use modular initing system rather than calling Init() method.

This commit is contained in:
Youmu Liu
2025-11-11 18:22:28 +08:00
parent 678a846e54
commit 44bf78b937
65 changed files with 1328 additions and 1814 deletions
@@ -46,26 +46,26 @@ namespace StgSharp.Geometries
public virtual Point LocalOrigin
{
get => new Point(coordMat.column3.XYZ);
internal set => coordMat.column3.XYZ = value.Coord;
get => new Point(coordMat.column[3].XYZ);
internal set => coordMat.column[3].XYZ = value.Coord;
}
public virtual Vec3 LocalX
{
get => coordMat.column0.XYZ;
internal set => coordMat.column0.XYZ = value;
get => coordMat.column[3].XYZ;
internal set => coordMat.column[3].XYZ = value;
}
public virtual Vec3 LocalY
{
get => coordMat.column1.XYZ;
internal set => coordMat.column1.XYZ = value;
get => coordMat.column[3].XYZ;
internal set => coordMat.column[3].XYZ = value;
}
public virtual Vec3 LocalZ
{
get => coordMat.column2.XYZ;
set => coordMat.column2.XYZ = value;
get => coordMat.column[3].XYZ;
set => coordMat.column[3].XYZ = value;
}
protected ref Matrix44 CoordMat
@@ -43,15 +43,15 @@ namespace StgSharp.Geometries
{
CoordMat = Matrix44.Unit;
CoordMat.column0 = new Vec4(xAxis, 0);
CoordMat.column1 = new Vec4(yAxis, 0);
CoordMat.column2 = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0);
CoordMat.column[0] = new Vec4(xAxis, 0);
CoordMat.column[1] = new Vec4(yAxis, 0);
CoordMat.column[2] = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0);
LocalOrigin = origin;
}
public static PlainCoordinate StandardPlainCoordination { get; } = new(
null, new Point(0, 0, 0), new Vec3(1, 0, 0), new Vec3(0, 1, 0));
public static PlainCoordinate StandardPlainCoordination { get; } = new(null, new Point(0, 0, 0),
new Vec3(1, 0, 0), new Vec3(0, 1, 0));
}
}