add from giga-device, new branch added
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IRegisterPresentation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
public interface IRegisterPresentation
|
||||
{
|
||||
|
||||
public ref T AsRef<T>() where T: unmanaged, INumber<T>;
|
||||
|
||||
public ref T Member<T>(int index) where T: unmanaged, INumber<T>;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Lable.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the ¡°Software¡±), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
public class DataLabel
|
||||
{
|
||||
|
||||
public DataLabel(string labelName)
|
||||
{
|
||||
Name = labelName;
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
init;
|
||||
}
|
||||
|
||||
public override unsafe int GetHashCode()
|
||||
{
|
||||
ReadOnlySpan<char> nameSpan = Name.AsSpan();
|
||||
fixed (char* cptr = nameSpan) {
|
||||
return InternalIO.Intrinsic.city_hash_simplify(cptr, Name.Length);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class DataLabelBuilder
|
||||
{
|
||||
|
||||
public static DataLabel AsLabel(this string name)
|
||||
{
|
||||
return new DataLabel(name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,170 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="M128.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the ¡°Software¡±), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics;
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||||
using System.Runtime.Intrinsics.X86;
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||||
|
||||
using System.Text;
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||||
|
||||
namespace StgSharp.HighPerformance
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||||
{
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[StructLayout(LayoutKind.Explicit, Pack = 16)]
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public unsafe struct M128 : IRegisterPresentation
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||||
{
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||||
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||||
[FieldOffset(0)] internal fixed byte Buffer[16];
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||||
[FieldOffset(0)] internal Vector128<float> Vec;
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||||
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||||
internal M128(Vector4 v)
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||||
{
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||||
Vec = v.AsVector128();
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||||
}
|
||||
|
||||
public ref T AsRef<T>() where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref Buffer[0]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Vector4 AsVector4()
|
||||
{
|
||||
return Vec.AsVector4();
|
||||
}
|
||||
|
||||
public override readonly bool Equals([NotNullWhen(true)] object obj)
|
||||
{
|
||||
return obj is M128 other && this == other;
|
||||
}
|
||||
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
return Vec.GetHashCode();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ref T Member<T>(int index) where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.Add(ref AsRef<T>(), index);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public string ToString(int sample)
|
||||
{
|
||||
string str = string.Empty;
|
||||
for (int i = 15; i >= 0; i--) {
|
||||
str += $"{Convert.ToString(Buffer[i], sample)} ";
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(M128 left, M128 right)
|
||||
{
|
||||
return left.Vec != right.Vec;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(M128 left, M128 right)
|
||||
{
|
||||
return left.Vec == right.Vec;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<byte>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, byte>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<double>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, double>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<float>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, float>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<int>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, int>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<long>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, long>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<sbyte>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, sbyte>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<short>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, short>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<uint>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, uint>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<ulong>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, ulong>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static explicit operator Vector128<ushort>(M128 m)
|
||||
{
|
||||
return m.Vec.As<float, ushort>();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="M256.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 16)]
|
||||
public unsafe struct M256 : IRegisterPresentation
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal fixed byte Buffer[32];
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ref T AsRef<T>() where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref Buffer[0]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ref T Member<T>(int index) where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.Add(ref AsRef<T>(), index);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="M512.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 64, Pack = 64)]
|
||||
public unsafe struct M512 : IRegisterPresentation
|
||||
{
|
||||
|
||||
[FieldOffset(0)]private fixed byte _buffer[64];
|
||||
|
||||
public ref T AsRef<T>() where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref _buffer[0]);
|
||||
}
|
||||
|
||||
public ref T Member<T>(int index) where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref _buffer[0]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="M64.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 8)]
|
||||
public unsafe struct M64 : IRegisterPresentation
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private fixed byte buffer[8];
|
||||
[FieldOffset(0)] private ulong value;
|
||||
|
||||
public M64()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
value = 0;
|
||||
}
|
||||
|
||||
public ref T AsRef<T>() where T: unmanaged,INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref buffer[0]);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is M64 m64 && this == m64;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return value.GetHashCode();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ref T Member<T>(int index) where T: unmanaged, INumber<T>
|
||||
{
|
||||
return ref Unsafe.As<byte, T>(ref buffer[index * sizeof(T)]);
|
||||
}
|
||||
|
||||
public static bool operator !=(M64 left, M64 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static M64 operator <<(M64 m, int shift)
|
||||
{
|
||||
return new M64
|
||||
{
|
||||
value = m.value << shift
|
||||
};
|
||||
}
|
||||
|
||||
public static bool operator ==(M64 left, M64 right)
|
||||
{
|
||||
return left.value == right.value;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static M64 operator >>(M64 m, int shift)
|
||||
{
|
||||
return new M64
|
||||
{
|
||||
value = m.value >> shift
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="MatrixKernel.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 64)]
|
||||
public unsafe struct MatrixKernel
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal fixed float Buffer[16];
|
||||
[FieldOffset(0)] public M128 XMM0;
|
||||
[FieldOffset(16)] public M128 XMM1;
|
||||
[FieldOffset(32)] public M128 XMM2;
|
||||
[FieldOffset(48)] public M128 XMM3;
|
||||
[FieldOffset(0)] public M256 YMM0;
|
||||
[FieldOffset(32)] public M256 YMM1;
|
||||
[FieldOffset(64)] public M512 ZMM0;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,251 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ConcurrentStackBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public static class ConcurrentStackBufferBuilder
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ConcurrentStackBuffer<T> BuildStack<T>(ReadOnlySpan<T> span)
|
||||
where T: unmanaged
|
||||
{
|
||||
return new ConcurrentStackBuffer<T>(span);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[CollectionBuilder(
|
||||
builderType: typeof(ConcurrentStackBufferBuilder),
|
||||
methodName: nameof(ConcurrentStackBufferBuilder.BuildStack))]
|
||||
public unsafe class ConcurrentStackBuffer<T> : IDisposable where T: unmanaged
|
||||
{
|
||||
|
||||
private byte* _buffer;
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private ulong _count;
|
||||
|
||||
internal ConcurrentStackBuffer(ReadOnlySpan<T> span)
|
||||
{
|
||||
AllocateBuffer(span.Length);
|
||||
Span<T> targe = new(_buffer + sizeof(Header), span.Length);
|
||||
span.CopyTo(targe);
|
||||
}
|
||||
|
||||
public ConcurrentStackBuffer(int capacity)
|
||||
{
|
||||
if (capacity <= 0) {
|
||||
throw new ArgumentOutOfRangeException(nameof(capacity));
|
||||
}
|
||||
|
||||
AllocateBuffer(capacity);
|
||||
}
|
||||
|
||||
public ulong Count
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => Volatile.Read(ref _count);
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
header->Top = 0;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_lock.Dispose();
|
||||
Marshal.FreeHGlobal((nint)_buffer);
|
||||
}
|
||||
|
||||
public T Pop()
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
while (true)
|
||||
{
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0) {
|
||||
throw new InvalidOperationException("Stack underflow");
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
_ = Interlocked.Decrement(ref _count);
|
||||
return dataStart[oldTop - 1];
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
}
|
||||
}
|
||||
|
||||
public void Push(T item)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
nuint cap = Volatile.Read(ref header->Capacity);
|
||||
if (oldTop >= cap)
|
||||
{
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
header = (Header*)_buffer;
|
||||
if (header->Top >= header->Capacity)
|
||||
{
|
||||
nuint newCap = header->Capacity * 2;
|
||||
nuint newSize = (nuint)sizeof(Header) + (newCap * (nuint)sizeof(T));
|
||||
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
_buffer = (byte*)NativeMemory.Realloc(_buffer, newSize);
|
||||
((Header*)_buffer)->Capacity = newCap;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop + 1, oldTop) == oldTop)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
dataStart[oldTop] = item;
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryPop(out T value)
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
while (true)
|
||||
{
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
value = dataStart[oldTop - 1];
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
}
|
||||
}
|
||||
|
||||
private void AllocateBuffer(int capacity)
|
||||
{
|
||||
nuint size = (nuint)sizeof(Header) + ((nuint)capacity * (nuint)sizeof(T));
|
||||
_buffer = (byte*)NativeMemory.Alloc(size);
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
header->Capacity = (nuint)capacity;
|
||||
}
|
||||
|
||||
private struct Header
|
||||
{
|
||||
|
||||
public nuint Capacity; // max capacity of the stack (number of elements)
|
||||
public nuint Top; // next available index in the stack
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocationHandle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Entities;
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Allocator = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAllocator;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe struct HybridLayerSegregatedFitAllocationHandle
|
||||
{
|
||||
|
||||
internal readonly byte* BufferPointer;
|
||||
|
||||
internal readonly Allocator.Entry* EntryHandle;
|
||||
public readonly uint AllocSize;
|
||||
|
||||
internal HybridLayerSegregatedFitAllocationHandle(Allocator.Entry* handle, uint s)
|
||||
{
|
||||
EntryHandle = handle;
|
||||
BufferPointer = (byte*)handle->Position;
|
||||
AllocSize = s;
|
||||
}
|
||||
|
||||
public readonly ref byte this[int index]
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => ref BufferPointer[index];
|
||||
}
|
||||
|
||||
public readonly byte* Pointer
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => BufferPointer;
|
||||
}
|
||||
|
||||
public readonly Span<byte> BufferHandle
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => new((byte*) EntryHandle->Position, (int)AllocSize);
|
||||
}
|
||||
|
||||
public readonly Enumerator GetEnumerator()
|
||||
{
|
||||
return new Enumerator(this);
|
||||
}
|
||||
|
||||
public ref struct Enumerator : IEnumerator<byte>
|
||||
{
|
||||
|
||||
private HybridLayerSegregatedFitAllocationHandle _handle;
|
||||
|
||||
private int _index = -1;
|
||||
|
||||
internal Enumerator(HybridLayerSegregatedFitAllocationHandle span)
|
||||
{
|
||||
_handle = span;
|
||||
Span = span.BufferHandle;
|
||||
}
|
||||
|
||||
public ref byte RefCurrent => ref _handle[_index];
|
||||
|
||||
public Span<byte> Span { get; init; }
|
||||
|
||||
public readonly void Dispose() { }
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
_index++;
|
||||
return _index < _handle.AllocSize;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
_index = 0;
|
||||
}
|
||||
|
||||
object IEnumerator.Current => RefCurrent;
|
||||
|
||||
byte IEnumerator<byte>.Current => RefCurrent;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,291 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.Alloc.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using hlsfHandle = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAllocationHandle;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator
|
||||
{
|
||||
|
||||
private BufferExpansionLock _spareLock = new();
|
||||
|
||||
public hlsfHandle Alloc(uint size)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThan<nuint>(size, (nuint)levelSizeArray[^1] * 2);
|
||||
int level = GetLevelFromSize(size);
|
||||
int segmentIndex = DetermineSegmentIndex(size, level);
|
||||
|
||||
int i = level, s = segmentIndex;
|
||||
if (TryPopLevelForAllocation(i, s, out Entry* handle))
|
||||
{
|
||||
SetEntryState(handle, EntryState.Allocated);
|
||||
return new hlsfHandle(handle, size);
|
||||
}
|
||||
|
||||
fallback:
|
||||
i = level;
|
||||
s = segmentIndex;
|
||||
while (!TryPopLevelForAllocation(i, s, out handle))
|
||||
{
|
||||
if (++s >= 3)
|
||||
{
|
||||
s = 0;
|
||||
i++;
|
||||
}
|
||||
if (i >= levelSizeArray.Length)
|
||||
{
|
||||
if (!TryAllocateNew16MBBlock(out handle)) {
|
||||
throw new OverflowException("Out of memory: Unable to allocate new 16MB block or find suitable bucket for allocation.");
|
||||
}
|
||||
|
||||
Thread.Sleep(0);
|
||||
goto fallback;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (handle != null)
|
||||
{
|
||||
AcquireEntryNextLock(handle);
|
||||
SliceMemory(handle, (segmentIndex + 1) * levelSizeArray[level]);
|
||||
SetEntryState(handle, EntryState.Allocated);
|
||||
}
|
||||
|
||||
return new hlsfHandle(handle, size);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseEntryNextLock(handle);
|
||||
}
|
||||
}
|
||||
|
||||
private void SliceMemory(Entry* e, int offset)
|
||||
{
|
||||
Entry* current = e;
|
||||
ulong n = e->NextNear;
|
||||
Entry* next = e;
|
||||
|
||||
ulong originOffset = e->Position - (ulong)m_Buffer;
|
||||
ulong finalOffset = originOffset + (ulong)offset;
|
||||
int remainSize = (int)(e->Size - offset);
|
||||
|
||||
AcquireEntryNextLock(e);
|
||||
AcquireEntryPrevLock(next);
|
||||
|
||||
try
|
||||
{
|
||||
if ((originOffset & 63) != 0) {
|
||||
throw new InvalidOperationException("Entry position offset is not aligned to 64 bytes.");
|
||||
}
|
||||
int minLevel = Math.Max((BitOperations.TrailingZeroCount(originOffset) - 6) / 2, 0);
|
||||
int i = minLevel >= levelSizeArray.Length ? levelSizeArray.Length : minLevel;
|
||||
for (; i < levelSizeArray.Length; i++)
|
||||
{
|
||||
int levelSize = levelSizeArray[i];
|
||||
int blockCount = remainSize / levelSize % 4;
|
||||
if (blockCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
int s = blockCount * levelSize;
|
||||
|
||||
// create and init new entry
|
||||
Entry* newEntry = (Entry*)_entries.Allocate();
|
||||
newEntry->Position = (nuint)((ulong)m_Buffer + finalOffset);
|
||||
newEntry->Size = (uint)s;
|
||||
BucketNode* bucket = (BucketNode*)newEntry->Position;
|
||||
bucket->EntryRef = newEntry;
|
||||
bucket->PrevLock = 0;
|
||||
bucket->NextLock = 0;
|
||||
newEntry->State = EntryState.ThreadOccupied;
|
||||
|
||||
// link new entry
|
||||
newEntry->PreviousNear = (ulong)e;
|
||||
e->NextNear = (ulong)newEntry;
|
||||
newEntry->NextNear = n;
|
||||
next->PreviousNear = (ulong)newEntry;
|
||||
next->NextNear = EmptyHandle;
|
||||
|
||||
PushLevel(i, blockCount - 1, bucket);
|
||||
|
||||
// set new entry
|
||||
Entry* old = current;
|
||||
current = newEntry;
|
||||
|
||||
// update lock and data
|
||||
finalOffset += (ulong)s;
|
||||
remainSize -= s;
|
||||
ReleaseEntryNextLock(old);
|
||||
AcquireEntryNextLock(current);
|
||||
}
|
||||
if (remainSize <= 0)
|
||||
{
|
||||
ReleaseEntryNextLock(current);
|
||||
ReleaseEntryPrevLock(next);
|
||||
return;
|
||||
}
|
||||
|
||||
for (; i >= 0; i--)
|
||||
{
|
||||
int levelSize = levelSizeArray[i];
|
||||
int blockCount = remainSize / levelSize % 4;
|
||||
if (blockCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
int s = blockCount * levelSize;
|
||||
|
||||
// create and init new entry
|
||||
Entry* newEntry = (Entry*)_entries.Allocate();
|
||||
newEntry->Position = (nuint)((ulong)m_Buffer + finalOffset);
|
||||
newEntry->Size = (uint)s;
|
||||
BucketNode* bucket = (BucketNode*)newEntry->Position;
|
||||
bucket->EntryRef = newEntry;
|
||||
bucket->PrevLock = 0;
|
||||
bucket->NextLock = 0;
|
||||
newEntry->State = EntryState.ThreadOccupied;
|
||||
|
||||
// link new entry
|
||||
newEntry->PreviousNear = (ulong)e;
|
||||
e->NextNear = (ulong)newEntry;
|
||||
newEntry->NextNear = n;
|
||||
next->PreviousNear = (ulong)newEntry;
|
||||
next->NextNear = EmptyHandle;
|
||||
|
||||
PushLevel(i, blockCount - 1, bucket);
|
||||
|
||||
// set new entry
|
||||
Entry* old = current;
|
||||
current = newEntry;
|
||||
|
||||
// update lock and data
|
||||
finalOffset += (ulong)s;
|
||||
remainSize -= s;
|
||||
ReleaseEntryNextLock(old);
|
||||
AcquireEntryNextLock(current);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Release locks in reverse order
|
||||
ReleaseEntryNextLock(current);
|
||||
ReleaseEntryPrevLock(next);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Try to allocate a new 16MB block when all buckets are empty
|
||||
/// </summary>
|
||||
/// <param name="handle">
|
||||
/// Output handle to the allocated Entry
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// True if allocation succeeded
|
||||
/// </returns>
|
||||
private bool TryAllocateNew16MBBlock(out Entry* handle)
|
||||
{
|
||||
nuint pos = Volatile.Read(ref _spareMemory->Position);
|
||||
nuint blockSize = (nuint)levelSizeArray[^1] * 2; // Use last level size (16MB)
|
||||
nuint newPos = pos + blockSize;
|
||||
|
||||
if (_spareMemory->Size <= 0)
|
||||
{
|
||||
handle = null;
|
||||
return false; // No spare memory available
|
||||
}
|
||||
|
||||
// Check if we have enough space
|
||||
if (newPos > ((nuint)m_Buffer) + _size)
|
||||
{
|
||||
newPos = (nuint)m_Buffer + _size; // Clamp to maximum buffer size
|
||||
blockSize = _spareMemory->Size;
|
||||
}
|
||||
|
||||
// Try to allocate new Entry from slab allocator
|
||||
try
|
||||
{
|
||||
handle = (Entry*)_entries.Allocate();
|
||||
handle->Position = pos;
|
||||
handle->Size = (uint)blockSize;
|
||||
SetEntryState(handle, EntryState.ThreadOccupied);
|
||||
handle->NextNear = EmptyHandle;
|
||||
handle->PreviousNear = EmptyHandle;
|
||||
handle->Level = GetLevelFromSize((uint)blockSize);
|
||||
|
||||
handle->PrevLock = 0;
|
||||
handle->NextLock = 0;
|
||||
|
||||
// Update spare memory position
|
||||
_spareMemory->Position = newPos;
|
||||
BucketNode* b = (BucketNode*)handle->Position;
|
||||
b->EntryRef = handle;
|
||||
PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
handle = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper method for allocation - converts BucketNode to Entry
|
||||
/// </summary>
|
||||
private bool TryPopLevelForAllocation(int levelIndex, int sizeIndex, out Entry* entry)
|
||||
{
|
||||
if (TryPopLevel(levelIndex, sizeIndex, out BucketNode* bucketNode))
|
||||
{
|
||||
entry = bucketNode->EntryRef;
|
||||
return entry != null;
|
||||
}
|
||||
entry = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,503 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.BucketNode.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireBucketNodeSpinLock(BucketNode* node)
|
||||
{
|
||||
AcquireBucketNodeBothLocks(node);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize bucket system (called in constructor)
|
||||
/// </summary>
|
||||
private void InitializeBucketSystem()
|
||||
{
|
||||
_bucketHeads = new ulong[levelSizeArray.Length * 3];
|
||||
}
|
||||
|
||||
private void PushLevel(int levelIndex, int sizeIndex, BucketNode* node)
|
||||
{
|
||||
if (node == null || node->EntryRef == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int index = (3 * levelIndex) + sizeIndex;
|
||||
if (Interlocked.CompareExchange(ref _bucketHeads[index], (nuint)node, EmptyHandle) == EmptyHandle)
|
||||
{
|
||||
node->IsInBucket = true;
|
||||
node->Magic = BucketNode.MAGIC_NUMBER;
|
||||
return;
|
||||
} else
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
AcquireBucketNodeNextLock(node);
|
||||
ulong head = Volatile.Read(ref _bucketHeads[index]);
|
||||
node->NextLevel = head;
|
||||
BucketNode* headNode = (BucketNode*)head;
|
||||
|
||||
try
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _bucketHeads[index], (nuint)node, head) == head)
|
||||
{
|
||||
if (headNode != null && !TryAcquireBucketNodePrevLock(headNode))
|
||||
{
|
||||
// reset state and retry
|
||||
_ = Interlocked.CompareExchange(ref _bucketHeads[index], head, (nuint)node);
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
try
|
||||
{
|
||||
node->IsInBucket = true;
|
||||
node->Magic = BucketNode.MAGIC_NUMBER;
|
||||
if (headNode != null) {
|
||||
headNode->PreviousLevel = (ulong)node;
|
||||
}
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (headNode != null) {
|
||||
ReleaseBucketNodePrevLock(headNode);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseBucketNodeNextLock(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据锁类型释放BucketNode锁
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseBucketNodeLockByType(BucketNode* node, byte lockType)
|
||||
{
|
||||
switch (lockType)
|
||||
{
|
||||
case 0:
|
||||
ReleaseBucketNodePrevLock(node);
|
||||
return; // PrevLock
|
||||
case 1:
|
||||
ReleaseBucketNodeBothLocks(node);
|
||||
return; // BothLocks
|
||||
case 2:
|
||||
ReleaseBucketNodeNextLock(node);
|
||||
return; // NextLock
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按地址顺序释放BucketNode锁
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseOrderedBucketLocks(BucketNode* previous, BucketNode* node, BucketNode* next)
|
||||
{
|
||||
if (previous != null) {
|
||||
ReleaseBucketNodeNextLock(previous);
|
||||
}
|
||||
if (node != null) {
|
||||
ReleaseBucketNodeBothLocks(node);
|
||||
}
|
||||
if (next != null) {
|
||||
ReleaseBucketNodePrevLock(next);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveFromBucket(int levelIndex, int sizeIndex, BucketNode* node)
|
||||
{
|
||||
int index = (3 * levelIndex) + sizeIndex;
|
||||
while (true)
|
||||
{
|
||||
if ((BucketNode*)Volatile.Read(ref _bucketHeads[index]) == node)
|
||||
{
|
||||
if (TryPopLevel(levelIndex, sizeIndex, out _)) {
|
||||
return;
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
ulong p = Volatile.Read(ref node->PreviousLevel);
|
||||
ulong n = Volatile.Read(ref node->NextLevel);
|
||||
BucketNode* previous = (BucketNode*)p;
|
||||
BucketNode* next = (BucketNode*)n;
|
||||
|
||||
if (!TryAcquireOrderedBucketLocks(previous, node, next))
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (Volatile.Read(ref node->PreviousLevel) != p || Volatile.Read(ref node->NextLevel) != n)
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (previous != null) {
|
||||
previous->NextLevel = n;
|
||||
}
|
||||
if (next != null) {
|
||||
next->PreviousLevel = p;
|
||||
}
|
||||
|
||||
node->NextLevel = EmptyHandle;
|
||||
node->PreviousLevel = EmptyHandle;
|
||||
node->IsInBucket = false;
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseOrderedBucketLocks(previous, node, next);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireBucketNodeSpinLock(BucketNode* node)
|
||||
{
|
||||
return TryAcquireBucketNodeBothLocks(node);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireOrderedBucketLocks(BucketNode* previous, BucketNode* node, BucketNode* next)
|
||||
{
|
||||
if (previous != null && node != null && next != null)
|
||||
{
|
||||
// previous -> node -> next
|
||||
return TryAcquireBucketNodeNextLock(previous) &&
|
||||
TryAcquireBucketNodeBothLocks(node) &&
|
||||
TryAcquireBucketNodePrevLock(next);
|
||||
} else if (previous != null && node != null) {
|
||||
return TryAcquireBucketNodeNextLock(previous) && TryAcquireBucketNodeBothLocks(node);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryPopLevel(int levelIndex, int sizeIndex, out BucketNode* node)
|
||||
{
|
||||
int index = (3 * levelIndex) + sizeIndex;
|
||||
while (true)
|
||||
{
|
||||
ulong h = Volatile.Read(ref _bucketHeads[index]);
|
||||
BucketNode* head = (BucketNode*)h;
|
||||
|
||||
if (head == null)
|
||||
{
|
||||
node = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!TryAcquireBucketNodeNextLock(head))
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
ulong n = Volatile.Read(ref head->NextLevel);
|
||||
BucketNode* next = (BucketNode*)n;
|
||||
|
||||
if (next == null)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _bucketHeads[index], EmptyHandle, h) == h)
|
||||
{
|
||||
node = head;
|
||||
return true;
|
||||
}
|
||||
node = null;
|
||||
return false;
|
||||
}
|
||||
try
|
||||
{
|
||||
if (!TryAcquireBucketNodePrevLock(next))
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _bucketHeads[index], head->NextLevel, h) == h)
|
||||
{
|
||||
node = head;
|
||||
node->IsInBucket = false;
|
||||
node->NextLevel = EmptyHandle;
|
||||
if (next != null) {
|
||||
next->PreviousLevel = EmptyHandle;
|
||||
}
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (next != null) {
|
||||
ReleaseBucketNodePrevLock(next);
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseBucketNodeNextLock(head);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryRemoveFromBucket(int levelIndex, int sizeIndex, BucketNode* node)
|
||||
{
|
||||
int index = (3 * levelIndex) + sizeIndex;
|
||||
if ((BucketNode*)Volatile.Read(ref _bucketHeads[index]) == node)
|
||||
{
|
||||
if (TryPopLevel(levelIndex, sizeIndex, out _)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong p = Volatile.Read(ref node->PreviousLevel);
|
||||
ulong n = Volatile.Read(ref node->NextLevel);
|
||||
BucketNode* previous = (BucketNode*)p;
|
||||
BucketNode* next = (BucketNode*)n;
|
||||
|
||||
if (!TryAcquireOrderedBucketLocks(previous, node, next)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (Volatile.Read(ref node->PreviousLevel) != p || Volatile.Read(ref node->NextLevel) != n) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (previous != null) {
|
||||
previous->NextLevel = n;
|
||||
}
|
||||
if (next != null) {
|
||||
next->PreviousLevel = p;
|
||||
}
|
||||
|
||||
node->NextLevel = EmptyHandle;
|
||||
node->PreviousLevel = EmptyHandle;
|
||||
node->IsInBucket = false;
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseOrderedBucketLocks(previous, node, next);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// BucketNode structure - specialized node for bucket linked lists Stored in main
|
||||
/// allocation area (user-overwritable region)
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Explicit, Size = 40)]
|
||||
internal struct BucketNode
|
||||
{
|
||||
|
||||
public const uint MAGIC_NUMBER = 0xBEEFCAFE; // Magic number for node integrity verification
|
||||
|
||||
[FieldOffset(16)] internal Entry* EntryRef; // Pointer to corresponding Entry
|
||||
[FieldOffset(28)] internal bool IsInBucket; // Whether in bucket
|
||||
[FieldOffset(36)] internal int NextLock; // 后继指针锁(控制NextLevel指针操作)
|
||||
|
||||
// 双锁设计:分离前后指针操作
|
||||
[FieldOffset(32)] internal int PrevLock; // 前驱指针锁(控制PreviousLevel指针操作)
|
||||
[FieldOffset(24)] internal uint Magic; // Magic number verification
|
||||
|
||||
[FieldOffset(0)] internal ulong NextLevel; // Bucket stack linked list: next pointer
|
||||
[FieldOffset(8)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
|
||||
|
||||
}
|
||||
|
||||
#region BucketNode Operations
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsNullOrEmpty(BucketNode* node)
|
||||
{
|
||||
return node == null || node->Magic != BucketNode.MAGIC_NUMBER;
|
||||
}
|
||||
|
||||
// BucketNode 前驱锁操作(控制PreviousLevel字段)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireBucketNodePrevLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
return Interlocked.CompareExchange(ref node->PrevLock, thread, 0) == 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireBucketNodePrevLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref node->PrevLock) != thread)
|
||||
{
|
||||
while (Interlocked.CompareExchange(ref node->PrevLock, thread, 0) != 0) {
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseBucketNodePrevLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref node->PrevLock) == thread) {
|
||||
Volatile.Write(ref node->PrevLock, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// BucketNode 后继锁操作(控制NextLevel字段)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireBucketNodeNextLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
return Interlocked.CompareExchange(ref node->NextLock, thread, 0) == 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireBucketNodeNextLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref node->NextLock) != thread)
|
||||
{
|
||||
while (Interlocked.CompareExchange(ref node->NextLock, thread, 0) != 0) {
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseBucketNodeNextLock(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref node->NextLock) == thread) {
|
||||
Volatile.Write(ref node->NextLock, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireBucketNodeBothLocks(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (TryAcquireBucketNodePrevLock(node))
|
||||
{
|
||||
if (TryAcquireBucketNodeNextLock(node))
|
||||
{
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
ReleaseBucketNodePrevLock(node); // 回滚
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseBucketNodeBothLocks(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ReleaseBucketNodePrevLock(node);
|
||||
ReleaseBucketNodeNextLock(node);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireBucketNodeBothLocks(BucketNode* node)
|
||||
{
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AcquireBucketNodePrevLock(node);
|
||||
AcquireBucketNodeNextLock(node);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.Free.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using hlsfHandle = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAllocationHandle;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Free allocated memory block and perform adjacent block merging
|
||||
/// </summary>
|
||||
/// <param name="handle">
|
||||
/// Handle to the allocated memory block
|
||||
/// </param>
|
||||
public void Free(hlsfHandle handle)
|
||||
{
|
||||
Entry* e = handle.EntryHandle;
|
||||
if (e == null) {
|
||||
return;
|
||||
}
|
||||
AcquireEntrySpinLock(e);
|
||||
try
|
||||
{
|
||||
if (GetEntryState(e) != EntryState.Allocated) {
|
||||
return;
|
||||
}
|
||||
SetEntryState(e, EntryState.ThreadOccupied);
|
||||
|
||||
// Step 4: Try merge with adjacent free blocks and remove them from buckets
|
||||
MergeAndRemoveFromBuckets(e);
|
||||
|
||||
// Step 5: Calculate final level and segment for the merged block
|
||||
uint finalSize = e->Size;
|
||||
int finalLevel = GetLevelFromSize(finalSize);
|
||||
int finalSegment = DetermineSegmentIndex(finalSize, finalLevel);
|
||||
|
||||
// Step 6: Set the merged entry state to Empty (ready to be reused)
|
||||
SetEntryState(e, EntryState.Empty);
|
||||
|
||||
// Step 7: Push the merged entry back to appropriate bucket
|
||||
PushLevel(finalLevel, finalSegment, (BucketNode*)e->Position);
|
||||
|
||||
// Note: If mergedEntry is different from original e, the original e
|
||||
// and any merged entries have already been freed to _entries by MergeAndRemoveFromBuckets
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Step 8: Always release the spin lock
|
||||
ReleaseEntrySpinLock(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.Level.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator
|
||||
{
|
||||
|
||||
private const int MaxLevel = 9;
|
||||
|
||||
private static readonly int[] levelSizeArray = [
|
||||
64, 256, 1024, 4096, 16384, 65536, 262144, 1048576, 4194304, 16777216
|
||||
];
|
||||
|
||||
public int AlignOfLevel(int bucketLevel)
|
||||
{
|
||||
int blockSize = levelSizeArray[bucketLevel];
|
||||
return int.Min(blockSize, _align);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private int GetLevelFromSize(uint size)
|
||||
{
|
||||
/*
|
||||
* Level sizes: [64, 256, 1024, 4096, 16384, 65536, 262144, 1048576, 4194304, 16777216]
|
||||
* Pattern: 64 * 4^level = 2^6 * 2^(2*level) = 2^(6+2*level)
|
||||
*
|
||||
* For size S, we need: 2^(6+2*level) >= S
|
||||
* So: 6+2*level >= log2(S)
|
||||
* Therefore: level >= (log2(S) - 6) / 2
|
||||
*
|
||||
* We use hardware LZCNT instruction via BitOperations.LeadingZeroCount
|
||||
* log2(S) = 31 - LeadingZeroCount(S) for 32-bit values
|
||||
*/
|
||||
int log2Size = 31 - BitOperations.LeadingZeroCount(size);
|
||||
|
||||
// Calculate level: level = max(0, (log2Size - 6) / 2)
|
||||
int level = Math.Max(0, (log2Size - 6) / 2);
|
||||
|
||||
// caller is responsible for ensuring level is within bounds
|
||||
return level;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum CommonMemoryAlign : int
|
||||
{
|
||||
|
||||
XMMLevel = 16,
|
||||
YMMLevel = 32,
|
||||
ZMMLevel = 64,
|
||||
|
||||
ArmNEONLevel = 16,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,474 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.SegmentEntry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Linq.Expressions;
|
||||
using System.Reflection.PortableExecutable;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireEntrySpinLock(Entry* entry)
|
||||
{
|
||||
AcquireEntryBothLocks(entry);
|
||||
}
|
||||
|
||||
private bool AssertBackwardBoundary(ulong current, Entry* target, int level)
|
||||
{
|
||||
int size = (level * 2) + 6;
|
||||
ulong align = current >> size;
|
||||
return align == target->Position >> size && align == (current + target->Size) >> size;
|
||||
}
|
||||
|
||||
private bool AssertForwardBoundary(ulong current, Entry* target, int level)
|
||||
{
|
||||
int size = (level * 2) + 6;
|
||||
ulong align = current >> size;
|
||||
return align == target->Position >> size && align == (current - target->Size) >> size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine segment index based on size and originLevel
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private int DetermineSegmentIndex(uint size, int level)
|
||||
{
|
||||
return (int)(size - 1) / levelSizeArray[level];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if two Entries are adjacent in memory
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsAdjacentTo(Entry* current, Entry* other)
|
||||
{
|
||||
// Check if this immediately follows other
|
||||
return other->Position + other->Size == current->Position ||
|
||||
current->Position + current->Size == other->Position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used in Free operations, efficiently remove from buckets and merge adjacent blocks.
|
||||
/// Current Entry will serve as the final merged block. The Merge will be in lazy
|
||||
/// strategy, any fail in acquiring spin lock will end a merging process.
|
||||
/// </summary>
|
||||
private void MergeAndRemoveFromBuckets(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Entry* result = entry;
|
||||
uint size = entry->Size;
|
||||
int originLevel = GetLevelFromSize(size);
|
||||
int segment = DetermineSegmentIndex(size, originLevel);
|
||||
|
||||
if (!TryAcquireEntrySpinLock(entry)) {
|
||||
return;
|
||||
}
|
||||
if (!TryRemoveFromBucket(originLevel, segment, (BucketNode*)entry->Position)) { }
|
||||
try
|
||||
{
|
||||
_ = TrySetEntryState(entry, EntryState.Empty, EntryState.Merging);
|
||||
|
||||
// current Level merge
|
||||
while (originLevel <= entry->Level)
|
||||
{
|
||||
ulong offset = entry->Position - (ulong)m_Buffer;
|
||||
|
||||
// backward merging
|
||||
while (true)
|
||||
{
|
||||
ulong p = entry->PreviousNear;
|
||||
Entry* prev = (Entry*)p;
|
||||
if (prev == null || // null ref
|
||||
prev == _spareMemory || // point at end of list
|
||||
GetEntryState(prev) != EntryState.Empty || // not empty
|
||||
!IsAdjacentTo(entry, prev) || // not nearby
|
||||
entry->Level != prev->Level || // not same level
|
||||
!AssertBackwardBoundary(offset, prev, entry->Level) || // not aligned if merge
|
||||
!TryAcquireEntrySpinLock(prev)) // occupied by threads
|
||||
{
|
||||
break;
|
||||
}
|
||||
ulong pp = prev->NextNear;
|
||||
Entry* prevPrev = (Entry*)pp;
|
||||
if (!TryAcquireEntryNextLock(prevPrev))
|
||||
{
|
||||
break;
|
||||
}
|
||||
try
|
||||
{
|
||||
if (!TryRemoveFromBucket(originLevel, DetermineSegmentIndex(prev->Size, originLevel), (BucketNode*)prev->Position))
|
||||
{
|
||||
break;
|
||||
}
|
||||
entry->Position = prev->Position; // Update position to the previous entry
|
||||
entry->Size += prev->Size; // Merge sizes
|
||||
prevPrev->NextNear = (ulong)entry;
|
||||
RecycleEntry(prev);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseEntryNextLock(prevPrev);
|
||||
ReleaseEntrySpinLock(prev);
|
||||
}
|
||||
}
|
||||
|
||||
// forward merging
|
||||
while (true)
|
||||
{
|
||||
ulong n = entry->NextNear;
|
||||
Entry* next = (Entry*)n;
|
||||
if (next == null || // null ref
|
||||
next == _spareMemory || // point at end of list
|
||||
GetEntryState(next) != EntryState.Empty || // not empty
|
||||
!IsAdjacentTo(entry, next) || // not nearby
|
||||
entry->Level != next->Level || // not same level
|
||||
!AssertBackwardBoundary(offset, next, entry->Level) || // not aligned if merge
|
||||
!TryAcquireEntrySpinLock(next)) // occupied by threads
|
||||
{
|
||||
break;
|
||||
}
|
||||
ulong nn = next->NextNear;
|
||||
Entry* nextNext = (Entry*)nn;
|
||||
if (!TryAcquireEntryPrevLock(nextNext))
|
||||
{
|
||||
break;
|
||||
}
|
||||
try
|
||||
{
|
||||
if (!TryRemoveFromBucket(originLevel, DetermineSegmentIndex(next->Size, originLevel), (BucketNode*)next->Position))
|
||||
{
|
||||
break;
|
||||
}
|
||||
entry->Size += next->Size;
|
||||
entry->NextNear = next->NextNear;
|
||||
RecycleEntry(next);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseEntrySpinLock(next);
|
||||
}
|
||||
}
|
||||
|
||||
entry->Level = GetLevelFromSize(entry->Size);
|
||||
if (originLevel == entry->Level)
|
||||
{
|
||||
break;
|
||||
}
|
||||
originLevel = entry->Level;
|
||||
}
|
||||
|
||||
_ = TrySetEntryState(entry, EntryState.Merging, EntryState.Empty);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseEntrySpinLock(entry);
|
||||
}
|
||||
}
|
||||
|
||||
private void RecycleEntry(Entry* entry)
|
||||
{
|
||||
if (entry is null) {
|
||||
return;
|
||||
}
|
||||
entry->PreviousNear = EmptyHandle;
|
||||
entry->Position = EmptyHandle;
|
||||
_entries.Free((nuint)entry);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseEntrySpinLock(Entry* entry)
|
||||
{
|
||||
ReleaseEntryBothLocks(entry);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove node from position linked list
|
||||
/// </summary>
|
||||
private void RemoveFromPositionChain(Entry* entry)
|
||||
{
|
||||
AcquireEntrySpinLock(entry);
|
||||
try
|
||||
{
|
||||
Entry* prev = (Entry*)entry->PreviousNear;
|
||||
Entry* next = (Entry*)entry->NextNear;
|
||||
|
||||
if (prev != null) {
|
||||
prev->NextNear = entry->NextNear;
|
||||
}
|
||||
if (next != null) {
|
||||
next->PreviousNear = entry->PreviousNear;
|
||||
}
|
||||
|
||||
// Clear node pointers
|
||||
entry->NextNear = EmptyHandle;
|
||||
entry->PreviousNear = EmptyHandle;
|
||||
_entries.Free((nuint)entry);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseEntrySpinLock(entry);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireEntrySpinLock(Entry* entry)
|
||||
{
|
||||
return TryAcquireEntryBothLocks(entry);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Entry structure - streamlined version (only position and state information) Stored in
|
||||
/// external SLAB
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Explicit, Size = 44)]
|
||||
internal struct Entry
|
||||
{
|
||||
|
||||
[FieldOffset(28)] internal int Level; // Level of the block in the allocator
|
||||
[FieldOffset(40)] internal int NextLock;
|
||||
|
||||
[FieldOffset(36)] internal int PrevLock;
|
||||
[FieldOffset(32)] internal int State; // Node state (using int for atomic operations)
|
||||
[FieldOffset(24)] internal uint Size; // Block size information
|
||||
[FieldOffset(8)] internal ulong NextNear; // Position linked list: next pointer
|
||||
[FieldOffset(16)] internal ulong PreviousNear; // Position linked list: previous pointer
|
||||
[FieldOffset(0)] public nuint Position; // Memory block position
|
||||
|
||||
}
|
||||
|
||||
// 更新后的EntryState常量类 - 使用int类型
|
||||
private static class EntryState
|
||||
{
|
||||
|
||||
public const int Allocated = 1; // Already allocated to user
|
||||
public const int Empty = 0; // Free, can be allocated
|
||||
public const int Merging = 3; // Currently being merged
|
||||
public const int ThreadOccupied = 2; // Occupied by thread (being operated on)
|
||||
|
||||
}
|
||||
|
||||
#region Entry Operations
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsNullOrEmptyEntryIndex(ulong index)
|
||||
{
|
||||
return index == EmptyHandle;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsNullOrEmptyEntryIndex(Entry* entry)
|
||||
{
|
||||
return entry == null;
|
||||
}
|
||||
|
||||
// Entry 状态操作
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TrySetEntryState(Entry* entry, int expectedState, int newState)
|
||||
{
|
||||
return Interlocked.CompareExchange(ref entry->State, newState, expectedState) == expectedState;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static int GetEntryState(Entry* entry)
|
||||
{
|
||||
return entry != null ? Volatile.Read(ref entry->State) : 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void SetEntryState(Entry* entry, int newState)
|
||||
{
|
||||
if (entry != null) {
|
||||
Volatile.Write(ref entry->State, newState);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsEntryEmpty(Entry* entry)
|
||||
{
|
||||
return GetEntryState(entry) == EntryState.Empty;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsEntryAllocated(Entry* entry)
|
||||
{
|
||||
return GetEntryState(entry) == EntryState.Allocated;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsEntryThreadOccupied(Entry* entry)
|
||||
{
|
||||
return GetEntryState(entry) == EntryState.ThreadOccupied;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsEntryMerging(Entry* entry)
|
||||
{
|
||||
return GetEntryState(entry) == EntryState.Merging;
|
||||
}
|
||||
|
||||
// Entry 前驱锁操作(控制PreviousNear字段)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireEntryPrevLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
return Interlocked.CompareExchange(ref entry->PrevLock, thread, 0) == 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireEntryPrevLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref entry->PrevLock) != thread)
|
||||
{
|
||||
while (Interlocked.CompareExchange(ref entry->PrevLock, thread, 0) != 0) {
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseEntryPrevLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref entry->PrevLock) == thread) {
|
||||
Volatile.Write(ref entry->PrevLock, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireEntryNextLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
return Interlocked.CompareExchange(ref entry->NextLock, thread, 0) == 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireEntryNextLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref entry->NextLock) != thread)
|
||||
{
|
||||
while (Interlocked.CompareExchange(ref entry->NextLock, thread, 0) != 0) {
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseEntryNextLock(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int thread = Environment.CurrentManagedThreadId;
|
||||
if (Volatile.Read(ref entry->NextLock) == thread) {
|
||||
Volatile.Write(ref entry->NextLock, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Entry 双锁组合操作
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool TryAcquireEntryBothLocks(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (TryAcquireEntryPrevLock(entry))
|
||||
{
|
||||
if (TryAcquireEntryNextLock(entry))
|
||||
{
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
ReleaseEntryPrevLock(entry); // 回滚
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void ReleaseEntryBothLocks(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ReleaseEntryPrevLock(entry);
|
||||
ReleaseEntryNextLock(entry);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void AcquireEntryBothLocks(Entry* entry)
|
||||
{
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AcquireEntryPrevLock(entry);
|
||||
AcquireEntryNextLock(entry);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="HLSFAllocator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable
|
||||
{
|
||||
|
||||
private static readonly nuint EmptyHandle = (nuint)(void*)null;
|
||||
|
||||
// Bucket system field - directly in main allocator class
|
||||
private ulong[] _bucketHeads;
|
||||
|
||||
private Entry* _spareMemory;
|
||||
private readonly byte* m_Buffer;
|
||||
private bool disposedValue;
|
||||
private readonly int _align;
|
||||
private readonly nuint _size;
|
||||
private readonly SlabAllocator<Entry> _entries;
|
||||
|
||||
public HybridLayerSegregatedFitAllocator(nuint byteSize)
|
||||
{
|
||||
if (byteSize < 64) {
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
_entries = SlabAllocator<Entry>.Create(64, BufferLayout.Chunked);
|
||||
_size = byteSize;
|
||||
m_Buffer = (byte*)NativeMemory.AlignedAlloc(byteSize, 16);
|
||||
_align = 16;
|
||||
|
||||
InitializeBucketSystem();
|
||||
|
||||
_spareMemory = (Entry*)_entries.Allocate();
|
||||
SetEntryState(_spareMemory, EntryState.ThreadOccupied);
|
||||
_spareMemory->NextNear = EmptyHandle;
|
||||
_spareMemory->Position = (nuint)m_Buffer;
|
||||
_spareMemory->PrevLock = 0;
|
||||
_spareMemory->NextLock = 0;
|
||||
_spareMemory->Size = (uint)byteSize;
|
||||
}
|
||||
|
||||
public HybridLayerSegregatedFitAllocator(nuint byteSize, int align)
|
||||
{
|
||||
if (align < 16 || (align & (align - 1)) != 0) {
|
||||
throw new ArgumentException(
|
||||
"Alignment must be a power of two and at least 8 bytes.");
|
||||
}
|
||||
_entries = SlabAllocator<Entry>.Create(64, BufferLayout.Chunked);
|
||||
m_Buffer = (byte*)NativeMemory.AlignedAlloc(byteSize, (nuint)align);
|
||||
_align = align;
|
||||
_size = byteSize;
|
||||
|
||||
InitializeBucketSystem();
|
||||
|
||||
_spareMemory = (Entry*)_entries.Allocate();
|
||||
SetEntryState(_spareMemory, EntryState.ThreadOccupied);
|
||||
_spareMemory->NextNear = EmptyHandle;
|
||||
_spareMemory->Position = (nuint)m_Buffer;
|
||||
_spareMemory->PrevLock = 0;
|
||||
_spareMemory->NextLock = 0;
|
||||
_spareMemory->Size = (uint)byteSize;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing) {
|
||||
_entries.Dispose();
|
||||
}
|
||||
NativeMemory.AlignedFree(m_Buffer);
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
~HybridLayerSegregatedFitAllocator()
|
||||
{
|
||||
Dispose(disposing:false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SlabAllocationHandle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe struct SlabAllocationHandle<T> : IDisposable where T: unmanaged
|
||||
{
|
||||
|
||||
private readonly SlabAllocator<T> _allocator;
|
||||
|
||||
internal SlabAllocationHandle(SlabAllocator<T> allocator, bool locked)
|
||||
{
|
||||
_allocator = allocator;
|
||||
Locked = locked;
|
||||
}
|
||||
|
||||
public bool Locked { get; set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Locked)
|
||||
{
|
||||
_allocator.ExitBufferReading();
|
||||
Locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,153 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SlabAllocator.Chunked.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
internal sealed unsafe class ChunkedSlabAllocator<T> : SlabAllocator<T> where T: unmanaged
|
||||
{
|
||||
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private ConcurrentStackBuffer<nuint> _buffers;
|
||||
private ConcurrentStackBuffer<nuint> _recycle;
|
||||
private readonly int _elementSize = Unsafe.SizeOf<T>();
|
||||
|
||||
private nuint _currentBuffer;
|
||||
private nuint _currentCapacity, _currentIndex;
|
||||
|
||||
public ChunkedSlabAllocator(nuint count)
|
||||
{
|
||||
_currentBuffer = (nuint)NativeMemory.Alloc(count * (nuint)_elementSize);
|
||||
_currentCapacity = count;
|
||||
int initCount = count switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => (int)count
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = _currentBuffer + (nuint)(i * _elementSize);
|
||||
}
|
||||
_buffers = new(4);
|
||||
_recycle = new(span);
|
||||
_currentCapacity = count;
|
||||
_currentIndex = (nuint)initCount;
|
||||
}
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_recycle.TryPop(out nuint handle)) {
|
||||
return handle;
|
||||
}
|
||||
while (true)
|
||||
{
|
||||
nuint bufferHandle = Volatile.Read(ref _currentBuffer);
|
||||
nuint curIndex = Volatile.Read(ref _currentIndex);
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
if (curIndex >= _currentCapacity)
|
||||
{
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
nuint cap = Volatile.Read(ref _currentCapacity);
|
||||
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * (nuint)_elementSize);
|
||||
_buffers.Push(bufferHandle);
|
||||
_ = Interlocked.Exchange(ref _currentBuffer, newBuffer);
|
||||
_ = Interlocked.Exchange(ref _currentIndex, 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
curIndex = Volatile.Read(ref _currentIndex);
|
||||
_ = Interlocked.Add(
|
||||
ref Unsafe.As<nuint, ulong>(ref _currentIndex), (ulong)_elementSize);
|
||||
return _currentBuffer + ((nuint)_elementSize * curIndex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
NativeMemory.Free((void*)_currentBuffer);
|
||||
while (_buffers.TryPop(out nuint buffer)) {
|
||||
NativeMemory.Free((void*)buffer);
|
||||
}
|
||||
_lock.Dispose();
|
||||
_buffers.Dispose();
|
||||
_recycle.Dispose();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void Free(nuint index)
|
||||
{
|
||||
_recycle.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
return new SlabAllocationHandle<T>(this, false);
|
||||
}
|
||||
|
||||
~ChunkedSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,161 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SlabAllocator.Sequencial.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public sealed unsafe class SequentialSlabAllocator<T> : SlabAllocator<T> where T: unmanaged
|
||||
{
|
||||
|
||||
private T* _buffer;
|
||||
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private readonly ConcurrentStackBuffer<nuint> _stack;
|
||||
private readonly int _elementSize;
|
||||
private nuint _highestAllocated;
|
||||
private ulong _capacity;
|
||||
|
||||
public SequentialSlabAllocator(nuint initialCapacity)
|
||||
{
|
||||
_elementSize = Unsafe.SizeOf<T>();
|
||||
_capacity = initialCapacity;
|
||||
_highestAllocated = 0;
|
||||
|
||||
_buffer = (T*)NativeMemory.Alloc((nuint)_capacity * (nuint)_elementSize);
|
||||
int initCount = _capacity switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => (int)_capacity / 4
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = (nuint)i;
|
||||
}
|
||||
_stack = new(span);
|
||||
_highestAllocated += (nuint)initCount;
|
||||
}
|
||||
|
||||
internal T* BasePointer
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _buffer;
|
||||
}
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_stack.TryPop(out nuint index)) {
|
||||
return index;
|
||||
}
|
||||
while (true)
|
||||
{
|
||||
index = Volatile.Read(ref _highestAllocated);
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
if (index >= _capacity)
|
||||
{
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
_capacity = Volatile.Read(ref _capacity) * 2;
|
||||
nuint newSize = (nuint)_capacity * (nuint)_elementSize;
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
_buffer = (T*)NativeMemory.Realloc(_buffer, newSize);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
_ = Interlocked.Increment(ref Unsafe.As<nuint, ulong>(ref _highestAllocated));
|
||||
return index;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
_stack.Dispose();
|
||||
NativeMemory.Free(_buffer);
|
||||
_lock.Dispose();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading()
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading()
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
|
||||
public override void Free(nuint index)
|
||||
{
|
||||
_stack.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
EnterBufferReading();
|
||||
return new SlabAllocationHandle<T>(this, true);
|
||||
}
|
||||
|
||||
~SequentialSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SlabAllocator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public abstract class SlabAllocator<T> : IDisposable where T: unmanaged
|
||||
{
|
||||
|
||||
public abstract nuint Allocate();
|
||||
|
||||
public static SlabAllocator<T> Create(nuint count, BufferLayout layout)
|
||||
{
|
||||
return layout switch
|
||||
{
|
||||
BufferLayout.Sequential => new SequentialSlabAllocator<T>(count),
|
||||
BufferLayout.Chunked => new ChunkedSlabAllocator<T>(count),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(layout), layout, null)
|
||||
};
|
||||
}
|
||||
|
||||
public abstract void Dispose();
|
||||
|
||||
public abstract void EnterBufferReading();
|
||||
|
||||
public abstract void ExitBufferReading();
|
||||
|
||||
public abstract void Free(nuint index);
|
||||
|
||||
public abstract SlabAllocationHandle<T> ReadAllocation();
|
||||
|
||||
}
|
||||
|
||||
public enum BufferLayout
|
||||
{
|
||||
|
||||
Sequential,
|
||||
Chunked,
|
||||
HybridLayerSegregatedFit
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="UnsafeCompute.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.HighPerformance
|
||||
{
|
||||
public static class UnsafeCompute
|
||||
{
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static unsafe int CityHashSimplify( char* span, int length )
|
||||
{
|
||||
return InternalIO.Intrinsic.city_hash_simplify( span, length );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static unsafe int CityHashSimplify( char* span, int begin, int length )
|
||||
{
|
||||
return InternalIO.Intrinsic.city_hash_simplify( span + begin, length );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static unsafe int IndexOfCharPair( char* source, int pairValue, int length )
|
||||
{
|
||||
return InternalIO.Intrinsic.index_pair( source, pairValue, length );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user