use modular initing system rather than calling Init() method.
This commit is contained in:
@@ -72,7 +72,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
IncompleteDrawBuffer = glConst.FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, // GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
|
||||
IncompleteReadBuffer = glConst.FRAMEBUFFER_INCOMPLETE_READ_BUFFER, // GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
|
||||
Unsupported = glConst.FRAMEBUFFER_UNSUPPORTED, // GL_FRAMEBUFFER_UNSUPPORTED
|
||||
IncompleteMultisample = glConst.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, // GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
||||
IncompleteMultiSample = glConst.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, // GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
||||
IncompleteLayerTargets = glConst.FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS // GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user