use modular initing system rather than calling Init() method.
This commit is contained in:
@@ -1,9 +1,9 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixParallelHandle"
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// file="MatrixParallelPool"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -25,181 +25,153 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.HighPerformance;
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using StgSharp.Collections;
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using System;
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using System.Numerics;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Mathematics.Numeric
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{
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct MatrixParallelTaskPackageNonGeneric
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public struct MatrixParallelHandle : IDisposable
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void Copy(
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MatrixParallelTaskPackageNonGeneric* source,
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MatrixParallelTaskPackageNonGeneric* target)
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private static readonly (int a, int b)[] LookupTable = [ (1, 1), // 7
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(0, 2), // 8 (no non-zero solution)
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(3, 0), // 9 (no non-zero solution)
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(2, 1), // 10
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(1, 2), // 11
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(0, 3), // 12 (no non-zero solution)
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(3, 1), // 13
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(2, 2), // 14
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(1, 3), // 15
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(4, 1), // 16
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(3, 2), // 17
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(2, 3), // 18
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(1, 4), // 19
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(4, 2), // 20
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];
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private MatrixParallelThread[] _threads;
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private bool _disposed = false;
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private CapacityFixedStack<MatrixParallelWrap> _wraps;
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internal MatrixParallelHandle(MatrixParallelThread[] threadArray)
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{
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Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackageNonGeneric),
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sizeof(MatrixParallelTaskPackageNonGeneric));
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_threads = threadArray;
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IsMultithread = threadArray.Length > 1;
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SliceToWraps();
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}
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#region source
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// Group 1: Left/Right matrix kernel base address
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public IntPtr Left; // 8
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public IntPtr Right; // 8
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#endregion
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#region ans
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// Group 2: Result kernel base address + reserved
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public IntPtr Result; // 8
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public int ElementSize;
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public int ReservedPtr0; // 4 (extension/reserved)
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#endregion
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#region left enum
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public int LeftPrimOffset; // 4
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public int LeftPrimStride; // 4
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public int LeftSecOffset; // 4
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public int LeftSecStride; // 4
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#endregion
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#region right enum
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public int RightPrimOffset; // 4
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public int RightPrimStride; // 4
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public int RightSecOffset; // 4
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public int RightSecStride; // 4
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#endregion
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#region ans enum
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public int ResultPrimOffset; // 4
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public int ResultPrimStride; // 4
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public int ResultSecOffset; // 4
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public int ResultSecStride; // 4
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#endregion
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#region scalar/compute
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public ScalarPacket* Scalar; // 8
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public IntPtr ComputeHandle; // 8
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#endregion
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#region global profile
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public int PrimCount; // 4
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public int ComputeMode; // 4
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public int SecCount; // 4
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private int ReservedInt0; // 4
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#endregion
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#region count offset
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public int PrimTileOffset; // 4
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public int SecTileOffset; // 4
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public int PrimCountInTile; // 4
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public int SecCountInTile; // 4
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#endregion
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}
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct MatrixParallelTaskPackage<T> where T: unmanaged, INumber<T>
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{
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public MatrixParallelTaskPackage()
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public ReadOnlySpan<MatrixParallelThread> Threads
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{
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Unsafe.SkipInit(out this);
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get
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{
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if (_disposed) {
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throw new ObjectDisposedException(typeof(MatrixParallelHandle).Name);
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}
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return _threads;
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}
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}
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internal IEnumerable<MatrixParallelWrap> Wraps
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{
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get
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{
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if (_disposed) {
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throw new ObjectDisposedException(typeof(MatrixParallelHandle).Name);
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}
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return _wraps;
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}
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}
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internal ReadOnlySpan<MatrixParallelThread> ThreadsUnsafe
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _threads;
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}
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private bool IsMultithread { get; init; }
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public void Dispose()
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{
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if (_disposed) {
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return;
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}
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MatrixParallel.ReturnParallelResources(ref _threads);
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_disposed = true;
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}
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public MatrixParallelThread GetLeader()
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{
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Threads[0].Role = 2;
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return Threads[0];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void Copy(MatrixParallelTaskPackage<T>* source, MatrixParallelTaskPackage<T>* target)
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private static (int count_3, int count_4) FastDecompose(int c)
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{
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Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackage<T>),
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sizeof(MatrixParallelTaskPackage<T>));
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/*
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* Thread wrapping to accelerate matrix operations by dividing threads into groups (pool).
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* For M pool, each containing an average of N threads, we satisfy the condition M * N = T - 4,
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* where T is the total thread _count of the CPU. Typically, for modern consumer CPUs, T is around 16.
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* For simplicity, let M * N = 16.
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*
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* The total time complexity for publishing tasks is O(M + N):
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* - O(M) accounts for distributing tasks across M pool.
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* - O(N) accounts for threads within each wrap fetching tasks from the wrap queue.
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*
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* Using the inequality Sqrt(M * N) <= (M + N) / 2 (derived from the arithmetic-geometric mean inequality),
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* the optimal configuration occurs when M = N. For M * N = 16, this gives M = N = 4.
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*
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* To ensure compatibility across a wide range of CPU architectures,
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* we allow each wrap to contain either 3 or 4 threads, providing flexibility while maintaining efficiency.
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*/
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if (c < 7)
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{
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return (0, 0);
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}
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int t = c - 7;
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int k = t / 14;
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int d = t % 14;
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(int a0, int b0) = LookupTable[d];
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return (a0 + (2 * k), b0 + (2 * k));
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}
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#region source
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private void SliceToWraps()
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{
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if (_disposed) {
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throw new ObjectDisposedException(typeof(MatrixParallelHandle).Name);
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}
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if (_wraps is not null) {
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return;
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}
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int count = _threads.Length;
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if (count < 6)
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{
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MatrixParallelWrap wrap = new MatrixParallelWrap(_threads, 0, count);
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_wraps = [ wrap ];
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}
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(int c3,int c4) = FastDecompose(_threads.Length);
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_wraps = new(c3 + c4);
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int begin = 0;
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for (int i = 0; i < c3; i++)
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{
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_wraps.Push(new MatrixParallelWrap(_threads, begin, 3));
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begin += 3;
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}
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for (int i = 0; i < c4; i++)
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{
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_wraps.Push(new MatrixParallelWrap(_threads, begin, 4));
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begin += 4;
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}
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}
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// Group 1: Left/Right matrix kernel base address
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public MatrixKernel<T>* Left; // 8
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public MatrixKernel<T>* Right; // 8
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#endregion
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#region ans
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// Group 2: Result kernel base address + reserved
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public MatrixKernel<T>* Result; // 8
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public int ElementSize = sizeof(T);
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public int ReservedPtr0; // 4 (extension/reserved)
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#endregion
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#region left enum
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public int LeftPrimOffset; // 4
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public int LeftPrimStride; // 4
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public int LeftSecOffset; // 4
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public int LeftSecStride; // 4
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#endregion
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#region right enum
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public int RightPrimOffset; // 4
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public int RightPrimStride; // 4
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public int RightSecOffset; // 4
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public int RightSecStride; // 4
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#endregion
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#region ans enum
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public int ResultPrimOffset; // 4
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public int ResultPrimStride; // 4
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public int ResultSecOffset; // 4
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public int ResultSecStride; // 4
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#endregion
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#region scalar/compute
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public ScalarPacket* Scalar; // 8
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public IntPtr ComputeHandle; // 8
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#endregion
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#region global profile
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public int PrimCount; // 4
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public int ComputeMode; // 4
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public int SecCount; // 4
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private readonly int ReservedInt0; // 4
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#endregion
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#region count offset
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public int PrimTileOffset; // 4
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public int SecTileOffset; // 4
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public int PrimColumnCountInTile; // 4
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public int SecColumnCountInTile; // 4
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#endregion
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}
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}
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}
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