|
||||
info() for BMP to shares code instead of sloppy parse
|
||||
can use STBI_REALLOC_SIZED if allocator doesn't support realloc
|
||||
code cleanup
|
||||
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
|
||||
2.07 (2015-09-13) fix compiler warnings
|
||||
partial animated GIF support
|
||||
limited 16-bpc PSD support
|
||||
#ifdef unused functions
|
||||
bug with < 92 byte PIC,PNM,HDR,TGA
|
||||
2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
|
||||
2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
|
||||
2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
|
||||
2.03 (2015-04-12) extra corruption checking (mmozeiko)
|
||||
stbi_set_flip_vertically_on_load (nguillemot)
|
||||
fix NEON support; fix mingw support
|
||||
2.02 (2015-01-19) fix incorrect assert, fix warning
|
||||
2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
|
||||
2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
|
||||
2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
|
||||
progressive JPEG (stb)
|
||||
PGM/PPM support (Ken Miller)
|
||||
STBI_MALLOC,STBI_REALLOC,STBI_FREE
|
||||
GIF bugfix -- seemingly never worked
|
||||
STBI_NO_*, STBI_ONLY_*
|
||||
1.48 (2014-12-14) fix incorrectly-named assert()
|
||||
1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
|
||||
optimize PNG (ryg)
|
||||
fix bug in interlaced PNG with user-specified channel count (stb)
|
||||
1.46 (2014-08-26)
|
||||
fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
|
||||
1.45 (2014-08-16)
|
||||
fix MSVC-ARM internal compiler error by wrapping malloc
|
||||
1.44 (2014-08-07)
|
||||
various warning fixes from Ronny Chevalier
|
||||
1.43 (2014-07-15)
|
||||
fix MSVC-only compiler problem in code changed in 1.42
|
||||
1.42 (2014-07-09)
|
||||
don't define _CRT_SECURE_NO_WARNINGS (affects user code)
|
||||
fixes to stbi__cleanup_jpeg path
|
||||
added STBI_ASSERT to avoid requiring assert.h
|
||||
1.41 (2014-06-25)
|
||||
fix search&replace from 1.36 that messed up comments/error messages
|
||||
1.40 (2014-06-22)
|
||||
fix gcc struct-initialization warning
|
||||
1.39 (2014-06-15)
|
||||
fix to TGA optimization when req_comp != number of components in TGA;
|
||||
fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
|
||||
add support for BMP version 5 (more ignored fields)
|
||||
1.38 (2014-06-06)
|
||||
suppress MSVC warnings on integer casts truncating values
|
||||
fix accidental rename of 'skip' field of I/O
|
||||
1.37 (2014-06-04)
|
||||
remove duplicate typedef
|
||||
1.36 (2014-06-03)
|
||||
convert to header file single-file library
|
||||
if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
|
||||
1.35 (2014-05-27)
|
||||
various warnings
|
||||
fix broken STBI_SIMD path
|
||||
fix bug where stbi_load_from_file no longer left file pointer in correct place
|
||||
fix broken non-easy path for 32-bit BMP (possibly never used)
|
||||
TGA optimization by Arseny Kapoulkine
|
||||
1.34 (unknown)
|
||||
use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
|
||||
1.33 (2011-07-14)
|
||||
make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
|
||||
1.32 (2011-07-13)
|
||||
support for "info" function for all supported filetypes (SpartanJ)
|
||||
1.31 (2011-06-20)
|
||||
a few more leak fixes, bug in PNG handling (SpartanJ)
|
||||
1.30 (2011-06-11)
|
||||
added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
|
||||
removed deprecated format-specific test/load functions
|
||||
removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
|
||||
error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
|
||||
fix inefficiency in decoding 32-bit BMP (David Woo)
|
||||
1.29 (2010-08-16)
|
||||
various warning fixes from Aurelien Pocheville
|
||||
1.28 (2010-08-01)
|
||||
fix bug in GIF palette transparency (SpartanJ)
|
||||
1.27 (2010-08-01)
|
||||
cast-to-stbi_uc to fix warnings
|
||||
1.26 (2010-07-24)
|
||||
fix bug in file buffering for PNG reported by SpartanJ
|
||||
1.25 (2010-07-17)
|
||||
refix trans_data warning (Won Chun)
|
||||
1.24 (2010-07-12)
|
||||
perf improvements reading from files on platforms with lock-heavy fgetc()
|
||||
minor perf improvements for jpeg
|
||||
deprecated type-specific functions so we'll get feedback if they're needed
|
||||
attempt to fix trans_data warning (Won Chun)
|
||||
1.23 fixed bug in iPhone support
|
||||
1.22 (2010-07-10)
|
||||
removed image *writing* support
|
||||
stbi_info support from Jetro Lauha
|
||||
GIF support from Jean-Marc Lienher
|
||||
iPhone PNG-extensions from James Brown
|
||||
warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
|
||||
1.21 fix use of 'stbi_uc' in header (reported by jon blow)
|
||||
1.20 added support for Softimage PIC, by Tom Seddon
|
||||
1.19 bug in interlaced PNG corruption check (found by ryg)
|
||||
1.18 (2008-08-02)
|
||||
fix a threading bug (local mutable static)
|
||||
1.17 support interlaced PNG
|
||||
1.16 major bugfix - stbi__convert_format converted one too many pixels
|
||||
1.15 initialize some fields for thread safety
|
||||
1.14 fix threadsafe conversion bug
|
||||
header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
|
||||
1.13 threadsafe
|
||||
1.12 const qualifiers in the API
|
||||
1.11 Support installable IDCT, colorspace conversion routines
|
||||
1.10 Fixes for 64-bit (don't use "unsigned long")
|
||||
optimized upsampling by Fabian "ryg" Giesen
|
||||
1.09 Fix format-conversion for PSD code (bad global variables!)
|
||||
1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
|
||||
1.07 attempt to fix C++ warning/errors again
|
||||
1.06 attempt to fix C++ warning/errors again
|
||||
1.05 fix TGA loading to return correct *comp and use good luminance calc
|
||||
1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
|
||||
1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
|
||||
1.02 support for (subset of) HDR files, float interface for preferred access to them
|
||||
1.01 fix bug: possible bug in handling right-side up bmps... not sure
|
||||
fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
|
||||
1.00 interface to zlib that skips zlib header
|
||||
0.99 correct handling of alpha in palette
|
||||
0.98 TGA loader by lonesock; dynamically add loaders (untested)
|
||||
0.97 jpeg errors on too large a file; also catch another malloc failure
|
||||
0.96 fix detection of invalid v value - particleman@mollyrocket forum
|
||||
0.95 during header scan, seek to markers in case of padding
|
||||
0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
|
||||
0.93 handle jpegtran output; verbose errors
|
||||
0.92 read 4,8,16,24,32-bit BMP files of several formats
|
||||
0.91 output 24-bit Windows 3.0 BMP files
|
||||
0.90 fix a few more warnings; bump version number to approach 1.0
|
||||
0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
|
||||
0.60 fix compiling as c++
|
||||
0.59 fix warnings: merge Dave Moore's -Wall fixes
|
||||
0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
|
||||
0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
|
||||
0.56 fix bug: zlib uncompressed mode len vs. nlen
|
||||
0.55 fix bug: restart_interval not initialized to 0
|
||||
0.54 allow NULL for 'int *comp'
|
||||
0.53 fix bug in png 3->4; speedup png decoding
|
||||
0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
|
||||
0.51 obey req_comp requests, 1-component jpegs return as 1-component,
|
||||
on 'test' only check type, not whether we support this variant
|
||||
0.50 (2006-11-19)
|
||||
first released version
|
||||
*/
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
@@ -0,0 +1,31 @@
|
||||
#include "StgSharpC.h"
|
||||
#include "ssc_internal.h"
|
||||
|
||||
SSCAPI void SSCDECL normalize(__m128 *source, __m128 *target)
|
||||
{
|
||||
__m128 a_length_sq = _mm_mul_ps(*source, *source);
|
||||
a_length_sq = _mm_add_ps(a_length_sq,
|
||||
_mm_shuffle_ps(a_length_sq, a_length_sq, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
a_length_sq = _mm_add_ss(a_length_sq,
|
||||
_mm_shuffle_ps(a_length_sq, a_length_sq, _MM_SHUFFLE(0, 0, 3, 2)));
|
||||
|
||||
__m128 a_inv_length = _mm_rsqrt_ps(a_length_sq);
|
||||
*source = _mm_mul_ps(*source, a_inv_length);
|
||||
|
||||
__m128 dot_product = _mm_mul_ps(*target, *source);
|
||||
dot_product = _mm_add_ps(dot_product,
|
||||
_mm_shuffle_ps(dot_product, dot_product, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
dot_product = _mm_add_ss(dot_product,
|
||||
_mm_shuffle_ps(dot_product, dot_product, _MM_SHUFFLE(0, 0, 3, 2)));
|
||||
|
||||
__m128 b_orthogonal = _mm_sub_ps(*target, _mm_mul_ps(*source, dot_product));
|
||||
|
||||
__m128 b_length_sq = _mm_mul_ps(b_orthogonal, b_orthogonal);
|
||||
b_length_sq = _mm_add_ps(b_length_sq,
|
||||
_mm_shuffle_ps(b_length_sq, b_length_sq, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
b_length_sq = _mm_add_ss(b_length_sq,
|
||||
_mm_shuffle_ps(b_length_sq, b_length_sq, _MM_SHUFFLE(0, 0, 3, 2)));
|
||||
|
||||
__m128 b_inv_length = _mm_rsqrt_ps(b_length_sq);
|
||||
*target = _mm_mul_ps(b_orthogonal, b_inv_length);
|
||||
}
|
||||
@@ -0,0 +1,147 @@
|
||||
#include "ssc_intrinsic.h"
|
||||
#include "SSC_internal.h"
|
||||
|
||||
static const int avxdot_indices[] = { 0, 4, 1, 5, 2, 3, 6, 7 };
|
||||
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_41_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
*ans = _mm_dp_ps(transpose->column[0], *vector, 0B11110001);
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 1));
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[3], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 4));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_41_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
__m256 _double = _mm256_set_m128(vector[0], vector[0]);
|
||||
__m256 tmp = _mm256_dp_ps(transpose->half[0], _double, 0B11110001);
|
||||
tmp = _mm256_blend_ps(tmp, _mm256_dp_ps(transpose->half[0], _double, 0B11110010),
|
||||
0B00100010);
|
||||
*ans = _mm256_castps256_ps128(
|
||||
_mm256_permutevar8x32_ps(tmp, _mm256_loadu_epi32(avxdot_indices)));
|
||||
}
|
||||
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_31_sse(__3_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
*ans = _mm_dp_ps(transpose->column[0], *vector, 0B11110001);
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 2));
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
}
|
||||
|
||||
INTERNAL void FORCEINLINE SSCDECL dot_31_avx(__3_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
__m256 _double = _mm256_set_m128(vector[0], vector[0]);
|
||||
__m256 tmp = _mm256_dp_ps(transpose->part, _double, 0B11110001);
|
||||
*ans = _mm256_castps256_ps128(
|
||||
_mm256_permutevar8x32_ps(tmp, _mm256_loadu_epi32(avxdot_indices)));
|
||||
*ans = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], *vector, 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_42_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
ans[0] = _mm_dp_ps(transpose->column[0], vector[0], 0B11110001);
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], vector[0], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 2));
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], vector[0], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[3], vector[0], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 4));
|
||||
|
||||
ans[1] = _mm_dp_ps(transpose->column[0], vector[1], 0B11110001);
|
||||
ans[1] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], vector[1], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 2));
|
||||
ans[1] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], vector[1], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
ans[1] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[3], vector[1], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 4));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_32_sse(__3_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
ans[0] = _mm_dp_ps(transpose->column[0], vector[0], 0B11110001);
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], vector[0], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 2));
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], vector[0], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
|
||||
ans[1] = _mm_dp_ps(transpose->column[0], vector[1], 0B11110001);
|
||||
ans[1] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[1], vector[1], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 2));
|
||||
ans[1] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->column[2], vector[1], 0B11110001),
|
||||
SSE_INSERT_SIMPLE(1, 3));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_42_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
__2_columnset *ans_ptr = (__2_columnset *)ans, *right_ptr = (__2_columnset *)vector;
|
||||
__m256 temp = ALIGN256(transpose->half[0]);
|
||||
|
||||
ans_ptr->stream = _mm256_dp_ps(temp, right_ptr->stream, 0B11110001);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
ans_ptr->stream = _mm256_blend_ps(
|
||||
ans_ptr->stream, _mm256_dp_ps(temp, right_ptr->stream, 0B11110010), 0B00100010);
|
||||
|
||||
temp = ALIGN256(transpose->half[1]);
|
||||
ans_ptr->stream = _mm256_blend_ps(
|
||||
ans_ptr->stream, _mm256_dp_ps(temp, right_ptr->stream, 0B11110100), 0B01000100);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
ans_ptr->stream = _mm256_blend_ps(
|
||||
ans_ptr->stream, _mm256_dp_ps(temp, right_ptr->stream, 0B11111000), 0B10001000);
|
||||
|
||||
ans[1] = _mm_shuffle_ps(ALIGN(ans[1]), ALIGN(ans[1]), _MM_SHUFFLE(2, 3, 0, 1));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_32_avx(__3_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
__2_columnset *ans_ptr = (__2_columnset *)ans, *right_ptr = (__2_columnset *)vector;
|
||||
__m256 temp = transpose->part;
|
||||
|
||||
ans_ptr->stream = _mm256_dp_ps(temp, right_ptr->stream, 0B11110001);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
ans_ptr->stream = _mm256_blend_ps(
|
||||
ans_ptr->stream, _mm256_dp_ps(temp, right_ptr->stream, 0B11110010), 0B00100010);
|
||||
|
||||
temp = _mm256_set_m128(transpose->column[2], transpose->column[2]);
|
||||
ans_ptr->stream = _mm256_blend_ps(
|
||||
ans_ptr->stream, _mm256_dp_ps(temp, right_ptr->stream, 0B11110100), 0B01000100);
|
||||
|
||||
ans[1] = _mm_shuffle_ps(ALIGN(ans[1]), ALIGN(ans[1]), _MM_SHUFFLE(2, 2, 0, 1));
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_43_sse(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
dot_41_sse(transpose, vector, ans);
|
||||
dot_41_sse(transpose, vector + 1, ans + 1);
|
||||
dot_41_sse(transpose, vector + 2, ans + 2);
|
||||
}
|
||||
|
||||
INTERNAL void SSCDECL dot_43_avx(__4_columnset *transpose, __m128 *vector, __m128 *ans)
|
||||
{
|
||||
__3_columnset *ans_ptr = (__3_columnset *)ans, *right_ptr = (__3_columnset *)vector;
|
||||
__m256 temp = ALIGN256(transpose->half[0]);
|
||||
__m256 third = _mm256_set_m128(right_ptr->column[2], right_ptr->column[2]);
|
||||
|
||||
ans_ptr->part = _mm256_dp_ps(temp, right_ptr->part, 0B11110001);
|
||||
__m256 ans_third = _mm256_dp_ps(temp, third, 0B11110001);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
ans_ptr->part = _mm256_blend_ps(
|
||||
ans_ptr->part, _mm256_dp_ps(temp, right_ptr->part, 0B11110010), 0B00100010);
|
||||
|
||||
temp = ALIGN256(transpose->half[1]);
|
||||
ans_ptr->part = _mm256_blend_ps(
|
||||
ans_ptr->part, _mm256_dp_ps(temp, right_ptr->part, 0B11110100), 0B01000100);
|
||||
ans_third = _mm256_blend_ps(ans_third, _mm256_dp_ps(temp, third, 0B11110010), 0B00100010);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
ans_ptr->part = _mm256_blend_ps(
|
||||
ans_ptr->part, _mm256_dp_ps(temp, right_ptr->part, 0B11111000), 0B10001000);
|
||||
|
||||
ans[1] = _mm_shuffle_ps(ALIGN(ans[1]), ALIGN(ans[1]), _MM_SHUFFLE(2, 3, 0, 1));
|
||||
ans[2] = _mm256_castps256_ps128(
|
||||
_mm256_permutevar8x32_ps(ans_third, _mm256_loadu_epi32(avxdot_indices)));
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user