add from giga-device, new branch added
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="M128.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the ¡°Software¡±), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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using System.Text;
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namespace StgSharp.HighPerformance
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{
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[StructLayout(LayoutKind.Explicit, Pack = 16)]
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public unsafe struct M128 : IRegisterPresentation
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{
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[FieldOffset(0)] internal fixed byte Buffer[16];
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[FieldOffset(0)] internal Vector128<float> Vec;
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internal M128(Vector4 v)
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{
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Vec = v.AsVector128();
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}
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public ref T AsRef<T>() where T: unmanaged, INumber<T>
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{
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return ref Unsafe.As<byte, T>(ref Buffer[0]);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly Vector4 AsVector4()
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{
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return Vec.AsVector4();
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}
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public override readonly bool Equals([NotNullWhen(true)] object obj)
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{
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return obj is M128 other && this == other;
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}
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public override readonly int GetHashCode()
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{
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return Vec.GetHashCode();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref T Member<T>(int index) where T: unmanaged, INumber<T>
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{
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return ref Unsafe.Add(ref AsRef<T>(), index);
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}
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public override string ToString()
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{
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return string.Empty;
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}
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public string ToString(int sample)
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{
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string str = string.Empty;
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for (int i = 15; i >= 0; i--) {
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str += $"{Convert.ToString(Buffer[i], sample)} ";
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}
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return str;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(M128 left, M128 right)
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{
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return left.Vec != right.Vec;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(M128 left, M128 right)
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{
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return left.Vec == right.Vec;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<byte>(M128 m)
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{
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return m.Vec.As<float, byte>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<double>(M128 m)
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{
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return m.Vec.As<float, double>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<float>(M128 m)
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{
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return m.Vec.As<float, float>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<int>(M128 m)
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{
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return m.Vec.As<float, int>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<long>(M128 m)
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{
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return m.Vec.As<float, long>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<sbyte>(M128 m)
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{
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return m.Vec.As<float, sbyte>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<short>(M128 m)
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{
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return m.Vec.As<float, short>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<uint>(M128 m)
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{
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return m.Vec.As<float, uint>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<ulong>(M128 m)
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{
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return m.Vec.As<float, ulong>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator Vector128<ushort>(M128 m)
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{
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return m.Vec.As<float, ushort>();
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}
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}
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}
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