add from giga-device, new branch added
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="glException.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.Serialization;
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using System.Text;
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namespace StgSharp.Graphics.OpenGL
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{
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public sealed class GlErrorOverflowException : Exception
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{
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public GlErrorOverflowException( int errorCount, uint errorCode )
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: base(
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"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}" ) { }
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}
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public sealed class GlExecutionException : Exception
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{
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public GlExecutionException( uint errorCode )
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: base( $"Critical OpenGL error: {errorCode}" ) { }
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}
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public sealed class GlArrayFormatException : Exception
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{
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internal GlArrayFormatException( string message ) : base( message ) { }
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internal GlArrayFormatException( SerializationInfo info, StreamingContext context )
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: base( info, context ) { }
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internal GlArrayFormatException( string message, Exception innerException )
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: base( message, innerException ) { }
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public GlArrayFormatException( PixelChannelLayout layout, string arrayname )
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: base( $"{arrayname} cannot be used as layout of {layout}" ) { }
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}
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public static partial class GlHelper
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{
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public static bool CheckArrayFormat( this Array array, PixelChannelLayout layout )
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{
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return layout switch
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{
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PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => ( array is byte[] ) ||
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( array is sbyte[] ),
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PixelChannelLayout.Short => array is short[],
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PixelChannelLayout.UShort => array is ushort[],
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PixelChannelLayout.Int => array is int[],
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PixelChannelLayout.Float => array is float[],
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PixelChannelLayout.UShort4444 => ( array is ushort[] ) || ( array is byte[] ),
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PixelChannelLayout.UByte => ( array is byte[] ) || ( array is sbyte[] ),
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PixelChannelLayout.UInt => array is uint[],
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PixelChannelLayout.UShort565 or
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PixelChannelLayout.UShort565Rev or
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PixelChannelLayout.UShort4444Rev or
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PixelChannelLayout.UShort5551 or
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PixelChannelLayout.UShort1555Rev => array is ushort[],
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PixelChannelLayout.UInt8888Rev or
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PixelChannelLayout.UInt1010102 or
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PixelChannelLayout.UInt2101010Rev => array is int[],
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PixelChannelLayout.UInt8888 => array is uint[] or byte[],
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_ => false,
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};
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}
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}
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}
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