add from giga-device, new branch added

This commit is contained in:
Nitload Youmu
2025-08-21 16:51:25 +08:00
commit 43bbc06bbb
1296 changed files with 264186 additions and 0 deletions
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//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IClickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public interface IClickTrigger
{
public int TargetKeyOrButtonID { get; }
public KeyStatus TriggeredStatus { get; }
}
}
@@ -0,0 +1,89 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="JoystickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
{
private readonly Joystick _stick;
private readonly KeyStatus _status;
public JoystickTrigger( Joystick targetKey, KeyStatus status )
{
this._stick = targetKey;
_status = status;
}
public int TargetKeyOrButtonID => ( int )_stick;
public Joystick Stick
{
get => _stick;
}
public KeyStatus TriggeredStatus => _status;
public override bool Equals( object obj )
{
return base.Equals( obj );
}
public override int GetHashCode()
{
return ( ( int )_stick ) + ( 17 * ( ( int )_status ) );
}
public override string ToString()
{
return $"Key {_stick} triggered when {_status}";
}
public static bool operator !=( JoystickTrigger left, JoystickTrigger right )
{
return !( left == right );
}
public static bool operator ==( JoystickTrigger left, JoystickTrigger right )
{
return ( left._status == right._status ) && ( left._stick == right._stick );
}
bool IEquatable<JoystickTrigger>.Equals( JoystickTrigger other )
{
return other == this;
}
}
}
@@ -0,0 +1,86 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="KeyTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
{
private readonly KeyboardKey _targetKey;
private readonly KeyStatus _triggerStat;
public KeyTrigger( KeyboardKey targetKey, KeyStatus targetStat )
{
this._targetKey = targetKey;
this._triggerStat = targetStat;
}
public int TargetKeyOrButtonID => ( int )_targetKey;
public KeyStatus TriggeredStatus => _triggerStat;
public override bool Equals( object obj )
{
return base.Equals( obj );
}
public override int GetHashCode()
{
return ( ( int )_targetKey ) + ( 17 * ( ( int )_triggerStat ) );
}
public override string ToString()
{
return $"Key {_targetKey} triggered when {_triggerStat}";
}
public static bool operator !=( KeyTrigger left, KeyTrigger right )
{
return !( left == right );
}
public static bool operator ==( KeyTrigger left, KeyTrigger right )
{
return ( left._triggerStat == right._triggerStat ) &&
( left._targetKey == right._targetKey );
}
bool IEquatable<KeyTrigger>.Equals( KeyTrigger other )
{
return other == this;
}
}
}
@@ -0,0 +1,72 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="MouseTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Diagnostics.SymbolStore;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
{
private readonly KeyStatus _status;
private readonly Mouse _mouse;
public MouseTrigger( Mouse mouse, KeyStatus status )
{
_mouse = mouse;
_status = status;
}
public int TargetKeyOrButtonID => ( int )_mouse;
public KeyStatus TriggeredStatus => _status;
public bool Equals( MouseTrigger other )
{
return this == other;
}
public static bool operator !=( MouseTrigger left, MouseTrigger right )
{
return left._mouse != right._mouse || left._status != right._status;
}
public static bool operator ==( MouseTrigger left, MouseTrigger right )
{
return left._mouse == right._mouse && left._status == right._status;
}
}
}
@@ -0,0 +1,91 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="TriggetFactory.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public static class TriggetBuilder
{
private const int JoystickMax = ( int )Joystick.Last + 1;
private const int JoystickMin = ( int )Joystick.First - 1;
private const int KeyboardMax = ( int )KeyboardKey.Last + 1;
private const int KeyboardMin = ( int )KeyboardKey.First - 1;
private const int MouseMax = ( int )Mouse.Last + 1;
private const int MouseMin = ( int )Mouse.First - 1;
private static KeyTrigger keyboardtemp;
private static MouseTrigger mousetemp;
public static JoystickTrigger BuildJoystickClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > MouseMin && keyCode < MouseMax ) {
return new JoystickTrigger( ( Joystick )keyCode, status );
}
throw new InvalidOperationException( "Known key code or key is not on joystick." );
}
public static KeyTrigger BuildKeyboardClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
}
throw new InvalidOperationException( "Known key code or kay is not on keyboard." );
}
public static MouseTrigger BuildMouseClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
return new MouseTrigger( ( Mouse )keyCode, status );
}
throw new InvalidOperationException( "Known key code or key is not on mouse." );
}
public static IClickTrigger BuildTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
}
if( keyCode > JoystickMin && keyCode < JoystickMax ) {
return new JoystickTrigger( ( Joystick )keyCode, status );
}
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
return new MouseTrigger( ( Mouse )keyCode, status );
}
throw new InvalidOperationException( "Known key code." );
}
}
}