OpenGL rebuild project start!

This commit is contained in:
Nitload
2023-04-29 03:06:32 +08:00
parent 7dba067146
commit 4dd3f4f6d1
263 changed files with 51374 additions and 1522 deletions
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.code ; 代码段
main proc frame
mov rax, 1235321532151111
mov rax, 0000000000000000
mov rax, 1111451111451111
sub rsp, 20h ; 分配32字节的栈空间,保证16字节对齐
mov rax,rsp
mov dword ptr [rax], 25 ; 将25存储在栈顶,作为p的低32位
movdqu xmm0, [rax] ; 将栈顶的16字节加载到xmm0,作为p的值
movdqu xmm1, [rax]
movdqu xmm1, [rsp]
sqrtss xmm0, xmm0 ; 计算xmm0的低32位的平方根,并存储在xmm1的低32位
movdqu [rax], xmm0
movdqu [rax], xmm1
movdqu [rsp+16], xmm1 ; 将xmm1的值存储在栈顶+16字节的位置,作为q的值
; 此时,q的值就在[rsp+16]处,可以用其他指令进行操作或返回
add rsp, 32 ; 恢复栈指针
.endprolog
ret
main endp
end
extern printf
.data
msg db "Hello, Asm!",0
fmtstr db "This is our string: %s", 10, 0
.bss
.text
global main
main:
push rbp
mov rbp,rsp
mov rsi,msg
mov rax,0
call printf
mov rsp,rbp
pop rbp
mov rax,60
mov rdi,0
syscall
end
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