add from giga-device, new branch added
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="StepAxis2Placement2D.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the ¡°Software¡±), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Model.Step;
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using StgSharp.Script;
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using StgSharp.Script.Express;
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using System.Collections.Generic;
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namespace StgSharp.Model.Step
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{
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public class StepAxis2Placement2D : StepAxis2Placement, IExpConvertableFrom<StepAxis2Placement2D>
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{
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private StepAxis2Placement2D( StepModel model ) : base( model ) { }
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public StepAxis2Placement2D(
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StepModel model,
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StepCartesianPoint location,
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StepDirection direction )
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: base( model )
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{
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Location = location;
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RefDirection = direction;
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}
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public override StepItemType ItemType => StepItemType.AxisPlacement2D;
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public void FromInstance( StepAxis2Placement2D entity )
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{
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base.FromInstance( entity );
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Location = entity.Location;
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RefDirection = entity.RefDirection;
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}
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internal static StepAxis2Placement2D FromSyntax(
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StepModel binder,
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ExpSyntaxNode syntaxList )
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{
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ExpNodePresidentEnumerator enumerator = new ExpNodePresidentEnumerator( syntaxList );
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StepAxis2Placement2D axis = new StepAxis2Placement2D( binder );
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enumerator.AssertEnumeratorCount( 3 );
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axis.Name = ( enumerator[ 0 ]as ExpStringNode )!.Value;
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axis.Location = binder[ enumerator[ 1 ] ] as StepCartesianPoint;
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axis.RefDirection = binder[ enumerator[ 2 ] ] as StepDirection;
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return axis;
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}
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}
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}
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