add from giga-device, new branch added
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Dialogue.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Pipes;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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namespace StgSharp
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{
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public static class Dialogue
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{
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private static Process? _dialogueProcess;
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private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
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private static ConcurrentBag<string> msgCache = new ConcurrentBag<string>();
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private static int _readAndWriteThreadId;
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private static ProcessStartInfo _dialogueProcessInfo;
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private static StreamReader _dr;
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private static StreamWriter _dw;
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public static bool NeedShowWhenStartup { get; set; }
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public static void PostError( Exception ex )
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{
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CreateDialogueProcessIfNotExist();
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_dw.WriteLine( $"posterror {ex.Message}" );
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_dialogueProcess!.Exited -= DialogueProcessExitCallback;
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}
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public static void SetReadAndWriteThread( Thread thread )
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{
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_readAndWriteThreadId = thread.ManagedThreadId;
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}
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internal static void CreateDialogueProcessIfNotExist()
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{
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if( _dialogueProcess != null ) {
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return;
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}
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if( !File.Exists( _dialogueProcessInfo.FileName ) ) { }
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_dialogueProcess = Process.Start( _dialogueProcessInfo );
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_dr = new StreamReader( _dialogueClientPipe );
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_dw = new StreamWriter( _dialogueServerPipe );
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_dialogueProcess!.Exited += DialogueProcessExitCallback;
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_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
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_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
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}
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internal static void LoadDialogue()
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{
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_dialogueServerPipe = new AnonymousPipeServerStream(
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PipeDirection.Out, HandleInheritability.Inheritable );
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_dialogueClientPipe = new AnonymousPipeServerStream(
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PipeDirection.In, HandleInheritability.Inheritable );
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string route = Assembly.GetAssembly( typeof( World ) ).Location;
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string path = Path.GetDirectoryName( route );
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string exeName;
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if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) )
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{
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exeName = ".exe";
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} else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) ||
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RuntimeInformation.IsOSPlatform( OSPlatform.OSX ) )
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{
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exeName = string.Empty;
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} else
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{
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throw new PlatformNotSupportedException( "Unknown OS platform" );
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}
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string consoleRoute = Path.Combine(
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path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}" );
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_dialogueProcessInfo = new ProcessStartInfo
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{
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FileName = consoleRoute,
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Arguments = $"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
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UseShellExecute = true,
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RedirectStandardOutput = false,
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};
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}
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internal static void PostMessage( string instruction, params string[] operands )
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{
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CreateDialogueProcessIfNotExist();
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_dw.WriteLine( $"{instruction} {operands}" );
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}
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internal static void UnloadDialogue()
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{
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if( _dialogueProcess != null ) {
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_dialogueProcess.Kill();
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}
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_dialogueProcess = null;
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_dialogueServerPipe.Dispose();
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_dialogueClientPipe.Dispose();
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}
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internal static string WaitCertainReturn( string target )
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{
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if( _dialogueProcess == null ) {
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return string.Empty;
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}
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string temp = string .Empty;
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do
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{
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temp = _dr.ReadLine();
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temp = temp ?? string.Empty;
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if( !temp!.StartsWith( target ) )
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{
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break;
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}
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} while (true);
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int index = temp.IndexOf( ' ' );
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return index != -1 ? temp.Substring( index + 1 ) : string.Empty;
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}
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private static void AssertThread()
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{
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if( _readAndWriteThreadId != Environment.CurrentManagedThreadId ) {
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throw new InvalidOperationException(
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"Communication with dialogue can only call from certain thread." );
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}
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}
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private static void DialogueProcessExitCallback( object? sender, EventArgs e )
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{
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_dialogueProcess = null;
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_dr.Close();
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_dw.Close();
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}
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}
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}
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