hlsf error is solving

This commit is contained in:
Youmu Liu
2025-12-01 18:01:34 +08:00
parent 0c90461d35
commit 482cddd6bf
8 changed files with 160 additions and 104 deletions
@@ -77,21 +77,14 @@ namespace StgSharp.HighPerformance.Memory
throw new OverflowException("Out of memory: insufficient block size returned from spare memory.");
}
long remainder = handle->Size - requestedOffset;
if (remainder > 0)
{
Entry* extra = (Entry*)_entries.Allocate();
extra->Position = handle->Position + (nuint)requestedOffset;
extra->Size = (uint)remainder;
extra->State = EntryState.Empty;
extra->NextNear = handle->NextNear;
extra->PreviousNear = handle;
extra->NextNear->PreviousNear = extra;
extra->PreviousNear->NextNear = extra;
SliceMemory(extra);
}
SetEntryLevel(handle, handle->Position, (uint)requestedOffset);
handle->State = EntryState.Alloc;
handle->Size = requestedOffset;
handle->Level = level;
if (remainder > 0) {
SliceMemory(handle->NextNear, remainder);
}
}
if (handle->PreviousNear == null || handle->NextNear == null) {
throw new HLSFPositionChainBreakException();
}
return new hlsfHandle(handle, size);
}
@@ -103,14 +96,15 @@ namespace StgSharp.HighPerformance.Memory
/// <param name="e">
///
/// </param>
private void SliceMemory(Entry* e)
/// <param name="sizeToSlice">
///
/// </param>
private void SliceMemory(Entry* e, long sizeToSlice)
{
Entry* cur = e->PreviousNear;
Entry* next = e->NextNear;
long remain = e->Size;
long offset = (long)e->Position - (long)m_Buffer;
long end = offset + remain;
_entries.Free((nuint)e);
Entry* next = e;
long remain = sizeToSlice; // remained size to slice
long offset = (long)e->Position - sizeToSlice - (long)m_Buffer; // offset of buffer to slice
long end = (long)e->Position - (long)m_Buffer; // end offset of buffer to slice
int i = (BitOperations.TrailingZeroCount(remain) - 6) / 2;
i = int.Min(10, i);
@@ -125,21 +119,15 @@ namespace StgSharp.HighPerformance.Memory
int newSize = count * size;
Entry* newEntry = (Entry*)_entries.Allocate();
newEntry->PreviousNear = cur;
newEntry->NextNear = next;
cur->NextNear = newEntry;
next->PreviousNear = newEntry;
newEntry->Position = (nuint)offset + (nuint)m_Buffer;
InsertEntryBefore(newEntry, next);
SetEntryLevel(newEntry, (nuint)offset + (nuint)m_Buffer, newSize);
newEntry->State = EntryState.Empty;
newEntry->Size = (uint)newSize;
newEntry->Level = i;
BucketNode* b = (BucketNode*)newEntry->Position;
b->EntryRef = newEntry;
PushLevel(i, count - 1, b);
PushBucketToLevel(i, count - 1, b);
offset += newSize;
remain -= (long)newSize;
cur = newEntry;
remain -= newSize;
}
if (remain <= 0) {
return;
@@ -157,19 +145,13 @@ namespace StgSharp.HighPerformance.Memory
int newSize = count * upper;
Entry* newEntry = (Entry*)_entries.Allocate();
newEntry->PreviousNear = cur;
newEntry->NextNear = next;
cur->NextNear = newEntry;
next->PreviousNear = newEntry;
newEntry->Position = (nuint)offset + (nuint)m_Buffer;
InsertEntryBefore(newEntry, next);
SetEntryLevel(newEntry, (nuint)offset + (nuint)m_Buffer, newSize);
newEntry->State = EntryState.Empty;
newEntry->Size = (uint)newSize;
newEntry->Level = i;
BucketNode* b = (BucketNode*)newEntry->Position;
b->EntryRef = newEntry;
PushLevel(i, count - 1, b);
cur = newEntry;
PushBucketToLevel(i, count - 1, b);
offset += newSize;
remain -= (long)newSize;
if (remain <= 0) {
@@ -188,22 +170,15 @@ namespace StgSharp.HighPerformance.Memory
int newSize = count * size;
Entry* newEntry = (Entry*)_entries.Allocate();
newEntry->PreviousNear = cur;
newEntry->NextNear = next;
cur->NextNear = newEntry;
next->PreviousNear = newEntry;
newEntry->Position = (nuint)offset + (nuint)m_Buffer;
InsertEntryBefore(newEntry, next);
SetEntryLevel(newEntry, (nuint)offset + (nuint)m_Buffer, newSize);
newEntry->State = EntryState.Empty;
newEntry->Size = (uint)newSize;
newEntry->Level = i;
BucketNode* b = (BucketNode*)newEntry->Position;
b->EntryRef = newEntry;
b->NextLevel = null;
b->PreviousLevel = null;
PushLevel(i, count - 1, b);
cur = newEntry;
PushBucketToLevel(i, count - 1, b);
offset += newSize;
remain -= (long)newSize;
}
@@ -236,20 +211,15 @@ namespace StgSharp.HighPerformance.Memory
// build new entry
Entry* e = (Entry*)_entries.Allocate();
e->Position = pos;
e->Size = size;
Entry* prev = _spareMemory->PreviousNear;
e->NextNear = _spareMemory;
e->PreviousNear = prev;
prev->NextNear = e;
_spareMemory->PreviousNear = e;
SetEntryLevel(e, pos, size);
InsertEntryBefore(e, _spareMemory);
e->State = EntryState.Empty;
e->Level = GetLevelFromSize(size);
// set fields of spare memory
_spareMemory->Size -= size;
_spareMemory->Position += (nuint)size;
handle = e;
return true;
}