OpenGL rebuild project start!

This commit is contained in:
Nitload
2023-04-29 03:06:32 +08:00
parent 7dba067146
commit 4dd3f4f6d1
263 changed files with 51374 additions and 1522 deletions
+11 -3
View File
@@ -1,18 +1,26 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Optimization
{
public static unsafe partial class SSE
{
[DllImport("Kernel32.dll", EntryPoint = "VirtualAlloc")]
private static extern IntPtr VirtualAlloc(IntPtr address, int size, uint allocType, uint protect);
[DllImport("Kernel32.dll", EntryPoint = "VirtualFree")]
private static extern bool VirtualFree(IntPtr address, int size, uint freeType);
const uint MEM_COMMIT = 0x1000;
const uint MEM_RESERVE = 0x2000;
const uint PAGE_EXECUTE_READWRITE = 0x40;
const uint MEM_RELEASE = 0x8000;
static SSE()
{
//编译模拟Sqrtss指令
var sqrtssCachePointer = stackalloc ulong[1];
InitSqrtss();
}
}