OpenGL rebuild project start!

This commit is contained in:
Nitload
2023-04-29 03:06:32 +08:00
parent 7dba067146
commit 4dd3f4f6d1
263 changed files with 51374 additions and 1522 deletions
@@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Math
{
public static unsafe partial class Vector
{
public static float GetAngle(vec2d vec1, vec2d vec2)
{
return Calc.ACos(
vec1 .multiple(vec2)
/ (vec1.GetLength() * vec2.GetLength())
);
}
public static float GetAngle(vec3d vec1, vec3d vec2)
{
return Calc.ACos(
vec1 * vec2
/ (vec1.GetLength() * vec2.GetLength())
);
}
}
}