add from giga-device, new branch added
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PipeLineRunner.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Threading;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Data;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.PipeLine
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{
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public static class PipeLineRunner
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{
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private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
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private static CancellationTokenSource cts = new CancellationTokenSource();
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private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
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= new ConcurrentStack<PipelineScheduler>();
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private static int _callingThread;
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private static SemaphoreSlim pipelineLock = new SemaphoreSlim( 0, 1 );
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public static void Run( PipelineScheduler pipeline )
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{
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//Console.WriteLine();
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if( pipeline == null )
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{
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return;
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}
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if( pipeline.IsRunning ) {
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throw new InvalidOperationException( "Attempt to run a blueprint instance twice." );
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}
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if( !IsValidCalling() ) {
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pipelineLock.Wait();
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}
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if( InterruptAndRunNewPipeline( pipeline ) )
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{
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while( InterruptAndRunNewPipeline( NodeRunner.CurrentPipeline! ) ) { }
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}
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pipelineLock.Release();
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Interlocked.Exchange( ref _callingThread, -1 );
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}
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public static void SetMaxTaskCount( int size )
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{
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if( size < 1 ) {
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size = 1;
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}
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if( allAvailableTask.Length >= size )
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{
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for( int i = size; i < allAvailableTask.Length; i++ )
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{
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if( allAvailableTask[ i ] != null ) {
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allAvailableTask[ i ].Cancel();
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}
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}
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}
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Array.Resize( ref allAvailableTask, size );
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}
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public static void Terminate()
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{
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cts.Cancel();
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if( NodeRunner.CurrentPipeline is null ) {
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return;
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}
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NodeRunner.CurrentPipeline.Terminate();
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foreach( NodeRunner task in allAvailableTask ) {
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task.Cts.Cancel();
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}
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foreach( PipelineScheduler bp in pipelineInWaiting ) {
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bp.Terminate();
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}
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pipelineInWaiting.Clear();
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}
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internal static bool InterruptAndRunNewPipeline( PipelineScheduler newPipeline )
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{
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ArgumentNullException.ThrowIfNull( newPipeline );
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if( ( newPipeline != NodeRunner.CurrentPipeline ) &&
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( NodeRunner.CurrentPipeline != null ) )
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{
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//if a running bp exists
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pipelineInWaiting.Push( NodeRunner.CurrentPipeline );
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}
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//load new bp to current bp
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NodeRunner.CurrentPipeline = newPipeline;
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Interlocked.Exchange( ref _callingThread, Environment.CurrentManagedThreadId );
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//run beginning node to init it first.
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if( !NodeRunner.CurrentPipeline.IsRunning )
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{
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( NodeRunner.CurrentPipeline.BeginLayer as BeginningNode )!.Run();
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}
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//refresh all tasks
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/*
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for( int i = 0; i < allAvailableTask.Length; i++ )
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{
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NodeRunner item = allAvailableTask[ i ];
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if( ( item is null ) || item.IsCompleted ) {
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allAvailableTask[ i ] = NodeRunner.Run();
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}
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}
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/**/
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PipelineNode node;
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while( !cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline.RequestNextMainThreadNode( out node ) )
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{
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node.Run();
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if( !NodeRunner.CurrentPipeline.IsRunning )
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{
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break;
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}
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}
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while( ( NodeRunner.CurrentPipeline != null ) &&
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NodeRunner.CurrentPipeline.IsRunning &&
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!cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline!.RequestNexConcurrentNode( out node ) )
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{
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node.Run();
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if( !NodeRunner.CurrentPipeline!.IsRunning )
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{
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break;
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}
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}
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( NodeRunner.CurrentPipeline!.EndLayer as EndingNode )!.Run();
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bool isEmpty = pipelineInWaiting.TryPop( out PipelineScheduler? pipeline );
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NodeRunner.CurrentPipeline = pipeline!;
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return isEmpty;
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}
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/// <summary>
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/// <para> Only the following occasions of calling are valid: </para> <para>1. no bp is
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/// running or the only bp is quitting.</para><para>2. calling from the main thread or a
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/// thread the current bp is running on. </para>
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/// </summary>
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internal static bool IsValidCalling()
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{
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if( ( NodeRunner.CurrentPipeline == null ) || //no bp running at all
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( ( pipelineInWaiting.IsEmpty ) && ( NodeRunner.CurrentPipeline.IsRunning == false ) ) )
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{
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// a bp is quitting
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//in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if( id is null )
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{
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// in case calling from main thread and current running bp
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return _callingThread == Environment.CurrentManagedThreadId;
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}
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foreach( NodeRunner item in allAvailableTask )
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{
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if( item.Id == id )
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{
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//if calling from any bp running task
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return true;
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}
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}
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return false;
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}
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private static NodeRunner[] CreateBlueprintRunnerArray()
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{
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int count = Environment.ProcessorCount;
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return new NodeRunner[ count < 2 ? count : count - 2];
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}
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}
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internal class NodeRunner : CancellableTask
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{
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private static volatile PipelineScheduler? _current;
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internal NodeRunner()
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: base()
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{
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_startup = InternalRun;
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}
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internal static PipelineScheduler? CurrentPipeline
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{
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get => _current;
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set => _current = value;
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}
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internal static NodeRunner Run()
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{
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NodeRunner ret = new NodeRunner
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{
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_startup = InternalRun
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};
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ret._internalTask = Task.Run( ret.InternalAction );
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return ret;
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}
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private static void InternalRun( CancellationToken token )
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{
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PipelineNode item;
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Console.WriteLine( $"Global thread {Environment.CurrentManagedThreadId} starts." );
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while( ( CurrentPipeline != null ) &&
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CurrentPipeline.IsRunning &&
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!token.IsCancellationRequested &&
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CurrentPipeline.RequestNexConcurrentNode( out item ) ) {
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item.Run();
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}
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}
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}//------------------------------------- End of Class ------------------------------------------
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}
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